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-| **Game** | **Distro** | **Driver** | **Specs** | **Notes** |
-| :------: | :------: | :------: | :------: | :------ |
-| **10 Seconds Ninja** | Ubuntu 18.04 | NVIDIA 396 | Intel i5-3210M NVIDIA GeForce 610M | works fine |
| **100% Orange Juice** | Elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | A DXError popup appears, but after dismissal the game runs normally. Online play reports you as being disconnected from Steam, but online play is possible. Your profile will show you as LV0 with 0 wins. |
-| **100% Orange Juice** | Kubuntu 18.04 | Mesa 18.1.6 | i5 3570 / RX 480 8GB | No noticeable issues |
-| **100% Orange Juice** | Arch Linux | Standard Drivers ? | Intel i5-2520/Intel HD 3000 | Game runs, but cursor is invisible. Unable to run certain music due to the game not seeing a specific .dll file. |
-| **1993 Space Machine** | Arch Linux | ? | ? | No noticeable issues |
-| **200% Mixed Juice!** | Elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | No noticeable issues |
-| **20xx** | xubuntu 18.04 | nvidia 39something | i5 / gtx 970 | tested earlier with steam through wine and it worked then also |
-| **3DMark** | Arch Linux 64-bit (Kernel 4.18.4) | Mesa-git 104270.aa79cc2bc8-1 | i5-4690K / RX 580 | After initial logo, terminal window opens for a brief time and then closes the game on steam, but leaves logo shown permanently. |
-| **8 Bit Bayonetta** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | doesn't work, crashes as soon as you start |
-| **80 Days** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | Works fine with Wine |
-| **80 Days** | Antergos x64 KDE (4.18.3-arch1-1) | Mesa 18.1.6 | i7-7550U/ Intel HD 620 | No sound, might have been a problem with my bluetooth headphones |
-| **8bitboy** | Antergos | Mesa-git 18.4 | Ryzen 1700x / r9 Fury | Silently closes after trying to launch. |
-| **A Fistful of Gun** | Antergos 64-Bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Fullscreen doesn't work. |
-| **A Ghost of a Tale** | Ubuntu 18.04 | radeon Mesa 18.1.5 | i7-4770 / R7 260x | need to use the following settings: "PROTON_USE_WINED3D11": "1" and "PROTON_NO_ESYNC": "1" you can find this setting file in .steam/steamapps/common/Proton(version)/ |
| **A Hat In Time** | Linux Mint 19 | Mesa 18.1 Git | Ryzen 5 1500x / RX 470 | Loading is Slow as molasses. Grab a cup of Tea. Menu's run at 10fps. World has minor glitches in the level. |
-| **A Hat In Time** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 | Occasional stuttering |
-| **A Rose in the Twilight** | XUbuntu 16.04.5 | ? | i5-6500 / GTX 960 | Crashes immediately after launching |
-| **A Sky Full of Stars** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Game seems to work just fine. Didn't try further than a couple of minutes in. |
| **Absolver** | Gentoo | NVIDIA 396.51 | i5-6600k / GTX 1070 | Game runs in offline mode, can't play online due to EAC. At one point, EAC worked in lutris's patched fortnite build of wine. Framerate also seems worse with Proton. |
-| **ABZU** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game installs on Steam. Game won't launch, just crashes straight back to the Steam library. |
-| **ABZU** | Linux Arch 4.18.3 | NVIDIA 396.51 | i7-2600s / GTX 1080 | Crashes on launch |
-| **Ace Combat: Assault Horizon** | Ubuntu 18.04.1 | AMD open source from PPA mentioned in FAQ | AMD Ryzen 2700X - AMD Radeon RX 480 | |
-| **Ace of Spades** | Antergos | ? | ? | It's strange, because on my system version on wine it runs flawlessly |
-| **Advent Rising** | Manjaro Stable 64-bit (Kernel 4.14.65-1-MANJARO) | Nvidia 396.51 | GTX 750 TI | First run crash. 2nd Run shows dialog with 2 options. Choosing 1st opt crash, choosing 2nd opt will run the game. Game runs well, sometimes stutter but most of time smooth. Sometimes the game crashes but re-run the game will continue without problem (as is stated in Appdb page of the game) |
-| **Age of Empires II: HD Edition** | Manjaro Stable 64-bit Kernal 4.14 | NVIDIA | i7-4790K GTX1080 | Does not launch |
-| **Age of Empires II: HD Edition** | Linux Mint 19 | Default one on Mint for AMD Radeon HD7670 (can't check rn) | i3-xxxx / AMD Radeon HD7670 | Workaround: Rename the game executable to Launcher.exe |
-| **Age of Empires II: HD Edition** | ArchLinux | NVIDIA 396.51 | i7-8700K / Nvidia GTX 1080 | Workaround: Rename the game executable to Launcher.exe |
-| **Age of Empires II: HD Edition** | Void Linux | ntel Mesa | i5-3437U / Intel HD 4000 | You have to rename the AoK HD.exe to Launcher.exe |
-| **Age of Empires II: HD Edition** | Ubuntu 18.04 | NVIDIA 396.51 | ? | Doesn't start at all. However, some Windows users also seem to be experiencing this |
-| **Age of Empires II: HD Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | The launcher is broken, so replacing it with a symlink/copy of AoK.exe is required (Example for how to do this with user_settings.py: https://gist.github.com/ananace/bc3e51c030c948d869166722d8adb957) |
-| **Age of Empires II: HD Edition** | Ubuntu 16.04 | NVIDIA 396.51 | NVIDIA GeForce GTX 750 | You need to exchange the names of the files Launcher.exe and AoK HD.exe & You can lost your achievements. |
-| **Age of Empires II: HD Edition** | Linux Mint 19 | NVIDIA 390.48-0ubuntu3 | NVIDIA GTX 730m | Rename AoK.exe to Launcher.exe (overwrite) to launch (find files to rename - Right-click title -> Properties -> Browse Local Files..) |
-| **Age of Empires II: HD Edition** | Arch Linux (Kernel 4.18.1-arch1-1-ARCH #1) | radeon/R600 (mesa 18.1.6-1) | Intel(R) Core(TM) i7-3612QM CPU @ 2.10GHz | Performance is a bit on the low side, requires workaround: https://steamcommunity.com/app/221380/discussions/2/828935361270250345? |
-| **Age of Empires II: HD Edition** | Arch | mesa 18.3 | 4770k / vega 56 | No crash, just doesnt open |
-| **Age of Empires II: HD Edition** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | Renamed the Aok executable to Launcher.exe, otherwise works perfectly |
-| **Age of Empires III** | Ubuntu 18.04 (Kernel 4.15.0-32) | NVIDIA 396.51 | i5-7600K / GTX 1060 | PID generator DLL not found |
-| **Age of Empires III: Complete Collection** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | Mesa 18.1.6 | AMD FX 4100 / Radeon RX 560 | Entering the CD-Key is impossible, unless "corefonts" are installed (The default Font's character width is too large to fit into the Textboxes).
Installing mfc42 is necessary, otherwise the game will throw up a "PID DLL missing" error when attempting to verify the entered CD-Key.
The game starts up, Intro Cutscenes play without any issues. However, instead of showing the Main Menu Screen, the Game crashes.
Launching the Game in a Virtual Desktop results in an infinite loading screen with misplaced textures instead of a crash message. |
-| **Age of Mythology** | Kubuntu 18.04 | Mesa 18.3-devel | i5-3210/Intel HD 4000 | Must skip launcher |
-| **Age of Mythology: Extended Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | You have to skip the launcher for the game to run - an option that's helpfully available on launch |
-| **Airport Madness 3D** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780Ti | Game just works perfectly, no slowdowns, performance is good, there is music and sounds. |
-| **Airport Madness: World Edition** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780Ti | The game starts fullscreen, if you then go to a window, you can't go back to proper fullscreen. |
-| **AKIBA'S TRIP: Undead & Undressed** | Devian SID | Nvidia 390.77 | AMD FX 6100 / GTX 970 | |
-| **Alan Wake** | Kubuntu 18.04.1 | Mesa 18.3.0-devel | Ryzen 7 2700X / AMD R9 Fury | |
-| **Alan Wake** | Ubuntu 18.04.1 LTS | Mesa 18.3.0 | I5 3570k / AMD HD 7870 | Works almost perfect. Only one minor graphical glitch, at the cinematic evasion move. |
-| **Alice: Madness Returns** | Arch Linux | NVIDIA 396.51 | I7 6700K / GTX 1060 | Performance could be better, but it's mostly due to it being locked to 30fps i'd wager, which can be unlocked. |
-| **Alice: Madness Returns** | Xubuntu | ? | i5-6500 / GTX 960 | Very heavy audio distortion outside of cutscenes |
-| **Alien Breed: Impact** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Xbox360 Wireless Controller works out of the box |
-| **Alien Swarm** | Fedora 28 x86_64 | whatever comes with Fedora 28 | i5 / switchable between Intel HD 4000 and AMD Radeon 350 | Game freezes for some time at "mission prep" screen. Right click (for melee attack) does not work. Alt-tab crashes the game. |
-| **Alien Swarm: Reactive Drop** | Kubuntu 18.04.1 LTS | ? | Intel i5-6500 3.20GHz / R9 280 | |
-| **Aliens vs. Predator** | Solus | Mesa 18.1.6 | FX-6300, R9 270X | Steam says the game is running but nothing happens. Tested both dx11 and dx9 |
-| **Allods Online (English Version)** | Kubuntu 18.04 | open source Intel Mesa drivers | Intel HD 3000 | The Steam API dll needs to be deleted from the game folder, otherwise the game complains about Steam "not running" |
-| **Alpha Protocol** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 5 1500 16 GB / GTX 1070 | Initial dialog only appears after you mouse over them. Movies stutter a lot. Other than that the game seems to run perfectly. |
-| **Anachronox** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Seems to work perfectly in the initial location, has Alt-Tab problems. |
-| **Anno 2070** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | Gets past activation but stalls in Ubisoft patcher |
-| **Aporia: Beyond the Valley** | Ubuntu 18.04 | nvidia-driver-390 | EVGA GTX 1050 | Some slight visual artifacts occasionally |
-| **Aque Kitty - Milk Mine Defender** | OpenSUSE Leap 15.0 | ? | NVidia 108 ti | Apparently missing dotnet35 to run |
-| **Arcanum** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 | The menu redraws slowly, the map haven't finished loading in reasonable time. Worked perfectly in Wine with the Arcanum Multiverse patchset. |
-| **Arcanum** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Game starts, but menu is extremely laggy. Gets stuck in a loading screen upon trying to go ingame. |
-| **Arma 2** | Xubuntu 18.04.1 64 bits (Kernel 4.15.0-32-generic) | Nvidia 396.51 | 4770k/ GTX 970 | Crashed after telling me my serial number was wrong. I suspect pesky DRM. I saw the Bohemia logo still. |
-| **Arma 2: Operation Arrowhead** | Solus | Mesa 18.1.6 | FX-6300, R9 270X | There are some missing file errors here and there but otherwise seems to work perfectly fine. |
| **Armored Fist 3** | Mint 19 | Nvidia 396.51 | AMD FX 8350/GTX 970 | Audio has a buzzing sound and game stutters graphically |
-| **Ascension** | Gentoo 17.0 | NVIDIA 396.45 | i5-3570K / NVIDIA GTX 970 | Nothing notable |
-| **Assetto Corsa** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k /GTX 770 | |
-| **Assetto Corsa** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Fails to launch |
-| **Assetto Corsa** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | FX-4300 / R9 270X | I've got this game to run on wine before |
| **ASTRONEER** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Framerate below 30FPS with stuttering on ultra graphics |
| **Astroneer** | Fedora | Nvidia driver version 396.51 | GTX 1070 | Lots of lag, maybe 10FPS. Sometimes the mouse doesn't work so you need to tab out and back in again. |
-| **Audiosurf** | Ubuntu 18.04 | NVIDIA 390.48 | FX-8350 / GTX 760 | Opens, loads about 10% and crashes. |
-| **Audiosurf** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | No noticeable issues. |
-| **Audiosurf** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 | Didn't run initially, but ran fine after reinstall. Someone should confirm. |
| **Audiosurf** | Ubuntu 18.04.1 | Mesa DRI | Intel Atom x7-Z8750 | Crashed the first time I ran it, uninstalled, reinstalled and now it runs fine. |
| **Audiosurf** | Arch | mesa 18.3 | 4770k / vega 56 | audio crackles a bit |
-| **Automation - The Car Company Tycoon Game** | Ubuntu 18.04.1 | Mesa 18.3 from Padoka PPA | Ryzen 7 1700 3.9GHz, Vega 56 | Loading screen comes up, crashes a while after. |
-| **Automobilista** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Some artifacting in menus, game runs very good |
-| **Aviary Attorney** | Gentoo | NVIDIA 396.51 | i5-6600K / GTX 1070 | Game appears in steam as running but no game window appears. |
-| **Bad Rats** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Hangs after a few seconds at the main menu (Note from another contributor: Unlike Windows, Linux will not put up with such a thing) |
-| **BADASS** | Ubuntu 18.04.1 | NVIDIA 396.1 | i5-3230M/ GTX 670MX | Just a few minutes. But It should be okay. |
-| **Banished** | Antergos | ? | ? | No sound. |
-| **Banished** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 | Works great but no sound |
-| **Banished** | Manjaro | NVIDIA 396.51-1 | 4770K, GTX 970 | Sound works. |
-| **Banished** | Arch Linux | NVIDIA 396.51 | i7-2600K / NVIDIA GTX 970 | No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54) |
-| **Banished** | Arch Linux | ? | i7-2600K / GTX970 | No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54) |
-| **Banished** | Antergos | mesa 18.1.6 | i7-7700HQ / Intel(R) HD Graphics 630 | No sound by default, xact required (#54) |
-| **Banished** | Ubuntu 16.04.5 (Kernel 4.4.0 | radeon | A6-3670 / R9 270 | No sound |
-| **Batman: Arkham Asylum GOTY Edition** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | Probably the problem is due to .NET framework |
-| **Batman: Arkham Asylum GOTY Edition** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | |
-| **Batman: Arkham Asylum GOTY Edition** | Ubuntu 18.04 | Nvidia 396.51 | Intel i7-6700HQ Nvidia gtx960m | |
-| **Batman: Arkham City GOTY** | Debian Stretch | Nvidia 396.54 | i7-4770k / GTX 1080ti | Probably the problem is due to .NET framework |
-| **Batman: Arkham City GOTY** | Fedora 28 | amdgpu 18.0.1 | r7 1700/Radeon RX 580 | Fails to launch; probably a .NET issue. |
-| **Batman: Arkham Origins** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | |
-| **Batman: Arkham Origins ** | Ubuntu 18.04 64-Bit | NVIDIA 396.51 | i7-6700HQ | Audio crackles occasionally and framerate drops often |
-| **Batman™: Arkham Knight** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA 1070 | Doesn't even start |
-| **Battle Brothers** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6 | i7-3520M | Launch Option: "export MESA_GL_VERSION_OVERRIDE=3.3COMPAT && %command%" |
-| **Battlefield Bad Company 2** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 | Hangs when loading into first campaign mission, high cpu usage, but screen freezes. Music still playing |
-| **Battlefield: Bad Company 2** | Solus | Nvidia 396.24 | i7 6770k/GTX 980 | Punkbuster crashes, you get kicked out of servers. Performance is great. |
-| **Battlefield: Bad Company 2** | Antergos | NVIDIA 396.51-6 | Ryzen 7 1700X / GTX 1070 | It's slightly choppy at max graphical settings during intense action |
-| **Battlefield: Bad Company 2** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 | When i open it, it works, when i enter any match - it freezes |
-| **Battlerite** | Antergos | Nvidia 396.51 | Intel 4770 / GTX 1070 | Starts but does not run above 8 fps. |
-| **Battlerite** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050Ti | Player models don't load, other than that, works perfectly |
-| **BATTLETECH** | Manjaro 17.1.12 | Mesa 18.1.6-1 | i5-3570K / R9 380 | [FIX BECAUSE I FORGOT THE APPID]
"Performance is the same as on Windows, but the game will only work with two workarounds:
1) It must be launched with the '-force-glcore' parameter
2) The CCCP codec pack must be installed in the Proton prefix as follows.
a) Download the CCCP latest 32 and 64 bit codecs from cccp-project.net
b) Navigate to the folder where the .exes are located and open a terminal
c) Run the following commands. An installer will appear for each of them.
WINEPREFIX=""$HOME/.steam/steam/steamapps/compatdata/637090/pfx"" wine Combined-Community-Codec-Pack-2015-10-18.exe
WINEPREFIX=""$HOME/.steam/steam/steamapps/compatdata/637090/pfx"" wine Combined-Community-Codec-Pack-64bit-2015-10-18.exe
d) Enjoy BATTLETECH
So far the game has been tested vanilla and with the latest RogueTech. I am not sure if the mod injector itself works, since I copied the files over from Windows, but after the modified Assembly-CSharp.dll has been created everything runs as expected.
BUGS: Sound distortion while loading missions, but only on the loading screen. After the 'BEGIN MISSION' button is pressed the sound is normal." |
| **Bayonetta** | Kubuntu | Mesa 18.3.0-devel
| i7 4790k / Vega 64 | After title screen, have to press down to select "Start new game" (credits selected by default) Selection cursor is not visible. Game runs smooth at default settings chosen by game (2560x1440, medium settings). Tested mouse and keyboard input through the first fight, cinematics OK. Game locked when trying to change graphic settings (attempted to bump to "High"). |
-| **BeamNG.drive** | Antergos | Mesa 18.1.6 | i5-6500 / R9 390 | Exits with a generic error code 0x00000001, fonts also do not work properly, although confirmation by others is needed with fonts. |
-| **BeamNG.drive** | Ubuntu 18.04.1 | Mesa 18.3 from Padoka PPA | Ryzen 7 1700 3.9GHz, Vega 56 | Runs perfectly in regular Wine with DXVK 0.60+ |
-| **Beholder 2 Beta** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K | Only played a couple of minutes. Looked good. |
-| **Bejeweled 3** | OpenSuse Leap 15.0 | ? | NVidia 1080 ti | |
-| **Bejeweled 3** | Solus 3.9999 (Kernel 4.17.14-86.current) | Mesa 18.1.6-97 | Ryzen 1700 / R9 290X | Works perfectly |
-| **Betrayer** | Antergos | mesa-git 18.3 | i5-8400/ RX 480 | |
-| **Beyond Divinity** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | Strange graphical artifact in main menu, but the actual game runs fine (the artifact disappears in-game) |
-| **Beyond Good & Evil** | Arch | Mesa 18.1.6 | i7 7600U / Intel HD 620 | Have not extensively tested. Game opens, audio works, opening cutscene runs well and gameplay seems fine during initial fight. |
-| **Beyond Good and Evil** | Debian 9 | amdgpu | i7-6500U / Radeon R7 M340 (Intel HD 520) | Audio glitches (sfx repeating) |
-| **Binary Domain** | Debian sid | Mesa 18.1.5, DRM 3.25.0, 4..0-1Mesa 18.1.5, DRM 3.25.0, 4.17.0-1-amd64-amd64 | A10-7890k / RX 560 | Necessary to run included configuration utility before launching the game |
-| **BioShock** | Ubuntu 16.04 | Nvidia 384.130 | i7-7700HQ / GTX 1060m | Played through intro, no issues. Starts in 1024x768, but resolution can be changed in-game |
-| **BioShock** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti | Had to switch resolution, go windowed and back. Otherwise very smooth. |
-| **BioShock** | Manjaro | Nvidia 390.48 | GeForce 820M | |
-| **BioShock** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | "Bioshock" preload icon shows, crashes out. |
-| **BioShock** | Xubuntu 18.04.1 | nvidia-driver 390 | Intel i5 7200U/Nvidia 940MX | |
-| **BioShock** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Some difficulties in applying the correct screen resolution initially, but once in game fine. |
-| **BioShock** | KDE Neon 16.04 | i915 | Intel Celeron 2957U/Intel Haswell-ULT | Doesn't start |
-| **BioShock** | XUbuntu 18.04.1 | Nvidia 390.48-0ubuntu3 | Intel i5-7200U/Nvidia 940MX | After installing I needed to restart Steam |
-| **BioShock** | Fedora 28 64-bit (kernel 4.16.3) | Mesa 18.0.1 | i7-7600U / iGPU HD 620 | No issues whatsoever |
-| **BioShock** | Ubuntu 18.04 | NVIDIA 390.48 | Ryzen 5 1600X / GTX 1070 | Freezes for a few seconds or more most of the times starting a HACK or picking up a new plasmid or saving the game. The pause is a bit annoying but it always recovers. |
-| **BioShock 2** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Shows "Bioshock 2" title bar, locks mouse to center of screen, crashes out. |
-| **BioShock 2 Remastered** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Gets stuck on "Press Space to Continue". |
-| **BioShock 2 Remastered** | Arch Linux | NVIDIA 396.51 | i7-6700K / NVIDIA GTX 1080 TI | Locks machine up completely. Requires complete reset. |
-| **BioShock 2 Remastered** | Arch Linux | NVIDIA 396.54 | Ryzen 7 1700X / GTX 1070 | Doesn't take input when loading into game and asking to hit "Space" to continue |
-| **BioShock Remastered** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Massive frame stutter on load & when weapons are fired, even at the lowest possible graphical quality. Also killed me in the intro? |
-| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 396.51 | i5-8600 / GTX 1070 | Runs at 60fps at max settings, but there's textures missing. PS4 controller works flawlessly with no configuration needed. No extensive testing, maybe playing with graphics settings fixes the textures. |
-| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 390.48 | AMD FX8350 / GTX 660 | Tested intro and five minutes into game, occasional stuttering otherwise fine |
-| **BioShock Remastered** | Arch | Mesa 18.3 | 4770k / vega 56 | small black screen appears then disappears |
| **BioShock Remastered** | Arch Linux | Nvidia 396.51 | GTX 1080 | Textures don't seem to be loading, everything extremely blurry. Very long load times. |
-| **BioShock Remastered** | Arch Linux | NIVIDIA 396.51 | i7-6700K/NVIDIA GTX 1080 | Missing textures in some places |
| **BioShock Remastered** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | Won't load all textures properly, massive stuttering when entering a new room |
| **BioShock Remastered** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 | It seems to load my save games, but textures seem to be stuck on lowest resolution (usually the engine loads the higher resolution after gameplay starts). Also crashes every now and then which locks up the whole Xorg server |
-| **BioShock Remastered** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 | Shows a black splash screen for a few seconds, then crashes |
-| **BIT.TRIP BEAT** | Linux Mint 18.3 | Nvidia 384.130 | GeForce 840M | shader: failed to compile vertex shader |
-| **BIT.TRIP RUNNER** | Linux Mint 18.3 64-bit (Kernel 4.15) | Mesa 18.0.5 | Pentium E6700 / Radeon HD 5750 | shader: failed to compile vertex shader |
-| **Black Squad** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050ti | Doesn't work because of Battleye... |
-| **Blackguards** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | no |
| **Blackwake** | Linux Mint 19 | NVIDIA 396.51 | AMD FX 8350/GTX 970 | You have to use -force-d3d9 to get it to show characters, also text is missing from menus. |
-| **BlazBlue Centralfiction** | Ubuntu 18.04 | Nvidia 396.51 | i7-8700K / GTX 980 | |
-| **Blazblue Cross Tag Battle** | Ubuntu 18.0 LTS | Nvidia 396 | i5-3470 / GeForce 1060 3gb | |
-| **Blazblue Cross Tag Battle** | Ubuntu 18-04 | Nvidia 396.51 | Intel I5 3470 / Geforce 1060 3gb | |
-| **Blazblue Cross Tag Battle** | Ubuntu 18.0 LTS | Nvidia 396 | i5 3470 / Geforce 1060 3gb | |
-| **BlazBlue: Calamity Trigger** | Ubuntu 18.04 | Nvidia 396.51 | i7-8700K / GTX 980 | |
-| **BlazBlue: ChronoPhantasma Extend** | Ubuntu 18.04 | Nvidia 396.51 | i7-8700K / GTX 980 | Shows some menus, then crashes at a Video? |
-| **BlazBlue: Continuum Shift Extend** | Ubuntu 18.04 | Nvidia 396.51 | i7-8700K / GTX 980 | Starts into a Black Screen |
-| **Blockland** | Fedora 28 64-bit (Kernel 4.17.14) | Mesa 18.0.5 | AMD Athlon X4 760K Quad (4) @ 4.100GHz / GTX 750 Ti | Runs flawlessly |
-| **Blood Bowl 2** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670K / NVIDIA GTX 1060 | The game does not accept any input after Alt+Tabbing out of the application and back in |
-| **Blood Bowl: Legendary Edition** | Mint 19 | Nvidia 396.51 | AMD FX 8350/ GTX 970 | |
-| **Bloodstained: Curse of the Moon** | Ubuntu MATE 18.04 | NVIDIA 396.51 | i7-4770k | Retro style game, so no performance issues. |
-| **Bloons TD 5** | Ubuntu MATE 18.04.1 64-bit (Kernel 4.15.32) | NVIDIA 396.51 | GTX 1050 Ti | Works good just no sound or music |
-| **Borderlands** | KDE Neon 5.13 | Nvidia 396.51 | Ryzen 5 1600 / GTX 960 | Might have minor graphical gliches. Not sure, further testing required. No noticable performance issues. |
| **Borderlands** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k / GTX 770 | It's a bit choppy at times, and very demanding with graphics at maximum for some reason. |
-| **Borderlands** | Ubuntu | 396.51 | i7-6700HQ @ 2.60GHz / GP104M [GeForce GTX 1070 Mobile] | Maybe you have to lower some graphic values for max performance. |
-| **Borderlands** | Arch Linux | NVIDIA 396.51 | i7-67000K / NVIDIA GTX 1080 | Complains about missing Borderlands.exe for some reason. |
-| **Borderlands** | Debian Stretch | Nvidia 396.54 | i7-4770K / 1080ti | Won't find borderlands.exe thougt it's in the intended path |
-| **Borderlands** | Manjaro Testing 64-bit (Kernel 4.18.0) | NVIDIA 396.51 | i7-8700K / GTX 1070 | In the binaries folder, "cudart.dll" needs to be copied to "physxcudart_20.dll" or the game will complain about a missing Borderlands.exe file. Afterwards, the game runs completely fine, no issues or flaws at all! |
-| **Borderlands GOTY** | Kubuntu 1804 (Kernel 4.18, LLVM 6.0) | amdgpu with Mesa 18.3-devel | AMD Ryzen 7 1700 | There is a performance hit with shadows. This same issue was present in the game running on Windows 10 on several machines, both mine and others. There are additionally mouse sensitivity issues and some judder in animations when they are made for the first time, or when new areas are visited. |
-| **Botanicula** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 | Works perfectly |
-| **Brawlhalla** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 4460/AMD RX 580 | It works with input lag, which is deadly in this games |
-| **Brawlhalla** | Xubuntu 18.04 | Nvidia 396.51 | i7 2600 / GTX 960 4 GB | Perfect, no cons! |
| **Brawlhalla** | OpenSUSE Tumbleweed | AMDGPU | FX-6300 / R9 270X | Glitchy audio -- some white noise and it seems to accelerate and decelerate randomly. Only tried the menu screen. |
-| **Brawlhalla** | Arch Linux rolling | Mesa 18.1.6 | Intel Core i3-2100 / Intel HD Graphics 2000 | Steam overlay doesn't render, and noticeably less perfomance compared to the Wine Esync build of Lutris |
-| **Brawlhalla** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / NVIDIA GTX 1050 Ti | Low framerate (20-30 FPS) and choppy sound. |
-| **Brawlhalla** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Intel Celeron N2840 / Intel HD Graphics | Won't Run |
-| **Broforce the expendabros** | Linux Mint 19 | NVIDIA 396.51 | I5-3330 / GTX 660 | Menu game Ok, but game show blue screen |
-| **Broken Sword 3 - the Sleeping Dragon** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | No issues. |
-| **Brothers - A Tale of Two Sons** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Launcher or game wont start. [wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting] |
-| **Brothers - A Tale of Two Sons** | Ubuntu 16.04 | Nvidia 384.130 | i7-7700HQ / GTX 1060m | wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting |
-| **Budget Cuts (beta)** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti | Required a reboot to start but then worked. Fine when framerate is ok, but asynch reprojection is glitchy. Ran directly off Windows partition |
-| **Buinness Tour** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / iGPU HD 620 | Lacks many text-lines, but if u know the game - u'll manage. |
-| **Bullet Soul Infinite Burst** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Bulletstorm: Full Clip Edition** | Antergos | Nvidia 396.51 | Intel 4770 / GTX 1070 | Doesn't go past the splash screen |
| **Bully: Scholarship Edition** | Ubuntu 18.04 | Nvidia 396.51 | i5 4460 / GTX 960 | Anti-aliasing higher than x2 results in a black screen and sound has crackling issues which can be fixed by adding PULSE_LATENCY_MSEC=60 %command% to Steam launch options. Xbox 360 controller works ootb! |
-| **Burnout Paradise** | Arch | Mesa 18.3 | 4770k / vega 56 | crackly audio |
-| **Burnout Paradise: The Complete Box** | Kubuntu 18.04 | Nvidia 396.51 | FX-8320 / GTX 1070 | however: online functionality not tested |
-| **Burnout Paradise: The Ultimate Box** | Arch Linux (Kernel 4.17) | Nvidia 396.45 | Intel i3-4150 / GTX 750ti | |
-| **Burnout Paradise: The Ultimate Box** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | |
-| **Burnout Paradise: The Ultimate Box** | Linux Mint 18 64-bit (Kernel 4.14) | amdgpu | i3-6100 / Radeon R9 380 | Steam Controller doesn't initially show up. Use the keyboard to get to the point where you can drive, and then manually set each button to Steam Controller input. After this, it works fine. |
-| **Bus Driver** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 | The game is starting, I can hear the main menu music, but the screen stays black. It's strange because it works in vanilla WINE. Also, it's an OpenGL game... |
-| **Caesar 4** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Crashes after launch window.
