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Updated Unstable (markdown)
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| **Game** | **Distro** | **Driver** | **Specs** | **Notes** |
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| **Game** | **Distro** | **Driver** | **Specs** |
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| :------: | :------: | :------: | :------: | :------ |
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| :------: | :------: | :------: | :------: |
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| **100% Orange Juice** | Elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | A DXError popup appears, but after dismissal the game runs normally. Online play reports you as being disconnected from Steam, but online play is possible. Your profile will show you as LV0 with 0 wins. |
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| **100% Orange Juice** | Elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 |
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| **A Hat In Time** | Linux Mint 19 | Mesa 18.1 Git | Ryzen 5 1500x / RX 470 | Loading is Slow as molasses. Grab a cup of Tea. Menu's run at 10fps. World has minor glitches in the level. |
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| **A Hat In Time** | Linux Mint 19 | Mesa 18.1 Git | Ryzen 5 1500x / RX 470 |
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| **Absolver** | Gentoo | NVIDIA 396.51 | i5-6600k / GTX 1070 | Game runs in offline mode, can't play online due to EAC. At one point, EAC worked in lutris's patched fortnite build of wine. Framerate also seems worse with Proton. |
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| **Absolver** | Gentoo | NVIDIA 396.51 | i5-6600k / GTX 1070 |
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| **Armored Fist 3** | Mint 19 | Nvidia 396.51 | AMD FX 8350/GTX 970 | Audio has a buzzing sound and game stutters graphically |
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| **Armored Fist 3** | Mint 19 | Nvidia 396.51 | AMD FX 8350/GTX 970 |
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| **ASTRONEER** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Framerate below 30FPS with stuttering on ultra graphics |
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| **ASTRONEER** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
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| **Astroneer** | Fedora | Nvidia driver version 396.51 | GTX 1070 | Lots of lag, maybe 10FPS. Sometimes the mouse doesn't work so you need to tab out and back in again. |
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| **Astroneer** | Fedora | Nvidia driver version 396.51 | GTX 1070 |
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| **Audiosurf** | Ubuntu 18.04.1 | Mesa DRI | Intel Atom x7-Z8750 | Crashed the first time I ran it, uninstalled, reinstalled and now it runs fine. |
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| **Audiosurf** | Ubuntu 18.04.1 | Mesa DRI | Intel Atom x7-Z8750 |
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| **Audiosurf** | Arch | mesa 18.3 | 4770k / vega 56 | audio crackles a bit |
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| **Audiosurf** | Arch | mesa 18.3 | 4770k / vega 56 |
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| **Bayonetta** | Kubuntu | Mesa 18.3.0-devel<br/> | i7 4790k / Vega 64 | After title screen, have to press down to select "Start new game" (credits selected by default) Selection cursor is not visible. Game runs smooth at default settings chosen by game (2560x1440, medium settings). Tested mouse and keyboard input through the first fight, cinematics OK. Game locked when trying to change graphic settings (attempted to bump to "High"). |
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| **Bayonetta** | Kubuntu | Mesa 18.3.0-devel<br/> | i7 4790k / Vega 64 |
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| **BioShock Remastered** | Arch Linux | Nvidia 396.51 | GTX 1080 | Textures don't seem to be loading, everything extremely blurry. Very long load times. |
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| **BioShock Remastered** | Arch Linux | Nvidia 396.51 | GTX 1080 |
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| **BioShock Remastered** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | Won't load all textures properly, massive stuttering when entering a new room |
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| **BioShock Remastered** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 |
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| **BioShock Remastered** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 | It seems to load my save games, but textures seem to be stuck on lowest resolution (usually the engine loads the higher resolution after gameplay starts). Also crashes every now and then which locks up the whole Xorg server |
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| **BioShock Remastered** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 |
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| **Blackwake** | Linux Mint 19 | NVIDIA 396.51 | AMD FX 8350/GTX 970 | You have to use -force-d3d9 to get it to show characters, also text is missing from menus. |
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| **Blackwake** | Linux Mint 19 | NVIDIA 396.51 | AMD FX 8350/GTX 970 |
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| **Borderlands** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k / GTX 770 | It's a bit choppy at times, and very demanding with graphics at maximum for some reason. |
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| **Borderlands** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k / GTX 770 |
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| **Brawlhalla** | OpenSUSE Tumbleweed | AMDGPU | FX-6300 / R9 270X | Glitchy audio -- some white noise and it seems to accelerate and decelerate randomly. Only tried the menu screen. |
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| **Brawlhalla** | OpenSUSE Tumbleweed | AMDGPU | FX-6300 / R9 270X |
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| **Bully: Scholarship Edition** | Ubuntu 18.04 | Nvidia 396.51 | i5 4460 / GTX 960 | Anti-aliasing higher than x2 results in a black screen and sound has crackling issues which can be fixed by adding PULSE_LATENCY_MSEC=60 %command% to Steam launch options. Xbox 360 controller works ootb! |
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| **Bully: Scholarship Edition** | Ubuntu 18.04 | Nvidia 396.51 | i5 4460 / GTX 960 |
