mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 23:25:50 +03:00
cd4a31f4e0
CW-Bug-Id: #22729
1882 lines
81 KiB
C
1882 lines
81 KiB
C
/* This file is auto-generated, do not edit. */
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#include "steamclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateListenSocket, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateConnectionSocket, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroySocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroyListenSocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_SendDataOnSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailable, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveData, 24)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetSocketInfo, 24)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetListenSocketInfo, 16)
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uint32_t __thiscall winISteamNetworking_SteamNetworking001_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort)
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{
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struct ISteamNetworking_SteamNetworking001_CreateListenSocket_params params =
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{
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.linux_side = _this->u_iface,
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.nVirtualP2PPort = nVirtualP2PPort,
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.nIP = nIP,
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.nPort = nPort,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_CreateListenSocket, ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec)
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{
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struct ISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket_params params =
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{
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.linux_side = _this->u_iface,
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.steamIDTarget = steamIDTarget,
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.nVirtualPort = nVirtualPort,
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.nTimeoutSec = nTimeoutSec,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket, ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworking_SteamNetworking001_CreateConnectionSocket(struct w_steam_iface *_this, uint32_t nIP, uint16_t nPort, int32_t nTimeoutSec)
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{
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struct ISteamNetworking_SteamNetworking001_CreateConnectionSocket_params params =
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{
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.linux_side = _this->u_iface,
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.nIP = nIP,
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.nPort = nPort,
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.nTimeoutSec = nTimeoutSec,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_CreateConnectionSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
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{
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struct ISteamNetworking_SteamNetworking001_DestroySocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.bNotifyRemoteEnd = bNotifyRemoteEnd,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_DestroySocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
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{
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struct ISteamNetworking_SteamNetworking001_DestroyListenSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.bNotifyRemoteEnd = bNotifyRemoteEnd,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_DestroyListenSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
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{
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struct ISteamNetworking_SteamNetworking001_SendDataOnSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pubData = pubData,
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.cubData = cubData,
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.bReliable = bReliable,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_SendDataOnSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
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{
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struct ISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pcubMsgSize = pcubMsgSize,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
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{
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struct ISteamNetworking_SteamNetworking001_RetrieveDataFromSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pubDest = pubDest,
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.cubDest = cubDest,
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.pcubMsgSize = pcubMsgSize,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_RetrieveDataFromSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
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{
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struct ISteamNetworking_SteamNetworking001_IsDataAvailable_params params =
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{
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.linux_side = _this->u_iface,
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.hListenSocket = hListenSocket,
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.pcubMsgSize = pcubMsgSize,
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.phSocket = phSocket,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_IsDataAvailable, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
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{
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struct ISteamNetworking_SteamNetworking001_RetrieveData_params params =
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{
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.linux_side = _this->u_iface,
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.hListenSocket = hListenSocket,
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.pubDest = pubDest,
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.cubDest = cubDest,
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.pcubMsgSize = pcubMsgSize,
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.phSocket = phSocket,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_RetrieveData, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
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{
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struct ISteamNetworking_SteamNetworking001_GetSocketInfo_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pSteamIDRemote = pSteamIDRemote,
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.peSocketStatus = peSocketStatus,
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.punIPRemote = punIPRemote,
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.punPortRemote = punPortRemote,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_GetSocketInfo, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking001_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
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{
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struct ISteamNetworking_SteamNetworking001_GetListenSocketInfo_params params =
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{
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.linux_side = _this->u_iface,
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.hListenSocket = hListenSocket,
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.pnIP = pnIP,
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.pnPort = pnPort,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking001_GetListenSocketInfo, ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamNetworking_SteamNetworking001_vtable;
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DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking001, 0, ".?AVISteamNetworking@@")
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__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking001_vtables)
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__ASM_VTABLE(winISteamNetworking_SteamNetworking001,
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_CreateListenSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_CreateConnectionSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_DestroySocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_DestroyListenSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_SendDataOnSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_IsDataAvailable)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_RetrieveData)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_GetSocketInfo)
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VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking001_GetListenSocketInfo)
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);
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__ASM_BLOCK_END
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struct w_steam_iface *create_winISteamNetworking_SteamNetworking001(void *u_iface)
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{