"Microsoft Visual C++ Runtime Library: Runtime Error!
Program Z:\home\user\...
This application has requested the Runtime to terminate in an unusual way." |
| **Call of Duty 2 ** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k | Game runs great for the most part. Main issue is that it will randomly lock up when skipping video cut-scenes. |
-| **Call of Duty 4: Modern Warfare MP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB | As previously mentioned under SP, Punkbuster fails to install but game runs fine, made sure to choose servers without Punkbuster active |
-| **Call of Duty 4: Modern Warfare SP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB | Attempts to install Punkbuster and fails which I assume will cause issues with multiplayer, but single player appears to run fine |
-| **Call of Duty Modern Warfare 2 SP/MP** | Gentoo | AMDGPU / Mesa 18.20-rc3 | Ryzen 1800x / AMD R9 380 | Runs buttery smooth at high FPS, 1920x1080, graphics set to "extra". Multiplayer runs excellent. |
-| **Call of Duty: Black Ops** | Arch Linux | ? | GTX 1050 ti | |
-| **Call of Duty: Black Ops** | Ubuntu 18.04 | ? | Ryzen 5 1400 / RX 580 | Installs, states "Running", crashes out. OSX version is missing a crucial file "BlackOps.app" |
-| **Call of Duty: Black Ops II** | Antergos | Mesa 18.1.6 | i5 6500, R9 380 | |
-| **Call of Duty: Black Ops II** | Solus | Nvidia 390.77 | I5-4460 / GTX 970 | Nothing happens. |
-| **Call of Duty: Black Ops II: Multiplayer ** | Solus | Nvidia 390.77 | I5-4460 / GTX 970 | Nothing happens. |
-| **Call of Duty: Black Ops III** | Antergos | Nvidia 396.51 | Intel 4770 / GTX 1070 | Hangs a few seconds after launching |
-| **Call Of Duty: Ghosts - Multiplayer** | Manjaro Stable 64-bit (Kernel 4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB | It started with a black screen with about a minute of waiting, after joining a game I had to wait for everything to fully load, but sadly it had terrible performance, playable but terrible |
-| **Call of Duty: Infinite Warfare** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Crashes with a "fatal directx error" ("schwerwiegender Direct-X Fehler") |
-| **Call of Duty: Modern Warfare 2 - Multiplayer** | Ubuntu 18.04 | NVIDIA 396.51 | i5-4670K / GTX 1060 3 GB | Can't set 144 Hz, mouse input feels laggy and imprecise. Some stuttering. |
-| **Call of Duty: United Offensive** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | Loading is Slow as molasses. Grab a cup of Tea. Menu's run at 10fps, and variable audio all plays at once at once, fix here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=35959 World has minor glitches in the level. |
-| **Call of Duty: World At War** | Ubuntu 18.04 | Mesa | Ryzen 5 1400 / RX 580 | Some stutter, otherwise playable. |
-| **Call of Duty: World at War** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 | Runs with minor audio stutter. Punkbuster online not tested. |
-| **Call of Juarez: Gunslinger** | Ubuntu 18.04 | 390.48 | Xeon E3 1231v3 / GTX 750 | Works out of the box |
-| **Car Mechanic Simulator 2015** | Arch Linux | Mesa 18.1.6 | i5-5500K / RX 470 | Needs Steam runtime |
-| **Car Mechanic Simulator 2018** | Linux Mint 19 (Kernel 4.15.0-32) | NVIDIA 396.51 | i7-6700HQ/GTX 1060 | Game starts to load but hangs. |
-| **Carcassonne: The Official Board Game** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / Nvidia GTX 1060 | online play not tested |
-| **Carmageddon 2** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 | Tested for 1 race. crashed on exit the first time |
-| **Carmageddon 2: Carpocalypse Now** | Xubuntu 18.04 LTS 64-bit (Kernel 4.15.0-32-generic) | NVIDIA 396.51 | Intel Core i7-4790 | Can't change resolution in-game. You would have to run the 3DFX configuration manager in the "Photon"/Wine prefix to change the resolution etc..
Everything else seems to be fine except the LAN multiplayer was untested. |
-| **Carmageddon: Max Damage** | Kubuntu 18.04.1 | Mesa 18.3.0-devel | Ryzen 7 2700X / AMD R9 Fury | Crashes after a few minutes of play. Also performs rather poorly even on the lowest settings. |
-| **Carrier Command: Gaea Mission** | openSuse Tumbleweed | AMDGPU Mesa 18.1.5-204.2 | R5 2600 / RX 580 | The game crashes while alt-tabbing. The performance is somewhat poor but it's playable (you should be able to achieve 60 fps with medium settings) |
-| **Cash Out** | Arch Linux | Nvidia 396.51 | i7-4790K / GTX 750 Ti | Seems to work fine, but then crashes seemingly at random. |
| **Castle Crashers** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti | No keyboard input, Steam Controller worked. |
-| **Castle Crashers** | Debian Stretch | Mesa 13.0.6 | i7-7700K / RX 580 | Ran for a few minutes on keyboard input, no issues. Framerate's fine too. |
-| **Castle Crashers** | Debian Stretch | Nvidia 296.54 | i7-4770k / GTX 1080ti | |
-| **Castle Crashers** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Sound quality is subpar, music is distorted, FPS is higher than Windows |
-| **Castle Crashers** | Manjaro | NVIDIA 390.77 | NVIDIA GeForce 820M | |
-| **Castle Crashers** | Antergos | AMDGPU/RadV ? | AMD A10 8700P | |
-| **Castle Crashers** | Manjaro Testing | NVIDIA 396.51 | i7-8700K | Runs completely great |
-| **Castle Crashers** | Solus 3.9 64-bit (Kernel 4.17.14) | Mesa 18.1.6 | i5-3570K / HD 7979 | Works with wireless Xbox 360 controller receiver |
-| **Castle Crashers** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | no |
-| **Castle Crashers** | Arch Linux 4.17.14-arch1-1-ARCH | NVIDIA 396.51-1 | AMD FX9370 Black Edition | Xbox 360 wired clone controller(Datafrog brand) mapped perfectly |
-| **Castle in the Darkness** | Antergos | Mesa-git 18.3 | Ryzen 1700x / r9 Fury | Install and launching are perfect. I'm unfamiliar with the game in windows but it runs only in a window and the games built in joypad support doesn't work. Steam controller setup can be made to work. |
-| **Castle of Illusion** | Antergos | ? | ? | The title screen has some weird glitches and the games is forced to a 720p resolution, but other than that the game runs flawlessly. |
-| **Castle of Illusion** | Ubuntu 16.04 | AMDGPU / Mesa | Ryzen 1700, RX 580 | When exiting to the menu, there is some graphical corruption. This is the ONLY problem i've observed |
-| **Castle of Illusion** | Ubuntu 18.04 | NVIDIA 396.51 | i3-550 / GT 740 | Black screen and crash |
-| **CastleStorm** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Doesn't start |
-| **Castlevania: Lords of Shadow – Ultimate Edition** | Xubuntu 18.04 | ? | i7 7500u / 940mx | a |
-| **Cat Quest** | Kubuntu 18.04.1 (Kernel 4.17.3) | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Controller input works, no graphical glitches with DXVK. Candidate for Whitelisting! |
-| **Caveblazers** | Antergos | Mesa 18.1.6-1 | Intel HD 530 | |
-| **Champions Online** | Arch Linux 64-bit (Kernel 4.18.4) | Mesa-git 104270.aa79cc2bc8-1 | i5-4690K / RX 580 | Launcher works, I could log in, download the game and run it after ignoring the warning, but the game crashes at Cryptic logo |
-| **Chicken Invaders 5** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Game launches and runs fine, but the ship will not stay in one place, it will constantly fly toward the top left corner of the screen. |
-| **Child of Light** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Unable to log account in Uplay, consequently unable to play the game |
-| **Children of a Dead Earth** | Manjaro XFCE 17.1.12 | ? | i5 3570k / AMD R9 380 | Also fails to start with regular WINE. Tested the vcrun2013 fix suggested on the forums on both the WINE and the Proton prefix with no success. I had managed to make it work perfectly on WINE in Linux Mint around April with only vcrun2013. |
-| **Chime** | Ubuntu 18.04 | NVIDIA 396.51 | i3-550 / GT 740 | Won't start |
-| **Chivalry - Medieval Warfare** | Arch Linux | Nvidia ? | i7 | It launched, the window opened, and then closes again after a few sec after actually showing anything. |
-| **Chronology** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting |
-| **Cinemaware Anthology: 1986-1991** | Mint 19 | Nvidia 396.51 | AMD FX 9350/GTX 970 | |
-| **City Car Driving** | Linux Mint 18.3 | NVIDIA 396.51 | NVIDIA GTX 660 | Before the crash "Some files are corrupted" message pops up on loading screen. Game files integrity is Ok. |
-| **Civilization IV Beyond the Sword** | Kubuntu 18.04 | Mesa 18.3.0-devel | i5-3210, Intel HD 4000 | Didn't try to install mods or play for very long |
-| **Civilization IV: Beyond The Sword** | Kubuntu 18.04 | Nvidia 390.48 | AMD FX8350 / GTX 660 | Installation, movie intro and five minutes of gameplay work perfectly |
-| **Clannad** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / RX 550 | Settings executable runs over the game itself on first launch, but is easily closed. |
-| **Clicker Heroes** | Antegos (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 3 1200 / GT 1030 | No |
-| **Clicker Heroes 2** | Manjaro Stable 64-bit (Kernel 4.14.65-1) | NVIDIA 396.51 | Ryzen 5 1600x / GTX 1060 6GB | Starts but shows a Graphics Content error (iirc) Works with Lutris & staging-3.14-x86_64 |
-| **Clickteam Fusion 2.5** | Void Linux x86_64 (Kernel 4.9.119) | NVIDIA 390.77 | i7-2670QM / GT 525M | Some graphical errors. Welcome screen does not show online stuff. Opened some old projects, seems to work fine. Did not test building nor any exporters. |
-| **Clone Drone in the Danger Zone** | Linux Mint 19 64-bit (Kernel 4.15) | Intel Graphics | i3-8100 / Integrated graphics Intel UHD Graphics 630 | Doesn't start. |
-| **Cobalt** | Xubuntu | proprietary Nvidia ? | i5 6600k 780ti | |
-| **Codename Gordon** | Ubuntu 18.04 | Mesa 18.0 | i7 6700k / RX 480 | Starts but the window becomes invisible. Sound plays but no way to switch to the game |
-| **Cogmind** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 | Runs perfectly! |
-| **Cognition: An Erica Reed Thriller** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Installs and runs fine. Tested 10 minutes of gameplay with no problems at all. |
-| **Coin Crypt** | Debian Stretch | AMD Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues |
-| **Colin McRae Rally** | Arch (Linux 4.18.3-ARCH) | NVIDIA 396.51 | AMD fx-6300 / GTX1050 | Won't start |
-| **Colin McRae Rally** | Linux Mint 18.3 (Kernel 4.15) | Mesa 18.0.5 | Pentium E6700 / Radeon HD 5750 | Won't start |
-| **Command & Conquer 3: Kane's Wrath** | Fedora 28 x86_64 | ? | i5 / switchable graphics (Intel HD 4000 and AMD Radeon 530) | |
-| **Command & Conquer 3: Kane's Wrath** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | |
-| **Command & Conquer 3: Tiberium Wars** | Ubuntu 16.04.5 | ? | Dell Inspiron 3537, i5, 8gb ram, 256gb ssd, Intel HD 4400 integrated graphics | works perfectly |
-| **Command & Conquer 3: Tiberium Wars** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | Works perfectly |
-| **Command & Conquer: Red Alert 3** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | The process starts, but no window ever appears |
-| **Command & Conquer: Red Alert 3** | openSuse Tumbleweed | Mesa 18.1.5-204.2 | R5 2600 / RX 580 | The game takes a while to start (around 1 minute), the performance is locked at 30 fps even though vsync is disabled. There were some minor graphical glitches from time to time but they are not permanent and don't disturb the gameplay) |
-| **Command & Conquer: Red Alert 3 - Uprising** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | |
-| **Command & Conquer: Red Alert 3 - Uprising** | Arch Linux (Kernel 4.17) | Nvidia 396.45 | Intel i3-4150 / GTX 750ti | Tested tutorial missions |
-| **Commandos: Behind Enemy Lines** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX960 | Doesn't start with de_DE-locale (anti-featue of the game itself, probably due to nazi-symbolism), runs fine with de_AT and probably any other locale. |
-| **Company of Heroes** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **Company of Heroes** | Xubuntu 18.04.1 (Kernel4.15.0-32-generic) | Nvidia 396.51 | I7 4770K/GTX 970 | I was even able do internet multiplayer with a windows player ! As the host. |
| **Company of Heroes** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | Game runs solid around 50fps or higher at all time. I did experience a few random crashes during cut-scenes and while the game is loading. Also noticed some minor artificating in various 2D elements of the in-game UI. |
-| **Company of Heroes** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Works flawlessly. |
-| **Company Of Heroes: Eastern Front** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6400 / GTX 1060 6GB | Doesn't even start. Maybe killed by steam itself |
-| **Conan Exiles** | Ubuntu 18.04 | Nvidia 396 | i7-4790K / GTX 1070 | Seems Slow, didn't test gameplay yet, but launches, and gui works |
-| **Contrast** | Archlinux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i7-7700HQ / GTX 1060 | Solid 60 FPS in the beginning areas. Game was not tested further. No bugs to report. |
-| **Cossacks: Art of War** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **Counter Strike: Global Offensive - SDK** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Does not launch |
-| **Crash Bandicoot N. Sane Trilogy** | Kubuntu 18.04.1 | Nvidia 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Crashes after splash screen, likely requires nvapi and nvapi64 to be
disabled and Proton to have a updated Wine version. Works on Wine
Staging Esync 3.14 and DXVK 0.70 |
-| **Crash Bandicoot N. Sane Trilogy** | Kubuntu 18.04.1 (Kernel 4.17.3) | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Running in Offline Mode is mandatory for stability. "-4kb" no longer required, DXVK can switch between fullscreen, windowed, and borderless window fine now. Threaded workloads slower than Wine Esync 3.14 causing dips below 60fps which can be fixed with newer upstream Wine. Level "Un-Bearable" is broken. |
-| **Crash Bandicoot N. Sane Trilogy** | Antergos 64-bit (Kernel 4.18.3) | Mesa 18.1.6 | AMD Ryzen 7 1700X / Vega 56 | Need to start steam in offline mode.
Game might need to be started with -4kb argument first time. |
-| **Crash Bandicoot N. Sane Trilogy** | Ubuntu 18.04 | Nvidia 396.51 | Ryzen 7 1700 / GTX 1070 | The game randomly freezes then crashes a few seconds later. Happens too quick to move through a level. |
-| **Crayon Physics Deluxe** | Kubuntu 18.04 64-bit (4.15.0-32) | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Unable to change screen resolution to higher than 1024x768 |
-| **Crayon Physics Deluxe** | Debian stretch (custom kernel, 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 / RX 470 | No sound. (I'm using ALSA with a custom ~/.asoundrc.) |
-| **Crazy Taxi** | Arch Linux | Nvidia 396.51 | i7-4790K / GTX 750 Ti | Config screen works fine, but hangs at loading screen. EDIT: works with steam-runtime |
-| **Crazy Taxi** | Antergos | ? | ? | No noticeable issues |
-| **Crazy Taxi** | Ubuntu 16.04 | NVIDIA 396.51 | i7-2700K / GTX 970 | no noticeable issues |
-| **Crazy Taxi** | Manjaro Stable 64-bit (Kernel 4.14.65) | Nvidia 390 (Bumblebee) | i5 3210m | Runs great |
-| **Crimson Clover** | SteamOS | ? | FX 8350 / 1050ti | Complete playthrough. No issues. |
-| **Critter Crunch** | Gentoo Linux | Nvidia 396.24 | i7-3770k | Works fine, didn't test multiplayer but the leader boards work |
-| **Crusader Kings 2** | Ubuntu 16.04 | Nvidia 390.77 | Quadro M1200 | |
-| **Crusader Kings Complete** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 1600 / AMD RX560 | no |
-| **Crysis ** | Manjaro | Nvidia 390.48 | GeForce 820M | Ran for a few minutes |
-| **Crysis 2** | Arch | NVIDIA 396.51 | 7700k/GTX 970 | Minor performance loss |
-| **Crysis 2 Maximum Edition** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Have to turn off steam overlay, else there is heavy stuttering |
-| **Crysis 2 Maximum Edition** | Fedora 28 | amdgpu 18.0.1 | r7-1700/Radeon RX 580 | Initial error that GPU was not recognized. Also had some difficulty changing resolution. |
-| **Crystalline** | Arch Linux | NVIDIA 396.51-5 | i5-4690k / GTX 960 | White screen on startup. |
-| **Cubetractor** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No noticeable issues |
-| **Cuisine Royale** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | It "works" but not really because:
- It kinda launches, menu is working, but after finding the game and connecting you get kicked,
- Probably Anti-Cheat not working correctly through Wine issue.
- *Also uniinstalling games installed with 'Steam Play' is probably not working, stuck at least. |
-| **Cuphead** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti | Works with keyboard but fails to respond to any input from gamepad, either Steam Controller or 360 Controller |
-| **Cuphead** | Ubuntu 18.04.1 | ? | TR 1950X / GTX 1080Ti | Works great with Xbox One Controller |
-| **Cuphead** | Solus Budgie | NVIDIA 390.77 | FX-6300 / GTX 750 TI | Didn't test controller support |
-| **Cuphead** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | No controller input with Steam controller without sc-controller |
-| **Daikatana** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | John Romero is going to make you his bitch |
-| **Danganronpa V3: Killing Harmony** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Black screen on startup |
-| **Dariusburst Chronicle Saviours** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Dark Messiah of MIght & Magic** | Antergos | ? | ? | |
-| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Only caveat: game may crash after changing graphics settings, but runs perfectly after restarting |
-| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.10 LTS | Nvidia 396 | i7-4790 / GTX 1050ti | Is defaulting to AZERTY Keyboard layout |
-| **Dark Messiah of Might and Magic** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | |
-| **Dark Rose Valkyrie** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | There's no sound at all. Otherwise seems fine |
-| **Dark Souls II (2014)** | Xubuntu 16.04 | Nvidia 396.51 | i5-7400 @3.5GHz / GTX 1060 6GB | Runs fine but doesn't render everything |
| **DARK SOULS™ II: Scholar of the First Sin** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Runs at a smooth 60fps, mouse look appears to not work but it works fine in the menus, so use a controller if you have one. |
-| **DARK SOULS™ II: Scholar of the First Sin** | Kubuntu 18.04.1 | Mesa 18.3.0-devel padoka | Intel i5-6500 3.20GHz / AMD Radeon R9 280 | Window seems to open for a moment, but application crashes entirely afterwards |
-| **DARK SOULS™ II: Scholar of the First Sin** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Error: intro cinematic ("Perhaps you've seen it, maybe in a dream") has no sound/music and no graphics, but the game does show subtitles for the intro cinematic...
You can skip the intro cinematic, and continue with the rest of the game.
Performance: slight FPS drops from time to time, but on the whole still performs well.
Controller function: Xbox360 controller works just fine, just as expected, no input-lag, it seems to me.
It seems to connect online just fine, I saw messages from other players on the ground. Didn't check summoning friends/enemies yet.
In-game engine sound and music all seems to work fine. |
-| **DARK SOULS™ III** | Mint 19 64-bits (Kernel 4.15) | GTX 1050 Ti | Ryzen 3 1200 | Like 60%~70% of Windows performance, noticeable dips when entry new zones. |
-| **DARK SOULS™ III** | Antergos | NVIDIA 396.51 | i5 4440 / GTX 1050ti | Some FPS drops but it runs well with a good video settings |
-| **DARK SOULS™ III** | Kubuntu 18.04.1 | Mesa 18.3.0-devel padoka | Intel i5-6500 3.20GHz / AMD Radeon R9 280 | Window seems to open for a moment, but application crashes entirely afterwards |
-| **DARK SOULS™ III** | Ubuntu Mate 18.04 (Kernel 4.15.0-32-generic #35) | NVIDIA 396.51 | i5-3470/ GTX 650ti | Can't change resolution in fullscreenmode. |
-| **DARK SOULS™ III** | openSuse Tumbleweed (Kernel 4.18) | NVIDIA 390.77 | i7-8700K / GTX 1070 | Runs perfectly fine. However, it takes very long to load (when I launch the game, it stays at a black screen for a long time). |
-| **DARK SOULS™: Prepare To Die™ Edition** | Arch Linux | Nvidia 396.51 | I5 3550 / GTX 1060 | You need to disable Steam Controller system to use a joystick. |
-| **DARK SOULS™: Prepare To Die™ Edition** | Ubuntu 18.04 | NVIDIA 390.77 | i3 6100/GTS 450 | DSfix doesn't work |
-| **DARK SOULS™: Prepare To Die™ Edition** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | No issues, only tested first area. |
-| **DARK SOULS™: Prepare To Die™ Edition** | Debian buster/sid | NVIDIA 390.77 | i5-2500K | Couldn't even keep 30 fps, lags all the time |
-| **DARK SOULS™: Prepare To Die™ Edition** | Ubuntu 18.04.1 (Kernel 4.15.0-32-generic) | nvidia 390 | AMD Ryzen 5 1600 / NVidia GTX 1060 3gb | Menu works, character creator works, intro cinematic has no video or audio (although subtitles work), gameplay either doesn't start or has no video or audio! |
-| **DARK SOULS™: Prepare To Die™ Edition** | Kubuntu 18.04 (Kernel 4.18.0-041800-generic) | Mesa 18.1.6 - padoka PPA | AMD Ryzen 5 2600 / AMD Radeon R9 FURY | gets stuck at creating save data screen |
-| **DARK SOULS™: Prepare To Die™ Edition** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Runs fine, 30fps locked which is normal, haven't tried with dsfix. Its a shame you can no longer buy this version as the remaster appears to not work with Proton, but I've seen it work with Wine/DXVK before so its probably down to a more specific version/configs etc. |
-| **DARK SOULS™: Prepare To Die™ Edition** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX 960 | Game itself runs, DSFix does not. To make DSFix work, you have to override dinput8.dll for the games Wine-prefix. Open winecfg with env WINEPREFIX="[SteamLibrary]/steamapps/compatdata/211420/pfx" winecfg
and add library override for dinput8 (native, builtin). |
-| **DARK SOULS™: REMASTERED** | Solus | Mesa ? | Ryzen 5 2400g | It boots up with a black screen, but crashes when it tries to load. |
-| **DARK SOULS™: REMASTERED** | Lubuntu 17.10 | Lubuntu 17.10 / Nvidia 396.54 | i7-7700k
/ GTX 1070 | White screen opens for a few seconds and then closes. |
-| **Dark Void Zero** | Kubuntu 18.04.1 64bit | propierty GPU Driver ? | GeForce GT 240 | |
-| **Darkness Within 2: The Dark Lineage Director's Cut Edition** | Ubuntu 18.04.1 LTS | Mesa 18.03.0 | I5 3570k / AMD HD 7870 | No noticeable issues |
-| **Darksiders** | Debian Stretch | Nvidia 396.54 | i7-4770k / GTX 1080ti | |
-| **Darksiders** | Gentoo Linux | MESA 18.1.6 | Intel UHD620 | No videos, no menu, if you tap around you can get the game to start. The game itself runs but the only overlay is the map. So, unplayable. |
-| **Darksiders 2** | Antergos | Mesa 18.1.5 | Ryzen 1500, rx 560 | Crashes after the THQ, Vigil videos |
-| **Darksiders II Deathinitive Edition** | Ubuntu 18.04.1 | NVIDIA 396.54 | Ryzen 7 1800X / 1080Ti O11G | Crashes on first run after then menus. Second run it entered the game and played perfectly |
-| **Darksiders Warmastered** | Ubuntu 18.04 | NVIDIA 396.54 | Ryzen 7 1800X / 1080Ti O11G | Crashes to black screen on start with a couple of Windows error messages |
-| **Darksiders Warmastered Edition** | Gentoo Linux | MESA 18.1.6 | Intel UHD620 | |
| **Darwin Project** | Arch Linux | Nvidia 396.51 | Ryzen 5 1600/ GTX 1050 Ti | Easy Anti-cheat prevents matchmaking but the game did start |
-| **DayZ** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k
/ GTX 1070 | Wont load, presumably due to battle eye. |
-| **DCS Storm Steam Edition** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 | pid error, "pid !=, skipping destruction" |
-| **Dead by Daylight** | Antergos | Mesa 18.1.5 | Ryzen 5 1600, RX 560 | Game runs, but it doesn't let play the game because of "connection issue" which is probably caused by EAC |
-| **Dead Island Riptide** | Linux Mint 19 | NVIDIA 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Great performance, no workarounds needed |
-| **Dead Island Riptide** | Arch 64-Bit (Kernel 4.17.14) | Mesa 18.1.6 | Ryzen 1700 / RX 480 | In some scenes fps is around 30-60, in other scenes 100-170 |
-| **Dead or Live 5 Last Round** | Linux Mint 19 | NVIDA 395.51 | AMD FX 8350 / GTX 1080 | Just displays a white screen upon launch. |
-| **Dead Pixels** | Solus 3.9999 latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Shows "Running" next to the game title momentarily before disapearing. Doesn't launch. |
| **Dead Rising 2: Off The Record** | Antergos | NVIDIA 396.51 | i5-4670k / GTX 970 | So far the performance is good, there are some very minor graphical glitches. I have managed to save the game before the Making Photos tutorial, however at the safe house when i've wanted to save, the game froze and later on crashed. Restarted the game and reached the menu, game crashes when i reach the load the game menu. |
-| **Dead Space** | Arch | mesa 18.1.6-1 | i3-540 / Radeon HD6850 | Lower FPS |
-| **Dead Space** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly |
-| **Dead Space 2** | Arch | NVIDIA 396.51 | i7-4770K / GTX 970 | Ran at stable 60 FPS |
-| **Deadlight** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Graphical glitches over the screen when ingame. Screenshot: https://i.imgur.com/eyEEdxw.jpg |
-| **Deadlight** | Ubuntu 16.04 | Mesa/ AMDGPU | Ryzen 1700, RX580 | |
-| **Deadlock** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1060 6GB | Old Win3.1 game; will not get past the initial logos |
-| **Deadpool** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 | The process just freezes without even drawing a window, need to kill it (happens on vanilla wine, too, although it seems to have worked some years ago according to AppDB) |
-| **Dear Esther: Landmark Edition** | Arch Linux | NVIDIA 396.51 | i7-6700K / NVIDIA GTX 1080 | Short 5 minute test. No errors. |
-| **Death Skid Marks** | Gentoo | Nvidia 396.51 | i7-6700HQ / GTX 950M | Sound effects, but not music, do not work (which is not really a detriment in this) |
-| **Deathsmiles** | Debian 9 | amdgpu | i7-6500U / Radeon R7 M340 (Intel HD 520) | |
-| **Deathsmiles** | SteamOS | ? | FX 8350 / 1050 ti | |
-| **DeathSpank** | Fedora 28 | Nvidia 396.51 | i7-6700HQ / GTX970m | Process starts, then crashes |
-| **DeathSpank: Thongs of Virtue** | Fedora 28 | Nvidia 396.51 | i7-6700HQ / GTX970m | |
-| **Deathstate: Abyssal Edition** | Solus | Mesa ? | Ryzen 5 2400g | No noticeable issues |
-| **Decisive Campaigns: Barbarossa** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K | Games own launcher appears, can be used to view errata etc, launching the game fails |
-| **Deep Rock Galactic** | Ubuntu 18.04 | NVIDIA 396.51 | ? | No noticeable issues |
-| **Deep Rock Galactic** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX TITAN (Maxwell) | Starts initially then input locks up and game crashes, audio is broken as well |
-| **Delve Deeper** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game installs from Steam, won't run, crashes straight back to the library. |
-| **Désiré** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-4690K / GTX 960 | The game seems to work without any problems. There was a Linux version in the past but was removed - also the game tested is removed from steam and was re-released under different id. |
-| **Deus Ex: Game of the Year Edition** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No noticeable issues |
| **Deus Ex: Game of the Year Edition** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 | Seems to run fine, but the mouse is behaving very strangely to the point where it interfeers with everything you do. |
-| **Deus Ex: Game of the Year Edition** | Fedora | NVIDIA 396.51 | I7 4770K / GTX 770 | Runs great. There's a small mouse input glitch, but it disappears once you change resolution to 1920x1080. |
-| **Deus Ex: Game of the Year Edition** | Linux Min 19 | Nvidia 396.51 | i5 6200U / 940M | Direct3D renderer works fine, stock OpenGL renderer and UTGLR's OpenGL renderer delivers 1 FPS. |
-| **Deus Ex: Human Revolution** | Kubuntu 18.04 Stable 64-bit (Kernel 4.15.0) | Nouveau | i5-4440 | Menu screen launches, but trying to start an actual game results in blank screen followed by eventual crash |
-| **Deus Ex: Human Revolution** | KDE Neon (Kernel 4.17.10) | NVIDIA 396.18 | i7-4770 / GTX 770 2GB | Tesselation causes artifacts |
-| **Deus Ex: Human Revolution Director's Cut** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1060 6GB | 60 FPS with occasional drops+stutter, but win version did that too (engine feature) |
-| **Deus Ex: Invisible War** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Goes ingame and seems to work fine. Only tested for a couple of minutes |
-| **Devil May Cry 3** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 | Input issues make this game unplayable from the start |
-| **Dig or Die** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | No noticable performance issues, seemed perfectly stable, but I only played for five minutes |
| **Dino Run DX** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti | Fine in default window, strangely laggy full screen |
| **Dirt 3** | Arch | mesa 18.3 | 4770k / vega 55 | fences often stretch out across the screen like an n64 corruption |
-| **DiRT 3 Complete Edition** | Ubuntu 18.04 | NVIDIA 390.48 | FX-8350 / GTX 760 | Crashed on full-screen, made system hang. |
-| **DiRT 3 Complete Edition** | Xubuntu 18.04 | NVIDIA 396.51 | i7 2600 / GTX 960 4 GB | Sometimes make a black screen when open the game, but, close and open again. |
| **DiRT 3 Complete Edition** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Workaround - "cl_fullscreen 0" in Steam Properties to get around an OS hang, some graphical issues on physics cloths like the starting flag. |
| **DiRT 3 Complete Edition** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Workaround: "cl_fullscreen 0" to the launch parameter, to prevent black screen on launch. Also need to disbale rumble for the gamepad, to prevent the gamepad freezing. |
-| **DiRT 3 Complete Edition** | Linux Mint Rosa | Default Open Source driver ? | AMD A4-6300, a4's igpu (HD 8370D) | |
-| **DiRT 3 Complete Edition** | openSUSE Tumbleweed | Mesa | Ryzen 5 1600 / RX 580 | |
-| **DiRT 3 Complete Edition** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Some sounds do not play, sometimes it's the engine, sometimes the music, sometimes the navigator |
-| **DiRT 3 Complete Edition** | Ubuntu 18.04 | Nvidia 390.48 | GTX 970 | Creates a black window called "DiRT 3" but nothing else happens |
-| **DiRT 3 Complete Edition** | Xubuntu | Nvidia Proprietary driver ? | i5 6600k, 780ti | Runs, but isn't visible onscreen; no audio either. It basically just isn't there. |
-| **DiRT 3 Complete Edition** | openSuse Tumbleweed | Mesa 18 | Ryzen 5 1600 / RX 580 | Performance is kinda bad but it works |
| **DiRT 3 Complete Edition** | Ubuntu 18.04.1 LTS | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | A couple of starts had a black screen. Now it just works, no crashes while using benchmark tool multiple times on ultra preset.Stable fps and no hiccups in the frametime window. |
-| **DiRT 3 Complete Edition** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Works out of the box. |
-| **DiRT 4** | Ubuntu 18.04 | Mesa 18.3.0 | Ryzen 5 1400 / RX 580 | Boots to menu, freezes trying to load the first level |
-| **Dirty Bomb** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 | Shows the splash screen for a few seconds, then crashes and shows a "BugSplat" crash report window |
-| **Dishonored** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | No noticeable issues |
-| **Dishonored** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly, though maybe with some FPS drops, worked perfectly with Wine |
-| **Dishonored** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | 60+fps, high settings, 1080p |
-| **Dishonored** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500/ R9 380 | You need to alt+tab into the game to actually see it. The game does have some FPS drops and other tiny issues, but it is playable. |
-| **Dishonored** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance:
Main menu lags heavily on first load, but this gets better after a while.
