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https://github.com/ValveSoftware/Proton.git
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838d14d66e
CW-Bug-Id: #22729
72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
#ifndef __STEAMCLIENT_STRUCTS_H
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#define __STEAMCLIENT_STRUCTS_H
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <windef.h>
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#include <winbase.h>
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#ifdef __cplusplus
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#include <array>
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extern "C"
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{
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#endif /* __cplusplus */
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#ifdef __cplusplus
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#define U64_ARRAY( type, count, name ) std::array<type, count> name
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#define U32_ARRAY( type, count, name ) std::array<type, count> name
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#define W64_ARRAY( type, count, name ) std::array<type, count> name
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#define W32_ARRAY( type, count, name ) std::array<type, count> name
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#else
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#define U64_ARRAY( type, count, name ) type name[count]
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#define U32_ARRAY( type, count, name ) type name[count]
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#define W64_ARRAY( type, count, name ) type name[count]
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#define W32_ARRAY( type, count, name ) type name[count]
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#endif
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#define W_CDECL __cdecl
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#define W_STDCALL __stdcall
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#define U_CDECL __attribute__((sysv_abi))
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#define U_STDCALL __attribute__((sysv_abi))
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#ifdef __i386__
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#define U64_PTR( decl, name ) uint64_t name
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#define U32_PTR( decl, name ) decl
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#define W64_PTR( decl, name ) uint64_t name
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#define W32_PTR( decl, name ) decl
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#define U_PTR U32_PTR
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#define W_PTR W32_PTR
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#endif
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#ifdef __x86_64__
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#define U64_PTR( decl, name ) decl
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#define U32_PTR( decl, name ) uint32_t name
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#define W64_PTR( decl, name ) decl
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#define W32_PTR( decl, name ) uint32_t name
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#define U_PTR U64_PTR
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#define W_PTR W64_PTR
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#endif
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typedef struct { uint8_t _[8]; } CSteamID;
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typedef struct { uint8_t _[8]; } CGameID;
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typedef struct { uint8_t _[20]; } SteamIPAddress_t;
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typedef struct { uint8_t _[120]; } ScePadTriggerEffectParam;
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typedef char *SteamNetworkingErrMsg;
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typedef struct SteamDatagramRelayAuthTicket SteamDatagramRelayAuthTicket;
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typedef struct SteamDatagramHostedAddress SteamDatagramHostedAddress;
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typedef struct SteamDatagramGameCoordinatorServerLogin SteamDatagramGameCoordinatorServerLogin;
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#include "steamclient_structs_generated.h"
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#define PATH_MAX 4096
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extern char *g_tmppath;
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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#endif /* __STEAMCLIENT_STRUCTS_H */
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