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Updated Stable (markdown)
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| **Game** | **Distro** | **Driver** | **Specs** |
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| **Game** | **Distro** | **Driver** | **Specs** |
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| :------: | :------: | :------: | :------: |
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| :------: | :------: | :------: | :------: |
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| **1993 Space Machine** | Arch Linux | ? | ? | No noticeable issues |
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| **1993 Space Machine** | Arch Linux | ? | ? |
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| **80 Days** | Antergos x64 KDE (4.18.3-arch1-1) | Mesa 18.1.6 | i7-7550U/ Intel HD 620 | No sound, might have been a problem with my bluetooth headphones |
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| ------ | ------ | ------ | ------ |
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| **A Fistful of Gun** | Antergos 64-Bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Fullscreen doesn't work. |
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| **80 Days** | Antergos x64 KDE (4.18.3-arch1-1) | Mesa 18.1.6 | i7-7550U/ Intel HD 620 |
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| **A Hat In Time** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 | Occasional stuttering |
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| **A Fistful of Gun** | Antergos 64-Bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 |
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| **A Sky Full of Stars** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Game seems to work just fine. Didn't try further than a couple of minutes in. |
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| **A Hat In Time** | Ubuntu 18.04 | Nvidia 396.51 | Xeon E5-2680 v4 / GTX 1070 |
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| **Advent Rising** | Manjaro Stable 64-bit (Kernel 4.14.65-1-MANJARO) | Nvidia 396.51 | GTX 750 TI | First run crash. 2nd Run shows dialog with 2 options. Choosing 1st opt crash, choosing 2nd opt will run the game. Game runs well, sometimes stutter but most of time smooth. Sometimes the game crashes but re-run the game will continue without problem (as is stated in Appdb page of the game) |
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| **A Sky Full of Stars** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 |
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| **Age of Empires II: HD Edition** | Linux Mint 19 | Default one on Mint for AMD Radeon HD7670 (can't check rn) | i3-xxxx / AMD Radeon HD7670 | Workaround: Rename the game executable to Launcher.exe |
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| **Advent Rising** | Manjaro Stable 64-bit (Kernel 4.14.65-1-MANJARO) | Nvidia 396.51 | GTX 750 TI |
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| **Age of Empires II: HD Edition** | Void Linux | ntel Mesa | i5-3437U / Intel HD 4000 | You have to rename the AoK HD.exe to Launcher.exe |
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| **Age of Empires II: HD Edition** | Linux Mint 19 | Default one on Mint for AMD Radeon HD7670 (can't check rn) | i3-xxxx / AMD Radeon HD7670 |
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| **Age of Empires II: HD Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | The launcher is broken, so replacing it with a symlink/copy of AoK.exe is required (Example for how to do this with user_settings.py: https://gist.github.com/ananace/bc3e51c030c948d869166722d8adb957) |
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| **Age of Empires II: HD Edition** | Void Linux | ntel Mesa | i5-3437U / Intel HD 4000 |
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| **Age of Empires II: HD Edition** | Ubuntu 16.04 | NVIDIA 396.51 | NVIDIA GeForce GTX 750 | You need to exchange the names of the files Launcher.exe and AoK HD.exe & You can lost your achievements. |
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| **Age of Empires II: HD Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 |
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| **Age of Empires II: HD Edition** | Linux Mint 19 | NVIDIA 390.48-0ubuntu3 | NVIDIA GTX 730m | Rename AoK.exe to Launcher.exe (overwrite) to launch (find files to rename - Right-click title -> Properties -> Browse Local Files..) |
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| **Age of Empires II: HD Edition** | Ubuntu 16.04 | NVIDIA 396.51 | NVIDIA GeForce GTX 750 |
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| **Age of Mythology: Extended Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 | You have to skip the launcher for the game to run - an option that's helpfully available on launch |
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| **Age of Empires II: HD Edition** | Linux Mint 19 | NVIDIA 390.48-0ubuntu3 | NVIDIA GTX 730m |