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struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking001");
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking001_vtable, 12, "SteamNetworking001");
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r->u_iface = u_iface;
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return r;
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}
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateListenSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket, 24)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateConnectionSocket, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroySocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroyListenSocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_SendDataOnSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket, 20)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailable, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveData, 24)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketInfo, 24)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetListenSocketInfo, 16)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketConnectionType, 8)
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DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetMaxPacketSize, 8)
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uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
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{
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struct ISteamNetworking_SteamNetworking002_CreateListenSocket_params params =
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{
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.linux_side = _this->u_iface,
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.nVirtualP2PPort = nVirtualP2PPort,
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.nIP = nIP,
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.nPort = nPort,
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.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_CreateListenSocket, ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
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{
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struct ISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params params =
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{
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.linux_side = _this->u_iface,
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.steamIDTarget = steamIDTarget,
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.nVirtualPort = nVirtualPort,
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.nTimeoutSec = nTimeoutSec,
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.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket, ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworking_SteamNetworking002_CreateConnectionSocket(struct w_steam_iface *_this, uint32_t nIP, uint16_t nPort, int32_t nTimeoutSec)
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{
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struct ISteamNetworking_SteamNetworking002_CreateConnectionSocket_params params =
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{
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.linux_side = _this->u_iface,
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.nIP = nIP,
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.nPort = nPort,
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.nTimeoutSec = nTimeoutSec,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_CreateConnectionSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
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{
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struct ISteamNetworking_SteamNetworking002_DestroySocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.bNotifyRemoteEnd = bNotifyRemoteEnd,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_DestroySocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
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{
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struct ISteamNetworking_SteamNetworking002_DestroyListenSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.bNotifyRemoteEnd = bNotifyRemoteEnd,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_DestroyListenSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
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{
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struct ISteamNetworking_SteamNetworking002_SendDataOnSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pubData = pubData,
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.cubData = cubData,
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.bReliable = bReliable,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_SendDataOnSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
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{
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struct ISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pcubMsgSize = pcubMsgSize,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
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{
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struct ISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pubDest = pubDest,
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.cubDest = cubDest,
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.pcubMsgSize = pcubMsgSize,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_RetrieveDataFromSocket, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
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{
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struct ISteamNetworking_SteamNetworking002_IsDataAvailable_params params =
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{
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.linux_side = _this->u_iface,
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.hListenSocket = hListenSocket,
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.pcubMsgSize = pcubMsgSize,
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.phSocket = phSocket,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_IsDataAvailable, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
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{
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struct ISteamNetworking_SteamNetworking002_RetrieveData_params params =
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{
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.linux_side = _this->u_iface,
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.hListenSocket = hListenSocket,
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.pubDest = pubDest,
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.cubDest = cubDest,
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.pcubMsgSize = pcubMsgSize,
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.phSocket = phSocket,
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};
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TRACE("%p\n", _this);
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STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_RetrieveData, ¶ms );
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return params._ret;
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}
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int8_t __thiscall winISteamNetworking_SteamNetworking002_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
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{
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struct ISteamNetworking_SteamNetworking002_GetSocketInfo_params params =
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{
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.linux_side = _this->u_iface,
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.hSocket = hSocket,
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.pSteamIDRemote = pSteamIDRemote,
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.peSocketStatus = peSocketStatus,
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.punIPRemote = punIPRemote,
|
|
.punPortRemote = punPortRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_GetSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking002_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking002_GetListenSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pnIP = pnIP,
|
|
.pnPort = pnPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_GetListenSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking002_GetSocketConnectionType(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking002_GetSocketConnectionType_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_GetSocketConnectionType, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworking_SteamNetworking002_GetMaxPacketSize(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking002_GetMaxPacketSize_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking002_GetMaxPacketSize, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworking_SteamNetworking002_vtable;
|
|
|
|
DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking002, 0, ".?AVISteamNetworking@@")
|
|
|
|
__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking002_vtables)
|
|