Game also lags just after loading, this gets better after a short while.
So overall performance verdict: laggy on first loading, gets better after a while.
Overall performance seems slightly lower than on Windows.
Controller support: Xbox 360 controller works fine. |
-| **Dishonored** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 | There's some frame lag when initially loading the front menu |
-| **Dishonored** | Arch Linux 64-bit (Kernel 4.18.3-zen) | NVIDIA 396.54 | Ryzen 7 1700X / GTX 1070 | 2560x1440, maxed, FoV 100, mostly 80-110FPS, rare drops down to 60 |
-| **Dishonored 2** | Ubuntu 18.04 | Nvidia 396.51 | i7-4790K / GTX 970 | |
-| **Dishonored 2** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 | Doesn't start |
-| **Dishonored 2** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 | Briefly "running", silently dies. |
| **Dishonored: Death Of The Outsider** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / RX 580 | Frequent frame drops when moving between areas or alerting groups of individuals. |
-| **Dishonoured** | Ubuntu 18.04.1 | NVIDIA 396.51 | 1050ti | Very slow sub 30 fps at 1080p just above 45 fps @ 900p |
-| **Distant Worlds: Universe** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Launcher starts, but pressing Start Game doesn't actually do anything, and the launcher itself behaves strangely |
-| **Distant Worlds: Universe** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Launcher runs, but game doesn't start |
-| **Divekick** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: slight dip in FPS sometimes, though still well playable, but FPS drops are annoying for these kinds of games which rely on fast reaction times. Sounds and music are normal.
Only tested Story mode.
Didn't test online connectivity. |
-| **Divinity II: Developer's Cut** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Very laggy in menu and in game. Turning off Vsync fixed that. Cutscenes do not play. You can skip through them by pressing escape, otherwise your screen will have a still image for a bit. Everything gameplay-wise works. Mediocre performance. 1080p/35-50fps |
-| **Divinity: Dragon Commander** | Fedora | Nvidia 396.51 | i7-4770K / GTX 770 | |
-| **Divinity: Original Sin 2** | Ubuntu 18.04, Nivida 394 | | Intel i7-8750H (12) @ 4.100GHz / NVIDIA GeForce GTX 1060 Mobile | |
-| **Divinity: Original Sin 2** | Linux Mint 19 | NVIDIA 396.51 | AMD Ryzen 7 1700 / NVIDIA GTX 1060 | Crash at first, some Workarounds to get it up and running: Change SupportTool.exe to SupportTool.exe.bak and EoCApp.exe to SupportTool.exe. Then also set xaudio2_7: native,builtin through winecfg |
-| **Divinity: Original Sin 2** | Fedora 28 | amdgpu 18.0.1 | r7 1700/Radeon RX 580 | This is weird since the game seems to work fine with wine-staging 3.11 + DXVK 0.5x |
-| **DLC Quest** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | Won't work probably because .NET |
-| **DmC Devil May Cry** | Debian Stretch | Nvidia 296.54 | i7-4770K / GTX 1080ti | |
-| **DmC: Devil May Cry** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 | |
-| **DoDonPachi Resurrection** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Domina** | Linux Mint 19 x64 (Kernel 4.17.10) | NVIDIA 390.77 | i7-6700HQ / GeForce GTX 960M | Works great. |
-| **DOOM** | Ach Linux 64-bit 4.17.14-arch1-1-ARCH | NVIDIA 396.51 | i7-7700k / GTX 1070 | Vertical Sync on 144Hz Monitor works - use full screen instead of fullscreen windowed for best performance and graphics. |
-| **DOOM** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | The performance is solid, well over 100fps at all time. The game initially did refuse to start due to it trying to run in OpenGL, adding "+r_renderapi=1" to the game launch option resolved that issue. I experienced a single random crash once about 15 minutes in to the game, I have not experienced it in several hours of play since. |
-| **DOOM (2016)** | Xubuntu 18.04 | NVIDIA 396.51 | ? | Runs good with in vulkan (did not test opengl). |
-| **Doom (2016)** | Antergos | Mesa 18.1.6 | i5 6500, R9 380 | On Arch based distros you need to run the game via Steam (Runtime), and set "+r_renderapi 1" as a launch option to launch the game in Vulkan. It does not work in OpenGL mode. |
-| **DOOM (2016)** | Ubuntu 18.04 LTS | NVIDIA 396.54 | i5-4690K / NVIDIA GTX 1080 | Framerate Spikes but otherwise stable |
-| **DOOM (2016)** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / GTX 1080 Ti | Vulkan version works @60FPS, OpenGL @50FPS |
-| **DOOM (2016)** | Ubuntu 18.04 | NVIDIA 396 | i7-3770k | No audio. Other games, even those running through wine, do have audio. Tested audio in the wine-prefix using winetricks, but withing winecfg there was audio. Must go wrong somewhere on the interaction level because the audio never makes it from the game to PulseAudio. |
-| **DOOM (2016)** | Mint 19 64-bits (Kernel 4.15) | NVIDIA 396.51 | Ryzen 3 1200 / GTX 1050 Ti | Almost 100% of windows performance. Flawless. |
-| **DOOM (2016)** | Kubuntu 18.04 (Kernel 4.18.0-041800-generic) | Mesa 18.1.6 - padoka PPA | AMD Ryzen 5 2600 / AMD Radeon R9 FURY | launches to black screen (+r_renderAPI 1 set in launch options) |
-| **Doom III BFG Edition** | Solus 3.9999, latest sync | Mesa 18.1.6 | FX-6300, R9 270X | White screen on launch. Had to 'kill' process to exit. |
-| **Doom III BFG Edition** | Ubuntu 18.04 | ? | Intel(R) Xeon(R) CPU E3-1505M v5 @ 2.80GHz / Quadro M2000M | Haven't played for any extended time. It starts and just works. |
-| **Double Dragon Neon** | Debian Stretch | Nvidia 396.54 | i7-4490K / GTX 1080ti | |
-| **Downfall** | Antergos | Intel | Celeron N3350 / Intel HD 500 | Just nothing happened |
-| **Downwell** | Antergos | | ? | |
-| **Downwell** | ArchLinux | | ? | |
-| **Downwell** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | No noticeable issues after one run |
-| **Downwell** | Arch Linux | NVIDIA 396.51 | Nvidia GeForce GT 730 | Runs perfectly provided you expand the file descriptors like the github says, which maybe people should follow |
-| **Downwell** | Arch Linux | Nvidia 396.51-5 | i5-4670K @ 3.8GHz, GTX 770 | It would initially crash from `eventfd: Too many open files`; I increased the file descriptor limit, and it no longer crashes. See here: https://github.com/zfigura/wine/blob/esync/README.esync#L9 |
-| **Dragon Age: Origins - Ultimate Edition** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly |
-| **Dragon Age: Origins - Ultimate Edition ** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-3570 / GTX 970 | Everything seemed to work |
-| **DRAGON BALL FighterZ** | Ubuntu 18.04 | AMDGPU 18.30 | Core i7 4790k/AMD R9 390 | Does not start, throws error "DX11 feature level 10.0 is required to run the engine." on splash screen. |
-| **DRAGON BALL XENOVERSE 2** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Runs slower than native. Online works. Game might crash upon changing graphic options. |
-| **DRAGON BALL XENOVERSE 2** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | Nothing happens after "preparing to launch" steam window closes |
-| **Dragon Quest Heroes** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 | Hangs after the splash screen. |
| **Dragon's Dogma: Dark Arisen** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | Runs at about 60% fps compared to windows, consistent stuttering |
-| **Dreamfall: The Longest Journey** | Arch Linux | Nvidia 396.51 | 3770k / Nvidia 1080TI | |
-| **Droplitz** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game launches, but at an extremely low FPS, like at only 1 frame per second. This is unplayable. No sound, no music. |
-| **Duck Game** | ArchLinux | | ? | Game does not start whatsoever. |
-| **DuckTales Remastered** | Ubuntu 18.04 | nvidia 396.51 | Intel i7 6700HQ / GeForce GTX 1060 | flawless |
-| **Dugeon Defenders II** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / NVIDIA GT 1030 | Online mode not works |
-| **Duke Nukem Forever** | Antergos | NVIDIA 396.51 | i5-4670k / GTX 970 | The game does not show up at all when launching it, yet Steam says that it's running |
-| **Dungeon Defenders 2** | Fedora 28 | NVIDIA 396.45 | i5-2500 / GTX 1060 | Bit slower fps than windwos |
-| **Dungeon of the Endless** | Fedora 27 | Nvidia 390.48 | i7-5820K / GTX 1060 | No noticeable issues. Detected previous save game and was able to open 3 doors and place modules w/ no issues |
-| **Dungeon of the Endless** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | No issues. |
-| **Dungeon of the endless** | Arch Linux | NVIDIA 396.45 | i5-4460 | No noticeable issues. Detected previous save game and was able to open 3 doors and place modules w/ no issues |
-| **Dungeon Siege III** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | 1080p/60 fps. Wired Xbox 360 controller functioned perfectly. |
-| **Dungeons - The Dark Lord** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | It doesn't even start |
-| **Duskers** | Manjaro XFCE 17.1.12 | | i5 3570k / AMD R9 380 | Also available native, but I always ran it through wine-steam because the native version had problems launching. |
-| **Dynasty Warriors 8 Xtreme Legends Complete Edition** | Xubuntu 18.04 x64 | Nvidia 396.51 | Core i3 8350K Tri-Core 5.0Ghz | Cinematics must be disabled in config app |
-| **Elder Scrolls 4 Oblivion** | Ubuntu 18.04 | Nvidia 390.77 | i3 6100/GTS 450 | Some invisible textures, broken fog |
-| **Elder Scrolls Online** | Manjaro Linux x86_64 | | Intel i5-3570k / GTX 1060 | Game opens with a black screen, nothing else happens. |
| **Elder Scrolls Online** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | The launcher acted as if the game had not finished initial setup at first, needed to be restarted twice during first install, and esync requires extended file descriptors for the game to run |
-| **Elder Scrolls Online** | Solus | NVIDIA 390.77 | i5-4670K / GTX 770 | Nothing happens after pressing "Play". "Running" quickly flashes on the game list but immediately disappears. |
-| **Elder Scrolls Online** | Antergos | Nvidia 396.51 | i7-4790k / gtx 970 | Cannot connect to game servers |
-| **Elder Scrolls: Legends** | Manjaro Linux x86_64 | | Intel i5-3570k / GTX 1060 | Game launches once, it says there is an error and requests that you relaunch the game. Once you have done this it will work perfectly. |
-| **ELEX** | Ubuntu 18.04 64-bit | Mesa 18.3 (git from 22.09.2018) | Ryzen 5 1600X | ~80% of native Windows performance |
-| **Elite: Dangerous** | Kubuntu 18.04 | NVIDIA 396.54 | Core2Quad Q8300 / GTX 1050 | |
-| **Elite: Dangerous** | Ubuntu 18.04.1 64-bit | AMD open source driver included in distro | AMD Ryzen 7 2700X | Doesn't start launcher |
-| **Elite: Dangerous** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Does not start |
-| **Elite: Dangerous** | Manjaro Stable 64-bit (Kernel 4.14.65-1) | NVIDIA 396.51 | Ryzen 5 1600x / GTX 1060 6GB | Launcher won't start |
-| **Elminage Gothic** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Game freezes after opening logo, then crashes after a few minutes. with this error: "PrMovie::Open - Unable to connect pins" |
-| **Elminage ORIGINAL** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Game freezes after opening logo. Crashes shortly after with this error: "MovieError pins 80040218" |
-| **Ember Kaboom** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | Doesn't run at all |
-| **Empyrion Galactic Survival** | Ubuntu 18.04.1 | Mesa 18.1 | Intel P. G4560 / RX 460 4Gb | Game using easy anti cheat, it doesn't start. |
-| **Endless Legend** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Starts up fine but fails to start first new game. Much like this issue: https://steamcommunity.com/app/289130/discussions/0/619574421376583498/ ... Adding the launch option of -useembedded fixes it (or maybe a restart did?) |
-| **Endless Legend** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 | Need to use the launch option "-useembedded" (without quotes), otherwise it fails to start a new game |
-| **Endless Space** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1060 6GB | Online MP not tested. |
-| **Endless Space** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | Crash report dialog on start |
-| **Endless Space** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly |
-| **Endless Space 2** | Debian Sid | Mesa 18.1.6 | Ryzen 7 2700x / RX 580 | After the opening screen finishes loading, the menu music plays, but the game hangs. In my case, the entire computer hangs, so it might not just be proton. |
-| **Enslaved: Odyssey to the west** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / GTX 1070 | .Net framework tries to download then closes with no launch |
-| **ESCHATOS** | Ubuntu 18.04 64-bit | NVIDIA 396.51 | FX-8320 / GTX 1080 | Essentially flawless |
-| **Eterium** | Antergos | Mesa 1.18.1.6-1 | Intel HD 530 | |
-| **Eternal Card Game** | Arch linux | nvidia 396.51 | i7-6700HQ / Nvidia GTX 960M | |
-| **Eternal Card Game** | Neon 5.13 | NVIDIA 384.130 | i7 6700K / NVIDIA GTX 1080 TI | Possible audio issue (crackling sound effects) when changing windows with alt+tab. May be linked to menus, did not occur consistently. |
-| **Eternal Card Game** | Antergos 64-bit (Kernel 4.18.3) | Mesa 18.1.6 | i5-4690K / R9 280 | No noticeable issues |
-| **Eurofighter Typhoon** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | Doesn't work with steam, only works if you use it outside steam with wine. It's a known problem that also happens under windows |
-| **Europa Universalis III** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Game launches in windowed mode, then goes blank and crashes. |
-| **Evil Genius** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 | |
-| **Evil Genius** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | Couldn't figure out how to get the widescreen patch to work with it, probably a DLL override issue |
-| **Evil Within** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 | Audio doesn't work, Some texture issues |
-| **Evochron Mercenary** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Fails to launch |
-| **Evoland 2** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | Black screen during gameplay, 1/4 of screen is whitespace vertically |
-| **eXceed: Gun Bullet Children** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 | Works just fine except up is constnatly being pressed in the game no matter what. I don't have any controllers plugged it. |
-| **EYE Divine Cybermancy** | Slackware 14.2 | NVIDIA 396.24 | FX-8350 / GTX 770 | |
-| **F.E.A.R.** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | No issues detected. Runs perfectly. |
-| **F.E.A.R. 2: Project Origin** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Game menus work perfectly. Once loaded into a map the screen goes milky grey. Menus are still accessible. |
-| **F.E.A.R. 3** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Steam says the game is running but nothing happens. |
-| **F1 2018 Beta** | Arch Linux (Kernel 4.17.11) | NVIDIA 396.45 | i7-7700K / GTX 1060 | Game displays errors (probably when trying to save files - mostly when editing options) by showing new dialog windows. This steals window focus away from game and freezes it. Often buttons stop working after that |
| **Fable - The Lost Chapters** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB | Runs ok, 1920x1080 fullscreen. Gameplay works, but crashed with no error during combat approx. 30 minutes into play |
-| **Fable Anniversary** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Doesn't start |
-| **Factorio // isn't that a native game?** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 | Loaded into an exisiting map, everything seemed to run normally. |
-| **Fairy Bloom Freesia** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Only noticiable fault is the lack of button sprites for tutorial stages (like "Press A button" becomes "Press [ ] button") |
-| **Fairy Fencer F** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Game crashes immediately upon startup |
-| **Fallen Earth** | Arch Linux 64-bit (Kernel 4.18.4) | Mesa-git 104270.aa79cc2bc8-1 | i5-4690k / RX 580 | Fallen Earth Updater crash on start |
-| **Fallen Enchantress: Legendary Heroes** | Ubuntu 18.04 | Mesa ? | i5-4590s / Intel HD4600 | Launches to title screen then crashes |
-| **Fallout** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | |
-| **Fallout** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Doesn't start |
-| **Fallout 3** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Launcher works, but game doesn't start |
-| **Fallout 3 - Game of the Year Edition** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | Starts but hangs after going fullscreen |
-| **Fallout 3: Game of the Year Edition** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 | Black screen. |
| **Fallout 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | 60fps as well except I'm getting an issue where the mouse doesn't appear to lock fully meaning I cant look around very well, might be an issue with windowed mode only, will try fullscreen in a moment. Edit; Fullscreen doesn't fix the mouse issue, bit of a game breaker :/ This seems to be a known issue with the game and wine so do some googling I'm sure there's a fix. |
-| **Fallout 4** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Low performance, missing sound assets, choppy mouse fluidity |
-| **Fallout 4** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Launcher works, crashes when starting game |
| **Fallout 4 VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Wouldn't start at first, reboot fixed that. Framerate is comparable (bad) to Windows but I'm on a weak GPU 980Ti. Head movement caused a cross-eyed sensation. |
| **Fallout: New Vegas** | Arch Linux | Nvidia ? | Ryzen 5 1600x / GTX 960 SE | Keyboard and mouse do not respond, gamepad works (Dualshock 4) |
-| **Fallout: New Vegas** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Launcher runs, but the game itself doesn't. |
| **Fallout: New Vegas** | Ubuntu 18.10 LTS | Nvidia 396.51 | i7-4790 / GTX 1050ti | Only works correctly in windowed mode. |
-| **Fallout: New Vegas** | Fedora | Nvidia 396.51 | i7-4770k / GTX 770 | Seems playable, performance was good. Tiny inconsequential graphical glitches. |
-| **Fallout: New Vegas** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX650 | Sometimes weird graphical glitches occur, will crash if you alt-tab out (this happens on Windows, too) |
| **Fallout: New Vegas** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 | Mouse input halts on occasion. 1080p fullscreen doesn't work (letterbox fullscreen and 1080p windowed do though). World turns black in VATS with anti-aliasing on. |
-| **Fallout: New Vegas** | Debian buster/sid 64-bit (Kernel 4.16.0-2-amd64) | NVIDIA nvidia-driver 390.48-3 | GeForce GTX 750 Ti | None |
-| **Far Cry** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 | On first start the game takes forever to load but the second start is fast. |
-| **Far Cry 2** | Gentoo | AMDGPU | Ryzen 1800x / AMD R9 380 | Intro videos + main menu and character creation loads, crashes when loading into the game |
| **Far Cry 2** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 | Performance okayish ~40-60 fps, but horrible graphics bugs. Game looks like Minecraft. |
-| **Far Cry 3** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | |
-| **Far Cry 3: Blood Dragon** | Arch Linux | Nvidia 396.51 | Ryzen 7 1800x / GTX 1070 | Cannot get past the Uplay login. Either server is not available or offline mode doesn't work because "Not used on this computer before" |
-| **Far Cry 5** | Ubuntu 18.04 | NVIDIA 396 | I7-7700k / GTX 1080 | Open uplay but is unable to put user and pass// illegible text |
-| **Farming Simulator 17** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-2320 / Nvidia GTX 650 ti boost | Works fine so far |
-| **Farming Simulator 2015** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti | Game installs fine. Game launches from Steam. Goes into black screen right after launch, but I hear sounds/music from the introduction logo's. After logo music, still no menu screen, or other graphics. |
-| **Fate of the World** | Fedora 28 | nVidia 396.51 | i7-6700HQ / GTX970m | Seems a bit slow to load before the intro / menu but runs perfectly |
-| **Fate of the World** | Ubuntu 16.04 | Intel HD 4000 | i5 3320 | (except some weird leftovers when shutting down/taking a while to exit properly) |
-| **Fate of the World: Tipping Point** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **Fate/EXTELLA** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i7 920 / RX 560 | FPS drops significantly in battle areas with a lot of enemy spawns |
-| **FEMINAZI: The Triggering** | Ubuntu 18.04 16 GB RAM | NVIDIA 396.51 | Ryzen 5 1500X / GTX 1070 8GB | Haven't tested fullscreen |
-| **FEZ** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance seems good, no FPS drops or input lag.
Music and sound work properly.
Options menu fully functional, including volume sliders, resolution, borderless window/fullscreen/windowed all worked fine.
Controller support: Xbox 360 controller worked just fine.
I'm giving it a rating of Stable, I haven't tested it fully, and am not going to do so, because I'm bad at puzzle games.