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| **Call of Duty 2 ** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k | Game runs great for the most part. Main issue is that it will randomly lock up when skipping video cut-scenes. |
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| **Call of Duty 2 ** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k |
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| **Castle Crashers** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti | No keyboard input, Steam Controller worked. |
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| **Castle Crashers** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti |
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| **Company of Heroes** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | Game runs solid around 50fps or higher at all time. I did experience a few random crashes during cut-scenes and while the game is loading. Also noticed some minor artificating in various 2D elements of the in-game UI. |
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| **Company of Heroes** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 |
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| **DARK SOULS™ II: Scholar of the First Sin** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Runs at a smooth 60fps, mouse look appears to not work but it works fine in the menus, so use a controller if you have one. |
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| **DARK SOULS™ II: Scholar of the First Sin** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 |
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| **Darwin Project** | Arch Linux | Nvidia 396.51 | Ryzen 5 1600/ GTX 1050 Ti | Easy Anti-cheat prevents matchmaking but the game did start |
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| **Darwin Project** | Arch Linux | Nvidia 396.51 | Ryzen 5 1600/ GTX 1050 Ti |
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| **Dead Rising 2: Off The Record** | Antergos | NVIDIA 396.51 | i5-4670k / GTX 970 | So far the performance is good, there are some very minor graphical glitches. I have managed to save the game before the Making Photos tutorial, however at the safe house when i've wanted to save, the game froze and later on crashed. Restarted the game and reached the menu, game crashes when i reach the load the game menu. |
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| **Dead Rising 2: Off The Record** | Antergos | NVIDIA 396.51 | i5-4670k / GTX 970 |
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| **Deus Ex: Game of the Year Edition** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 | Seems to run fine, but the mouse is behaving very strangely to the point where it interfeers with everything you do. |
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| **Deus Ex: Game of the Year Edition** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 |
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| **Dino Run DX** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti | Fine in default window, strangely laggy full screen |
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| **Dino Run DX** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti |
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| **Dirt 3** | Arch | mesa 18.3 | 4770k / vega 55 | fences often stretch out across the screen like an n64 corruption |
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| **Dirt 3** | Arch | mesa 18.3 | 4770k / vega 55 |
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| **DiRT 3 Complete Edition** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Workaround - "cl_fullscreen 0" in Steam Properties to get around an OS hang, some graphical issues on physics cloths like the starting flag. |
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| **DiRT 3 Complete Edition** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 |
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| **DiRT 3 Complete Edition** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Workaround: "cl_fullscreen 0" to the launch parameter, to prevent black screen on launch. Also need to disbale rumble for the gamepad, to prevent the gamepad freezing. |
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| **DiRT 3 Complete Edition** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 |
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| **DiRT 3 Complete Edition** | Ubuntu 18.04.1 LTS | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | A couple of starts had a black screen. Now it just works, no crashes while using benchmark tool multiple times on ultra preset.Stable fps and no hiccups in the frametime window. |
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| **DiRT 3 Complete Edition** | Ubuntu 18.04.1 LTS | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB |
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| **Dishonored: Death Of The Outsider** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 | Frequent frame drops when moving between areas or alerting groups of individuals. |
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| **Dishonored: Death Of The Outsider** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 |
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| **Dragon's Dogma: Dark Arisen** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | Runs at about 60% fps compared to windows, consistent stuttering |
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| **Dragon's Dogma: Dark Arisen** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 |
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| **Elder Scrolls Online** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | The launcher acted as if the game had not finished initial setup at first, needed to be restarted twice during first install, and esync requires extended file descriptors for the game to run |
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| **Elder Scrolls Online** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 |
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| **Fable - The Lost Chapters** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB | Runs ok, 1920x1080 fullscreen. Gameplay works, but crashed with no error during combat approx. 30 minutes into play |
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| **Fable - The Lost Chapters** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB |
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| **Fallout 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | 60fps as well except I'm getting an issue where the mouse doesn't appear to lock fully meaning I cant look around very well, might be an issue with windowed mode only, will try fullscreen in a moment. Edit; Fullscreen doesn't fix the mouse issue, bit of a game breaker :/ This seems to be a known issue with the game and wine so do some googling I'm sure there's a fix. |