__ASM_VTABLE(winISteamNetworking_SteamNetworking002,
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_CreateListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_CreateConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_DestroySocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_DestroyListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_SendDataOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_IsDataAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_RetrieveData)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_GetSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_GetListenSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_GetSocketConnectionType)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking002_GetMaxPacketSize)
|
|
);
|
|
__ASM_BLOCK_END
|
|
|
|
struct w_steam_iface *create_winISteamNetworking_SteamNetworking002(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking002");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking002_vtable, 14, "SteamNetworking002");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_SendP2PPacket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_ReadP2PPacket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetP2PSessionState, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateListenSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateConnectionSocket, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroySocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroyListenSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_SendDataOnSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailable, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveData, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketInfo, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetListenSocketInfo, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketConnectionType, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetMaxPacketSize, 8)
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_SendP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.eP2PSendType = eP2PSendType,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_SendP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_IsP2PPacketAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_IsP2PPacketAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_ReadP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.psteamIDRemote = psteamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_ReadP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_GetP2PSessionState_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pConnectionState = pConnectionState,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_GetP2PSessionState, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_CreateListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nVirtualP2PPort = nVirtualP2PPort,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_CreateListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDTarget = steamIDTarget,
|
|
.nVirtualPort = nVirtualPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking003_CreateConnectionSocket(struct w_steam_iface *_this, uint32_t nIP, uint16_t nPort, int32_t nTimeoutSec)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_CreateConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_CreateConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_DestroySocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_DestroySocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_DestroyListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_DestroyListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_SendDataOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.bReliable = bReliable,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_SendDataOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_RetrieveDataFromSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_RetrieveDataFromSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_IsDataAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_IsDataAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_RetrieveData_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_RetrieveData, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_GetSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pSteamIDRemote = pSteamIDRemote,
|
|
.peSocketStatus = peSocketStatus,
|
|
.punIPRemote = punIPRemote,
|
|
.punPortRemote = punPortRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_GetSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking003_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_GetListenSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pnIP = pnIP,
|
|
.pnPort = pnPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_GetListenSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking003_GetSocketConnectionType(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_GetSocketConnectionType_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_GetSocketConnectionType, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworking_SteamNetworking003_GetMaxPacketSize(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking003_GetMaxPacketSize_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking003_GetMaxPacketSize, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworking_SteamNetworking003_vtable;
|
|
|
|
DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking003, 0, ".?AVISteamNetworking@@")
|
|
|
|
__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking003_vtables)
|
|
__ASM_VTABLE(winISteamNetworking_SteamNetworking003,
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_SendP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_ReadP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_GetP2PSessionState)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_CreateListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_CreateConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_DestroySocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_DestroyListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_SendDataOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_IsDataAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_RetrieveData)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_GetSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_GetListenSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_GetSocketConnectionType)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking003_GetMaxPacketSize)
|
|
);
|
|
__ASM_BLOCK_END
|
|
|
|
struct w_steam_iface *create_winISteamNetworking_SteamNetworking003(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking003");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking003_vtable, 20, "SteamNetworking003");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_SendP2PPacket, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_ReadP2PPacket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetP2PSessionState, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateListenSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateConnectionSocket, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroySocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroyListenSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_SendDataOnSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailable, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveData, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketInfo, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetListenSocketInfo, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketConnectionType, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetMaxPacketSize, 8)
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nVirtualPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_SendP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.eP2PSendType = eP2PSendType,
|
|
.nVirtualPort = nVirtualPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_SendP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nVirtualPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_IsP2PPacketAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.nVirtualPort = nVirtualPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_IsP2PPacketAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nVirtualPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_ReadP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.psteamIDRemote = psteamIDRemote,
|
|
.nVirtualPort = nVirtualPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_ReadP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_GetP2PSessionState_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pConnectionState = pConnectionState,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_GetP2PSessionState, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_CreateListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nVirtualP2PPort = nVirtualP2PPort,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_CreateListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDTarget = steamIDTarget,
|
|
