diff --git a/Changelog.md b/Changelog.md index f081e79..fd3d163 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,3 +1,16 @@ +## Available in Proton 4.11: +###### 4.11-1: +- Rebased Proton patches on top of Wine 4.11. This brings more than 3300 improvements to Wine into Proton. 154 patches from Proton 4.2 were upstreamed or are no longer needed. +- Proton now ships with D9VK v0.13f. D9VK is an experimental Vulkan-based Direct3D 9 renderer. It must be enabled by the user with the PROTON_USE_D9VK user setting. +- Proton now includes experimental support for futex-based in-process synchronization primitives, which can reduce CPU usage compared to esync. For now, this requires special kernel support. See this forum thread for testing instructions. +- The display's current refresh rate is now reported to games. +- Update DXVK to v1.3. +- More window management and mouse cursor focus fixes. +- Fix for joystick input lag and rumble support in certain games, especially Unity titles. +- Support for the latest OpenVR SDKs. +- Update FAudio to 19.07. +- Fix for networking in GameMaker games. +- Many Wine modules are now built as Windows PE files instead of Linux libraries. As work in this area progresses, this will eventually helpĀ some DRM and anti-cheat systems. If you build Proton locally, you will likely need to re-create the Vagrant VM to build PE files. ## Available in Proton 4.2: ###### 4.2-9: - Fixes for multiplayer functionality in Mordhau, SOULCALIBUR VI, and others with problems from 4.2-8.