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| **Fallout 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 |
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| **Fallout 4 VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Wouldn't start at first, reboot fixed that. Framerate is comparable (bad) to Windows but I'm on a weak GPU 980Ti. Head movement caused a cross-eyed sensation. |
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| **Fallout 4 VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
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| **Fallout: New Vegas** | Arch Linux | Nvidia ? | Ryzen 5 1600x / GTX 960 SE | Keyboard and mouse do not respond, gamepad works (Dualshock 4) |
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| **Fallout: New Vegas** | Arch Linux | Nvidia ? | Ryzen 5 1600x / GTX 960 SE |
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| **Fallout: New Vegas** | Ubuntu 18.10 LTS | Nvidia 396.51 | i7-4790 / GTX 1050ti | Only works correctly in windowed mode. |
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| **Fallout: New Vegas** | Ubuntu 18.10 LTS | Nvidia 396.51 | i7-4790 / GTX 1050ti |
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| **Fallout: New Vegas** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 | Mouse input halts on occasion. 1080p fullscreen doesn't work (letterbox fullscreen and 1080p windowed do though). World turns black in VATS with anti-aliasing on. |
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| **Fallout: New Vegas** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 |
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| **Far Cry 2** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 | Performance okayish ~40-60 fps, but horrible graphics bugs. Game looks like Minecraft. |
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| **Far Cry 2** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 |
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| **Final Fantasy XIV: Stormblood** | Ubuntu 18.04.1 | nvidia-396.51 | Intel 6700K, GTX 1080 | DX9 mode only. DX11 crashes on launch. Must set BrowserType 2 in ~/.steam/steam/steamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/FFXIV_BOOT.CFG or launcher will black screen. FMVs cause black screen. Everything else works well. |
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| **Final Fantasy XIV: Stormblood** | Ubuntu 18.04.1 | nvidia-396.51 | Intel 6700K, GTX 1080 |
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| **Furi** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | No character models |
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| **Furi** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 |
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| **Furi** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Missing character models.<br/><br/>No controller Support. |
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| **Furi** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 |
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| **G-senjou no Maou - The Devil on G-String** | Archlinux 4.18.3 | Nvidia 396.51 | Ryzen 7 1700/GTX 1070 | Crash in full screen mode , crash when you change resolution, stable when you restart the game with a windowed screen in low resolution |
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| **G-senjou no Maou - The Devil on G-String** | Archlinux 4.18.3 | Nvidia 396.51 | Ryzen 7 1700/GTX 1070 |
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| **Google Earth VR** | Arch Linux | ? | i7-7700k/GTX 1080 ti | Poor framerate |
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| **Google Earth VR** | Arch Linux | ? | i7-7700k/GTX 1080 ti |
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| **Guilty Gear Xrd Revelator** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel I5 / Geforce 1060 3 gb | Has frame rate issues. Keeps going up and down. Sound is a bit low. Otherwise it runs fine, no glitches. |
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| **Guilty Gear Xrd Revelator** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel I5 / Geforce 1060 3 gb |
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| **Heroes of Might & Magic V: Tribes of the East** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 | Window problems on loading, 7 FPS in the game on max settings (menu is fine) |
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| **Heroes of Might & Magic V: Tribes of the East** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 |
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| **Hyperdimension Neptunia U: Action Unleashed** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Videos don't load, some 3D elements don't load and Steam overlay elements don't load: https://github.com/ValveSoftware/Proton/issues/19 |
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| **Hyperdimension Neptunia U: Action Unleashed** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 |
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| **Mass Effect** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No in-game audio (only in opening videos) |
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| **Mass Effect** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti |
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| **Mass Effect** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / Radeon RX 460 | Mediocre performance ~30fps / no sound |
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| **Mass Effect** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / Radeon RX 460 |
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| **Megadimension Neptunia VII** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 | Videos do not play. When the game is starting up, click the black screen over and over to skip videos until the title screen appears. Audio is distorted in game. Minimap draws outside its box. Rest is fine. |
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| **Megadimension Neptunia VII** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 |
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| **METAL GEAR RISING: REVENGEANCE** | Debian buster/sid | NVIDIA 390.77 | i5-2500K | stable 60 FPS, random crashes |
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| **METAL GEAR RISING: REVENGEANCE** | Debian buster/sid | NVIDIA 390.77 | i5-2500K |