I don't know if the animations for getting FEZ parts work, and other such things. Maybe somebody else can test those parts of the game. |
-| **FEZ** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | I made a mistake, FEZ actually has a native Linux release... So could you delete my previous entry, and this entry for for FEZ? I'm sorry for giving you extra work. |
-| **Fhtagn! - Tales of the Creeping Madness** | Ubuntu 18.04.1 64-Bit (Kernel 4.15) | NVIDIA 390 | i7-8750H/GTX 1050 TI Mobile | Works perfectly |
-| **FINAL FANTASY IX** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Crashes on startup |
-| **FINAL FANTASY VII** | Linux Mint 19 | NVIDIA 396.51 | AMD FX 8350 / GTX 1080 | |
-| **FINAL FANTASY VII** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 / GTX 970 | |
-| **FINAL FANTASY VII** | Gentoo | Mesa 18.2 / AMDGPU | i5 / Radeon RX 580 | |
-| **FINAL FANTASY VII** | Arch Linux 64-bit (Kernel 4.18.1) | Mesa 18.1.6 | Intel Core i5-3337U / iGPU | Requires Square Enix account to login. Game runs! |
-| **FINAL FANTASY VIII** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | No music |
-| **FINAL FANTASY X/X-2 HD Remaster** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Crashes on startup. |
-| **Final Fantasy XII THE ZODIAC AGE** | Linux Mint 19 | NVIDIA Driver Version 396.51 | NVIDIA GTX 970 / Intel Core i7 5820k | Configuration utility won't run from Steam - launch FFXII_TZA_GameSetting.exe via Wine in a terminal in the game's installation directory to configure video settings. |
| **Final Fantasy XIV: Stormblood** | Ubuntu 18.04.1 | nvidia-396.51 | Intel 6700K, GTX 1080 | DX9 mode only. DX11 crashes on launch. Must set BrowserType 2 in ~/.steam/steam/steamapps/compatdata/39210/pfx/drive_c/users/steamuser/My Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/FFXIV_BOOT.CFG or launcher will black screen. FMVs cause black screen. Everything else works well. |
-| **FINAL FANTASY® XIII** | KDE Neon 5.13 (Kernel 4.15.0-32-generic) | NVIDIA 396.51 | i5-4670 / GTX 1060 | Doesn't launch [wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting] |
-| **Fingered** | Manjaro Linux (testing) | Nvidia 396.54 | Intel i7 7700K / MSI GeForce GTX 1060 6GB OVC1 | opens with a white screen and freezes, then |
-| **Fire Pro Wrestling World** | Solus 3.9999 | Mesa 18.1.6 | FX-6300 / R9 270X | Can't use Steam Controller, otherwise the singleplayer runs perfectly fine with a keyboard. |
-| **Fist of Awesome** | ArchLinux | | GeForce GTX 750 | No sound and some stutter. |
-| **Flatout (1)** | Linux Mint 18.3 | NVIDIA 396.51 | NVIDIA GTX 660 | Works flawless. |
-| **Flatout 2** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 4460/AMD RX 580 | Works like it is on windows |
-| **Flatout 2** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 | |
-| **Flatout 2** | Xubuntu 18.04 LTS | Nvidia 390 | I5-6600k / GTX 1060 6gb | Runs perfectly |
-| **Flight Control HD** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game runs great, menu options all work. Music plays, sounds play. All great. Did not test trackpad mode, I don't have a trackpad. |
-| **For Honor** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Uplay completely crashes and I have to kill the processes. |
-| **For Honor** | Arch Linux x86_64 (kernel 4.18.1) | NVIDIA 396.51 | NVIDIA GeForce GTX 1070 | Irrecoverable error on Uplay. The game don't launch |
-| **Ford Racing 3** | Linux Mint 18.3 | Nvidia 396.51 | GTX 1070 | Crashes on the first intro screen |
-| **Fortified** | Ubuntu 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Pretty good. No workarounds. |
-| **Fortix** | Ubuntu | Padoka PPA ? | Intel i5/Ivy Bridge | |
-| **Forts** | Arch | 4.18.3-arch1-1-ARCH | i3-6100 / Rx460 2GB | Game runs great, however after a while of playing it crashes with the following popup: https://i.imgur.com/n2R5ro4.png |
-| **Four Last Things** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | |
-| **Fractured Space** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | Cutscenes show a black screen. No apparent graphical gliches during game play. |
-| **Fractured Space** | Linux Mint 19 64-bit (Kernel 4.15.0-32) | Nvidia 396.51 | Ryzen 5 1600 / 750 Ti | Blank white Launcher |
-| **Freedom Force vs. the 3rd Reich** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 | Cursor and mouse movement is stretched on widescreen even though the other graphics look fine. |
-| **Frostpunk** | Manjaro Stable 64-bit Kernel (4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 / RX 480 | Everything working. Performance is great. |
-| **Full Bore** | Xubuntu | Nvidia proprietary ? | i5 6600k, 780ti | Crashes on launch |
-| **Full Spectrum Warrior** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
| **Furi** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | No character models |
| **Furi** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Missing character models.
No controller Support. |
-| **ƒ** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 | Able to load into multiplayer game, everything seems to run smoothly. Launcher works normally. Fullscreen and windowed mode both work |
| **G-senjou no Maou - The Devil on G-String** | Archlinux 4.18.3 | Nvidia 396.51 | Ryzen 7 1700/GTX 1070 | Crash in full screen mode , crash when you change resolution, stable when you restart the game with a windowed screen in low resolution |
-| **Gabriel Knight: Sins of the Fathers 20th Anniversary Edition** | Ubuntu 18.04.1 LTS | Mesa 18.3.0 | I5 3570k / AMD HD 7870 | No noticeable issues |
-| **Galactic Civilizations II** | Mint 19 | Kernel 4.18 | 8350/ R9 280x | |
-| **Galactic Civilizations II** | Antergos | Mesa 18.1.6-1 | Intel HD 530 | |
-| **Galcon Fusion** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: very good, no FPS drops or lag.
Music and sound work.
Options menu works fine, audio/music volume sliders work. Even full-screen/windowed and resolution options work fine.
Multiplayer: error in the server browser (Error message is: "EOO: invalid method"). So the multiplayer doesn't work. |
-| **Garfield Kart** | Manjaro KDE Stable | NVIDIA 396.51 | i7-4790K / NVIDIA GTX 980 Ti | 60 FPS stable - 4K res, Very High settings. |
-| **GemCraft - Chasing Shadows** | Manjaro | Kernel 4.18 | i7 7700HQ / GTX 1050ti | |
-| **GemCraft - Chasing Shadows** | Arch Linux | Mesa 18.1.6 | Xeon X5675 / HD7870 | Runs without intervention, some slowdowns during the game |
-| **Gems of War** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly |
-| **Geneforge** | Kubuntu 18.04 | Mesa 18.0.5 | i5-2520m / Intel HD 3000 | As expected, this runs perfectly. I would imagine the same will be true of all Spiderweb Software games. |
-| **Getting Over It with Bennett Foddy** | Linux Mint 19 64-bit (Kernel 4.15) | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1070 | Same performance as windows (i.e. slightly stuttery). Mouse control feels native. |
-| **Ghost 1.0** | Debian Testing kernel 4.17.0-1-amd64 | Nvidia 396.54 | NViDia Quadro K1100 M | |
-| **Ghost Master** | Debian Sid | Nvidia 390.77 | i5-3570K / GeForce GTX 950 | splash screens show, crashes right after |
-| **Ghost Master** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / GTX 1050 Ti | Crashes after splash screens. |
-| **Giana Sisters Twisted Dreams - Rise of the Owlverlord** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | doesn't load at all |
-| **Giana Sisters: Twisted Dreams** | Ubuntu 18.04 | Mesa 18.2 | Ryzen 7 1700 / AMD R9 270 | |
-| **Giana Sisters: Twisted Dreams** | Arch Linux | NVIDIA 396.51 | i7-6700K / GTX 1070 | doesn't start |
-| **Glowfish** | Ubuntu 16.04 | NVIDIA 384.111 | GeForce GTX 550 Ti | - |
-| **GOD EATER RESURRECTION** | Kubuntu 18.04 (Kernel 4.18.0-041800-generic) | Mesa 18.1.6 - padoka PPA | AMD Ryzen 5 2600 / AMD Radeon R9 FURY | crashes on launch |
-| **Google Earth VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | |
| **Google Earth VR** | Arch Linux | ? | i7-7700k/GTX 1080 ti | Poor framerate |
-| **Gothic 2** | Mint 18 | NVIDIA 384.130 | i7-6700K / NVIDIA GTX 1070 | Crashes after a minute. Mouse input is wonky to point of uselessness. |
-| **Gothic 3** | Arch Linux (4.17.14-arch1-1-ARCH) | 18.1.6-1 | Intel i5-6200U / NVIDIA GeForce 940M | Worked fine for a full hour of gaming |
-| **Gothic II: Gold Edition** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly. No Steam overlay. |
-| **Grand Thef Auto: San Andreas** | Xubuntu 18.04 | NVIDIA 396.51 | i7 2600 / GTX 960 4 GB | Runs perfectly with 1080p and antialiasing 3 |
-| **Grand Theft Auto** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Fails with error "Please run 'Settings' first" |
-| **Grand Theft Auto** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game opens a window with the following error message: "MGL Fatal Error! Error 257, 426 Please run 'Settings' first (error: open registry key)" |
-| **Grand Theft Auto 2** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Settings window behaves oddly, but game itself runs normally |
-| **Grand Theft Auto 2** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game launches, plays properly, sounds and music work. The GTA 2 options menu (which launches in a seperate window) also works fine, but I'm unsure if the Resolution option actually works here? |
-| **Grand Theft Auto III** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Crashes at the beggining, an error pops up and then the game closes. |
-| **Grand Theft Auto III** | Arch Linux | ? | GeForce GTX 750 | |
-| **Grand Theft Auto III** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | The game will run (sometimes you need manually switch the focus to the Wine window for the game).
I had issues with a xbox360 controller plugged in (in-game screen kept rotating around). With no controller plugged in: the screen follows mouse-movement as normal.
There is a kind of blur effect in-game, which makes the screen unclear when there is movement (camera movement, moving the character in-game).
In my memory of playing this game on Windows, there was no such blurring effect on Windows. |
-| **Grand Theft Auto III** | Fedora 28 64-bit (Kernel 4.17.14) | Mesa 18.0.5 | i5-6200U / iGPU HD 620 | Opening movies doesn't work, game itself working without issues. |
-| **Grand Theft Auto IV** | Kubuntu 18.04 | NVIDIA 390.48 | AMD FX8350 / GTX 660 | Installs but crashes with "GTA Fatal Error" before initial menu |
-| **Grand Theft Auto IV** | Ubuntu 18.04 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Won't start and end up having to kill it. Tired -windowed, -safemode, -novblank still doesn't launch. |
-| **Grand Theft Auto V** | Arch Linux | ? | Ryzen 3 1200 / GTX 1050 Ti | The Winetricks corefonts verb is required to make the Rockstar Social Club launcher display text properly. The game itself crashed for me (https://pastebin.com/su4z7Pw7), regardless of whether I had the game's built in safe mode, DXVK, and/or esync enabled. |
-| **Grand Theft Auto: San Andreas** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Runs good, at 1680x1050 with anti aliasing 3. Music/sounds work. Subtitles work. Performance is good. Game ran fine for the 15 minutes I tried it. |
-| **Grand Theft Auto: San Andreas** | Manjaro Stable 64-bit (Kernel 4.14.65) | Nvidia 390 (Bumblebee) | i5 3210m | Runs great |
-| **Grand Theft Auto: Vice City** | Arch Linux | ? | GeForce GTX 750 | Unhandled exception |
-| **Grand Theft Auto: Vice City** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works fine ✓ but:
- You have to press [Alt]+[Enter] when it launches, otherwise it's stuck as transparent window and soon after this it crashes,
- After this it works fine at fullscreen (set it to 1920x1080 in options),
- Don't remember if it's a Linux thing but you can only change *horizontal* mouse sensitivity, while vertical stays very sensitive, so you might want to keep it default and e.g. instead switch to lower DPI on your mouse,
- Steam Overlay and screenshots work out of the box,
- Otherwise: game saves work and it works smoothly with "single click"! |
-| **Grand Theft Auto: Vice City** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | You sometimes need to manually change focus to the Wine window, to play the game.
Played for 15 minutes, seems stable enough. Sounds work, music works. Controls work fine. Didn't test using a controller. |
-| **Grand Theft Auto: Vice City** | Manjaro Stable 64-bit (Kernel 4.18.2) | NVIDIA 396.51 | i7-4790 / GTX 970 | Works perfectly |
-| **Grand Theft Auto: Vice City** | Debian 9 | NVIDIA 396.51 | Q6600 / GT 710B | Does not allow to change the resolution |
-| **Grapple** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX | Just tried a few level but it works just fine. |
-| **Graviteam Tactics: Operation Star** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 3570k/AMD HD 7870/8GB ram | No problems at all. 2D tactical map/3d real time battles, load/save, music,sound/visual effects, everything works with very good performance |
-| **GRID** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Cannot return to game after alt tab, enabling higher resolutions (1920 x 1080) caused a pink screen |
-| **GRID 2** | Ubuntu 18.04 | Nvidia 390.48 | GTX 970 | |
-| **GRID 2** | Linux Mint 18.3 64-bit (Kernel 4.15) | Mesa 18.0.5 | Pentium E6700 / Radeon HD 5750 | Won't start |
-| **Grim Dawn** | Antergos | ? | Ryzen 7 1700 / RX 480 | No noticeable issues |
-| **Grim Dawn** | Voidlinux | Nvidia 390 | 1050Ti, FX8350 | |
-| **Grim Dawn** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050ti | Runs perfectly! |
-| **Grim Dawn** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050ti | Runs perfectly! |
-| **Grim Dawn** | Solus 3.9999 (Kernel 4.17.14-86) | NVIDIA 390.77 | i7-5960X / GTX 1080 Ti | No issues found |
-| **Grim Dawn** | Ubuntu 18.04.1 | Mesa 18.1 | Intel P. G4560 / RX 460 4Gb | Played only 15 mins, it was perfect, no errors. |
-| **Grim Dawn** | Kubuntu 18.04 (Kernel 4.18.0-041800-generic) | Mesa 18.1.6 - padoka PPA | AMD Ryzen 5 2600 / AMD Radeon R9 FURY | black window on launch |
-| **Grim Dawn** | Ubuntu 16.04.5 | i915 | Dell Inspiron 3537, i5, 8gb ram, 256gb ssd, Intel HD 4400 integrated graphics | black window/does not launch |
-| **Groove Coaster** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Works Fine |
-| **Grow Up** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Small performance degradation and graphical hitches compared to running on same machine on Windows. Surprising that officially it does not support Linux when its predecessor Grow Home did. Maybe it runs fine on Linux? |
-| **GUILTY GEAR ISUKA** | Kubuntu 18.04.1 64bit | ? | GeForce GT 240 | |
-| **GUILTY GEAR Xrd -SIGN-** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Works fine, tested so far: Tutorial and Practice |
| **Guilty Gear Xrd Revelator** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel I5 / Geforce 1060 3 gb | Has frame rate issues. Keeps going up and down. Sound is a bit low. Otherwise it runs fine, no glitches. |
-| **Guilty Gear XX Accent Core + R** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 | Runs fine for the most part, but the sound is really messy at all times which kida kills the game considering it's Guilty Gear |
-| **Half-Life 2: DownFall** | Antergos | 396.51.02 | i7 3770 / GTX 1070 |
Work but stutters on max settings 1440p. |
-| **Hamilton's Great Adventure** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | No Vsync enabled and no option in the settings |
-| **Hard Reset** | Ubuntu 18.04 | AMDGPU Mesa 18.3.0-devel | AMD A10 7870K / AMD R7 370 | 1st person view is stuck facing directly up or down and you just spin around. Graphics and sound are all fine. |
-| **Hard Reset Extended Edition** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues. Your GPU may scream in the menu, but this happens on Windows too |
-| **Hearts of Iron III** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Does not launch |
-| **Heat Signature** | Ubuntu 18.04.1 64-Bit (Kernel 4.15) | NVIDIA 390 | i7-8750H/GTX 1050 TI Mobile | Works perfectly |
-| **Hector Ep. 3** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Has severe graphical glitches running natively on Mac. No problems here. |
-| **Hector Episode 1** | Fedora 28 | NVIDIA 396.45 | i7-6700k / NVIDIA GTX 980ti | Performance just like windows |
-| **Helen's Mysterious Castle** | Lubuntu 18.04 | Mesa 18 | psbdrmfb onboard celeron | works better tha windows |
-| **Hellblade: Senua's Sacrifice** | Ubuntu 18.04 | Nvidia 396.51 | i7-4790K / GTX 970 | Has the Xinput2_7 bug (voices really quiet) |
-| **Hellblade: Senua's Sacrifice** | Kubuntu 18.04.1 | Mesa 18.3.0-devel padoka | Intel i5-6500 3.20GHz / AMD Radeon R9 280 | Upon Launch, a message box says: "DX11 feature level 10.0 is required to run the engine", after which it crashes. |
-| **Hellbound: Survival** | Arch Linux | ? | ? | Some stutter, otherwise playable. It crashes when you quit. |
-| **HELLDIVERS** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | When starting the game it informs you that you have no internet access and cannot play multiplayer. Crashes when attempting to access the Galactic Campaign map |
-| **Her Story** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | |
-| **Her Story** | Linux Mint 19 Cinnamon 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | i5-7Y54 / iGPU HD 615 | Game starts but it's impossible to playback the in game video files |
-| **Heretic: Shadow of the Serpent Riders** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues. Uses DosBox too |
| **Heroes of Might & Magic V: Tribes of the East** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 | Window problems on loading, 7 FPS in the game on max settings (menu is fine) |
-| **HeXen II** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | A black screen is shown, then back to the desktop |
-| **Hexen II** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 | Just like GLQuake and GLQuakeWorld, it crashes on launch. This particular build of the Quake engine does not like SteamPlay. |
-| **HeXen: Beyond Heretic** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues |
-| **HeXen: Deathkings of the Dark Citadel** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues |
-| **Hired Ops** | Arch Linux | mesa-git 104270.aa79cc2bc8-1 | i5-4690K / AMD Radeon RX 580 | Game doesn't even start, most likely due to integrated custom anticheat |
-| **Hitman 2: Silent Assassin** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 1600 / Nvidia GTX 1060 | No noticeable issues |
-| **Hitman Sniper Challenge** | Arch Linux | Intel - Mesa 18.1.6 | Intel(R) Core(TM) i7-7500U, Intel HD Graphics 620 | It doesn't start when I hit play |
-| **Hitman: Blood Money** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Alt tab causes game to crash, cursor not visible in Steam Overlay |
-| **Homefront** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | |
-| **Homefront** | Arch Linux | NVIDIA 396.24 | Intel i7-4710HQ @ 2.50GHz | A regular copy of the game runs on Wine, but the steam version does not even launch. No noticeable error messages. |
-| **Homefront** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Doesn't start at all. |
-| **Homefront** | Ubuntu 18.04 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Doesn't launch |
-| **Homefront: The Revolution** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Plays, though framerate reduced and mouse seems sluggish and floaty |
-| **Homeworld Remastered Collection** | Debian Unstable + amdgpu | ? | i5-3570k + RX 580 | |
-| **Homeworld Remastered Collection** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Does not launch |
-| **House Flipper** | Linux Mint | ? | GTX 770 | cant create dx11 device |
-| **House Flipper** | linux mint 18 | nvidia 396.51 | i5 | missing textures for some models. |
-| **House Flipper** | Linux Mint 19 64-bit (kernel 4.15.0-32) | NVIDIA 396.51 | i7-6700HQ/GTX 1060 | Ran just fine with settings at best they could be. Doors did not load in and game crashes when you exit and hangs. |
-| **Hydrophobia: Prophecy** | Debian Stretch | Nvidia 296.54 | i7-4770k / GTX 1080ti | The launcher works, but the game won't. |
-| **Hyperdevotion Noire: Goddess Black Heart** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | GTX 1060 | You get the loading screen for a few seconds but then it just closes |
-| **Hyperdimension Neptunia Re;Birth1** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Some audio distortion. |
-| **Hyperdimension Neptunia U** | Ubuntu 18.04 64-bit | Mesa 18.1.6 | AMD A10-4600m | Character models doesn't load |
| **Hyperdimension Neptunia U: Action Unleashed** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Videos don't load, some 3D elements don't load and Steam overlay elements don't load: https://github.com/ValveSoftware/Proton/issues/19 |
-| **I Am Bread** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / NVIDIA GTX 1080 11Gbps | Unable to launch, gives generic crash dialog upon startup |
-| **Icey** | Archlinux | NVIDIA 396.51 | AMD Ryzen 7 1700 / GTX 980 | Changing VSYNC option to "Half" makes the game really laggy until you restart it. Press left to make it go straight from "On" to "Off" and avoid "Half". |
-| **Ikaruga** | ArchLinux | ? | ? | No noticeable issues |
-| **Indivisible Backer Preview** | Linux Mint 18.3 | NVIDIA 384.130 | GeForce 840M | Displays loading screen, then hangs until killed via task manager. |
-| **INFRA** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | No issues found, runs perfectly. |
-| **Injustice: Gods Among Us Ultimate Edition** | Xubuntu 18.04.01 | ? | i7 7500u / 940mx | The game starts normally, but during the game there is a lot of drop of frames |
-| **Injustice: Gods Among Us Ultimate Edition** | Debian Stretch | Nvidia 296.54 | i7-4770k / GTX 1080ti | Some drops in frames now and then, but mostly perfect. |
-| **Inquisitor** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Game launches, but is unplayable due to severe glitches in menu |
-| **Insaniquarium! Deluxe** | Antergos | NVIDIA 296.24 | Intel i7 4710HQ | Just works |
-| **INSIDE** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | Keyboard is fine, but no gamepad input. Graphics smooth. |
-| **INSIDE** | Arch 64-bit (Kernel 4.18) | NVIDIA 396.54 | AMD FX-8320 / GTX 960 | All good. |
-| **Into the Breach** | Antergos | ? | ? | Completely Stable |
-| **Iron Brigade** | Kubuntu 18.04 | NVIDIA 390.48 | i3-6100 / NVIDIA GTX 750 | No issues during 40 minutes of gameplay, except can't get back to game after alt-tabbing. |
-| **Jade Empire: Special Edition** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Doesn't start out of the box, seems not specific to Wine, with the fix from https://steamcommunity.com/app/7110/discussions/0/864978835694348660/ got 1 FPS in the menu |
-| **Jamestown** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | Some constant audio glitches, but nothing making the game unplayable |
-| **Jamestown** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 | Seemingly no issues from my 30 minutes of playtime. |
-| **Jamestown** | Solus 3.9999, latest sync | xf86-video-ati 18.0.1 | Intel Core i7-4770K/ AMD Radeon RX570 4GB | Runs flawlessly |
-| **Jamestown** | Fedora 28 | Nvidia 396.45 | i5-8600K / Nvidia 1060 | Audio/visual was perfect. Played with wired XboxOne controller |
-| **Jedi Knight II : Jedi Outcast** | Arch Linux 4.18.3 | NVIDIA 396.51 | i7-7700HQ / GTX 1060 | Crash on startup. However, just like with Wine, setting the environment variable __GL_ExtensionStringVersion=17700 allows the game to run flawlessly, but mouse sensitivity feels really weird (this is not an issue when running on Wine). |
-| **Jedi Knight: Jedi Academy** | ubuntu 16.04.5 | ? | Dell Inspiron 3537, i5, 8gb ram, 256gb ssd, Intel HD 4400 integrated graphics | launch window and then crashes |
-| **Jet Set Radio** | Antergos | ? | ? | It fails to sync to steam cloud, and then it crashes |
-| **Jet Set Radio** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | |
-| **Jet Set Radio** | Ubuntu 16.04 64-bit | Mesa 18.0.5 | i5-3230m / intel hd 4000 | Don't open |
-| **Jet Set Radio** | Ubuntu 16.04 64-bit (Kernel 4.13.0) | NVIDIA 390.77 | AMD A10-7850K | Must swap the executable "jsrsetup.exe" with "jetsetradio.exe" to start. Once running, there are no notable issues with the game. |
-| **Jolly Rover** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **Jolly Rover** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | no issues found |
-| **Jones on Fire** | Debian stretch (custom kernel. 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 / RX 470 | No problems noted. |
-| **Jurassic World Evolution** | Kubuntu 18.04.1 | NVIDIA 396.51 | INTEL i5-3570k | Crashes on startup, leaves zombie process |
-| **Just Cause** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Game stops recognising keyboard after splash screens |
-| **Just Cause** | Linux Mint 18.3 64-bit (Kernel 4.15) | Mesa 18.0.5 | Pentium E6700 / Radeon HD 5750 | Couldn't get past the title screen upon first starting the game. After rebooting, I got into gameplay (about 25fps) but it didn't register keyboard inputs during gameplay, rendering it unplayable. |
-| **Just Cause 2** | KDE Neon 5.13 | ? | ? | |
-| **Just Cause 2** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k / GTX 770 | |
-| **Just Cause 3** | Antergos | Mesa 18.1.6 | i5-6500 / R9 390 | No windows show up, Potentially a denuvo issue. Just starts then stops. |
-| **Just Dance 2017** | Antergos | 396.51.02 | i7 3770 / GTX 1070 | Uplay crash, anyway need function implement in Wine #45617 |
-| **Kamui** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Kero Blaster** | Arch Linux | ? | Nvidia GeForce GT 730 | No noticeable issues |
-| **Killer is Dead** | Antergos | Mesa 18.1.6 | i5 6500, R9 380 | |
-| **Killer is Dead** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Installs, but doesn't run at all |
-| **Killing Floor 2** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | runs without any noticable issues, however game progress was not carried over. |
-| **Killing Floor 2** | Antergos | Nvidia 396.51-6 | Ryzen 7 1700X / GTX 1070 | Server browsing froze whole game, it is slightly choppy with max details |
-| **Killing Floor 2** | Fedora 28 (Kernel 4.17.14) | amdgpu/ Mesa 18.3 | i5-4690K / Radeon R9 390 | Some stuttering in high action sequences |
-| **King of Fighters XIV STEAM EDITION** | Ubuntu 18.04 | NVIDIA 396 | i7 7700 / GTX 1080 | Start and a few seconds later the game crashes / Runs flawless on Linux Mint 18.3 Nvidia 396 |
-| **Kingdom Come: Deliverance** | Arch Linux 64-bit (Kernel 4.18.3-zen) | NVIDIA 396.54 | Ryzen 7 1700X / GTX 1070 | 35-55 FPS, medium settings, 2560x1440, GPU constantly 100% |
-| **Kingdoms of Amalur: Reckoning** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Game started in a low resolution for me. Changing the resolution caused crash. Changing to windowed mode first in the settings menu, then changing resolution worked after that. After that workaround, game runs very well in windowed mode. 1080p/60fps. Xbox360 controller functioned perfectly. |
-| **Kingdoms of Amalur: Reckoning (+ DLC)** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 7 1800X / GTX 1070 | Runs in some strange resolution at startup, if you try to change it in game, it crashes. So edit .ini file located at [your steam install]/Steam/steamapps/compatdata/102500/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/Reckoning/personal.ini. Got mine running stable at 2560x1080@110+fps |
-| **Kings Quest** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Will not launch at all |
-| **Knights of Honor** | Solus 3.9999, latest sync | Mesa 18.1.6 | FX-6300, R9 270X | Doesn't run in fullscreen but I think that's a problem with the game (no native widescreen support). |
-| **Knights of the Old Republic** | Ubuntu 18.04.1 | NVIDIA 396.51 | i3-6100H / GeForce 940M | Start up videos in top left (maybe 640x480). Main menu is mostly black except the top fifth. No controls, requires kill. |
-| **KrissX** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | perfectly |
-| **L.A. Noir** | Fedora @* | NVidia 396.45 | i7-6700k / GTX 980 TI | Crashes during setup when it tries to install .NET framework 3.5 |
-| **Lambda Wars Beta** | Fedora 28 x86_64 | mesa | I5 / HD4000 switchable with AMD Radeon 350 | Starts and says "Loading Main Menu..." but doesn't actually load anything. |
-| **Lara Croft and the Guardian of Light** | Ubuntu 18.04 | NVIDIA 390.48 | NVIDIA GeForce GTX 1070 | First time it installs something. Then it only ever shows "Preparing to launch ..." and crashes, ever time. |
-| **Lead and Gold: Gangs of the Wild West** | Antergos | NVIDIA 396.51 | RYZEN 3 1200 / NVIDIA GT 1030 | Online mode crash the game. |
-| **Left 4 Dead** | Slackware Linux 14.2 | NVIDIA 396.54 | AMD 8350 / GTX 770 | I don't know why but the game crashes once you load any map. It has a platinum rating on WineDB. Very strange. |
-| **Left 4 Dead** | Manjaro Stable 64-bit (Kernel 4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB | Just works, I didn't notice any issues. |
-| **Legacy of Kain** | Antergos | ? | ? | No noticeable issues, it runs without any additional programs unlike windows |
-| **Legend of Grimrock 2** | Fedora 28 | Mesa | M3-7Y30 / Intel HD 615 | Audio pops a lot. Everything else works |
-| **Legend of Grimrock 2** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Audio pops a lot. Everything else works |
-| **Legend of Grimrock 2** | Archlinux | NVIDIA 396.51 | i5 4690k / GTX1070 | Performs flawlessly |
-| **Lego Marvel Super Heroes** | Fedora 28 | mesa 18.0.5 | i7-4790K / AMD RX 480 | No issues |
-| **Lego Marvel Super Heroes** | Manjaro 17.1.12 | Mesa 18.1.6 | AMD Raven Ridge 2200G | Intro unskippable when using keyboard, Menu entries vanish when ALT+TAB, over 60FPS 1920*1080P |
-| **LEGO Star Wars: The Complete Saga** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Audio loops incorrectly but otherwise everything seems fine
|
-| **Lego The Incredibles** | Ubuntu 18.04 4.18 | Mesa 18.3.0 | ryzen 1600/ rx 560 | Sound effects won't work but game runs fine with everything else |
-| **LEGO The Lord of the Rings** | openSUSE Tumbleweed (kernel 4.18.0) | NVIDIA 390.77 | i5-4200U / GeForce 820M | Crash on startup |
-| **LEGO Worlds** | Xubuntu | Nvidia proprietary ? | i5 6600k and 780ti | |
-| **Lexica** | Arch Linux | ? | ? | No noticeable issues |
-| **Life is Strange ** | Ubuntu Budgie 18.04 | Nvidia driver 396.51 | i5-5200U / Nvidia Geforce 930M | |
-| **Life is Strange: Before The Storm** | KDE Neon | Nvidia 396.51 | i7 6700K/ GTX 1070 4GB | Attempts to draw a white screen, crashes immediately (within a second) |
-| **Life is Strange: Before the Storm** | Debian Sid | ? | Ryzen 1700X, 32GiB RAM, R9 Fury | Requires PROTON_USE_WINED3D11 (DXVK not currently working), Xbox controller does not work, mirrors are black texture |
-| **Life is Strange: Before the Storm** | Xubuntu 18.04 | NVIDIA 396.51 | ? | start with black screen, than crash (maybe denuvos fault) |
-| **Light Bound** | Debian stretch (custom kernel, 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 / RX 470 | Native build is not expected to happen. |
-| **Little Busters! English Edition** | Artix 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | Intel(R) Xeon(R) CPU E5640 / GTX 1070 | none |
-| **Little Nightmares** | KDE Neon | Nvidia 396.51 | i7 6700K/ GTX 1070 4GB | Black screen, then crash with "Fatal Error" pop-up |
-| **Lone Survivor: The Director's Cut** | Solus 3.9999 | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Loaded into menus and first level with no issues. Runs perfect. |
-| **Lords of the Fallen** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | There is some DRM problem, it says that it can't reach "the server" |
-| **Lost Horizon** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Works perfectly |
-| **Lost Planet: Extreme Condition** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / Nvidia GTX 1070 | Gets pass Capcom screen then an error "steam is not running please start steam then start the game" |
-| **LostWinds** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | Infrequent crashes |
-| **LoveKami -Divinity Stage-** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E | Loading is a bit slower |
-| **Lucid** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | woof |
-| **Lumino City** | Antergos | Mesa ? | Ryzen 7 1700 / RX 480 | No noticeable issues |
-| **Machinarium** | Kubuntu 18.04 | Nvidia 390.48 | AMD FX8350 / GTX 660 | No problems after 10 minutes of gameplay and solving two areas |
-| **Machinarium** | Arch Linux | Nvidia 396.24 | Titan X | Still cute ass heck |
-| **Mafia 2** | Arch Linux | Nvidia ? | GeForce GTX 750 | It will install some stuff, but won't start. |
-| **Mafia II** | Manjaro Stable 64-bit (Kernel 4.18.3-1) | NVIDIA 396.51 | i7-3770 | No open |
-| **Magical Drop V** | Solus 3.9999, latest sync | xf86-video-ati 18.0.1 | Intel Core i7-4770K/ AMD Radeon RX570 4GB | Runs flawlessly |
-| **MagiCat** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No noticeable issues |
-| **Magicka** | Arch Linux | Mesa 18.1.6 | RX 580 | Seems to be chocking on .NET installation |
-| **Magicka** | ? | ? | R7 1700x, RX VEGA 56 | Shows "installing .net framework" every launch and never opens. |
-| **Maitetsu** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | Font issues. Workaround: add LC_ALL=ja_JP.UTF-8 %command% as a launch option. |
-| **Majesty 2 Collection** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / Nvidia GT 1030 | Show message "No internet connection" |
-| **Manhunt** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | On first launch fullscreen didn't work properly but after enabling widescreen and relaunching it did |
-| **MarZ Rising** | Solus linux (4.17.14-86.current) | Nvidia 390.77 | GTX 650M | Works fine |
| **Mass Effect** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No in-game audio (only in opening videos) |
-| **Mass Effect** | Antergos | Nvidia ? | 4770 / GTX 1070 | |
| **Mass Effect** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / Radeon RX 460 | Mediocre performance ~30fps / no sound |
-| **Mass Effect** | Arch Linux (Kernel 4.18.3) | NVIDIA 396.51 | i7-7700 / GTX 1070 | Frame rate was stable with all graphics options turned up.
