mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-30 16:45:36 +03:00
6b21c32d2a
CW-Bug-Id: #22729
217 lines
7.4 KiB
C
217 lines
7.4 KiB
C
struct cppISteamNetworking_SteamNetworking005_SendP2PPacket_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDRemote;
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const void *pubData;
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uint32 cubData;
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EP2PSend eP2PSendType;
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int nChannel;
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};
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extern void cppISteamNetworking_SteamNetworking005_SendP2PPacket( struct cppISteamNetworking_SteamNetworking005_SendP2PPacket_params *params );
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struct cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params
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{
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void *linux_side;
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bool _ret;
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uint32 *pcubMsgSize;
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int nChannel;
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};
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extern void cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable( struct cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params *params );
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struct cppISteamNetworking_SteamNetworking005_ReadP2PPacket_params
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{
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void *linux_side;
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bool _ret;
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void *pubDest;
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uint32 cubDest;
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uint32 *pcubMsgSize;
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CSteamID *psteamIDRemote;
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int nChannel;
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};
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extern void cppISteamNetworking_SteamNetworking005_ReadP2PPacket( struct cppISteamNetworking_SteamNetworking005_ReadP2PPacket_params *params );
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struct cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDRemote;
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};
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extern void cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params *params );
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struct cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDRemote;
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};
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extern void cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params *params );
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struct cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDRemote;
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int nChannel;
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};
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extern void cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser( struct cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params *params );
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struct cppISteamNetworking_SteamNetworking005_GetP2PSessionState_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDRemote;
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P2PSessionState_t *pConnectionState;
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};
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extern void cppISteamNetworking_SteamNetworking005_GetP2PSessionState( struct cppISteamNetworking_SteamNetworking005_GetP2PSessionState_params *params );
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struct cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params
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{
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void *linux_side;
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bool _ret;
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bool bAllow;
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};
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extern void cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay( struct cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params *params );
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struct cppISteamNetworking_SteamNetworking005_CreateListenSocket_params
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{
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void *linux_side;
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SNetListenSocket_t _ret;
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int nVirtualP2PPort;
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uint32 nIP;
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uint16 nPort;
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bool bAllowUseOfPacketRelay;
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};
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extern void cppISteamNetworking_SteamNetworking005_CreateListenSocket( struct cppISteamNetworking_SteamNetworking005_CreateListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params
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{
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void *linux_side;
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SNetSocket_t _ret;
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CSteamID steamIDTarget;
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int nVirtualPort;
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int nTimeoutSec;
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bool bAllowUseOfPacketRelay;
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};
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extern void cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_CreateConnectionSocket_params
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{
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void *linux_side;
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SNetSocket_t _ret;
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uint32 nIP;
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uint16 nPort;
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int nTimeoutSec;
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};
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extern void cppISteamNetworking_SteamNetworking005_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking005_CreateConnectionSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_DestroySocket_params
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{
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void *linux_side;
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bool _ret;
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SNetSocket_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking005_DestroySocket( struct cppISteamNetworking_SteamNetworking005_DestroySocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_DestroyListenSocket_params
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{
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void *linux_side;
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bool _ret;
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SNetListenSocket_t hSocket;
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bool bNotifyRemoteEnd;
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};
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extern void cppISteamNetworking_SteamNetworking005_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking005_DestroyListenSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_SendDataOnSocket_params
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{
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void *linux_side;
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bool _ret;
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SNetSocket_t hSocket;
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void *pubData;
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uint32 cubData;
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bool bReliable;
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};
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extern void cppISteamNetworking_SteamNetworking005_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking005_SendDataOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params
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{
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void *linux_side;
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bool _ret;
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SNetSocket_t hSocket;
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uint32 *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params
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{
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void *linux_side;
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bool _ret;
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SNetSocket_t hSocket;
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void *pubDest;
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uint32 cubDest;
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uint32 *pcubMsgSize;
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};
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extern void cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params *params );
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struct cppISteamNetworking_SteamNetworking005_IsDataAvailable_params
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{
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void *linux_side;
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bool _ret;
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SNetListenSocket_t hListenSocket;
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uint32 *pcubMsgSize;
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SNetSocket_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking005_IsDataAvailable( struct cppISteamNetworking_SteamNetworking005_IsDataAvailable_params *params );
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struct cppISteamNetworking_SteamNetworking005_RetrieveData_params
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{
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void *linux_side;
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bool _ret;
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SNetListenSocket_t hListenSocket;
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void *pubDest;
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uint32 cubDest;
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uint32 *pcubMsgSize;
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SNetSocket_t *phSocket;
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};
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extern void cppISteamNetworking_SteamNetworking005_RetrieveData( struct cppISteamNetworking_SteamNetworking005_RetrieveData_params *params );
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struct cppISteamNetworking_SteamNetworking005_GetSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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SNetSocket_t hSocket;
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CSteamID *pSteamIDRemote;
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int *peSocketStatus;
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uint32 *punIPRemote;
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uint16 *punPortRemote;
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};
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extern void cppISteamNetworking_SteamNetworking005_GetSocketInfo( struct cppISteamNetworking_SteamNetworking005_GetSocketInfo_params *params );
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struct cppISteamNetworking_SteamNetworking005_GetListenSocketInfo_params
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{
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void *linux_side;
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bool _ret;
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SNetListenSocket_t hListenSocket;
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uint32 *pnIP;
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uint16 *pnPort;
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};
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extern void cppISteamNetworking_SteamNetworking005_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking005_GetListenSocketInfo_params *params );
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struct cppISteamNetworking_SteamNetworking005_GetSocketConnectionType_params
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{
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void *linux_side;
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ESNetSocketConnectionType _ret;
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SNetSocket_t hSocket;
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};
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extern void cppISteamNetworking_SteamNetworking005_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking005_GetSocketConnectionType_params *params );
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struct cppISteamNetworking_SteamNetworking005_GetMaxPacketSize_params
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{
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void *linux_side;
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int _ret;
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SNetSocket_t hSocket;
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};
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extern void cppISteamNetworking_SteamNetworking005_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking005_GetMaxPacketSize_params *params );
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