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| **Minion Masters** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / AMD R7 M445 | Missing chars models leave game almost unplayable. |
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| **Minion Masters** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / AMD R7 M445 |
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| **My Summer Car** | Ubuntu 18.04 | Nvidia 390.48 | i5-4210H / Nvidia GTX 960M | No controller support (DFGT Wheel, Xbox Controller, Steam Controller) |
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| **My Summer Car** | Ubuntu 18.04 | Nvidia 390.48 | i5-4210H / Nvidia GTX 960M |
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| **Nekopara Vol.1 Demo** | Manjaro KDE Stable | Manjaro KDE Stable | i7 3770/ intel graphics | Work smoothly, but mouse recogition will sometime stop, I have to switch to other workspace and back to get it to work. Also Latte dock won't hide if set to hide windows, must set to auto hide. |
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| **Nekopara Vol.1 Demo** | Manjaro KDE Stable | Manjaro KDE Stable | i7 3770/ intel graphics |
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| **No Man's Sky** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 | Only playable in window mode, only shows black screen in full screen |
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| **No Man's Sky** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 |
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| **No Man's Sky** | Antergos | amdgpu ? | R7 2700X RX580 4GB | Technically runs. Menus work and it loads in a save. Black screen with dev names and stars when loading shaders and only hud is visible in game. |
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| **No Man's Sky** | Antergos | amdgpu ? | R7 2700X RX580 4GB |
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| **OMSI 2** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti | The game itself runs okay, though with a bit less perfomance compared to Windows. There are problems with keeping the screen focused, the game loses focus on its screens quite often. It can be hard to regain focus on the game again. |
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| **OMSI 2** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti |
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| **One Way Heroics** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | MIDI tracks do not play. After exiting the game it requires the process to be terminated manually. |
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| **One Way Heroics** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 |
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| **Planetbase** | Linux Mint 19 | Nvidia 396.51 | i7 7700HQ / Nvidia gtx1060 | no text |
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| **Planetbase** | Linux Mint 19 | Nvidia 396.51 | i7 7700HQ / Nvidia gtx1060 |
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| **Plants vs. Zombies: Game of the Year** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | Unusally slow performance during a game. Menu runs at expected speed. |
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| **Plants vs. Zombies: Game of the Year** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 |
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| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 | Some issues with the camera, I can't turn around because has side limits, you can solve this switching to windowed mode.. |
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| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 |
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| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 | Some issues with the camera, I can't turn around because has side limits, you can solve this switching to windowed mode.. |
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| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 |
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| **Quake** | Slackware 14.2 | Nvidia 396.24 | AMD 8350 / GTX 770 | *Quake works perfectly, QuakeWorld works perfectly, GLQuake crashes immediately, as does GLQuakeWorld. |
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| **Quake** | Slackware 14.2 | Nvidia 396.24 | AMD 8350 / GTX 770 |
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| **Quake Champions** | Ubuntu 18.04 | NVIDIA 396.51 | i5-8600K/ NVIDIA GTX 1060 6Gb | Crashing after a minute of fight, game is freezing for 1 second after each couple of seconds |
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| **Quake Champions** | Ubuntu 18.04 | NVIDIA 396.51 | i5-8600K/ NVIDIA GTX 1060 6Gb |
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| **Raft** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Water invisible as occurs when running the game through regular Wine with DXVK |
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| **Raft** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
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| **Resident Evil 4 / Biohazard 4** | Linux Mint 19 64-bit (Kernel 4.15) | NVIDIA 390.48 | i7-4770k / GTX 760 | Textures and models turn black frequently and randomly. Occasional slow downs occur. |
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| **Resident Evil 4 / Biohazard 4** | Linux Mint 19 64-bit (Kernel 4.15) | NVIDIA 390.48 | i7-4770k / GTX 760 |
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| **ReThink** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | Major input lag, choppy sound |
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| **ReThink** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 |
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| **RWBY: Grimm Eclipse** | Gentoo | mesa 18.1.3 | i7 2600 / R9 280x | Mobs (Player and enemy) are invisible. [Tested single player only] |
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| **RWBY: Grimm Eclipse** | Gentoo | mesa 18.1.3 | i7 2600 / R9 280x |
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| **Serious Sam Classic: The First Encounter** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 | Major visual glitches with OpenGL renderer. dx9 renderer blackscreens |
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| **Serious Sam Classic: The First Encounter** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 |
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| **Shadowgrounds** | Debian stretch (custom kernel, 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 /. RX 470 | Pillar-boxed, low resolution. If you can, use the non-Steam native version (which works fine). |