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| **Alan Wake** | Ubuntu 18.04.1 LTS | Mesa 18.3.0 | I5 3570k / AMD HD 7870 | Works almost perfect. Only one minor graphical glitch, at the cinematic evasion move. |
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| **Age of Mythology: Extended Edition** | Sabayon Linux 18.09 | Mesa 18.1.6 | i7-7700K / Radeon RX 580 |
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| **Alice: Madness Returns** | Arch Linux | NVIDIA 396.51 | I7 6700K / GTX 1060 | Performance could be better, but it's mostly due to it being locked to 30fps i'd wager, which can be unlocked. |
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| **Alan Wake** | Ubuntu 18.04.1 LTS | Mesa 18.3.0 | I5 3570k / AMD HD 7870 |
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| **Alice: Madness Returns** | Xubuntu | ? | i5-6500 / GTX 960 | Very heavy audio distortion outside of cutscenes |
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| **Alice: Madness Returns** | Arch Linux | NVIDIA 396.51 | I7 6700K / GTX 1060 |
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| **Alien Breed: Impact** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Xbox360 Wireless Controller works out of the box |
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| **Alice: Madness Returns** | Xubuntu | ? | i5-6500 / GTX 960 |
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| **Alien Swarm** | Fedora 28 x86_64 | whatever comes with Fedora 28 | i5 / switchable between Intel HD 4000 and AMD Radeon 350 | Game freezes for some time at "mission prep" screen. Right click (for melee attack) does not work. Alt-tab crashes the game. |
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| **Alien Breed: Impact** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 |
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| **Anachronox** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Seems to work perfectly in the initial location, has Alt-Tab problems. |
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| **Alien Swarm** | Fedora 28 x86_64 | whatever comes with Fedora 28 | i5 / switchable between Intel HD 4000 and AMD Radeon 350 |
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| **Aporia: Beyond the Valley** | Ubuntu 18.04 | nvidia-driver-390 | EVGA GTX 1050 | Some slight visual artifacts occasionally |
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| **Anachronox** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 |
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| **Ascension** | Gentoo 17.0 | NVIDIA 396.45 | i5-3570K / NVIDIA GTX 970 | Nothing notable |
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| **Aporia: Beyond the Valley** | Ubuntu 18.04 | nvidia-driver-390 | EVGA GTX 1050 |
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| **Audiosurf** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 | Didn't run initially, but ran fine after reinstall. Someone should confirm. |
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| **Ascension** | Gentoo 17.0 | NVIDIA 396.45 | i5-3570K / NVIDIA GTX 970 |
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| **Automobilista** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X | Some artifacting in menus, game runs very good |
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| **Audiosurf** | Ubuntu 18.04.1 | Mesa 18.1.5 DRI | Intel Atom x7-Z8750 / Intel HD Graphics 405 |
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| **Banished** | Antergos | ? | ? | No sound. |
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| **Automobilista** | Ubuntu 18.04.1 LTS | 3.0 Mesa 18.0.5 | i7-6700k / AMD R9 FURY X |
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| **Banished** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 | Works great but no sound |
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| **Banished** | Antergos | ? | ? |
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| **Banished** | Arch Linux | NVIDIA 396.51 | i7-2600K / NVIDIA GTX 970 | No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54) |
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| **Banished** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 |
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| **Banished** | Arch Linux | ? | i7-2600K / GTX970 | No sound (runs perfectly after installing xact with winetricks. see: https://github.com/ValveSoftware/Proton/issues/54) |
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| **Banished** | Arch Linux | NVIDIA 396.51 | i7-2600K / NVIDIA GTX 970 |
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| **Batman: Arkham Origins ** | Ubuntu 18.04 64-Bit | NVIDIA 396.51 | i7-6700HQ | Audio crackles occasionally and framerate drops often |
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| **Banished** | Arch Linux | ? | i7-2600K / GTX970 |
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| **Battle Brothers** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6 | i7-3520M | Launch Option: "export MESA_GL_VERSION_OVERRIDE=3.3COMPAT && %command%" |