Requires builtin override for openal32 to fix sound.
1. Launch the game.
2. Close the game.
3. Run winecfg with your prefix set to /compatdata/17460/pfx
3a. Example: "WINEPREFIX=/home/user/.steam/steam/steamapps/compatdata/17460/pfx winecfg"
4. Add new override for "openal32".
5. Edit the override and select "builtin". |
-| **Mass Effect 2** | Antergos | Nvidia | 4770 / GTX 1070 | |
-| **Max Payne** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | Only tested tutorial level |
-| **Max Payne** | Xubuntu 18.04 | Nvidia 390.48 | AMD FX(tm)-8350 / GXT970 | audio works fine, unlike in windows |
-| **Max Payne 2** | SOlus 3.9999, latest sync | Mesa 18.1.6 | FX-6300, R9 270X | Tested the beginning of the game, everything seems to work perfectly. |
-| **Max Payne 3** | Antergos | Nvidia 396.51.02 | i7 3770 / GTX 1070 | Stuck after start on "Initializing..." |
-| **max payne 3** | Linux Mint 19 | Nvidia 390.48 | o5 2500k/ Nvidia GTX 660 | Stalls at initialization screen. |
-| **Medieval Engineers** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | As with Space Engineers, changes to "running", nothing happens, then "running" disappears |
-| **Megadimension Neptunia VII** | Manjaro Stable 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-2500K / GTX 1060 | Stuck on black screen upon launch. |
| **Megadimension Neptunia VII** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 | Videos do not play. When the game is starting up, click the black screen over and over to skip videos until the title screen appears. Audio is distorted in game. Minimap draws outside its box. Rest is fine. |
-| **MELTY BLOOD Actress Again Current Code** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Game starts in regular Wine |
-| **Memoria** | Linux Mint 19 Cinnamon 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | i5-7Y54 / iGPU HD 615 | Visionaire Configuration Tool won't start. |
-| **Men of War: Vietnam** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **Metal Gear Rising: Revengeance** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | Runs without any noticable issues, unless you switch to another window and back again while running the game fullscreen, which causes the game to freeze. Running in a wine virtual desktop fixes this. |
| **METAL GEAR RISING: REVENGEANCE** | Debian buster/sid | NVIDIA 390.77 | i5-2500K | stable 60 FPS, random crashes |
-| **Metal Gear Solid V: Ground Zeroes** | Antergos | NVIDIA 396.51.02 | i7 3770 / GTX 1070 | |
-| **Metal Gear Solid V: The Phantom Pain** | Arch Linux | nVidia 396.54 | i5 4690/1060 6gb | |
-| **METAL GEAR SOLID V: THE PHANTOM PAIN** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: frequent FPS drops/lag spikes. Also sluggish when using the in-game menu's like for interacting with your base, getting mission objectives and such.
Errors: game has a greenish/grey washed out look ingame, this doesn't look normal.
Controller support: Xbox360 controller works. |
-| **Metal Gear Solid V: The Phantom Pain** | Arch | Mesa 18.1.6 | i7-8700K / Vega 64 | Performs very well, can't connect to online servers. |
-| **METAL SLUG** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 | Crash in C++ runtime |
-| **Metro 2033** | Fedora 28 | amdgpu 18.0.1 | r7 1700/RX 580 | Audio is extremely glitchy; graphics and controls seem fine in DX9 mode. |
-| **Might & Magic Heroes VII** | Ubuntu 18.04 | NVIDIA 390.48 | Amd ryzen 7 1700/ Nvidia 1060 6g | Games need uplay who is not installed(and not install automatically). Perhaps manual install of uplay? Do not work out of the box at all. |
-| **Might & Magic VI** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly but no sound in intro. |
-| **Might & Magic X: Legacy** | Manjaro 17.1.12 | NVIDIA 396.51 | i5-4690K | ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. |
-| **Might & Magic: Clash of Heroes** | Debian GNU/Linux 9.5 (stretch) 64-bit (Kernel 4.9.0-8) | Nvidia 375.82 | i5 2500k | won't start |
-| **Might & Magic: Heroes VI** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Uplay stuck on "Logging in". |
-| **Mini Ghost** | Ubuntu MATE 18.04.1 | xserver-xorg-video-ati | i5-750 / AMD Radeon HD 5850 | Workshop doesnt work |
| **Minion Masters** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / AMD R7 M445 | Missing chars models leave game almost unplayable. |
-| **Mirror's Edge** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **Mirror's Edge** | Fedora 28 | NVIDIA 396.45 | Intel(R) Core(TM) i5-4670 | The cursor doesn't warp back to the center (when moving the camera). Font is low resolution. |
-| **Mirror's Edge** | Ubuntu 18.04 (Kernel 4.15.0-29-generic) | NVIDIA 390.48 | GTX 980 Ti | Alt-Tab killed my game, and the mouse was not captured correctly, it was bounded by the screen and would not rotate player, or would move to second screen and allow clicks to happen there. |
-| **Mirror's Edge** | KDE Neon 5.13 (Kernel ) | NVIDIA 396.51 | i5-4670 / GTX 1060 | All good |
-| **Mirror's Edge** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 1600/AMD RX560 | Low framerate occasionally where it shouldn't be expected |
-| **Mitsurugi Kamui Hikae** | Slackware 14.2 | Nvidia 396.24 | AMD 8350 / GTX 770 | |
-| **Modern Combat Versus** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | |
-| **Momodora III** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | No issues in five or so minutes of play |
-| **Monkey Island 2: Special Edition** | Fedora 28 | nVidia 396.51 | i7-6700HQ / GTX970m | |
-| **MONSTER HUNTER: WORLD ** | Ubuntu LTS 64-bit (Kernel 4.15.0) | NVIDIA 396.51 | i7-7700K / GTX 1080 | Runs pretty well with a complete guesstimate of ~10-20% lower framerate than Windows. Did experience a complete freezing lockup after about an hour when testing. |
-| **MONSTER HUNTER: WORLD ** | Solus 3.9999 (Kernel 4.17.14.86) | NVIDIA 390.77 | i7-5960X / GTX 1080 Ti | No issues found |
-| **MONSTER HUNTER: WORLD ** | Manjaro | NVIDIA ? | FX8350
/
GTX 1060 6gb
| Takes awhile to boot up compared to lutris installer with winesteam. But the black screen eventually turns capcom. Had to turn off vsync to get decent frames. now it seems to run great. |
-| **Mortal Kombat Collection** | Debian Stretch | AMD Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | Fails after 'installing' the 'Games for Windows' stuff |
-| **Mortal Kombat Komplete Edition** | Debian Stretch | Nvidia 396.54 | i7-4490K / GTX 1080ti | Input from keyboard nor the gamepad do not work |
-| **Mortal Kombat X** | Antergos | NVIDIA 396.51.02 | i7 3770 / GTX 1070 | It run after the second startup. |
-| **Mortal Kombat XL** | Xubuntu 18.04.1 | ? | i7 7500u / Nvidia 940mx | The game starts but does not show image only the sound |
-| **Mortal Kombat XL** | Xubuntu 18.04.1 | ? | Nvidia 940mx | |
-| **MOTHERGUNSHIP** | KDE Neon 5.13 | 384.13 | i7-6700k / NVIDIA GTX 1080 TI | Fails to launch, 'DX11 feature level 10.0 is required to run the engine.' message given before closing. |
-| **Motor Rock** | Elementary OS 0.5 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Music has glitches during menu/intro, and game crashes before starting race |
-| **Mount Your Friends** | Ubuntu 18.04 | AMDGPU Mesa 18.3.0-devel | AMD A10 7870K / AMD R7 370 | Silent crash on start |
-| **MU Legend** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | Launcher loads but prompts "An error has occurred. Please restart Steam and try again later." |
-| **MURDERED: SOUL SUSPECT™** | Archlinux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i7-7700HQ / GTX 1060 | Played for a few minutes, very good performance on maximum settings (between 60 and 85 FPS). No noticeable issue. |
-| **Mushihimesama** | SteamOS | ? | FX 8350 / 1050ti | |
-| **Mushihimesama** | Solus 3.9999 | mesa git | AMD Ryzen 5 2400g | It jumps in and out when you setup full screen for the first, but after restarting it works perfectly. |
-| **Mutant Mudds Deluxe** | Linux Mint 18.3 64-bit (Kernel 4.15) | Mesa 18.0.5 | Pentium E6700 / Radeon HD 5750 | Stable at 60fps. Seems to have some framepacing imperfections that might be noticeable. |
| **My Summer Car** | Ubuntu 18.04 | Nvidia 390.48 | i5-4210H / Nvidia GTX 960M | No controller support (DFGT Wheel, Xbox Controller, Steam Controller) |
-| **Myst: Masterpiece Edition** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | |
-| **Need for Speed: Hot Pursuit** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / GTX 1070 | Poor Performance 28-35 FPS No SC support Xbox controller fine |
-| **Need for Speed: Hot Pursuit** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti | If you attempt to switch windows while the game is focused it will had lock the game. |
-| **Need For Speed: Undercover** | Ubuntu 16.04 | Intel HD 4000 | i5 3320 | |
-| **Need for Speed: Undercover** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti | Can use Xbox 360 Controller but unable to rebind buttons. |
-| **Nekopara Vol. 1** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | Font issues. Workaround: add LC_ALL=ja_JP.UTF-8 %command% as a launch option. |
-| **NEKOPARA Vol. 2** | Archlinux 64-bit (Kernel 4.18.1) | Mesa 18.1.6 | Ryzen 7 1700x / RX 480 | Running well at 250 fps ingame, 600 fps in menu, though this is way too fast and just wastes energy. Japanese main text don't work in-game, works as sub text though if a custom monospace Japanese font has been selected in the "Display" menu at the top (possibly need to copy fonts into the proton share fonts folder). Chinese text works fine. Sound is buggy right at startup, but fine afterwards. Everything else works fine, fully runs from start of game til end of game with skip function. |
| **Nekopara Vol.1 Demo** | Manjaro KDE Stable | Manjaro KDE Stable | i7 3770/ intel graphics | Work smoothly, but mouse recogition will sometime stop, I have to switch to other workspace and back to get it to work. Also Latte dock won't hide if set to hide windows, must set to auto hide. |
-| **NEOTOKYO** | Void Linux | Nvidia 390.77 | i5-4670k / GTX 770 | It works fine under Wine 3.XX, but somehow crashes before getting to the main menu under Proton 3.7 |
-| **NEOTOKYO** | Void Linux | Nvidia 390.77 | i5-4670k / GTX 770 2GB | Crashes before even loading up the main menu. Works fine under normal wine 3.XX. |
-| **Neverwinter** | Linux Mint 19 | ? | AMD Ryzen 7 1700 | |
-| **Neverwinter** | Antergos (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 3 1200 / GT 1030 | no |
-| **Neverwinter Nights 2: Platinum** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Crashes with message "Unable to detect video card with hardware 3D acceleration" |
-| **Next** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-4690K / GTX 960 | Works without any problems, played through all the levels. |
-| **Nexus: The Jupiter Incident** | Manjaro Stable 64-bit (Kernel 4.14) | Mesa 18.1.6 | i5-4670K / R9 280X | Working perfectly, didn't see any bug in solo (multiplayer not tested) |
-| **Ni No Kuni II** | Ubuntu 18.04 | NVIDIA 396 | i7 7700 / GTX 1080 | No noticiable issues, 60 fps stables |
-| **Ni No Kuni II** | XUbuntu 16.04 | NIVIDIA 396.44 | i5-6500 / GTX 960 | Small amount of slowdown and input lag, even on lowest settings |
-| **NieR: Automata** | Antergos | Mesa ? | ? | |
-| **Ninja Senki DX** | Debian Stretch | NVIDIA 384.13 | FX 8350 / NVIDIA GTX 660 | Seems to be working fine. |
-| **Nioh: Complete Edition** | Antergos | Nvidia 396 | i7 4770 / GTX 1070 | |
-| **No Limits 2 Roller Coaster Simution** | Fedora 28 | Nvidia 390.48 | Intel I7-4770K, Nvidia GTX 780Ti | The install from Steam works fine, game won't start, and gives an error: "FATAL ERROR: Direct3D returned with an unknown error code. X11/GNU/Linux was detected so this is most likely an implementation error inside the DirectX emulation layer of your OS." The game uses Direct3D version 11. |
-| **No Man's Sky** | Ubuntu 18.04 | NVIDIA ? | i7 7700 / GTX 1080 | Run pretty well, 40fps/70fps in planets. 137fps in space! |
-| **No Man's Sky** | Arch Linux | Nvidia 396.51.02 | Ryzen 2700x | Same problem as on non-staging wine - stuck on black screen. Does not happen on wine-staging. |
| **No Man's Sky** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 | Only playable in window mode, only shows black screen in full screen |
-| **No Man's Sky** | Xubuntu | Nvidia Proprietary ? | i5 6600k / GTX 780ti | |
-| **No Man's Sky** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Ubiquitous black screens with sound, both at the main menu and when loading in. The main menu was made visible with an Alt+Tab, but couldn't get video during and after load (sound suggested load commenced and completed). |
-| **No Man's Sky** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | No issues. No difference in perfomance. |
-| **No Man's Sky** | Fedora WS 28 4.17.14-202.fc28.x86_64, LLVM 6.0.0 | AMDGPU HAWAII / DRM 3.25.0 | AMD Ryzen 5 1600 / AMD r9 290 | Game is not playable, main menu works fine but 3d graphics don't render at all and there are tons of graphical issues, UI when in the game is functional but also has tons of graphical issues. |
| **No Man's Sky** | Antergos | amdgpu ? | R7 2700X RX580 4GB | Technically runs. Menus work and it loads in a save. Black screen with dev names and stars when loading shaders and only hud is visible in game. |
-| **No Man's Sky** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | Performance is only decent, runs ~30 FPS |
-| **No Man's Sky** | Arch | Mesa 18.1.6 | i7-8700K / Vega 64 | Alt-Tab required for graphics to show. Strange issue with the cursor only going to the upper left. Massive amounts of graphical artifacts when you load a save. |
-| **NoLimits 2 Roller Coaster Simulation** | openSuse Tumbleweed (Kernel 4.18) | NVIDIA 390.77 | i7-8700K / GTX 1070 | The game crashes as soon as it launches. A window pops up saying "Direct3D returned with an unknown error code. X11/GNU/Linux was detected so this is most likely an implementation error inside the DirectX emulation layer of your OS." |
-| **Not Tonight** | Ubuntu Linux 18.04 x64 | Proprietary Nvidia ? | Intel core i7 8700K / Geforce GTX 1080 | |
-| **Objects in Space** | Solus (rolling) | | Intel i5-7200U, no dGPU installed | No issues so far, time will tell if I missed something. |
-| **Objects in space** | Solus (rolling) | Intel iGPU ? | i5-7200U | A native Linux version is planned. No issues so far. Time will tell if I missed something. |
-| **Objects in Space** | Solus 3.9999 | ? | i5-7200U + iGPU | Please edit the entry I already filled in the form, I left a typo in the title of the game. I wrote: "Objectfs in space" |
-| **Oceanhorn: Monster of Uncharted Seas** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/ NVIDIA GTX 1070 | Error message at start "Could not create connection to a DirectX 10 device" |
-| **Oddworld: Abe's Exoddus** | Ubuntu 18.04 | radeon | i7-4770 / R7 260x | none |
-| **Oddworld: Abe's Oddysee** | Ubuntu 18.04 | radeon | i7-4770 / R7 260x | Serious cutscene slowdowns, otherwise seems to work great |
-| **Oddworld: Abe's Oddysee** | KDE Neon 16.04 | i915 | Intel Celeron 2957U/Intel Haswell-ULT | Scenes like 1fps. The game itself runs perfect. |
-| **OK/NORMAL** | Xubuntun 16.04 | Nvidia 396.51 | i5-7400 / GTX 1060 | |
-| **OKAMI HD** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 1060 6GB | The game will report to steam that it's running but nothing graphical ever shows up |
-| **OLDTV** | Ubuntu MATE 18.04.1 64-bit (Kernel 4.15.0-32-generic) | Mesa 18.0.5 | i5-750 | Log: https://loli.robsys.space/djWCneUZq0WwBbFYwgZCpNjGpvHxApc1.txt |
-| **Olympia Rising** | Ubuntu 18.04 | Radeon ? | i7 4770 / r7 260x | black screen, unplayable |
| **OMSI 2** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti | The game itself runs okay, though with a bit less perfomance compared to Windows. There are problems with keeping the screen focused, the game loses focus on its screens quite often. It can be hard to regain focus on the game again. |
-| **One Finger Death Punch** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | |
-| **One Finger Death Punch** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti | Installation seems fine, game won't start. Error messages from steam in the terminal: "wine: Call from 0x7b43c45c to unimplemented function mscoree.dll.CorIsLatestSvc, aborting" and " wine: Unimplemented function mscoree.dll.CorIsLatestSvc called at address 0x760023:0x7b43c45c (thread 0015), starting debugger...". |
| **One Way Heroics** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | MIDI tracks do not play. After exiting the game it requires the process to be terminated manually. |
-| **One Way Heroics** | Arch Linux | Default Driver ? | Intel i5-2520/Intel HD 3000 | Nags about missing .dll files then proceeds to not start. |
-| **OneShot** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | |
-| **OneShot** | Arch Linux | Mesa 18.1.6/AMDGPU | Ryzen 1700X/AMD RX 560 | |
-| **OneShot** | Ubuntu 18.04 | NVIDIA 396.51 | NVIDIA GeForce GTX 750 Ti | works great |
-| **Onirim** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Played a full game, flawless |
-| **Operation Flashpoint: Red River** | Ubuntu 16.04.5 | ? | Dell Inspiron 3537, i5, 8gb ram, 256gb ssd, Intel HD 4400 integrated graphics | Does not load at all |
-| **Orcs Must Die 2** | Antergos | NVIDIA 396.24 | i5-4460 / GTX 960 | |
-| **Orcs Must Die!** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Completed the first level with no issues. All grafics look flawless. good performance. |
-| **Ori and the Blind Forest ** | Arch Linux 64-bit (Kernel 4.17.14) | i915 | i3-3271U / Intel HD 4000 | Game crashes at launch, an error message pops up " ori.exe caused an Access Violation (0xc0000005)in module ori.exe at 0023:004333a9".
Game previously ran with PlayOnLinux's Steam default install. |
-| **Ori and the Blind Forest: Definitive Edition** | Xubuntu 18.04.1 | ? | Nvidia 940mx | |
-| **Ori and the Blind Forest: Definitive Edition** | Ubuntu 18.04 (kernel 4.15) | NVIDIA 396.51 | NVIDIA GeForce GTX 750 ti | Performs completely smoothly |
-| **Ori and the Blind Forest: Definitive Edition** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 / GTX 970 | Loading screen is really slow. Gameplay seems fine. |
-| **Ori and the Blind Forest: Definitive Edition** | Solus Budgie | NVIDIA 390.77 | FX-6300 / GTX 750 Ti | Loading screen is slow but gameplay is fine |
-| **Orion: Prelude** | Solus 3.9999 | Solus 3.9999, latest sync / Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Will not start at all. |
-| **Outlast 2** | Xubuntu 16.04 | Xubuntu 16.04 / Nvidia 396.51 | i5-7400 / GTX 1060 | Works fine but in the cutscene the audio and image are not synchronized |
-| **Overcooked** | Ubuntu 18.04 | Ubuntu 18.04 | Ryzen 5 2500u | Error on start-up. Runs on normal wine. |
-| **Overcooked** | Arch Linux | Arch , Nvidia 396.51 | Intel© Core™ i7-4790K | |
-| **Overcooked** | Gentoo | mesa 18.1.3 | i7 2600 / R9 280x | |
-| **PAC-MAN Championship Edition DX+** | Debian sid | Mesa 18.1.5, DRM 3.25.0, 4.17.0-1-amd64 | A10-7890K / RX 560 | No issues |
-| **Pacman Championship Edition DX** | ArchLinux | ? | ? | |
-| **Painkiller: Black Edition** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX | Only play the first level. It's probably okay. |
-| **Paladins: Champion of the Realm** | Linux Mint 19 | Mesa 18.2 Git | Ryzen 5 1500x / RX 470 | Hangs on "Preparing to launch Paladins" |
-| **Panzer Corps** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Unplayable due to interface problems (e.g. minimap doesn't show) |
-| **Path of Exile** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB | No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. PoE is otherwise known to run w/DX11, so how do we enable that in Steam? |
-| **Path of Exile** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 | Some drops of performances, but probably because the GPU is quite weak. Works only in DirectX 9 |
-| **Path of Exile** | Ubuntu 18.04.01 | Nvidia | i7 / 1080 | No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. PoE is otherwise known to run w/DX11, so how do we enable that in Steam? |
-| **Path of Exile** | Antergos | NVIDIA 396.51-5 | i5-6300HQ |
NVIDIA GTX 960M | Works in dx9 mode. Good performance (average about 60fps, highest ~90s and some spikes) on lowest settings. Occasional lag/fps spikes when exploding packs and such, but that's normal for PoE (may also be because of my internet). Levelling experience should be perfectly smooth, but I'd stay away from higher level maps and such unless you have better hardware than me lol |
-| **Path Of Exile** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 | Occasional lag spikes / fps drops |
-| **Path of Exile** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 | First time running gives a ton of errors regarding missing fonts. Subsequent runs use DX9. Everything seems to run correctly but at an unplayable performance level |
-| **Path of Exile** | Solus (Kernel 4.17.14) | Mesa 18.1.6 | AMD 5770 | Runs with all effects but video card is old. |
-| **Pathologic Classic HD** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | Black screen, then a silent crash. |
-| **Payday: The Heist** | Linux Mint 19 | Mesa 18.2 git | Ryzen 5 1500x / RX 470 | Runs Flawlessly |
-| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / NVIDIA GTX 1080 11Gbps | Game launches and runs when launched in OpenGL mode. Crashes on exit. |
-| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | (Updated) Font glyphs are missing in the Proton version. Problem does not happen if "winetricks corefonts" is used with Wine Staging Esync 3.14. Crashes on exit. |
-| **PC Building Simulator** | Linux Mint 19 (Kernel 4.15.0-32) | NVIDIA 396.51 | i7-6700HQ/GTX 1060 | Game tries to start then crashes |
-| **Peggle Deluxe** | Arch Linux | ? | GTX 1050 ti | |
-| **Peggle Deluxe** | Arch Linux 64 bit | Nvidia 396.51 | i5-6600k / GTX 1070 | 25-30 FPS in full screen 1440p, 60+ FPS in windowed mode |
-| **Phoning Home** | Ubuntu 18.04.1 LTS | NVIDIA 396.51 | NVIDIA GTX 1080 TI | Resolutions available not displayed correctly in the configuration menu. (but selectable) |
-| **Pinball Arcade** | Fedora 28 | NVIDIA 396.45 | i7-6700k / GTX 980 Ti | The configuration utility doesn't launch so you can't change the resolution :( |
-| **Pinball FX2** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: good. Some slight FPS drops sometimes, it seems, but am not 100% sure of that.
Loading times for pinball tables seem slightly longer than I remembered from Windows, still loads up quite fast (10-15 seconds on my SSD).
Error: Slight audio crunch/weirdness when loading a pinball table, this is only for 0,5 seconds or so, and it goes away automatically.
DLC-addons: I've tested some of my Pinball DLC tables: Plants Vs Zombies, Rome, they worked fine.
Preview tables function: I've also tried the preview function of pinball tables I don't own (for me this was for example: American Dad) and this loaded up just as expected.
The options menu works as expected, also anti-aliasing functions work.