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| **Shadowgrounds** | Debian stretch (custom kernel, 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 /. RX 470 |
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| **Skyrim VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Takes forever to start up. Significant performance hit and async reprojection is glitchy. Ran directly off a Windows NTFS partition. |
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| **Skyrim VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
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| **Slap City** | Debian Buster | AMD Mesa 18.0.1-1 | Radeon RX 570 4GB | No Character Models, Fullscreen Crashes on Start Up, No Stock Icons |
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| **Slap City** | Debian Buster | AMD Mesa 18.0.1-1 | Radeon RX 570 4GB |
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| **Sonic Generations** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 | Audio is completely broken, game works-ish. Relatively unplayable. On exit, hard freeze. |
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| **Sonic Generations** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 |
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| **SoulWorker** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Some stuttering, game crashed after exiting a mission |
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| **SoulWorker** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
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| **Star Wars: Dark Forces** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | Runs well but mouse input is laggy compared to native DOSBox |
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| **Star Wars: Dark Forces** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 |
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| **The Age of Decadence** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Stuttering on camera panning regardless of settings |
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| **The Age of Decadence** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 |
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| **The Awesome Adventures of Captain Spirit** | Linux Mint 18.3 | NVIDIA 396.51 | i5-4690K | Random crashes. Can get into game, mostly crashes at legal text. |
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| **The Awesome Adventures of Captain Spirit** | Linux Mint 18.3 | NVIDIA 396.51 | i5-4690K |
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| **The Elder Scrolls V: Skyrim Special Edition** | Manjaro, Nvidia proprietary | | 970 | Performance is really bad, only some sounds work |
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| **The Elder Scrolls V: Skyrim Special Edition** | Manjaro, Nvidia proprietary | | 970 |
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| **The Elder Scrolls V: Skyrim Special Edition** | Kubuntu 18.04 64-bit (Kernel 4.15.0) | NVIDIA 390.48 | AMD FX-6100 / GTX 1050ti | No fullscreen |
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| **The Elder Scrolls V: Skyrim Special Edition** | Kubuntu 18.04 64-bit (Kernel 4.15.0) | NVIDIA 390.48 | AMD FX-6100 / GTX 1050ti |
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| **The Flame in the Flood** | Ubuntu 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Have to disable nvapi/nvapi64 to get 60fps. Otherwise it runs at sub-20fps. Therefore this game is unstable. |
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| **The Flame in the Flood** | Ubuntu 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 |
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| **The Forest** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | Camera constantly moves down when using KB/mouse. Controller controls/camera works fine. Multiplayer doesn't work. Crash on exit. |
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| **The Forest** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB |
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| **The Incredible Adventures of Van Helsing: Final Cut** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Impossible to go online (Game crashes, error message). Starts with DX9/11 and OpenGL but only palyable with OpenGL renderer. |
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| **The Incredible Adventures of Van Helsing: Final Cut** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 |
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| **The Legend of Heroes: Trails in the Sky** | Arch Linux | Nvidia proprietary 396.51 | AMD FX-8320E Eight-Core Processor/GTX 1060 | The game will appear to start at black screen, but that's because the movies won't play. Just click over and over as the game starts to skip it and the rest of the game will run fine. |
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| **The Legend of Heroes: Trails in the Sky** | Arch Linux | Nvidia proprietary 396.51 | AMD FX-8320E Eight-Core Processor/GTX 1060 |
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| **The Witcher 3** | Antergos | 396.51.02 | i7 3770 / GTX 1070 | Some monster can be invisible (DXVK #135). Missing cursor in Steam Overlay. |
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| **The Witcher 3** | Antergos | 396.51.02 | i7 3770 / GTX 1070 |
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| **The Witness** | Ubuntu 18.04 | | ? | On high settings, it has dropped frame every second or so, but looks great. |
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| **The Witness** | Ubuntu 18.04 | | ? |
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| **Them's Fightin' Herds (Early Access)** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 | Runs, but quite slow. |
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| **Them's Fightin' Herds (Early Access)** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 |
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| **Titan Souls** | Ubuntu 18.04 | | i5-4590s / Intel HD4600 | Fullscreen mode doesn't work, but apparently runs fine on NVIDIA |
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| **Titan Souls** | Ubuntu 18.04 | | i5-4590s / Intel HD4600 |
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| **You don't know Jack 4** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , GTX 1070 | Screen to small, barely readable |
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| **You don't know Jack 4** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , GTX 1070 |
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Reference in New Issue
Block a user