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| **Batman: Arkham Origins ** | Ubuntu 18.04 64-Bit | NVIDIA 396.51 | i7-6700HQ |
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| **Battlefield: Bad Company 2** | Solus | Nvidia 396.24 | i7 6770k/GTX 980 | Punkbuster crashes, you get kicked out of servers. Performance is great. |
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| **Battle Brothers** | Arch Linux 64-bit (Kernel 4.18.3) | Mesa 18.1.6 | i7-3520M |
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| **Battlerite** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050Ti | Player models don't load, other than that, works perfectly |
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| **Battlefield: Bad Company 2** | Solus | Nvidia 396.24 | i7 6770k/GTX 980 |
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| **Beholder 2 Beta** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K | Only played a couple of minutes. Looked good. |
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| **Battlerite** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050Ti |
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| **Beyond Divinity** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti | Strange graphical artifact in main menu, but the actual game runs fine (the artifact disappears in-game) |
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| **Beholder 2 Beta** | Xubuntu 16.04.5 LTS | NVIDIA 396.51 | i5-6600K |
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| **Beyond Good & Evil** | Arch | Mesa 18.1.6 | i7 7600U / Intel HD 620 | Have not extensively tested. Game opens, audio works, opening cutscene runs well and gameplay seems fine during initial fight. |
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| **Beyond Divinity** | Ubuntu 18.04 | Nvidia 396.51 | i7 4790k / GTX 1080 Ti |
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| **Beyond Good and Evil** | Debian 9 | amdgpu | i7-6500U / Radeon R7 M340 (Intel HD 520) | Audio glitches (sfx repeating) |
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| **Beyond Good & Evil** | Arch | Mesa 18.1.6 | i7 7600U / Intel HD 620 |
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| **BioShock** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Some difficulties in applying the correct screen resolution initially, but once in game fine. |
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| **Beyond Good and Evil** | Debian 9 | amdgpu | i7-6500U / Radeon R7 M340 (Intel HD 520) |
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| **BioShock** | Ubuntu 18.04 | NVIDIA 390.48 | Ryzen 5 1600X / GTX 1070 | Freezes for a few seconds or more most of the times starting a HACK or picking up a new plasmid or saving the game. The pause is a bit annoying but it always recovers. |
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| **BioShock** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 |
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| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 396.51 | i5-8600 / GTX 1070 | Runs at 60fps at max settings, but there's textures missing. PS4 controller works flawlessly with no configuration needed. No extensive testing, maybe playing with graphics settings fixes the textures. |
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| **BioShock** | Ubuntu 18.04 | NVIDIA 390.48 | Ryzen 5 1600X / GTX 1070 |
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| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 390.48 | AMD FX8350 / GTX 660 | Tested intro and five minutes into game, occasional stuttering otherwise fine |
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| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 396.51 | i5-8600 / GTX 1070 |
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| **BioShock Remastered** | Arch Linux | NIVIDIA 396.51 | i7-6700K/NVIDIA GTX 1080 | Missing textures in some places |
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| **BioShock Remastered** | Kubuntu 18.04 | Nvidia 390.48 | AMD FX8350 / GTX 660 |
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| **Black Squad** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050ti | Doesn't work because of Battleye... |
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| **BioShock Remastered** | Arch Linux | NIVIDIA 396.51 | i7-6700K/NVIDIA GTX 1080 |
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| **Blood Bowl 2** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670K / NVIDIA GTX 1060 | The game does not accept any input after Alt+Tabbing out of the application and back in |
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| **Black Squad** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 5 1600 / GTX1050ti |
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| **Bloons TD 5** | Ubuntu MATE 18.04.1 64-bit (Kernel 4.15.32) | NVIDIA 396.51 | GTX 1050 Ti | Works good just no sound or music |