Controller support: tested my Xbox360 controller, this worked great. Nudging the table works, the flippers are snappy. |
-| **Pinball FX2** | Debian Stretch | Nvidia 396.54 | i7-4770K / GFX 1080ti | No issues found |
-| **Pit People** | Xubuntu 18.04 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i7-4970 no K / GTX 960 | One click to install, and everything work flawless |
-| **Pizza Express** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Tested with both steam and native runtimes |
-| **Planet Coaster** | Antergos | ? | R5 1600 / GTX 1060 3GB | Black screen, then a crash report dialog |
-| **Planetarian: The Reverie of a Little Planet** | Artix 64-bit | "NVIDIA 396.51 | Intel(R) Xeon(R) CPU E5640 | Needs compatible font, Sazanami Gothic works well |
| **Planetbase** | Linux Mint 19 | Nvidia 396.51 | i7 7700HQ / Nvidia gtx1060 | no text |
-| **Planetbase** | Arch Linux | amdgpu | RX 560 | I belive it used to run on wine perfectly fine. |
-| **Planetbase** | Arch Linux | Mesa 18.1.6 | i7-3740QM / Intel HD Graphics 4000 | Steam still shows it as running, even though it created a crash dump. |
-| **PlanetSide 2** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Black screen and then closes, not surprising. |
| **Plants vs. Zombies: Game of the Year** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | Unusally slow performance during a game. Menu runs at expected speed. |
-| **Plants vs. Zombies: Game of the Year** | Fedora 28 | mesa 18.0.5 | i7-4790K / AMD RX 480 | Had to set launch option of: -changedir |
-| **Plants vs. Zombies: Game of the Year** | Antergos | NVIDIA 396.24 | Intel i7 4710HQ | Displays an error box showing: "Invalid command line parameter: -changedir" |
-| **PLAYERUNKNOWN'S BATTLEGROUNDS** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Wont load, I assume due to easyanticheat. Correction: It won't run due to Battleye, patches to get ingame exist, so this may work in the future. |
-| **Poker Night 2** | Manjaro Stable 64-bit (4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB | It runs really well, didn't notice any problems |
-| **Poker Night at the Inventory** | Ubuntu 18.04 | Nvidia Proprietary | Geforce 750 TI | |
-| **Port Royal 3** | Ubuntu 16.04 (Kernel 4.4.0-127) | NVIDIA | i7-4770K | Sound redirects to wrong device |
-| **Portal** | Arch | Mesa git 18.3 | i7-4770k / Vega 56 | |
-| **Portal 2 - The Final Hours** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Does NOT work ❌ because:
- Requires Adobe AIR that tries to install but is stuck.
- Could be probably natively supported since there is Adobe Air for Linux.
So it's below "Crashes" since you can't proceed through Steam first-run procedure. |
-| **Portal 2 Authoring Tools - Beta** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Does not launch |
-| **Prey** | Ubuntu 18.04 | Nvidia 396.51 | Ryzen 7 1700 / GTX 1070 | The game experiences heavy stuttering multiple times per second. I would not consider playable in this state. |
| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 | Some issues with the camera, I can't turn around because has side limits, you can solve this switching to windowed mode.. |
| **Prey** | Ubuntu 18.04 | NVIDIA 396.51 | i7-8750H/NVIDIA GTX 1070 | Some issues with the camera, I can't turn around because has side limits, you can solve this switching to windowed mode.. |
-| **Prey (2006)** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No noticeable issues |
-| **Prey (2016)** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | Stutters a little every now and then |
-| **Prince of Persia: The Sands of Time** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Go to graphics options and disable fog, otherwise you won't be able to see anything in game! |
-| **Princess Maker 2 Refine** | Arch Linux | NVIDIA 396.51 | i5-4690K / NVIDIA GTX 960 | WAVE sound works, MIDI not / fullscreen problem (game doesn't scale, just fills with black) |
-| **Princess Remedy in a World of Hurt** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 | Launch the game in safe mode, no sound otherwise. Graphics upscaling looks blurry instead of pixel perfect. |
-| **Pro Evolution Soccer 2017** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | Pops up window that says Sorry something went wrong. Ran off Windows NTFS partition. |
-| **Project CARS** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Fails to launch |
-| **Puyo Puyo Tetris** | ArchLinux | | ? | No music. |
-| **Puzzle Quest** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No noticeable issues |
-| **Puzzle Quest 2** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Flawless. |
-| **Puzzle Quest: Galactrix** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly |
-| **QP Shooting - Dangerous!!** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Currently using a 1280x1024 monitor. When going fullscreen the image gets cropped to mantain the 5:4 aspect ratio. |
| **Quake** | Slackware 14.2 | Nvidia 396.24 | AMD 8350 / GTX 770 | *Quake works perfectly, QuakeWorld works perfectly, GLQuake crashes immediately, as does GLQuakeWorld. |
-| **Quake** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Quake and Quakeworld run fine, however GLQuake and GLQuakeworld do not launch. |
-| **Quake** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Quake and QuakeWorld runs, but GLQuake and GLQuakeWorld won't run. Native Linux support available outside of steam/other source ports (EX: ezquake). |
-| **Quake 4** | Manjaro | Nvidia 390.48 | GeForce 820M | |
-| **Quake 4** | Pop!_OS 18.04 LTS(4.15.0) | NVIDIA 396.24 | GTX 970M | No errors detected. Game defaults to low settings mode but can be changed once game begins. Linux Native version has issues with sound and may no longer be supported. |
-| **Quake Champions** | Antergos | Mesa 18.1.6-1 | Intel GPU | |
-| **Quake Champions** | Antergos | mesa-git 18.3 | Ryzen 1700x / R9 Fury | Launches and all menu stuff works fine. Very crash prone once in a match. Unplayable. |
-| **Quake Champions** | Fedora | Nvidia 396.51 | i7-4770K / GTX 770 | Overall runs, but rather unplayable. Performance is very bad, but once you traverse whole map it gets better (shaders need to cache). |
| **Quake Champions** | Ubuntu 18.04 | NVIDIA 396.51 | i5-8600K/ NVIDIA GTX 1060 6Gb | Crashing after a minute of fight, game is freezing for 1 second after each couple of seconds |
-| **Quake Champions** | Arch Linux | NVIDIA 396.51 | i7-6700K / NVIDIA GeForce GTX 1070 | Game runs for a while, frequent frame drops and eventually crashes |
-| **Quake Champions** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | The game starts but it has terrible performance, artifacting and it crashes. |
-| **Quake Champions** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | It doesn't start |
-| **Quake II** | Antergos | Mesa ? | Intel GPU | It tries to load, then just crashes. |
-| **Quake II** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.16 | i5 6500 / R9 380 | Won't launch. |
-| **Quake III Arena** | Linux Mint 18.3 | NVIDIA 396.51 | NVIDIA GTX 660 | No noticeable issues. |
-| **Quake Live** | NixOS Unstable | NVidia 390.67 | Intel 6600k / GTX 1060 | Crashes immediately when joining an online game. Can play the game for 20 seconds before crashing if I play offline against bots |
-| **Quantum Conundrum** | Ubuntu 16.04 | NVIDIA 384.130 | i7-7700HQ / GTX 1060m | Played through intro, no issues |
-| **Qvadriga** | Fedora 28, Nvidia 390.48 | ? | Intel i7-4770K, Nvidia GTX 780Ti | There is a slight audio stutter/glitch at start up, but this goes away quickly, and then things just work fine. Performance is good, sound and music works. |
-| **R.U.S.E** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 | Crashes at start |
-| **Rabi-Ribi** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Game starts with a black screen. |
-| **Rabi-Ribi** | Arch Linux 64-bit (Kernel 4.17.14) | Nvidia 396.51 | I7-4790K / GTX 970 | The game ran perfectly ootb for me |
-| **Race 07** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | 60fps/1080p/vsync |
| **Raft** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Water invisible as occurs when running the game through regular Wine with DXVK |
-| **Raft** | Manjaro Stable 64-bit Kernal 4.14 | NVIDIA 396.51 | i7-4790K GTX1080 | Possible mouse input issue difficult to replicate issue (Might be hardware) |
-| **RAGE** | Fedora 28 | Mesa 18.3.0-devel | Intel i5 4570S / AMD RX 470 8 GB | FATAL ERROR: Parse of defaulted renderProg decl binkyuv failed |
-| **RAGE** | Debian Testing | Nvidia 390.77-1 | i7-4700MQ / GTX 765M | Using primusrun, 1920x1080, performance OK |
-| **RAGE** | Kubuntu 18.04 (Kernel 4.18.0-041800-generic) | Mesa 18.1.6 - padoka PPA | AMD Ryzen 5 2600 / AMD Radeon R9 FURY | wglCreateContextAttribsARB failed |
-| **Raiden IV: Overkill** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Everything works, except when Xbox One controller is plugged in (through USB) keeps pulling direction up. Some have reported same problem on Win. |
-| **Railroad Tycoon 2 Platinium** | Ubuntu 18.04 | Nvidia 390.84 | Ryzen 7 1700/ Bvidia 1060 Gtx 6 gb | Shortcuts do not work(ESC etc.) |
-| **Rainbow 6: Vegas 2** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1060 6GB | Unplayable; runs, but main 3D graphics are "missing"., only texts and menus are visible |
-| **Rampage Knights** | Ubuntu 16.04 | NVIDIA 384.98 | i7-2600k / gtx 770 | runs smooth |
-| **Ratz Instagib 2.0** | Antergos | ? | R5 1600 / GTX 1060 3GB | Runs really well except ingame the mouse is stuck moving to the bottom right |
-| **Rayman Legends** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game install okay from Steam. On first startup installs Uplay, and seems to update Uplay. When starting the game, there is a Wine window with a Uplay icon, but no Uplay launcher graphics or function. Can't start the game itself. |
-| **Rayman Origins ** | Arch Linux 4.17.14 | i915 | i3-3271U / Intel HD 4000 | No |
-| **realMyst: Masterpiece Edition** | Antergos | Mesa ? | Ryzen 7 1700 / RX 480 | No noticeable issues |
-| **Rebel Galaxy** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | |
-| **Recettear: An Item Shop's Tale** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No Sound |
-| **Recettear: An Item Shop's Tale** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | ? | Ryzen 2700x, EVGA GTX 670 FTW Signature 2 | Sound is missing. Loading is slow. Opening a menu takes long. |
-| **Recettear: An Item Shop's Tale** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Intel i5-4690K / GeForce GTX 1050 | No sound |
-| **Recettear: An Item Shop's Tale** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | No audio.
Controller works. |
-| **Recettear: An Item Shop's Tale** | Archlinux (Kernel 4.14.56-1-lts) | 18.1.4 | i3 5005U/iGPU HD 5500 | Longer loading times, audio not working, manually using winetricks dsound directmusic in the prefix didn't fix audio issue either |
-| **Red Faction** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / vega 64 | Performance and visual wise the game runs great. On start once in the main menu the mouse will not work this is fixed with ALT+TAB-ing out and back in to the game. While playing the game itself the camera constantly move towards the top left side of the screen making the game unplayable. |
-| **Red Faction Guerrilla Re-Mars-tered** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | No issues to report except framerate below 60 FPS consistently |
-| **Red Faction Guerrilla Re-Mars-tered** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 | Black circle above the player |
-| **Red Faction Guerrilla Re-Mars-tered** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Requires steam-runtime, fails to boot with steam-native. Otherwise, no noticeable issues. |
-| **Red Faction Guerrilla Re-Mars-tered** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | Game launches and gives a "Your GPU needs to be compatible with DirectX10" error. |
-| **Red Faction: Guerilla Steam Edition** | Antergos, 18.1.5 | ? | Ryzen 5 1600, RX 560 | Audio crackling |
-| **Red Orchestra 2** | Arch Linux (Kernel 4.18.3) | Nvidia 396.51-5 | i5-2300 / GTX 1050 Ti | Stuttering and FPS hitches |
-| **Red Orchestra 2: Single Player** | Mint 19 Kernel 4.18 | Mesa-Git 18.3 | FX-8350/ R9 280x | Downloading Multiplayer will test and report back. |
-| **RefleX** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Reflex Arena** | Manjaro Stable 64-bit Kernal 4.14.65-1 | NVIDIA 396.51 | i7-4790K GTX1080 | Performance is fine, Possible texture issue on Lava? |
-| **Remember Me** | Debian Stretch | Nvidia 296.54 | i7-4490K / GTX 1080ti | Fatal error! doesn't find the file RememberMe.exe |
-| **Remember Me** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Xbox360 Wireless Controller works out of the box |
-| **Resident Evil 0 / biohazard 0 HD REMASTER** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k
/ GTX 1070 | Loads up to a black screen where the mouse cursor appears, doesn't load past 1.3% memory for me. Possible solution: https://www.reddit.com/r/linux_gaming/comments/99860i/titles_working_with_steam_play/e4lx1og/ |
-| **Resident Evil 4 / Biohazard 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Near perfect, performance is fantastic, mouse input works fine, characters turn fully black at random though. The characters rendering fully black appears to happen to other users on Windows as well so, might not be a bug specific to Proton. |
| **Resident Evil 4 / Biohazard 4** | Linux Mint 19 64-bit (Kernel 4.15) | NVIDIA 390.48 | i7-4770k / GTX 760 | Textures and models turn black frequently and randomly. Occasional slow downs occur. |
-| **Resident Evil 5** | openSUSE Tumbleweed (Kernel 4.18.0) | NVIDIA 390.77 | i5-4200U / GeForce 820M | crash after GFWL installation |
-| **RESIDENT EVIL 7: Biohazard** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Doesn't even start, I assume due to Denuvo? This was an issue with wine and this game in general. |
| **ReThink** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | Major input lag, choppy sound |
-| **Return to Castle Wolfenstein** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Game starts, console spits log dump, crashes while executing cfg files. |
-| **Rez Infinite** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Just a black screen on start and the mouse cursor blinking |
-| **rFactor 2** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Launcher works then crashes when going to game |
-| **Ride 2** | Arch Linux | NVIDIA 396.51 | i7-4790k, GTX 1060, 16GB ram | Can't proceed past title screen (press enter or spacebar)) |
-| **Ridge Racer Unbounded** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | |
-| **Riptide GP: Renegade** | OpenSUSE Leap 15.0 | ? | NVidia 1080 ti | |
-| **Riptide GP2** | openSuse Leap 15.0 | ? | NVidia 1080 ti | |
-| **Rise of Nations: Extended Edition** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX960 | |
-| **Rise of Nations: Extended Edition** | Ubuntu 18.04 (Kernel 4.17.2) | Mesa 18.0.5 | i7-6700k / RX 480 | Starts and immediately exits. |
-| **Rise of the Triad** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | It uses a .NET launcher. |
-| **Risen** | Ubuntu MATE 18.04 | NVIDIA 396.51 | i7-4770K / GTX 970 | Performance is good enough. Appears to occasionally lose its mouse grab, limiting turning. One click resolves that though. |
-| **Risen** | Arch Linux | NVIDIA 396.51 | i7-6700k / GTX 1070 | works fine, played for 2 hours |
-| **Risen 3** | Ubuntu 18.04 16 GB RAM | NVIDIA 396.51 | Ryzen 5 1500X / GTX 1070 8GB | |
-| **Risen 3** | Pop!_OS (Ubuntu 18.04) | NVIDIA 396 | i7-7700hq / NVIDIA GTX 1050 | None |
-| **Rising Storm 2: Vietnam** | Gentoo | NVIDIA 396.51 | i5-6600K / GTX 1070 | Error: "File not found: EasyAntiCleat/Launcher/Settings.json" and fails to launch. Game runs under normal wine (when playing on EAC-insecure servers) |
-| **Rising Storm/Red Orchestra 2 Multiplayer** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Splash screen appears, after a long period a black game window may or may not appear |
-| **Rising Storm/Red Orchestra 2 Multiplayer** | | ? | FX-8350/ R9 280x | Black screen at startup with C++ error |
-| **Rising Storm/Red Orchestra 2 Multiplayer** | Arch Linux | mesa-git 104270.aa79cc2bc8 | i5-4690K / AMD Radeon 580 | Game runs and navigating menus and changing options works, but the game crashes short moment after I go to server browser or start the tutorial. |
-| **Rising Storm/Red Orchestra 2 Multiplayer** | Debian Stretch | Mesa 17.3.9 | i5-3570 / AMD RX580 | Tested first two training missions. Ran fine. Not tried beyond that yet though. |
-| **Rivals of Aether** | ArchLinux | ? | ? | Very slow, basically unplayable |
-| **Rivals of Aether** | Manjaro Stable | Mesa 18.1.6 | i5-6600K / RX480 | Game works 100% but controller support seems messed up. Showing 2 controllers and wrong inputs. (tested with a SC with both sc-controller and just Steam) |
-| **Rivals of Aether** | Arch Linux | AMDGPU | AMD RX550 | Workes fine on Wine since at least 3.11 |
-| **Rocketbirds 2 Evolution** | Antergos | AMDGPU/RadV ? | AMD A10 8700P | |
-| **Rocksmith 2014 Remastered** | Arch, Nvidia 396.51 | ? | Intel© Core™ i7-4790K , GTX 1070 | |
-| **Rodina** | Kubuntu 18.04.1 / Linux 4.18.3 | Mesa 18.3.0-devel | Ryzen 7 2700X / AMD R9 Fury | Getting multiple errors about unable to load certain textures. |
-| **Rogue System** | Solus (rolling) | | Intel i5-7200U, no dGPU installed | The splash screen shows up, assets are loaded, and then the game closes with no information (maybe I missed an error log somewhere). An older version of the game used to run with Wine, but not sure which exact settings. |
-| **Rogue System** | Solus (rolling) | Intel iGPU ? | i5-7200U | The splash screen shows up, assets seem to be loaded, but then it closes before reaching the main menu. I have not seen any error mut maybe I missed an error log somewhere. An older version of the game used to run fine with Wine but I don't know which specific versions and settings. A Linux version of the game is considered, but not planned yet. |
-| **Rogue System** | Mint 18.3 | amdgpu | i7-4770/RX-480 4GB | Crashes at splashscreen during "Build UI" step |
-| **Rogue System** | Linux Mint 18.3 | AMDGPU / Mesa 18 | FX-4300 / AMD RX 480 | Crashes on load, at "UI: Creating front-end" |
-| **RollerCoaster Tycoon 3: Platinum!** | Manjaro Testing | NVIDIA 396.54 | i7-7700k / MSI GeForce GTX 1060 6GB | runs smoothly |
-| **RollerCoaster Tycoon 3: Platinum!** | Linux Manjaro (Testing) | Nvidia 396.54 | Intel i7 7700K / MSI GeForce GTX 1060 6GB OVC1 | |
-| **Rolling Sun** | Antergos | ? | ? | Doens't startup at all, a message pop up and it says:"failed to recognize gpu", if you click okay the game failes to initialize the "starting" screen |
-| **Runaway: A Road Adventure** | Debian Stretch | Nvidia 396.54 | i7-4770k / GTX 1080ti | Old game that uses direct draw, complains about directx 8.0 not being installed |
-| **Runaway: A Twist of Fate** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | Text and mouse cursor show inside a black box. Nothing more noticed. |
-| **Runaway: The Dream of the Turtle** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | No issues found |
-| **Runespell: Overture** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Works perfectly. |
| **RWBY: Grimm Eclipse** | Gentoo | mesa 18.1.3 | i7 2600 / R9 280x | Mobs (Player and enemy) are invisible. [Tested single player only] |
-| **Ryse: Son of Rome** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Xbox360 Wireless Controller works out of the box |
-| **S.T.A.L.K.E.R: Shadow of Chernobyl** | Arch Linux | NVIDIA 396.54 | Ryzen 7 1700X / Nvidia GTX 1070 | 150+ FPS all maxed 2560x1440 |
-| **S.T.A.L.K.E.R.: Call of Pripyat** | Arch Linux | Mesa 18.1.6 | RX 580 | DX10/11 options not available, DXVK doesn't seem to be running |
-| **S.T.A.L.K.E.R.: Clear Sky** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Splash Screen appears, then the game closes. |
-| **Sacred 2 Gold** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | |
-| **Sacred 2 Gold ** | Arch Linux | NVIDIA 396.51 | i7 6700K / GTX 1070 | just doesn't start |
-| **Safecracker: the ultimate puzzle adventure** | Ubuntu 18.04 64-bit (Kernel 4.15.0) | NVIDIA 390.48 | i5-5200U / NVIDIA GeForce 830M | nothing |
-| **Sam & Max 101: Culture Shock** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **Sanctum** | Arch Linux 4.18.3 | NVIDIA 396.51 Mesa 18.1.6 | i7-7700HQ / GTX 1060 | Tested singleplayer for a few minutes, solid 60+FPS on an empty map. Drops slightly when large numbers of ennemies appear. Multiplayer not tested. |
-| **Scrap Mechanic** | Kubuntu 18.04 | | i7 5820k / GTX 980 | Black game window appears, then the game crashes to Bugsplat |
-| **Scribblenauts Unlimited** | Ubuntu 18.04 64-bit (Kernel 4.15) | NVIDIA 396.51 | i7-6700HQ | Performance is smooth with no issues |
-| **Secret Files: Tunguska** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Works perfectly (letterboxing is normal) |
-| **SENRAN KAGURA SHINOVI VERSUS** | Manjaro | NVIDIA 396.51 | i5-4690T / GTX 1050 Ti | No controller tested. |
-| **Serious Sam 2** | Gentoo 4.18.1 | nVidia 396.51 | i5-3470 / GTX 950 2GB | |
-| **Serious Sam 2** | Debian 9 | NVIDIA 396.51 | i7-4790K / GTX 1060 6 GB | Crashed once when put into full-screen, but started by default in windowed mode and was able to put it into full-screen by setting to native resolution with the window manager's hotkey to make a window full-screen. Ran fine |
| **Serious Sam Classic: The First Encounter** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 | Major visual glitches with OpenGL renderer. dx9 renderer blackscreens |
-| **Serious Sam Classics: Revolution** | Arch 64-bit (Kernel 4.18.3) | Mesa 18.3.0 | i7-3770k / RX 480 | Audio stutter that persists into gameplay input. Essentially a slideshow. |
-| **Sethian** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | |
| **Shadowgrounds** | Debian stretch (custom kernel, 4.18.3) | Mesa 18.1.6 | Ryzen 5 1600 /. RX 470 | Pillar-boxed, low resolution. If you can, use the non-Steam native version (which works fine). |
-| **Shadowverse** | Linux Mint 19.0 | NVIDIA 390.48 | E3-1230 V2 / NVIDIA GTX 650 Ti Boost | None |
-| **Shantae: Half Genie Hero** | XUbuntu 16.04.5 | ? | GTX 960, i5-6500 | Crashed on welcome screen at first. On play the second time I selected the '64-bit DX11' and now runs fine with minor graphical errors when moving |
-| **Shantae: Risky's Revenge DC** | Linux Mint 18.3 | Nvidia 396.51 | GTX 1070 | Runs flawless |
-| **Shante: Half-Genie Hero Ultimate Edition** | Ubuntu 18.04 | nvidia 396.51 | Intel i7 6700HQ / GeForce GTX 1060 | 64bit version crashes, but default 32bit runs perfect. |
-| **Shenmue 1 & 2** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / Rx 550 | The launcher requires .NET, which isn't installed by default. Can be worked around in regular Wine (with DXVK) by running the game's executable(s) directly, but there are additional audio problems. |
-| **Sherlock Holmes: The Devil's Daughter** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | |
-| **Shift 2 Unleashed** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | i7-6770HQ / GTX 1080 Ti | Large black squares are randomly left on the screen and obscure most of the playing view. |
-| **Shut Up And Dig** | Ubuntu MATE 18.04.1 | xserver-xorg-video-ati (Radeon) | AMD Radeon HD 5850 | No |
-| **Shut Up And Dig** | Ubuntu MATE 18.04.1 | xserver-xorg-video-ati | i5-750 / AMD Radeon HD 5850 | No |
-| **Sid Meier;s Civilization IV** | Debian Testing (Kernel 4.17) | Intel drivers | i7-7500u/Integrated graphics | Works fine any plays very smoothly until the world is centred after discovering calendar which causes the screen to go black. |
-| **Sid Meier's Ace Patrol** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game won't start, crashes back to Steam library. |
-| **Sid Meier's Ace Patrol: Pacific Skies** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | The standalone DLC/expansion pack, Pacific Skies also won't work. Crashes to Steam Library. |
-| **Sid Meier's Civilization® III Complete** | Ubuntu 16.04 | NVIDIA 396.51 | i7-2700K / GTX 970 | Runs fine but fullscreen resolution and bounding of mouse is wonky. Use widescreen ini setting to fix: https://pcgamingwiki.com/wiki/Civilization_III#Widescreen_resolution |
-| **Sid Meier's Pirates! (2005)** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Slowdown at sea and town views, into 30-35 FPS on GT 1030 |
-| **Sid Meier's Pirates! (2005)** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: There are big lag spikes in the game (fighting another ship at sea, tavern, fighting on deck of a ship).
The music works, sound works. Graphical options work.