.nVirtualPort = nVirtualPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking004_CreateConnectionSocket(struct w_steam_iface *_this, uint32_t nIP, uint16_t nPort, int32_t nTimeoutSec)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_CreateConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_CreateConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_DestroySocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_DestroySocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_DestroyListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_DestroyListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_SendDataOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.bReliable = bReliable,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_SendDataOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_RetrieveDataFromSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_RetrieveDataFromSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_IsDataAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_IsDataAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_RetrieveData_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_RetrieveData, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_GetSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pSteamIDRemote = pSteamIDRemote,
|
|
.peSocketStatus = peSocketStatus,
|
|
.punIPRemote = punIPRemote,
|
|
.punPortRemote = punPortRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_GetSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking004_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_GetListenSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pnIP = pnIP,
|
|
.pnPort = pnPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_GetListenSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking004_GetSocketConnectionType(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_GetSocketConnectionType_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_GetSocketConnectionType, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworking_SteamNetworking004_GetMaxPacketSize(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking004_GetMaxPacketSize_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking004_GetMaxPacketSize, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworking_SteamNetworking004_vtable;
|
|
|
|
DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking004, 0, ".?AVISteamNetworking@@")
|
|
|
|
__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking004_vtables)
|
|
__ASM_VTABLE(winISteamNetworking_SteamNetworking004,
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_SendP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_ReadP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_GetP2PSessionState)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_CreateListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_CreateConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_DestroySocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_DestroyListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_SendDataOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_IsDataAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_RetrieveData)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_GetSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_GetListenSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_GetSocketConnectionType)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking004_GetMaxPacketSize)
|
|
);
|
|
__ASM_BLOCK_END
|
|
|
|
struct w_steam_iface *create_winISteamNetworking_SteamNetworking004(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking004");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking004_vtable, 20, "SteamNetworking004");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_SendP2PPacket, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_ReadP2PPacket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetP2PSessionState, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateListenSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateConnectionSocket, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroySocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroyListenSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_SendDataOnSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailable, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveData, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketInfo, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetListenSocketInfo, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketConnectionType, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetMaxPacketSize, 8)
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_SendP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.eP2PSendType = eP2PSendType,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_SendP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_IsP2PPacketAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_ReadP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.psteamIDRemote = psteamIDRemote,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_ReadP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_GetP2PSessionState_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pConnectionState = pConnectionState,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_GetP2PSessionState, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(struct w_steam_iface *_this, int8_t bAllow)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.bAllow = bAllow,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_AllowP2PPacketRelay, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, uint32_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_CreateListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nVirtualP2PPort = nVirtualP2PPort,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_CreateListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDTarget = steamIDTarget,
|
|
.nVirtualPort = nVirtualPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking005_CreateConnectionSocket(struct w_steam_iface *_this, uint32_t nIP, uint16_t nPort, int32_t nTimeoutSec)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_CreateConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_CreateConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_DestroySocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_DestroySocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_DestroyListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_DestroyListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_SendDataOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.bReliable = bReliable,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_SendDataOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_RetrieveDataFromSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_IsDataAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_IsDataAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_RetrieveData_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_RetrieveData, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, uint32_t *punIPRemote, uint16_t *punPortRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_GetSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pSteamIDRemote = pSteamIDRemote,
|
|
.peSocketStatus = peSocketStatus,
|
|
.punIPRemote = punIPRemote,
|
|
.punPortRemote = punPortRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_GetSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking005_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pnIP, uint16_t *pnPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_GetListenSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pnIP = pnIP,
|
|
.pnPort = pnPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_GetListenSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking005_GetSocketConnectionType(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_GetSocketConnectionType_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_GetSocketConnectionType, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworking_SteamNetworking005_GetMaxPacketSize(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking005_GetMaxPacketSize_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking005_GetMaxPacketSize, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworking_SteamNetworking005_vtable;
|
|
|
|
DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking005, 0, ".?AVISteamNetworking@@")
|
|
|
|
__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking005_vtables)
|
|
__ASM_VTABLE(winISteamNetworking_SteamNetworking005,
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_SendP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_ReadP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_GetP2PSessionState)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_CreateListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_CreateConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_DestroySocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_DestroyListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_SendDataOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_IsDataAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_RetrieveData)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_GetSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_GetListenSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_GetSocketConnectionType)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking005_GetMaxPacketSize)
|
|
);
|
|
__ASM_BLOCK_END
|
|
|
|