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| **Blood Bowl 2** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670K / NVIDIA GTX 1060 |
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| **Borderlands** | KDE Neon 5.13 | Nvidia 396.51 | Ryzen 5 1600 / GTX 960 | Might have minor graphical gliches. Not sure, further testing required. No noticable performance issues. |
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| **Bloons TD 5** | Ubuntu MATE 18.04.1 64-bit (Kernel 4.15.32) | NVIDIA 396.51 | GTX 1050 Ti |
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| **Borderlands** | Manjaro Testing 64-bit (Kernel 4.18.0) | NVIDIA 396.51 | i7-8700K / GTX 1070 | In the binaries folder, "cudart.dll" needs to be copied to "physxcudart_20.dll" or the game will complain about a missing Borderlands.exe file. Afterwards, the game runs completely fine, no issues or flaws at all! |
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| **Borderlands** | KDE Neon 5.13 | Nvidia 396.51 | Ryzen 5 1600 / GTX 960 |
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| **Borderlands GOTY** | Kubuntu 1804 (Kernel 4.18, LLVM 6.0) | amdgpu with Mesa 18.3-devel | AMD Ryzen 7 1700 | There is a performance hit with shadows. This same issue was present in the game running on Windows 10 on several machines, both mine and others. There are additionally mouse sensitivity issues and some judder in animations when they are made for the first time, or when new areas are visited. |
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| **Borderlands** | Manjaro Testing 64-bit (Kernel 4.18.0) | NVIDIA 396.51 | i7-8700K / GTX 1070 |
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| **Brawlhalla** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 4460/AMD RX 580 | It works with input lag, which is deadly in this games |
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| **Borderlands GOTY** | Kubuntu 1804 (Kernel 4.18, LLVM 6.0) | amdgpu with Mesa 18.3-devel | AMD Ryzen 7 1700 |
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| **Brawlhalla** | Arch Linux rolling | Mesa 18.1.6 | Intel Core i3-2100 / Intel HD Graphics 2000 | Steam overlay doesn't render, and noticeably less perfomance compared to the Wine Esync build of Lutris |
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| **Brawlhalla** | Ubuntu 18.04.1 | Mesa 18.3.0 | I5 4460/AMD RX 580 |
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| **Brawlhalla** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / NVIDIA GTX 1050 Ti | Low framerate (20-30 FPS) and choppy sound. |
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| **Brawlhalla** | Arch Linux rolling | Mesa 18.1.6 | Intel Core i3-2100 / Intel HD Graphics 2000 |
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| **Broken Sword 3 - the Sleeping Dragon** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | No issues. |
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| **Brawlhalla** | Solus 3.9999, latest sync | NVIDIA 390.77 | i7-7700HQ / NVIDIA GTX 1050 Ti |
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| **Budget Cuts (beta)** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti | Required a reboot to start but then worked. Fine when framerate is ok, but asynch reprojection is glitchy. Ran directly off Windows partition |
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| **Broken Sword 3 - the Sleeping Dragon** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 |
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| **Buinness Tour** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / iGPU HD 620 | Lacks many text-lines, but if u know the game - u'll manage. |
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| **Budget Cuts (beta)** | Ubuntu 18.04 | Nvidia 396.51 | i5-6600K / GTX 980 Ti |
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| **Burnout Paradise** | Arch | Mesa 18.3 | 4770k / vega 56 | crackly audio |
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| **Buinness Tour** | Manjaro 18-beta5 (Kernel 4.18.3) | Mesa 18.1.6 | i5-7500U / iGPU HD 620 |
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| **Burnout Paradise: The Complete Box** | Kubuntu 18.04 | Nvidia 396.51 | FX-8320 / GTX 1070 | however: online functionality not tested |
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| **Burnout Paradise** | Arch | Mesa 18.3 | 4770k / vega 56 |
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| **Call of Duty 4: Modern Warfare MP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB | As previously mentioned under SP, Punkbuster fails to install but game runs fine, made sure to choose servers without Punkbuster active |
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| **Burnout Paradise: The Complete Box** | Kubuntu 18.04 | Nvidia 396.51 | FX-8320 / GTX 1070 |
