diff --git a/Build-instructions-(Fedora).md b/Build-instructions-(Fedora).md deleted file mode 100644 index 7f53b33..0000000 --- a/Build-instructions-(Fedora).md +++ /dev/null @@ -1,91 +0,0 @@ -# UPDATE: THIS WIKI GUIDE IS OUTDATED AND THE INSTRUCTIONS FROM THE MAIN README IN THE MAIN REPOSITORY PAGE ARE PREFERRED -I'm doing an edit instead of removing the page because this needs to be reviewed. - -Tried on Fedora 34. - -# Introduction - -These instructions cover building Proton 4.2 or newer on Fedora using Docker. It is possible to compile without Docker (with `--no-steam-runtime` option to configure script), but this article does not cover such scenario. - -Tested on Fedora 29. - -## Install Docker - -Install Docker and make it start automatically: - - $ sudo dnf install docker - $ sudo systemctl enable docker - -Proton build system expects, that Docker can be started by a user, so you need to: - - $ sudo groupadd docker - $ sudo gpasswd -a ${USER} docker - $ sudo systemctl restart docker - $ newgrp docker - -You can read more about docker installation in Fedora [here](https://developer.fedoraproject.org/tools/docker/docker-installation.html). - -As next step, you need to disable SELinux (Ubuntu images for steam-runtime -won't boot with SELinux enabled). Edit file `/etc/selinux/config` and change the selected policy line to: - - SELINUX=disabled - -Now it's time to reboot your machine. - -*If you know how to fix Docker issues when SELinux is enabled, then contribute to this page, please.* - -## Install build dependencies - - $ sudo dnf install gnupg2 meson gcc-c++ fontforge gtk-doc \ - mingw64-gcc mingw64-gcc-c++ mingw64-winpthreads-static \ - mingw32-gcc mingw32-gcc-c++ mingw32-winpthreads-static - $ pip install afdko - -Packages `mingw{32,64}-winpthreads-static` will automatically provide support for cross-compilation with POSIX thread support, which is dxvk requirement. - -## Obtain the source code - -Clone Proton repository using `--recurse-submodules` to automatically initialise all submodules: - - $ git clone --recurse-submodules git@github.com:ValveSoftware/Proton.git proton - -Then clone steam-runtime, it should be placed next to Proton repo. - - $ git clone git@github.com:ValveSoftware/steam-runtime.git - -## Build Docker images - -Before the first Proton compilation, you need to build and install Docker images with the Steam runtime. Each of these steps will take several minutes. - - $ ./steam-runtime/setup_docker.sh --beta amd64 --extra-bootstrap=./proton/steamrt-bootstrap.sh steam-proton-dev - $ ./steam-runtime/setup_docker.sh --beta i386 --extra-bootstrap=./proton/steamrt-bootstrap.sh steam-proton-dev32 - -Once finished, you can check if new images were registered in docker (IMAGE ID will likely be different for you): - - $ docker images - REPOSITORY TAG IMAGE ID CREATED SIZE - steam-proton-dev latest 3b68af6f9124 32 hours ago 1.52 GB - steam-proton-dev32 latest 5908fee3df8e 38 hours ago 1.45 GB - -## Build - -Now it's time to build Proton itself: - - $ mkdir proton-mybuild - $ cd proton-mybuild - $ ../proton/configure.sh --steam-runtime64=docker:steam-proton-dev --steam-runtime32=docker:steam-proton-dev32 --steam-runtime="$HOME/.local/share/Steam/ubuntu12_32/steam-runtime" --build-name="proton-mybuild" - $ make - -To package Proton after successful build: - - $ make dist - -To test it you can install your build in Steam client. You need to select `proton-localbuild` in Steam Play settings. - - $ make install - -If you want to remove your locally built proton: - - $ rm -rf ~/.local/share/Steam/compatibilitytools.d/proton-mybuild - -Read more about deployment and Proton configuration: https://github.com/ValveSoftware/Proton#deploying \ No newline at end of file