struct w_steam_iface *create_winISteamNetworking_SteamNetworking005(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking005");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking005_vtable, 22, "SteamNetworking005");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_SendP2PPacket, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_ReadP2PPacket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetP2PSessionState, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateListenSocket, 36)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateConnectionSocket, 32)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroySocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroyListenSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_SendDataOnSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailable, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveData, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketInfo, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetListenSocketInfo, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketConnectionType, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetMaxPacketSize, 8)
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(struct w_steam_iface *_this, CSteamID steamIDRemote, const void *pubData, uint32_t cubData, uint32_t eP2PSendType, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_SendP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.eP2PSendType = eP2PSendType,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_SendP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_IsP2PPacketAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_IsP2PPacketAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_ReadP2PPacket(struct w_steam_iface *_this, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, CSteamID *psteamIDRemote, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_ReadP2PPacket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.psteamIDRemote = psteamIDRemote,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_ReadP2PPacket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(struct w_steam_iface *_this, CSteamID steamIDRemote, int32_t nChannel)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.nChannel = nChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetP2PSessionState(struct w_steam_iface *_this, CSteamID steamIDRemote, P2PSessionState_t *pConnectionState)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_GetP2PSessionState_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDRemote = steamIDRemote,
|
|
.pConnectionState = pConnectionState,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_GetP2PSessionState, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(struct w_steam_iface *_this, int8_t bAllow)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_AllowP2PPacketRelay_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.bAllow = bAllow,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_AllowP2PPacketRelay, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateListenSocket(struct w_steam_iface *_this, int32_t nVirtualP2PPort, SteamIPAddress_t nIP, uint16_t nPort, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_CreateListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nVirtualP2PPort = nVirtualP2PPort,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_CreateListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket(struct w_steam_iface *_this, CSteamID steamIDTarget, int32_t nVirtualPort, int32_t nTimeoutSec, int8_t bAllowUseOfPacketRelay)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamIDTarget = steamIDTarget,
|
|
.nVirtualPort = nVirtualPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
.bAllowUseOfPacketRelay = bAllowUseOfPacketRelay,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking006_CreateConnectionSocket(struct w_steam_iface *_this, SteamIPAddress_t nIP, uint16_t nPort, int32_t nTimeoutSec)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_CreateConnectionSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nIP = nIP,
|
|
.nPort = nPort,
|
|
.nTimeoutSec = nTimeoutSec,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_CreateConnectionSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_DestroySocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_DestroySocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_DestroySocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_DestroyListenSocket(struct w_steam_iface *_this, uint32_t hSocket, int8_t bNotifyRemoteEnd)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_DestroyListenSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.bNotifyRemoteEnd = bNotifyRemoteEnd,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_DestroyListenSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_SendDataOnSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubData, uint32_t cubData, int8_t bReliable)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_SendDataOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.bReliable = bReliable,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_SendDataOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(struct w_steam_iface *_this, uint32_t hSocket, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(struct w_steam_iface *_this, uint32_t hSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_RetrieveDataFromSocket_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_RetrieveDataFromSocket, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailable(struct w_steam_iface *_this, uint32_t hListenSocket, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_IsDataAvailable_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_IsDataAvailable, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_RetrieveData(struct w_steam_iface *_this, uint32_t hListenSocket, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize, uint32_t *phSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_RetrieveData_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pubDest = pubDest,
|
|
.cubDest = cubDest,
|
|
.pcubMsgSize = pcubMsgSize,
|
|
.phSocket = phSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_RetrieveData, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetSocketInfo(struct w_steam_iface *_this, uint32_t hSocket, CSteamID *pSteamIDRemote, int32_t *peSocketStatus, SteamIPAddress_t *punIPRemote, uint16_t *punPortRemote)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_GetSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
.pSteamIDRemote = pSteamIDRemote,
|
|
.peSocketStatus = peSocketStatus,
|
|
.punIPRemote = punIPRemote,
|
|
.punPortRemote = punPortRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_GetSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int8_t __thiscall winISteamNetworking_SteamNetworking006_GetListenSocketInfo(struct w_steam_iface *_this, uint32_t hListenSocket, SteamIPAddress_t *pnIP, uint16_t *pnPort)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_GetListenSocketInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hListenSocket = hListenSocket,
|
|
.pnIP = pnIP,
|
|
.pnPort = pnPort,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_GetListenSocketInfo, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworking_SteamNetworking006_GetSocketConnectionType(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_GetSocketConnectionType_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_GetSocketConnectionType, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworking_SteamNetworking006_GetMaxPacketSize(struct w_steam_iface *_this, uint32_t hSocket)
|
|
{
|
|
struct ISteamNetworking_SteamNetworking006_GetMaxPacketSize_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.hSocket = hSocket,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
STEAMCLIENT_CALL( ISteamNetworking_SteamNetworking006_GetMaxPacketSize, ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworking_SteamNetworking006_vtable;
|
|
|
|
DEFINE_RTTI_DATA0(winISteamNetworking_SteamNetworking006, 0, ".?AVISteamNetworking@@")
|
|
|
|
__ASM_BLOCK_BEGIN(winISteamNetworking_SteamNetworking006_vtables)
|
|
__ASM_VTABLE(winISteamNetworking_SteamNetworking006,
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_SendP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_ReadP2PPacket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_GetP2PSessionState)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_CreateListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_CreateConnectionSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_DestroySocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_DestroyListenSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_SendDataOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_IsDataAvailable)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_RetrieveData)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_GetSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_GetListenSocketInfo)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_GetSocketConnectionType)
|
|
VTABLE_ADD_FUNC(winISteamNetworking_SteamNetworking006_GetMaxPacketSize)
|
|
);
|
|
__ASM_BLOCK_END
|
|
|
|
struct w_steam_iface *create_winISteamNetworking_SteamNetworking006(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworking006");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworking_SteamNetworking006_vtable, 22, "SteamNetworking006");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
void init_winISteamNetworking_rtti( char *base )
|
|
{
|
|
#ifdef __x86_64__
|
|
init_winISteamNetworking_SteamNetworking001_rtti( base );
|
|
init_winISteamNetworking_SteamNetworking002_rtti( base );
|
|
init_winISteamNetworking_SteamNetworking003_rtti( base );
|
|
init_winISteamNetworking_SteamNetworking004_rtti( base );
|
|
init_winISteamNetworking_SteamNetworking005_rtti( base );
|
|
init_winISteamNetworking_SteamNetworking006_rtti( base );
|
|
#endif /* __x86_64__ */
|
|
}
|