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| **Call of Duty 4: Modern Warfare SP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB | Attempts to install Punkbuster and fails which I assume will cause issues with multiplayer, but single player appears to run fine |
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| **Call of Duty 4: Modern Warfare MP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB |
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| **Call Of Duty: Ghosts - Multiplayer** | Manjaro Stable 64-bit (Kernel 4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB | It started with a black screen with about a minute of waiting, after joining a game I had to wait for everything to fully load, but sadly it had terrible performance, playable but terrible |
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| **Call of Duty 4: Modern Warfare SP** | Manjaro | Nvidia 396.51 | i5 7600 / GTX 1060 6GB |
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| **Call of Duty: Modern Warfare 2 - Multiplayer** | Ubuntu 18.04 | NVIDIA 396.51 | i5-4670K / GTX 1060 3 GB | Can't set 144 Hz, mouse input feels laggy and imprecise. Some stuttering. |
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| **Call Of Duty: Ghosts - Multiplayer** | Manjaro Stable 64-bit (Kernel 4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB |
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| **Call of Duty: World At War** | Ubuntu 18.04 | Mesa | Ryzen 5 1400 / RX 580 | Some stutter, otherwise playable. |
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| **Call of Duty: Modern Warfare 2 - Multiplayer** | Ubuntu 18.04 | NVIDIA 396.51 | i5-4670K / GTX 1060 3 GB |
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| **Call of Duty: World at War** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 | Runs with minor audio stutter. Punkbuster online not tested. |
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| **Call of Duty: World At War** | Ubuntu 18.04 | Mesa | Ryzen 5 1400 / RX 580 |
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| **Carmageddon 2** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 | Tested for 1 race. crashed on exit the first time |
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| **Call of Duty: World at War** | Arch Linux | Mesa 18.1.6 | i7 6700K/ RX 580 |
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| **Carmageddon 2: Carpocalypse Now** | Xubuntu 18.04 LTS 64-bit (Kernel 4.15.0-32-generic) | NVIDIA 396.51 | Intel Core i7-4790 | Can't change resolution in-game. You would have to run the 3DFX configuration manager in the "Photon"/Wine prefix to change the resolution etc..<br/>Everything else seems to be fine except the LAN multiplayer was untested. |
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| **Carmageddon 2** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 |
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| **Carrier Command: Gaea Mission** | openSuse Tumbleweed | AMDGPU Mesa 18.1.5-204.2 | R5 2600 / RX 580 | The game crashes while alt-tabbing. The performance is somewhat poor but it's playable (you should be able to achieve 60 fps with medium settings) |
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| **Carmageddon 2: Carpocalypse Now** | Xubuntu 18.04 LTS 64-bit (Kernel 4.15.0-32-generic) | NVIDIA 396.51 | Intel Core i7-4790 |
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| **Castle Crashers** | Debian Stretch | Mesa 13.0.6 | i7-7700K / RX 580 | Ran for a few minutes on keyboard input, no issues. Framerate's fine too. |
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| **Carrier Command: Gaea Mission** | openSuse Tumbleweed | AMDGPU Mesa 18.1.5-204.2 | R5 2600 / RX 580 |
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| **Castle Crashers** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Sound quality is subpar, music is distorted, FPS is higher than Windows |
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| **Castle Crashers** | Debian Stretch | Mesa 13.0.6 | i7-7700K / RX 580 |
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| **Castle in the Darkness** | Antergos | Mesa-git 18.3 | Ryzen 1700x / r9 Fury | Install and launching are perfect. I'm unfamiliar with the game in windows but it runs only in a window and the games built in joypad support doesn't work. Steam controller setup can be made to work. |
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| **Castle Crashers** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 |
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| **Castle of Illusion** | Antergos | ? | ? | The title screen has some weird glitches and the games is forced to a 720p resolution, but other than that the game runs flawlessly. |
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| **Castle in the Darkness** | Antergos | Mesa-git 18.3 | Ryzen 1700x / r9 Fury |
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| **Castlevania: Lords of Shadow – Ultimate Edition** | Xubuntu 18.04 | ? | i7 7500u / 940mx | a |
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| **Castle of Illusion** | Antergos | ? | ? |