The game itself seems stable, no crashes yet. |
-| **Sid Meier's Railroads!** | Manjaro KDE | Nvidia 396.51-1 | 4770K, GTX 970 | |
-| **Silent Hunter III** | Ubuntu 18.04.1 | NVIDIA 390.48 | i5-6600K | Plain Vanilla game runs perfectly, but of course you cannot install the mods, since most of them use an .exe installer. |
-| **Sim City 4** | Arch Linux | MESA 18.1.6 | i5-3320m / Intel HD 4000 | |
-| **Sim City 4** | Kubuntu 17.10 | nvidia384.130 | Geforce GTX 1050 Ti | encountered no issues so far (30 min play) |
-| **Sim City 4 Deluxe** | Ubuntu | Mesa 18.0.5 | AMD Ryzen 7 1700x | Works out of the box without any apparent issues. |
-| **SimplePlanes** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Alt tab causes game to stop working, otherwise works as intended |
-| **Sin** | Manjaro Stable 64-bit (Kernel 4.17.17-1) | Mesa 18.1.6 | Ryzen 5 2600 / RX 560 | Works perfect. |
-| **Sine Mora EX** | Ubuntu 18.04 | 396.54 | Ryzen 7 1800X / 1080Ti O11G | Crashes on first loading screen |
-| **Sine Mora EX** | Manjaro 64-bit | NVIDIA 396.24 | GeForce GTX 970 | Runs flawlessly |
-| **Singularity** | Manjaro Stable 64-bit (Kernel 4.17.17-1) | Mesa 18.1.6 | Ryzen 5 2600 / RX 560 | Works perfect. |
-| **Sins of a Solar Empire: Rebellion** | Antergos | ? | Ryzen 7 1700 / RX 480 | Launcher is invisible. |
-| **Sins of a Solar Empire: Rebellion** | Ubuntu 16.04 64-bit (Kernel 4.15) | NVIDIA 384.130 | i7-4700MQ | In game mouse was laggy, hardware mouse worked fine. |
-| **SkyDrift** | Ubuntu 18.04 64-bit (Kernel 4.15.0-32.35) | NVIDIA 396.51 | i3-550 / GT 740 | Some bugs on vegetation textures (transparency) |
-| **Skyforge** | Kubuntu 18.04 | open source Intel mesa drivers | Intel Core i5 2520m with Intel HD 3000 iGPU | While the game appears to load fine, no input is recognized. Further testing is impossible at the moment. |
-| **Skyrim Creation Kit** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Some weird bugs with window management but that's it |
| **Skyrim VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Takes forever to start up. Significant performance hit and async reprojection is glitchy. Ran directly off a Windows NTFS partition. |
| **Slap City** | Debian Buster | AMD Mesa 18.0.1-1 | Radeon RX 570 4GB | No Character Models, Fullscreen Crashes on Start Up, No Stock Icons |
-| **Sleeping Dogs (Standard Edition)** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Game installs fine, won't launch. |
-| **Sleeping Dogs Definitive Edition** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | Hangs on a black screen. Setting DXVK_FAKE_DX10_SUPPORT=1 doesn't help. |
-| **SMITE** | Linux Mint 19 | AMDGPU Mesa Git 18.2 | Ryzen 5 1500x / RX 470 | Installer works, Hi-Rez Launcher installs, but the game does not launch due to EAC. |
-| **Snake Pass** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Some judder, scrachy audio requires toggling fullscreen off and on again each start |
-| **Sniper Elite v2** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | |
-| **Sonic & All Stars Racing Transformed** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | As with regular Wine the configurator does not run, to change settings you must add a folder called "SART" in steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/. Add a file called "settings.xml" into the SART folder. Template for settings.xml from WineHQ: https://bugs.winehq.org/attachment.cgi?id=45388
Alt-tabbing results in being unable to return to the game
Game otherwise works fine |
-| **Sonic & All-Stars Racing Transformed Collection** | Arch Linux | NVIDIA 396.24 | Intel i7 4710HQ | Performance comparable to running the game on windows |
-| **Sonic & All-Stars Racing Transformed Collection** | Mint 19 64-bits (Kernel 4.15) | NVIDIA 396.51 | Ryzen 3 1200 / GTX 1050 Ti | Configuration App doesn't work. Mostly 60fps. |
-| **Sonic Adventure 2** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Using Battle DLC |
-| **Sonic Adventure 2** | Ubuntu 16.04 64-bit (Kernel 4.13.0) | NVIDIA 390.77 | AMD A10-7850K | Must swap the executable "Launcher.exe" with "sonic2app.exe" to start. Once running, there are no notable issues with the game. |
-| **Sonic Adventure DX** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **Sonic Adventure DX** | Manjaro Stable 64-bit (Kernel 4.14.65) | Nvidia 390 (Bumblebee) | i5 3210M | Runs great |
-| **Sonic CD** | Arch Linux | Nvidia 396.51 | Nvidia Geforce GT 730 | |
| **Sonic Generations** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 | Audio is completely broken, game works-ish. Relatively unplayable. On exit, hard freeze. |
-| **Sonic Mania** | ArchLinux | ? | ? | Game runs perfectly as well as DLC, however default fullscreen hasn't been tested, as I'm using the borderless fullscreen enabled via config |
-| **Sonic Mania** | Arch Linux 4.17.14 | i915 | i3-3271U / Intel HD 4000 | No |
-| **Sonic Mania** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 . R9 380 | Works beautifully with no problems! |
-| **Sonic Mania** | Void Linux 64-bit (Kernel 4.9.119) | NVIDIA 390.77 | i7-2670QM / GT 525M | Everything works fine, including controller support (used and Xbox 360 Controller with wireless receiver). Some slowdowns after triple buffering activation. |
-| **Sorcery! Parts 1 & 2** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | |
| **SoulWorker** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Some stuttering, game crashed after exiting a mission |
-| **South Park - The Stick of Truth** | Arch, Nvidia 396.51 | ? | Intel© Core™ i7-4790K , GTX 1070 | |
-| **South Park The Stick of Truth** | Kubuntu | AMD GLX | Ryzen 5 1600 / RX560 | Works great |
-| **South Park: The Stick of Truth** | Arch Linux | AMDGPU+RadeonSI+Mesa 18.1 | AMD A8-7410/Radeon R5 Mullins | Some foreground object pop-in/ordering issues. Otherwise mostly playable. |
-| **South Park: The Stick of Truth** | Mesa 18.1.6 | ? | ? / R9 290x | |
-| **South Path: The Stick of Truth** | Manjaro Testing | NVIDIA 396.51 | i7-7800K | Sound seems to be lagging a bit behind, but unsure about that |
-| **Space Channel 5: Part 2** | Ubuntu 16.04 64-bit (Kernel 4.13.0) | NVIDIA 390.77 | AMD A10-7850K / GTX 960 | Black screen, 100% CPU. There's more luck under vanilla Wine, but has an uncontrollable FPS due to v-sync not working. |
-| **Space Empires V** | Kubuntu 18.04 | NVIDIA 396.51 | i7-7700HQ / GeForce GTX 1060 Mobile | Launcher starts normally but crashes when loading the game |
-| **Space Engineers** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Nothing occurs after the "launching game" dialog except the game displaying "Running" for a few seconds https://github.com/ValveSoftware/Proton/issues/18 |
-| **Space Engineers** | Linux Mint 18.3 | AMDGPU/Mesa 18 | FX-4300 / AMD RX 480 | Installs but fails to load or run |
-| **Space Giraffe** | Slackware 14.2 | Nvidia 396.24 | AMD 8340 / GTX 770 | |
-| **Space Hack** | Arch Linux 64-bit (Kernel 4.18.4) | Mesa-git 104270.aa79cc2bc8-1 | i5-4690K / RX 580 | Everything seems to work correctly |
-| **Space Invaders Extreme** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | |
-| **Space Rangers HD: A War apart** | Solus Linux (4.17.14-86.current) | Nvidia 390.77 | GTX 650M | Runs, but crashes in a space |
-| **Spec Ops: The line** | Ubuntu 18.04 | AMD GPU (Mesa 18.3.0-devel) | i5 4670K / R9 390 | Minor pause when loading new area. Very minor though, runs well. |
-| **SpellForce: Platinum Edition** | Kubuntu 18.04.1 | NVIDIA 396.51 | i7-7700HQ / GeForce GTX 1060 Mo | Throws an error on first start when trying to install GameSpy |
-| **Spelunky** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Runs fine, with some input lag, but when selected exit game screen went black and required full system power off |
-| **Spelunky** | Ubuntu 18.04 | | Ryzen 5 2500u | Massive controller input lag, sometimes input unresponsive. (8bitdo controller with XInput) |
-| **Spelunky** | Debian Stretch | AMD Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues |
-| **Spelunky** | Arch Linux, Nvidia 396.51 | | i7-2600K + GTX 960 4GB VRAM | Alt-tabbing didn't work at all, but the game worked perfectly in every other facet. No noticable input lag using my keyboard, gamepad not tested. |
-| **Spelunky** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance is good, music and sounds play as normal. Keyboard control works, as does the Xbox360 controller. There seems to be a slight input lag when using the controller, but I'm not very sure about that. |
-| **Spelunky** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / NVIDIA GTX 1050 Ti | Steam Controller works. Alt-tabbing results in no cursor visible but apart from that everything's perfectly fine. |
-| **Spelunky** | Arch Linux | Mesa 18.1.6 | i7-6700HQ / HD Graphics 530 | Graphics glitch out if you change resolution (default is only 720p). This can be fixed by turning fullscreen off and back on again. |
-| **Spelunky** | Linux Mint 19 64-bit | NVIDIA 390.48 | Ryzen 2200g | Tested with ps3 controller, works flawlessly |
-| **Spintires** | Kubuntu 18.04.1 Linux 4.18.3 | Mesa 18.3.0-devel | Ryzen 7 2700X / AMD R9 Fury | |
-| **Spintires: MudRunner** | Ubuntu 18.04 | nVidia 396.51 | i5-6600K / GTX 980 Ti | Maybe washed out looking? |
-| **Spintires: MudRunner** | KDE Neon (18.04) | Nvidia 396.51 | i5-4670k / GTX 770 | My odd Steam Controller config was loaded perfectly too. |
-| **Spiral Knights** | Manjarp Stable 64-bit (kernel 4.14.57-1) | video-hybrid-intel-nvidia-bumblebee | i7-6700HQ/GTX 960M | Crashes immediately after starrtup |
-| **Splinter Cell: Chaos Theory** | Antergos 64-bit (Kernel 4.18) | Mesa 18.2 | i5-4670 / RX 570 4GB | Stable and fluid. |
-| **Spore** | arch | intel | i5 7200U / HD 620 | everything works |
-| **Spore** | Ubuntu 18.04 | AMDGPU Mesa 18.3.0-devel | AMD A10 7870K / AMD R7 370 | No |
-| **Spore** | Manjaro Stable 64-bit (Kernel 4.14.65) | Nvidia 390 (Bumblebee) | i5 3210m | Runs great |
-| **Squad** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | Launcher splash screen appears, but the game itself only shows a black window briefly before closing. Game can work in regular wine, but cannot connect to any EAC-secure servers (which is most, if not all of the servers for the game) |
-| **STALKER: Call of Pripyat** | Arch Linux | 396.54 | i5 4690/1060 6gb | |
-| **Star Realms** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | |
-| **Star Trek Online** | Gentoo | NVIDIA 396.51 | i7-5930k / GTX 980 Ti | Doesn't launch |
-| **Star Wars Battlefield 2 (2005)** | Pop!_OS 18.04 | nvidia 396.24 | i7-8700K 3.70GHz 1070 | |
-| **Star Wars Empire at War: Gold Pack** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **STAR WARS Jedi Knight: Mysteries of the Sith** | Ubuntu 18.04 (Kernel 4.15) | NVIDIA 396.51 | i7-6700HQ | In-game performance is smooth and no issues, however menus only appear in corner of the screen while mouse input is stretched across the entire screen |
-| **STAR WARS Rebellion** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 | Occasional minor sound stutter |
-| **Star Wars Republic Commando** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Runs with no performance or grafical issues. Mouse sensitivity is crazy, but that is the same as windows. |
-| **Star Wars: Battlefront 2** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Works amazingly! |
-| **Star Wars: Battlefront 2 (Classic, 2005)** | Debian Sid | nvidia-driver 390.77 | i5-3570K / GeForce GTX 950 | nothing noticeably wrong in single player, multiplayer untested |
| **Star Wars: Dark Forces** | Ubuntu 18.04 | Mesa 18.0.5 | Ryzen 1700 / RX Vega 56 | Runs well but mouse input is laggy compared to native DOSBox |
-| **Star Wars: Knights of the Old Republic** | Linux Mint 19 | NVIDIA 396.51 | AMD FX 8350 / GTX 1080 | Screen is set too high so you can only see the bottom half. |
-| **Star Wars: Knights of the Old Republic** | Debian Sid | Nvidia-driver 390.77 | i5-3570K / GTX 950 | Needs edit to swkotor.ini to run in windowed mode, otherwise windows are messed up and game not visible after splash screens. However, after editing the ini file, seems to run perfectly |
-| **Star Wars: The Force Unleashed Ultimate Sith Edition** | Debian Sid | nvidia-driver 390.77 | i5-3570K / GeForce GTX 950 | |
-| **State of Decay** | Kubuntu 18.04.1 Linux 4.18.3 | Mesa 18.3.0-devel | Ryzen 7 2700X / AMD R9 Fury | Text in menues is extremely distorted, likely due to incorrectly detected screen aspect ratio and resolution. |
-| **Stationeers** | Arch Linux | NVIDIA 396.51 | i5 3570k / GTX 970 | Audio distorted / Freezes as soon as world is loaded / Mainmenu works fine |
-| **Stealth Inc 2** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | Music plays, no video |
-| **Steep** | Linux Mint 19 | Nvidia GTX 980 Ti | i5-2500 | Displays a blank window that I can only identify as the Uplay launcher |
-| **Steep** | Linux Mint 19 | NVIDIA 396.51 | i5-2500 / GTX 980 Ti | Displays a blank window that I can only identify as the Uplay launcher |
-| **Steins;Gate** | Ubuntu 18.04 | Nvidia 390.25 | NVIDIA GTX 1050 TI | Errors weren't found. Performance quite stable |
-| **Stick Fight: The Game** | Arch Linux | Nvidia 396.51 | Nvidia Geforce GT 730 | Game "runs", but simply gives an error message showing where the error logs are. |
-| **Stick Fight: The Game** | Arch | 4.18.3-arch1-1-ARCH | i3-6100 / Rx460 2GB | Game goes to preparing to launch window then nothing happens when that vanishes. Steam listing says 'Running' for a few secs, then syncing then closed. Crash report: https://drive.google.com/open?id=113MGBoCnjEbdwwFwczJzs_Jr_vlGl42X |
-| **Stick Fight: The Game** | Solus | Nvidia 390.77 | i7 6700t / GTX 1060 6GB | No crashes so far. Some notable performance dips when lots of physics objects are onscreen. Otherwise fully playable. |
-| **Stick Fight: The Game** | Xubuntu | Nvidia proprietary driver ? | i5 6600k, 780ti | Crashes immediately; basically doesn't even launch. |
-| **Stick Fight: The Game** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 | Runs with significant frame drops on some maps and occasional high latency. |
-| **Store Page PAC-MAN Championship Edition DX+** | Ubuntu 18.04 | nvidia 396.51 | Intel 6700HQ / nvidia 1060 | flawless |
-| **Stories Untold** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | No noticeable issues, ran off Windows ntfs mount |
-| **Street Fighter 30th Anniversary Collection** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel i5 3470 / Geforce 1060 3gb | Will not run full screen. If you choose Full the game just stays windowed. There is some double input error when configuring controls, use your keyboard to configure your buttons. When fighting it works perfectly |
-| **Street Fighter IV** | Ubuntu 18.04 | NVIDIA 396.51 | i7-4790K / NVIDIA GTX 980 | Launches, but game never starts, it appears frozen. On install, I get an error: You must use "Turn Windows features on or off" in the Control Panell to install or configure Microsoft .Net Framework 3.0. |
-| **Street Fighter V Arcade edition** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel I5 3470 / Geforce 1060 3gb | error.log: pid 24419 != 24418, skipping destruction (fork without exec?) |
-| **Strider** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 | Still has same issue as Wine / DXVK, multithreaded rendering needs to be disabled in the config |
-| **Strike Vector EX** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti | Gets through opening titles and never loads intro movie nor menu. |
-| **Stronghold 2 Steam Edtion** | Ubuntu 18.04 | NVIDIA 396.51 | 7-3930K / GTX 980 | Doesn't start even after renaming Stronghold2.exe to FFLauncher.exe |
-| **Stronghold Crusader 2** | Ubuntu 18.04 | NVIDIA 396.51 | i7-3930k / NVIDIA GTX 980 | I didn't test multiplayer, but the lobby loads fine and shows running games |
-| **Stronghold Crusader Extreme HD** | Ubuntu 18-04 | NVIDIA 396.51 | i7-3930k / NVIDIA GTX 980 | Multiplayer does not work |
-| **Stronghold Crusader Extreme HD** | Ubuntu 18.04 | Nvidia 396 | GTX 980 | Multiplayer doesnt work |
-| **Stronghold Crusader HD** | Arch Linux | Nvidia 396.51 | Ryzen 5 1600X / GTX 1080 | |
-| **Stronghold Crusader HD** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works almost fine ✓ but:
- While Steam Overlay works out of the box,
- Making Steam screenshot glitches screen and makes game unplayable (both in menu and game)
- Alt tabbing also makes the game rendering glitched (black screen) and it also brokes Steam Overlay
Partial solution:
- Setting in game options resolution to something other than native fixes some issues! For me I've chosen 1600x900 (when native is 1920x1080)
- Now alt-tabing works just fine.
- Screenshotting *still* glitches the game but that *can be quickly fixed with alt-tabbing out-and-in*
- Minor issue with that "fix" - when alt tabbing system bar is drawn over the game sometimes - changing video resolution fixes it until next alt-tab.
- Otherwise game works fine! (Haven't checked multiplayer tho') |
-| **Stronghold HD** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , GTX 1070 | |
-| **Stronghold Legends** | Ubuntu 18.04 | NVIDIA 396.51 | i7-3930K / NVIDIA GTX 980 | You need to rename StrongholdLegends.exe to FFLauncher.exe OR manually install libgluzilla in the wine prefix |
-| **Subnautica** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | when "-force-opengl" is set in launch options, runs without any noticable issues. |
-| **Subnautica** | OpenSUSE Tumbleweed | AMDGPU | FX-6300 / R9 270X | :( I did try with -force-opengl. It works in my vanilla wine installation. No useful info in console output. |
-| **Subnautica** | Kubuntu 18.04.1 | Nvidia 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Adding -force-opengl allows the game to work, and esync allows better performance. Crashes on exit. |
-| **Subnautica** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Broken graphical assets (like the escape pod), choppy mouse fluidity |
-| **Subnautica** | Linux Mint 18.3 | AMDGPU / Mesa 18 | FX-4300 / AMD RX 480 | Turn fullscreen off in settings, use -force-glcore or -force-glcore45 in launch options, has some issues with alt-tab and cursor locking |
-| **Subsurface Circular** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | Works fine with standard Wine installation |
-| **Super Arcade Football** | Fedora 29 | amdgpu / Mesa 18.1.5 | AMD Bonaire GPU | Error dialog says it could not initialize with DirectX11 |
-| **Super House of Dead Ninjas** | Ubuntu 18.04 Nvidia 196.51 | | Intel i7-6700HQ Nvidia gtx960m | |
-| **Super Mega Baseball: Extra Innings** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Won't start. |
-| **Super Mustache** | Arch | 4.18.3-arch1-1-ARCH | i3-6100 / Rx460 2GB | Crashes on start. Crash folder: https://drive.google.com/open?id=1AUnaF1LKlP1ps-yq3w8z-EaeUjcH7fRy |
-| **Superflight** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | runs great. initially had issues running off ntfs windows partition. removing from /etc/fstab and opening drive via files allowed it to run properly |
-| **Superflight** | Arch Linux 4.17.14 | NVIDIA 396.51 | i7-4790K / GTX TITAN (Maxwell) | Everything appears to work flawlessly windowed and fullscreen, several audio sinks tested and all in game options |
-| **Supreme Commander 2** | Ubuntu 18.04 | nvidia proprietary driver ? | i7-2600/1080Ti | When I switched resolution it crashed, but the change took, and gameplay was stable. |
-| **Supreme Commander: Forged Alliance** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Game attempts to start; black screen; sound occasionally plays |
-| **Supreme Commander: Forged Alliance** | Kubuntu 18.04.1 | NVIDIA 396.51 | i7-7700HQ / GeForce GTX 1060 Mobile | Screen stays black, sound from intro plays with extreme stuttering |
-| **Sword of the Stars Complete Collection** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K | Shows games own dialog about error log dump having been done |
-| **Swords and Soldiers HD** | Ubuntu 18.04 | Mesa 18.3-dev | Ryzen 7 1700 / AMD R9 270 | Works great |
-| **Syberia** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No noticeable issues |
-| **Syberia** | Arch Linux 64-bit | NVIDIA 396.51 | i5-4690K / GTX 960 | Needs to be run in a window otherwise it's just black screen with sound (known problem with the game). Solution: Making a player.ini file in the game folder, with "800 600 32 0 BaseCMO.cmo" inside. |
-| **Syberia 2** | Debian unstable | nVidia 390.77 | i5-7400 / nVidia GTX 1070 | Works perfectly in the first scene |
-| **Syberia 2** | Arch Linux 64-bit (Kernel 4.18.1) | NVIDIA 396.51 | i5-4690K / GTX 960 | Seems to work with no problems. |
-| **Syberia 3** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-4690K / GTX 960 | The game stutters. |
-| **System Shock** | Debian Sid | nvidia-driver 390.77 | i5-3570K / GeForce GTX 950 | |
-| **Tachyon: the Fringe** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Works better than in Windows |
-| **Take On Mars** | Ubuntu 18.04 | NVIDIA 396.51 | i5-3210M NVIDIA GeForce 610M | bad Performance |
-| **Tales from the Borderlands** | Ubuntu 18.04 | Mesa 18.2 | Ryzen 7 1700 / R9 270 | |
-| **Tales of Berseria** | Kubuntu 18.04 | Mesa 18.1.6 | i5 3570 / RX 480 8GB | Doesn't start, presumably because of Denuvo. WineHQ says that cracking the DRM should allow the game to run. |
-| **Tales of Berseria** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / Rx 550 | The version of Denuvo that this games uses doesn't work with Wine currently. |
-| **Tales of Berseria Demo** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | DXVK metrics won't show up. The demo version is by far the most stable game I ran with Steam Play. |
-| **Tales of Zestiria** | KDE Neon 5.13 | NVIDIA 396.51 | i5-4670 / GTX1060 | Splash screen appears along with full screen black window with cursor. Stuck on this screen, have to Alt + F4 to exit. |
-| **Tales of Zestiria** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | It starts, loads to a black screen where you can move your cursor, and then it crashes |
-| **Talisman: The Horus Heresy** | Arch Linux | Mesa 18.1.6 | AMD RX550 | n/a |
-| **Technobabylon** | Ubuntu 18.04 | AMDGPU Mesa 18.3.0-devel | AMD A10 7870K / AMD R7 370 | No pre-game prompt to change settings |
-| **TEKKEN 7** | Antergos | | ? | |
-| **Tesla Effect** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | Needs corefonts for UI text |
-| **Tex Murphy: Overseer** | Kubuntu 18.04 (Kernel 4.15.0-32) | NVIDIA 390.48 | i3-6100 / GTX 750 | Game launches, but FMV doesn't work ("MPEG2 driver error") making the game unplayable. |
-| **Tharsis** | openSuse Tumbleweed | AMDGPU Mesa 18.1.5 | R5 2600 / RX 580 | Runs without problems |
| **The Age of Decadence** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Stuttering on camera panning regardless of settings |
-| **The Age of Decadence** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 3570k/AMD HD 7870/8GB ram | Everything works perfect. Fullscreen/window/alt-tab, battles, dialogues, music etc. |
-| **The Age of Decadence** | Ubuntu 18.04 | NVIDIA 396.51 | i7-950 / NVIDIA GTX 970 | Seems to work perfectly with highest graphics settings (tested only shortly) |
| **The Awesome Adventures of Captain Spirit** | Linux Mint 18.3 | NVIDIA 396.51 | i5-4690K | Random crashes. Can get into game, mostly crashes at legal text. |
-| **The Awesome Adventures of Captain Spirit** | Arch Linux | NVIDIA 396.51 | 3770K / Nvidia 1080TI | |
-| **The Awesome Adventures of Captain Spirit** | Manjaro Testing | NVIDIA 396.51 | i7-8700K / NVIDIA GTX 1070 | The game starts, but after reaching the main menu, it shortly crashes (probably Denuvo related, although it is a free game) |
-| **The Awesome Adventures of Captain Spritit** | Arch Linux | Nvidia 396.51 | i7 2600K, GTX 1070 | Main menu loads fine but crashes when pressing "Continue" or "New Game". Has Unreal Engine 4 engine. Works fine with normal wine + DXVK. |
-| **The Baconing** | Fedora 28 | nVidia 396.51 | i7-6700HQ / GTX970m | |
-| **The Ball** | Ubuntu 18.04 | Nvidia 390.48 | garbage | Played through intro and started playing game but crashed to desktop after about 15 minutes. Haven't tested further. |
-| **The Basement Collection** | Manjaro Linux (Testing) | Nvidia 396.54 | Intel i7 7700K / MSI GeForce GTX 1060 6GB OVC1 | |
-| **The Binding of Isaac** | Ubuntu 18.04 | NVIDIA 390.48 | FX-8350 / GTX 760 | No noticeable issues |
-| **The Binding of Isaac** | Arch Linux | mesa-git-104238.2c020dbf06 | Intel Core i5-4690k / AMD Radeon RX 580 | Crashes when going fullscreen in-game, but forcing fullscreen from WM works |
-| **The Bureau: XCOM Declassified** | Kubuntu 16.04 | | AMD FX-6100 / GTX 760 | Game does not start, nor does it open a window. Steam eventually reverts to 'Online'. |
-| **The Bureau: XCOM Declassified** | Ubuntu 18.04 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Doesn't launch. |
-| **The Club** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / Nvidia GTX 1070 | Does not launch |
-| **The Dark Eye: Chains of Satinav** | Linux Mint 19 Cinnamon 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | i5-7Y54 / iGPU HD 615 | Visionaire Configuration Tool won't start |
-| **The Darkness** | Ubuntu 18.04 | Nvidia 390.48 | Xeon e3 1231v3 / GTX 750 | Doesn't even start |
-| **The Darkness II** | Kubuntu 16.04 | NVIDIA 384.130 | AMD FX-6100 / GTX 760 | Game does not start, nor does it open a window. Steam eventually reverts to 'Online'. |
-| **The Darkness II** | Antergos | Mesa-git 18.3 | i5-8400, RX 480 | |
-| **The Darkness II** | Antergos | AMDGPU Mesa 18.1.6 | i5 6500, R9 380 | Not even start. |
-| **The Darkness II** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | Won't launch. |
-| **The Dig** | Fedora 28 | nVidia 396.51 | i7-6700HQ / GTX970m | Windowed |
-| **The Elder Scrolls III: Morrowind** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **The Elder Scrolls III: Morrowind** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Choppy mouse fluidity |
-| **The Elder Scrolls III: Morrowind** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Game starts then crashes due to missing audio files |
-| **The Elder Scrolls IV: Oblivion** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **The Elder Scrolls IV: Oblivion** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 | The main menu has no music. and while in-game the game lags heavily and then freezes. |
-| **The Elder Scrolls IV: Oblivion** | Xubuntu | Nvidia Proprietary Driver | i5 6600k, GTX 780ti | Main menu music is absent, low framerate even on lowest settings, crashes shortly after loading into save. |
-| **The Elder Scrolls IV: Oblivion** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Choppy mouse fluidity |
-| **The Elder Scrolls IV: Oblivion** | Debian Stable | Nvidia 384.130 | AMD FX-4350 / Nvidia GTX 760 | |
