mirror of
https://github.com/ValveSoftware/Proton.git
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46 lines
1.9 KiB
C
46 lines
1.9 KiB
C
extern void win_to_lin_struct__130(void *w, void *l);
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extern void lin_to_win_struct__130(void *l, void *w);
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extern void win_to_lin_struct_CallbackMsg_t_130(void *w, void *l);
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extern void lin_to_win_struct_CallbackMsg_t_130(void *l, void *w);
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extern void win_to_lin_struct_FriendGameInfo_t_130(void *w, void *l);
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extern void lin_to_win_struct_FriendGameInfo_t_130(void *l, void *w);
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extern void win_to_lin_struct_FriendSessionStateInfo_t_130(void *w, void *l);
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extern void lin_to_win_struct_FriendSessionStateInfo_t_130(void *l, void *w);
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extern void win_to_lin_struct_servernetadr_t_130(void *w, void *l);
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extern void lin_to_win_struct_servernetadr_t_130(void *l, void *w);
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extern void win_to_lin_struct_gameserveritem_t_130(void *w, void *l);
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extern void lin_to_win_struct_gameserveritem_t_130(void *l, void *w);
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extern void win_to_lin_struct_SteamParamStringArray_t_130(void *w, void *l);
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extern void lin_to_win_struct_SteamParamStringArray_t_130(void *l, void *w);
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extern void win_to_lin_struct_LeaderboardEntry_t_130(void *w, void *l);
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extern void lin_to_win_struct_LeaderboardEntry_t_130(void *l, void *w);
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extern void win_to_lin_struct_P2PSessionState_t_130(void *w, void *l);
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extern void lin_to_win_struct_P2PSessionState_t_130(void *l, void *w);
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extern void win_to_lin_struct__130(void *w, void *l);
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extern void lin_to_win_struct__130(void *l, void *w);
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extern void win_to_lin_struct_SteamUGCDetails_t_130(void *w, void *l);
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extern void lin_to_win_struct_SteamUGCDetails_t_130(void *l, void *w);
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extern void win_to_lin_struct_CCallbackBase_130(void *w, void *l);
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extern void lin_to_win_struct_CCallbackBase_130(void *l, void *w);
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extern void win_to_lin_struct__130(void *w, void *l);
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extern void lin_to_win_struct__130(void *l, void *w);
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extern void win_to_lin_struct__130(void *w, void *l);
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extern void lin_to_win_struct__130(void *l, void *w);
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extern void win_to_lin_struct__130(void *w, void *l);
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extern void lin_to_win_struct__130(void *l, void *w);
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