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| **Clannad** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / RX 550 | Settings executable runs over the game itself on first launch, but is easily closed. |
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| **Castlevania: Lords of Shadow – Ultimate Edition** | Xubuntu 18.04 | ? | i7 7500u / 940mx |
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| **Clickteam Fusion 2.5** | Void Linux x86_64 (Kernel 4.9.119) | NVIDIA 390.77 | i7-2670QM / GT 525M | Some graphical errors. Welcome screen does not show online stuff. Opened some old projects, seems to work fine. Did not test building nor any exporters. |
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| **Clannad** | Gentoo 4.18.3 | Mesa git | Ryzen 1600 / RX 550 |
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| **Commandos: Behind Enemy Lines** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX960 | Doesn't start with de_DE-locale (anti-featue of the game itself, probably due to nazi-symbolism), runs fine with de_AT and probably any other locale. |
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| **Clickteam Fusion 2.5** | Void Linux x86_64 (Kernel 4.9.119) | NVIDIA 390.77 | i7-2670QM / GT 525M |
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| **Conan Exiles** | Ubuntu 18.04 | Nvidia 396 | i7-4790K / GTX 1070 | Seems Slow, didn't test gameplay yet, but launches, and gui works |
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| **Commandos: Behind Enemy Lines** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX960 |
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| **Crash Bandicoot N. Sane Trilogy** | Kubuntu 18.04.1 (Kernel 4.17.3) | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Running in Offline Mode is mandatory for stability. "-4kb" no longer required, DXVK can switch between fullscreen, windowed, and borderless window fine now. Threaded workloads slower than Wine Esync 3.14 causing dips below 60fps which can be fixed with newer upstream Wine. Level "Un-Bearable" is broken. |
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| **Conan Exiles** | Ubuntu 18.04 | Nvidia 396 | i7-4790K / GTX 1070 |
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| **Crayon Physics Deluxe** | Kubuntu 18.04 64-bit (4.15.0-32) | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Unable to change screen resolution to higher than 1024x768 |
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| **Crash Bandicoot N. Sane Trilogy** | Kubuntu 18.04.1 (Kernel 4.17.3) | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps |
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| **Cubetractor** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No noticeable issues |
|
| **Crayon Physics Deluxe** | Kubuntu 18.04 64-bit (4.15.0-32) | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 |
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| **Cuphead** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti | Works with keyboard but fails to respond to any input from gamepad, either Steam Controller or 360 Controller |
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| **Cubetractor** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 |
|
||||||
| **Cuphead** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | No controller input with Steam controller without sc-controller |
|
| **Cuphead** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600k / GTX 980 Ti |
|
||||||
| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Only caveat: game may crash after changing graphics settings, but runs perfectly after restarting |
|
| **Cuphead** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 |
|
||||||
| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.10 LTS | Nvidia 396 | i7-4790 / GTX 1050ti | Is defaulting to AZERTY Keyboard layout |
|
| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti |
|
||||||
| **Dark Rose Valkyrie** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | There's no sound at all. Otherwise seems fine |
|
| **Dark Messiah of Might & Magic (SP)** | Ubuntu 18.10 LTS | Nvidia 396 | i7-4790 / GTX 1050ti |
|
||||||
| **Dark Souls II (2014)** | Xubuntu 16.04 | Nvidia 396.51 | i5-7400 @3.5GHz / GTX 1060 6GB | Runs fine but doesn't render everything |
|
| **Dark Rose Valkyrie** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 |
|
||||||
| **DARK SOULS™ II: Scholar of the First Sin** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Error: intro cinematic ("Perhaps you've seen it, maybe in a dream") has no sound/music and no graphics, but the game does show subtitles for the intro cinematic...<br/>You can skip the intro cinematic, and continue with the rest of the game.<br/><br/>Performance: slight FPS drops from time to time, but on the whole still performs well.<br/><br/>Controller function: Xbox360 controller works just fine, just as expected, no input-lag, it seems to me.<br/><br/>It seems to connect online just fine, I saw messages from other players on the ground. Didn't check summoning friends/enemies yet.<br/><br/>In-game engine sound and music all seems to work fine. |