-| **The Elder Scrolls IV: Oblivion
** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | No noticable issues.
|
-| **The Elder Scrolls V: Skyrim** | Arch Linux | | GTX 1050 ti | Runs well, minor stuttering (goes down as you play) audio issues (crackling) |
-| **The Elder Scrolls V: Skyrim** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Middling performance, choppy mouse fluidity |
-| **The Elder Scrolls V: Skyrim** | Fedora 28 | mesa 18.0.5 | i7-4790K / AMD RX 480 | This is the original Skyrim release |
-| **The Elder Scrolls V: Skyrim** | Fedora 28 | Mesa 18.3.0-devel | AMD Radeon RX 470 8 GB | Sound effects and music work but spoken language does not |
-| **The Elder Scrolls V: Skyrim** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Tested as far as Riverwood, Good performance, no issues. |
-| **The Elder Scrolls V: Skyrim** | Solus 64-bit (Kernel 4.17.14) | Mesa 18.1.6 | i5-3570K / R9 280X | Almost same speed as Windows |
-| **The Elder Scrolls V: Skyrim Special Edition** | Arch Linux | Mesa/amgpu ? | i5 7500U/ amd r7 m445 | The sound is kinda duplicated and a little distorted, something that does not happen in "normal wine". |
-| **The Elder Scrolls V: Skyrim Special Edition** | Linux mint 19 | Nvidia 396.51 | amd 1500x/nvidia gtx 1060 3gb | you have to go to settings and select the language before it will run or it will hang |
| **The Elder Scrolls V: Skyrim Special Edition** | Manjaro, Nvidia proprietary | | 970 | Performance is really bad, only some sounds work |
-| **The Elder Scrolls V: Skyrim Special Edition** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | Starts up (after a while), stays on loading screens seemingly forever. |
-| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Launcher works, crashes when starting game |
| **The Elder Scrolls V: Skyrim Special Edition** | Kubuntu 18.04 64-bit (Kernel 4.15.0) | NVIDIA 390.48 | AMD FX-6100 / GTX 1050ti | No fullscreen |
-| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04 (kernel 4.15) | NVIDIA 390.48 | i5-4440S / GTX 760 192-bit(OEM) | 22 fps on ultra settings. |
-| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04.1 LTS (Kernel 4.15.0-32) | NVIDIA 390.77 | i7-7820HQ / GTX 1080 | Runs great in Ultra Mode. Voice & Music workaround: https://www.reddit.com/r/linux_gaming/comments/91kazq/no_voices_in_skyrim/ |
-| **The Evil Within** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 | No ingame sound |
-| **The Flame in the Flood** | Arch Linux 4.18.3 | Nvidia 396.51 | Ryzen 5 1600 / GTX 1050Ti | The game starts but performance is bad atleast on my setup. I am getting single digit fps in-game (5-6 fps), but the game does indeed run. |
| **The Flame in the Flood** | Ubuntu 64-bit (Kernel 4.15) | NVIDIA 396.51 | i5 4460 / GTX 960 | Have to disable nvapi/nvapi64 to get 60fps. Otherwise it runs at sub-20fps. Therefore this game is unstable. |
-| **The Flame in the Flood** | Arch Linux 4.18.1 | Mesa 18.1.6-1 | Ryzen 5 2600x / RX 580 | Music on title screen sound weird and crackly, goes away once you start the game. Performance is fine |
-| **The Forest** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti | Crasheson exit. |
-| **The Forest** | Arch, Navidia 396.51 | | Intel© Core™ i7-4790K , Nvidia GTX 1070 | Mouse moves to bottom automatically all the time |
-| **The Forest** | Ubuntu 18.10 LTS | Nvidia 396 | i7-4790 / GTX 1050ti | |
| **The Forest** | Solus | NVIDIA 390.77 / Mesa 18.1.6 | FX-6300 / NVIDIA GTX 960 4GB | Camera constantly moves down when using KB/mouse. Controller controls/camera works fine. Multiplayer doesn't work. Crash on exit. |
-| **The Forest** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3570 / GTX 1070 | It crashed when I tried to exit the game |
-| **The House in Fata Morgana: A Requim for Innocence** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / Rx 550 | Standalone DLC for The House in Fata Morgana, so no doubt the original runs as well (it does in vanilla Wine) |
-| **The Hunter - Call of the Wild** | arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , Nvidia GTX 1070 | |
| **The Incredible Adventures of Van Helsing: Final Cut** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Impossible to go online (Game crashes, error message). Starts with DX9/11 and OpenGL but only palyable with OpenGL renderer. |
-| **THE KING OF FIGHTERS 2002 UNLIMITED MATCH** | Void Linux | NVIDIA 390.77 | i5-4670K / NVIDIA GTX 770 2GB | Online play not tested. Single player works fine. |
-| **THE KING OF FIGHTERS XIII STEAM EDITION** | Antergos | NVIDIA 396.51 | Ryzen 3 1200/ Nvidia GT 1030 | No |
-| **THE KING OF FIGHTERS XIII STEAM EDITION** | KDE Neon 5.13 (Kernel 4.15.0-32-generic) | NVIDIA 396.51 | i5-4670 / GTX 1060 | --- |
-| **The Lab** | Arch Linux | | i7-7700k/GTX 1080 ti | |
-| **The Last Remnant** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 | Performance mostly good, usually more than 60 fps, drops to ~30-35 in complex scenes. |
-| **The Legend of Heroes: Trails in the Sky** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 | Crashes when you try to load a game. |
| **The Legend of Heroes: Trails in the Sky** | Arch Linux | Nvidia proprietary 396.51 | AMD FX-8320E Eight-Core Processor/GTX 1060 | The game will appear to start at black screen, but that's because the movies won't play. Just click over and over as the game starts to skip it and the rest of the game will run fine. |
-| **The Legend of Heroes: Trails of Cold Steel II** | Antergos | Nvidia 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Crashes on startup |
-| **The Mystery of the Druids** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **The Night of the Rabbit** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No sound at cutscenes; aside from that, it runs flawlessly. |
-| **The Red Solstice** | Linux mint 19 | NVIDIA 396.51 | i7-4790K / NVIDIA GTX 980 TI | multyplayer not tested |
-| **The Red Solstice** | Linux Mint 19 | NVIDIA 396.51 | i7 7700HQ / GTX 1060 | no problems on max settings |
-| **The Sea Will Claim Everything** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | ran fine on local partition, would not run off ntfs windows partition |
-| **The Secret of Monkey Island: Special Edition** | Fedora 28 | nVidia 396.51 | i7-6700HQ / GTX970m | |
-| **The Shrouded Isle** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | Works fine with standard Wine installation |
-| **The Sims 3** | Arch Linux | Nvidia 396.51 | i7 2600K / GTX 1070 | Launcher won't open, even with dotnet20sp2 installed through winetricks and prefix modified to be 32 bit. Possibly libgnutls issue. Works with vanilla wine. |
-| **The Sims 3** | Debian stretch 4.12 | ? | Nvidia 1080 | |
-| **The Sims 3** | Xubuntu | Nvidia Proprietary ? | i5 6600k, 780ti | |
-| **The Surge** | Ubuntu 18.04 | Nvidia 396.51 | Ryzen 7 1700 / GTX 1070 | The game runs but is not loading some textures. Main character and enemies do not load and frame rate is a bit lower than native. |
-| **The Vanishing of Ethan Carter Redux** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K | |
-| **The Vanishing of Ethan Carter Redux** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / Rx 550 | Fatal error {0x0000...} + 0 bytes |
-| **The Walking Dead** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 ? NVIDIA GT 1030 | NO |
-| **The Walking Dead** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | Crash with a stack trace |
-| **The Walking Dead** | Debian GNU/Linux 9.5 (stretch) kernel 4.9 | Nvidia 375.82 | i5 2500k | No controller support (xbox360 wireless / steam controller) |
-| **The Witcher** | Gentoo | Mesa 18.1.6 | Intel UHD620 | Sound was distorted until I dropped the in game volume a notch. |
| **The Witcher 3** | Antergos | 396.51.02 | i7 3770 / GTX 1070 | Some monster can be invisible (DXVK #135). Missing cursor in Steam Overlay. |
-| **The Witcher 3** | Gentoo 17.0 (Kernel 4.14.7) | NVIDIA 396.51 | i5-6600K/GTX 1060 | Sounds cracks a bit if loud. |
-| **The Witcher 3: Wild Hunt** | Ubuntu 18.04.1 | ? | TR1950x / GTX 1080Ti | No Hairwork |
-| **The Witcher Enhanced Edition** | Antergos 64-bit | Mesa-git 18.3 | i5-8400, RX 480 | The performance is okay, I get from 70 to 95fps in outdoor areas |
-| **The Witcher: Enhanced Edition** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | No noticeable issues |
-| **The Witcher: Enhanced Edition** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 | Seems to run perfectly |
-| **The Witcher: The Adventure Game** | Ubuntu 18.04 | Intel Mesa 18.3 | i5-4590s / Intel HD4600 | Requires DX11 disabled...i.e. DX9 only currently |
| **The Witness** | Ubuntu 18.04 | | ? | On high settings, it has dropped frame every second or so, but looks great. |
-| **The Witness** | Ubuntu 18.04.1 | ? | HD Graphics 620 | |
-| **The Wolf Among Us** | Manjaro 17.1.12 | Mesa 18.1.1 | AMD Raven Ridge 2200G | sluggish mouse curser makes timed events hard |
-| **The Wolf Among Us** | Solus 3.9 64-bit (Kernel 4.17.14) | Mesa 18.1.6 | i5-3570K / HD 7979 | Native performance |
| **Them's Fightin' Herds (Early Access)** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 | Runs, but quite slow. |
-| **Them's Fighting Herds (Early Access)** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 | This uses the Z-Engine for graphics, like Skullgirls. |
-| **There's Poop In My Soup** | Ubuntu 18.04 | AMGPU Mesa 18.3.0-devel | AMD A10-7870K / AMD R7 370 | No |
-| **They Are Billions** | Arch Linux | NVIDIA 396.51 | i5-3550 / NVIDIA GTX 970 | Crash at start |
-| **Thief 2** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Menus work. Always crashes on game start |
-| **Thief Gold** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Menus work. Always crashes on game start |
-| **Thief: Deadly Shadows** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Game seems to work, not sure if it's flawless, but seems to work well |
-| **TIMEframe** | Ubuntu 18.04 | nvidia-driver-390 | Ryzen 7 / EGVA GTX 1050 | Ran though the game loop a couple times. Appears to run pretty well. |
-| **Titan Quest** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 | Works great |
-| **Titan Quest Anniversary Edition** | Ubuntu 18.04.1 | NVIDIA 396.51 | AMD Phenom II X6 1100T / GTX 950 | Minor fps drops here and there but fully playable. |
-| **Titan Quest Anniversary Edition** | Solus 3.9 64-bit (Kernel 4.17.14) | Mesa 18.1.6 | i5-3570K | Didn't start on first launch. Afterwards it ran flawless |
-| **Titan Quest Anniversary Edition** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Flawless. |
| **Titan Souls** | Ubuntu 18.04 | | i5-4590s / Intel HD4600 | Fullscreen mode doesn't work, but apparently runs fine on NVIDIA |
-| **Titan Souls** | Ubuntu 18.04 | Nvidia 390.48 | AMD A8-6600K | Only played to jelly boss. Haven't tested controller support. |
-| **Titan Souls** | Arch | xf86-video-intel 1:2.99.917+831+ge7bfc906-1 | i5-4200U / HD Graphics 4400 | The mouse is invisible in steam overlay and the arrow gets glitchy when thrown into a snowball but you can still interact with it and then it gets backs to normal |
-| **Tokyo Dark** | Archlinux 64 bits 4.18.3 | nvidia 396.51 | Ryzen 7 1700 / GTX 1070 | The game launch but is stucked on the loading screen |
-| **Tom Clancy's Rainbow Six Siege** | Ubuntu 18.04 | AMD | Ryzen 5 1400 / RX 580 | Installs, briefly "Running", crashes out. Likely the fault of Uplay / BattlEye interference. Tested via Test Server. |
-| **Tom Clancy's Rainbow Six: Siege** | Arch 64-bit (Kernel 4.18.1) | Mesa 18.1.6-1 | Ryzen 5 2400g / Rx 570 | Steam indicates it is running, but nothing launches. Then it syncs and goes back to normal. |
-| **Tom Clancy's The Division** | Arch Linux x86_64 | Mesa 18.1.6 | i5-4440 / AMD R280X | Crashes on start. |
-| **Tomb Raider I** | Antergos | | ? | no keyboard input |
-| **Tomb Raider I** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K | Dosbox, show animations, when main menu should be shown disappears |
-| **Tomb Raider: Anniversary** | Xubuntu 18.04.1 | NVIDIA 390.77 | i5-6600K / GTX 1060 | Excellent performance, input broken after alt+tab |
-| **Tomb Raider: Anniversary** | Ubuntu 18.04 | NVIDIA 390.48 | Ryzen 5 1600X / GTX 1070 | Played for about 30 minutes without a single issue or glitch |
-| **Tomb Raider: Legend** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Works fine, no steam overlay however |
-| **Tomb Raider: The Last Revelation** | Gentoo (Kernel 4.16.14, CK patchset) | Mesa 18.2.0-rc2 | AMD Radeon R6 (Carrizo, LLVM 6.0.1) | Works nearly flawlessly, except lighting is broken, so the game is in fullbright. Seems to be a bug also in WINE, https://bugs.winehq.org/show_bug.cgi?id=31260 ; Seems a workaround should be to use software renderer, however, I was unable to launch the game with that option selected. Note: you can add -setup to the launch options to launch with the config window. |
-| **Tomb Raider: Underworld** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 | Some stuttering in performance. Steam overlay doesn't show up (no FPS). Input was broken after alt+tab |
-| **Tony Hawk's Pro Skater HD** | Ubuntu 16.04 | NVIDIA 396.51 | i7-2700K / NVIDIA GTX 970 | No issues |
-| **Torchlight** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Seems to run perfectly, but did not extensively test it |
-| **Torchlight** | Kubuntu 18.04 | NVIDIA 390.48 | AMD FX8350 / GTX 660 | Brief gameplay seems to work fine, no slowdowns or gliches |
-| **Total War: Rome II Emperor Esition** | Ubuntu-Mate 16.04.5 | ? | I7 6700 / GTX 1080 | Launcher starts fine, when the you click play the fame refuses to launch. |
-| **Totally Accurate Battlegrounds** | Solus | Nvidia 390.77 | i7 6700t / GTX 1060 6GB | Refuses to install the anti-cheat. Ends up freezing Steam since the 32bit and 64bit exes are still running. Must end those processes to make Steam work again. |
-| **Totally Accurate Battlegrounds** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Does NOT work ❌
- Just opens empty window and does not render anything, tried few launch options |
-| **Town of Salem** | Ubuntu 18.04.1 | NVIDIA 396.51 | AMD Phenom II X6 1100T / GTX 950 | |
-| **Toybox Turbos** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 / GTX 970 | Hangs on loading screen |
-| **Trackmania 2 Stadium** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | run off the local partition would start the initial wrapper app, would not run off ntfs windows partition |
-| **TrackMania Nations Forever** | Arch Linux | Mesa 18.1.5 | Ryzen 5 1600 / RX 580 | Have to manually set graphics settings (autodetect fails). Black screen after minimizing/switching workspace. |
-| **Trails in the sky FC, SC and 3rd** | Linux Mint | Nvidia 936 | 13 530 and Nvidia GT 710 2GB | If you have trouble launching the game just run it from the config launcher. |
-| **Train Simulator** | Ubuntu 18.04 | Mesa 18.0.5 | AMD Ryzen 7 1700x | On highest graphics setting, some far away landscape does not get rendered |
-| **Train Simulator 2017** | Mint 19 | Nvidia 396.51 | AMD FX 8350/GTX 970 | Just takes forever to load........ |
-| **Train Simulator 2018** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K, Nvidia GTX 780 Ti | Some routes/trains don't work. Some Quick Drive routes tested to work: London-Brighton with Class 377, and HST. West Coast Main Line works with Class 86 and Class 390, though missing some overhead signal gantries (signal itself visible). Hagen Siegen works with ICE 1 and DB101. Isle of Wight works with Class 377, though missing water textures at Ryde Pier Head. |
-| **Train Simulator 2018** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | [Ryzen 5 1400 / RX 460] | No fonts in main menu. |
-| **Transformice** | Debian Stretch | NVIDIA 396.51 | Intel Core i5-2500K / GeForce GTX 750 | Runs well, so does the sound, got a random crash after about 20 minutes of playing but cannot replicate it |
-| **Trials: Fusion** | Antergos | AMDGPU | i5 6500, R9 380 | Uplay launches as a blank screen so you can't sign in to play. |
-| **Tropico 4** | Linux Mint 19 | NVIDIA 390.77 | I7-4770/ GTX 1050 | Won't start |
-| **Tropico Reloaded** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | Mesa 18.1.6 | AMD FX 4100 / Radeon RX 560 | The game runs well in Fullscreen mode, no issues with Bink Video. Although attempting to switch to "Hardware acceleration" in the Settings results in the game telling you of a missing DirectX 7 Driver. |
-| **Tropico4** | Linux Mint 19 | NVIDIA 390.48 | Quad core Intel Core i7-3770 (-MT-MCP-) arch: Ivy Bridge rev.9 cache: 8192 KB flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 27138 clock speeds: min/max: 1600/3900 MHz 1: 1710 MHz 2: 1623 MHz 3: 1682 MHz 4: 1608 MHz 5: 1692 MHz 6: 1662 MHz 7: 2264 MHz 8: 1654 MHz | suave |
-| **Trove** | Ubuntu MATE 18.04.1 64-bit (Kernel 4.15.32) | NVIDIA 396.51 | GTX 1050 Ti | Launcher says it requires at least Windows Vista. |
-| **Tumbleseed** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | ran off a Windows partition. had some crackly audio, but i believe that was from some problem beforehand, as it's crackly in Steam too. EDIT: reboot fixed audio |
-| **Twilight Struggle** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670 / NVIDIA GTX 1060 | Log at the bottom of the map (list of previous turns) is unreadable/empty. Drop-down menus in the game settings are unreadable/empty |
-| **Two Worlds 2** | openSUSE Tumbleweed (Kernel 4.18.0) | NVIDIA 390.77 | i5-4200U / GeForce 820M | Crash when starting the main version. DirectX9 version works well. |
-| **Ty The Tasmainian Tiger** | Ubuntu 18.04.1 LTS | NVIDIA 396.51 | Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz / NVIDIA GTX 1070 | No errors, works perfectly fine. |
-| **Ty the Tasmanian Tiger** | Linux Minx 18.3 | NVIDIA 396.51 | i5-4690K | Works flawlessly |
-| **Ultimate Doom** | Ubuntu 18.04 | Mesa 18.1.5 | Ryzen 5 / Vega64 | No noticeable issues |
-| **Ultimate General Civil War** | Mint 19 Tara | Mesa git 18.3 | AMD Ryzen 5 1600/RX 580 | |
-| **Ultimate Marvel vs Capcom 3** | Ubuntu 18.04.1 (Kernel 4.15.0-32-generic) | nvidia-driver-390 | AMD Ryzen 5 1600 / NVidia GTX 1060 3GB | Playable and mostly smooth. Occasional small lag spikes, probably cause by last minute asset loading or shader compilations; the longer you play, the less this occurs! Audio issues (missing SFX, audio options don't seem to work, some BGM sounds slightly wrong?). |
-| **Ultra Street Fighter IV** | Debian Stretch | Nvidia 396.54 | i7-4490K / GTX 1080ti | Runs perfect but is missing the videos. It needs WMP and codecs in wine. |
-| **Ultra Street Fighter IV ** | Ubuntu 18.04 | Mesa 18.3 | i7-4790k/AMD RX Vega 56 | Seems stable. Played through Arcade mode and training without issue. Haven't played online yet. |
-| **Uncanny Valley** | Ubuntu Mate | ? | i7-7500U / Intel 5916 | |
-| **Under Night In-Birth EXE:Late** | Ubuntu 18.04 | nVidia 396.51 | i7-8700K / GTX 980 | Engine issue where an opponent will start with 0-ish health, AI doesn't start. |
-| **UNDER NIGHT IN-BIRTH Exe:Late[st]** | Ubuntu 16.04.5 LTS with Kernel 4.4.147 | nvidia-390.77-0ubuntu0~gpu16.04.1 | i7-4770S / GeForce GTX 960 | had 1 sound related lockup in Arcade mode but couldn't reproduce it; videos in gallery only give black screen; Netplay has issues (but that seems to be unrelated to Linux), going by all the complaints from Windows users in the forum, the game seems to work as well/badly in Proton as on Windows. |
-| **Underrail** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Will not start |
-| **Underrail** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Doesn't start |
-| **Universe Sandbox** | Arch Linux | | GTX 1050 ti | |
-| **UNLOVED** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti | Slightly low fps |
-| **UNO** | Ubuntu 18.04 | Nvidia 396.51 | i7-3770 / GTX 970 | Probably due to UPlay |
-| **Unreal Development Kit** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX 560 | Does not launch |
-| **Unreal Gold** | Kubuntu 18.04 | | i7 5820k / GTX 980 | Alt tabbing causes the game to quit and a window with the title "Critical error" to appear. Game itself functions as intended |
-| **Unreal Gold** | Ubuntu MATE 18.04.1 | xserver-xorg-video-ati | i5-750 / AMD Radeon HD 5850 | |
-| **Unreal Gold** | Ubuntu MATE 18.04.1 | xserver-xorg-video-ati | i5-750 / AMD Radeon HD 5850 | |
-| **Unreal Gold** | Arch | NVIDIA 396,51 | I5-4650 / NVIDIA GTX 1060 6GB | No |
-| **Unreal Tournament 2004** | Kubuntu | glx 1.4 | Ryzen 5 1600 / AMD RX 560 | Nothing notable |
-| **Unreal Tournament 3** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 7 2700X / GTX 1060 6GB | Online MP not tested. |
-| **Unreal Tournament 3: Black Edition** | Fedora | Nvidia 396.51 | i7-4770k / GTX 770 | |
-| **Unreal Tournament: Game of the Year Edition** | Arch | Default ? | i5 / Integrated Graphics | |
-| **Unreal Tournament: Game of the Year Edition** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works fine to some extent ~✓
- On Alt-Tab it crashes
- It's hard to get to options and set resolution to native due to glitchy mouse movement
- After setting resolution to native mouse works kinda fine
- "Single" player with bots (Training, Deathmatch etc.) works fine
- Multiplayer works fine as well |
-| **URU: Complete Chronicles** | Arch Linux (Kernal 4.18.3) | NVIDIA 396.51 | i7-3770K / Nvidia 1080TI | Audo glitches in Relto |
-| **Valdis Story: Abyssal City** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | Played briefly, didn't test a controller, seemed to work fine. |
-| **Valiant Hearts** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K, Nvidia GTX 1070 | Uplay cant connect to login |
-| **Valkyria Chronicles** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Good controler support, some sound glitches and some times get stuck on battle stats after completing a mission. |
-| **Valkyria Chronicles** | Linux Mint Rosa | Default open source driver | AMD A4-6300/ HD 8370D | Lower fps. I'm getting higher fps on windows. sound effects are choppy but the bgm and voice acting is fine. |
-| **Valkyrie Drive -Bhikkhuni-** | Gentoo | Mesa 18.1.3 | i7 2600 / R9 280x | |
-| **Valkyrie Drive -Bhikkhuni-** | Arch Linux | NVIDIA 396.51 | AMD FX-8320E | Before going into story mode, you must visit the cafeteria first. Otherwise the game will hang at a black screen with high CPU. This means you can't start a brand new game on Linux because you don't start out with the cafeteria. Once you're in story mode everything works fine. |
-| **Vampire: The Masquerade - Bloodlines** | 18.04.1 | NVIDIA 396.51 | i3-6100H / GeForce 940M | No problems. Haven't tried mods or forced widescreen resolution. |
-| **Vampire: The Masquerade - Bloodlines** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly, didn't finish the process on exit. |
-| **Vampire: The Masquerade - Redemption** | Linux Mint 19 | NVIDIA 396.51 | i7-7700hq / NVIDIA GTX 1060 | No noticeable issues |
-| **Vanquish** | Ubuntu 18.04 LTS | Nvidia 396 | Ryzen 2700X / GTX 770 | Works fine with Xbox One Controller but no mouse control constantly aims up and holds fire button down (disconnecting the mouse allowed me to play with controller).
Options also only show 60hz for refresh rate but monitor did not switch to 60hz mode and was running at 144hz (vsync off). |
-| **Vanquish** | Arch Linux ( kernel 4.18.3) | Mesa 18.1.6 | i7-2620M | real performance is hard to determine on my Thinkpad. But it looks like it could run fine. |
-| **Vessel** | Kubuntu 18.04 | | i7 5820k / GTX 980 | Other than an issue with alt-tabbing the game functions as expected |
-| **Vessel** | Kubuntu 18.04 64-bit (4.15.0-32) | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | No issues, worked OOTB with controller support. |
-| **Victoria II** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | |
-| **Viking: Battle for Asgard** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | |
-| **Virtua Tennis 4** | Ubuntu 18.04 | Nvidia 396 | Nvidia 750Ti | Games for Windows launcher doesn't work |
-| **Viscera Cleanup Detail** | Kubuntu 18.04 | | i 7 5820k / GTX 980 | Stuck on downloading .NET Framework, "Downloading Windows6.1-KB958488-v6001-x64.msu", cancelling allows setup to complete but game fails to run |
-| **Viscera Cleanup Detail: Shadow Warrior** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Impossible to install .net component needed and so game will not run |
-| **Viscera Cleanup Detail: Shadow Warrior** | openSuse Tumbleweed | AMDGPU Mesa 18.1.5 | R5 2600 / RX 580 | The game crashes instantly on startup. |
-| **Walking Dead: Season Two** | Antergos, Mesa 18.1.5 | | Ryzen 5 1600, rx 560 | |
-| **Warframe** | Arch Linux | | GTX 1050 ti | Installs, click launch, hangs on "playing warframe" then nothing happens and I'm no longer playing warframe |
-| **Warframe** | Ubuntu 18.04 | NVIDIA 396.51 | Ryzen 5 1400 / GTX 1060 3GB | Does not launch at all. |
-| **Warframe** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Fails to launch |
-| **Warhammer 40,000: Dawn of War - Dark Crusade** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **Warhammer 40,000: Dawn of War - Game of the Year Edition** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Somewhat surprising given 2 other games on this engine are whitelisted |
-| **Warhammer 40,000: Dawn of War - Soulstorm** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | No noticeable issues |
-| **Warhammer 40,000: Dawn of War - Soulstorm** | Arch Linux 4.17.14 | i915 | i3-3271U / Intel HD 4000 | No |
-| **Warhammer 40,000: Dawn of War - Winter Assault** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Again, somewhat surprising given 2 other games on this engine are whitelisted |
-| **Warhammer: Vermintide 2** | Ubuntu 18.04 | Nvidia 396 | i7-4790K / GTX 1070 | Says running, then doesn't play |
-| **Watch Dogs** | Ubuntu 18.04 | | | Installs Uplay fine but tries to launch the game and gets stuck at a clear loading screen |
-| **Way of the Samurai 4** | Antergos 64-bit (kernel 4.17) | NVIDIA 396.51-5 | Ryzen 5 1600 / GTX 1060 3GB | Does nothing at all |
-| **We Know the Devil** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | |
-| **What Remains of Edith Finch** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | Equal performance with Windows |
-| **Wings of Vi** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | Doesn't even start, I briefly saw it in htop, but it appeared to crash almost instantly |
-| **Winninig Putt** | Ubuntu 18.04.1 LTS | Mesa 18.3.0-devel | intel i5-7200U / intel HD Graphics 620 | it warns you that the game is not supported with your card etc.. but lets you continue anyways, apart from some odd grass rendering (during practice/training) everything else is flawless ! |
-| **Witch It** | Ubuntu 18.04 | NVIDIA 396.51 | ? | Runs perfectly, except for minor issues with audio crackle |
-| **Wizardry 8** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 3570k / AMD HD 7870 | No noticeable issues |
-| **Wolfenstein 3D** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | No noticeable issues |
-| **Wolfenstein 3D** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Works with no issues. |
-| **Wolfenstein II: The New Colossus** | Fedora 28 Mesa-git LLVM8 | | Ryzen 5 1600X / Fury Nano | Known facial animation issue - this has yet to be resolved. Issue is not present on AMDVLK driver |
-| **Wolfenstein II: The New Colossus** | Arch Linux 64-bit (kernel 4.18.3) | Wolfenstein II: The New Colossus | i7 5820k / Vega 64 | Game runs great. I am getting well over 100fps at all times. I noticed a few very minor graphical bugs in in-game cut-scenes. |
-| **Wolfenstein II: The New Colossus** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | FX-8350 / GTX 970 | Only with the Steam runtime active if Steam set to native it crashes. |
-| **Wolfenstein: The New Order** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , GTX 1070 | |
-| **Wolfenstein: The New Order** | Arch Linux | NVIDIA 396.51-1 | Ryzen 5 1600 / GTX 1070 | |
-| **Wolfenstein: The New Order** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | None |
-| **Wolfenstein: The New Order** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | FATAL ERROR: wglCreateContextAttribsARB failed |
-| **Wolfenstein: The Old Blood** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | FATAL ERROR: GL_EXT_framebuffer_object not available |
-| **World of Tanks Blitz** | Linux Mint Cinammon Newest | NVIDIA 390.48 | AMD Athlon X2 245 / GeForce GTX 550 Ti | Nope. Middle option 55-~60fps (60 fps locked) |
-| **World of Tanks Blitz** | Solus 64 bit | i915 | i3-5010U / integrated graphics | Performance is flawless, 60fps on max settings. game crashes when opening webpages or web based ui elements such as the news panel. |
-| **Worms Armageddon** | Arch | NVIDIA 396.51 | I7 6700K / GTX 1060 | No Noticable Issues |
-| **Worms Armageddon** | Gentoo Linux, Mesa 18.2-devel c3eaf8fe67 | | Radeon HD7790 | null deref. using the wine workarounds the game provides, it draws a tiny black window in a virtual desktop |
-| **Worms Revolution** | KDE Neon 16.04 (Kernel 4.17.9) | Mesa 18.0.5 | i7-3770K / RX 580 | No errors to report. Seems to work fine |
-| **Worms Ultimate Mayhem** | Kubuntu 18.04 | | FX-6300 / Rx480 (Mesa Driver) | Everything functions, including videos. Network play untested. |
-| **Worms Ultimate Mayhem** | Xubuntu | Nvidia proprietary drivwr | i5 6600k, 780ti | |
-| **Worms Ultimate Mayhem** | Antergos | Nvidia 396.51-6 | Ryzen 7 1700x / GTX 1070 | |
-| **WRC Powerslide** | Arch Linux | | GeForce GTX 750 | It will actually start, you can select a few options in the launcher, but then a black screen |
-| **Wreckfest** | Arch Linux 4.18 | Nvidia 396.51 | i7 8700k / GTX 970 | Single Player seemingly works fine. Multiplayer server browser hangs. Doesn't detect refresh rates above 60Hz, though can push higher FPS using G-Sync. Have to lower settings for FPS parity with Windows. |
-| **Wreckfest Throw-a-Santa + Sneak Peek 2.0** | Arch Linux | | Intel i3-7100U (4) @ 2.400GHz / Intel HD Graphics 620 | Shows settings screen and title screen but crashes after that |
-| **X-COM: UFO Defense** | Arch Linux, kernel 4.17 | NVIDIA driver version 396.45 | Intel i3-4150 / GTX 750ti | A little slow (~40 fps in battle) |
-| **XIIZEAL** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Runs perfectly in windowed mode, fullscreen opens up hidden in the background and has to be alt-tabbed to bring up (flaw of pantheon?) |
-| **Yakuza 0** | Ubuntu 18.04 | Mesa 18.2 | Ryzen 7 1700 | Crashes in fights Minigames playable |
-| **Yakuza 0** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | Crashes at boot on first load screen |
-| **Yar's Revenge** | Linux Mint 18.3 | Nvidia 396.51 | GTX 1070 | Only works in windowed mode has noticable issues with mouse and some artifacting |
-| **Year Walk** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | Crashes with crash report. |
-| **Yoku's Island Express Demo** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | Doesn't save progress. Maybe intentional for the demo. |
| **You don't know Jack 4** | Arch, Nvidia 396.51 | | Intel© Core™ i7-4790K , GTX 1070 | Screen to small, barely readable |
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