|
| **Dark Souls II (2014)** | Xubuntu 16.04 | Nvidia 396.51 | i5-7400 @3.5GHz / GTX 1060 6GB |
|
||||||
| **DARK SOULS™ III** | Antergos | NVIDIA 396.51 | i5 4440 / GTX 1050ti | Some FPS drops but it runs well with a good video settings |
|
| **DARK SOULS™ II: Scholar of the First Sin** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **DARK SOULS™ III** | Ubuntu Mate 18.04 (Kernel 4.15.0-32-generic #35) | NVIDIA 396.51 | i5-3470/ GTX 650ti | Can't change resolution in fullscreenmode. |
|
| **DARK SOULS™ III** | Antergos | NVIDIA 396.51 | i5 4440 / GTX 1050ti |
|
||||||
| **DARK SOULS™: Prepare To Die™ Edition** | Ubuntu 18.04 | NVIDIA 390.77 | i3 6100/GTS 450 | DSfix doesn't work |
|
| **DARK SOULS™ III** | Ubuntu Mate 18.04 (Kernel 4.15.0-32-generic #35) | NVIDIA 396.51 | i5-3470/ GTX 650ti |
|
||||||
| **DARK SOULS™: Prepare To Die™ Edition** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Runs fine, 30fps locked which is normal, haven't tried with dsfix. Its a shame you can no longer buy this version as the remaster appears to not work with Proton, but I've seen it work with Wine/DXVK before so its probably down to a more specific version/configs etc. |
|
| **DARK SOULS™: Prepare To Die™ Edition** | Ubuntu 18.04 | NVIDIA 390.77 | i3 6100/GTS 450 |
|
||||||
| **DARK SOULS™: Prepare To Die™ Edition** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX 960 | Game itself runs, DSFix does not. To make DSFix work, you have to override dinput8.dll for the games Wine-prefix. Open winecfg with env WINEPREFIX="[SteamLibrary]/steamapps/compatdata/211420/pfx" winecfg<br/>and add library override for dinput8 (native, builtin). |
|
| **DARK SOULS™: Prepare To Die™ Edition** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 |
|
||||||
| **Darksiders II Deathinitive Edition** | Ubuntu 18.04.1 | NVIDIA 396.54 | Ryzen 7 1800X / 1080Ti O11G | Crashes on first run after then menus. Second run it entered the game and played perfectly |
|
| **DARK SOULS™: Prepare To Die™ Edition** | Arch Linux | Nvidia 396.51 | i5-6500 / GTX 960 |
|
||||||
| **Dead Island Riptide** | Arch 64-Bit (Kernel 4.17.14) | Mesa 18.1.6 | Ryzen 1700 / RX 480 | In some scenes fps is around 30-60, in other scenes 100-170 |
|
| **Darksiders II Deathinitive Edition** | Ubuntu 18.04.1 | NVIDIA 396.54 | Ryzen 7 1800X / 1080Ti O11G |
|
||||||
| **Deadlight** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 | Graphical glitches over the screen when ingame. Screenshot: https://i.imgur.com/eyEEdxw.jpg |
|
| **Dead Island Riptide** | Arch 64-Bit (Kernel 4.17.14) | Mesa 18.1.6 | Ryzen 1700 / RX 480 |
|
||||||
| **Dear Esther: Landmark Edition** | Arch Linux | NVIDIA 396.51 | i7-6700K / NVIDIA GTX 1080 | Short 5 minute test. No errors. |
|
| **Deadlight** | Linux Mint 19 | Nvidia 396.51 | AMD Ryzen 1700 / Nvidia GTX 1080 |
|
||||||
| **Deus Ex: Game of the Year Edition** | Fedora | NVIDIA 396.51 | I7 4770K / GTX 770 | Runs great. There's a small mouse input glitch, but it disappears once you change resolution to 1920x1080. |
|
| **Dear Esther: Landmark Edition** | Arch Linux | NVIDIA 396.51 | i7-6700K / NVIDIA GTX 1080 |
|
||||||
| **Deus Ex: Game of the Year Edition** | Linux Min 19 | Nvidia 396.51 | i5 6200U / 940M | Direct3D renderer works fine, stock OpenGL renderer and UTGLR's OpenGL renderer delivers 1 FPS. |
|
| **Deus Ex: Game of the Year Edition** | Fedora | NVIDIA 396.51 | I7 4770K / GTX 770 |
|
||||||
| **Deus Ex: Human Revolution** | KDE Neon (Kernel 4.17.10) | NVIDIA 396.18 | i7-4770 / GTX 770 2GB | Tesselation causes artifacts |
|
| **Deus Ex: Game of the Year Edition** | Linux Min 19 | Nvidia 396.51 | i5 6200U / 940M |
|
||||||
| **Deus Ex: Invisible War** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 | Goes ingame and seems to work fine. Only tested for a couple of minutes |
|
| **Deus Ex: Human Revolution** | KDE Neon (Kernel 4.17.10) | NVIDIA 396.18 | i7-4770 / GTX 770 2GB |
|
||||||
| **Dig or Die** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | No noticable performance issues, seemed perfectly stable, but I only played for five minutes |
|
| **Deus Ex: Invisible War** | Antergos | NVIDIA 396.51 | i7-7700HQ / NVIDIA GTX 1060 |
|
||||||
| **DiRT 3 Complete Edition** | Xubuntu 18.04 | NVIDIA 396.51 | i7 2600 / GTX 960 4 GB | Sometimes make a black screen when open the game, but, close and open again. |
|
| **Dig or Die** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 |
|
||||||
| **DiRT 3 Complete Edition** | openSUSE Tumbleweed | Mesa | Ryzen 5 1600 / RX 580 | |
|
| **DiRT 3 Complete Edition** | Xubuntu 18.04 | NVIDIA 396.51 | i7 2600 / GTX 960 4 GB |
|
||||||
| **DiRT 3 Complete Edition** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 | Some sounds do not play, sometimes it's the engine, sometimes the music, sometimes the navigator |
|
| **DiRT 3 Complete Edition** | openSUSE Tumbleweed | Mesa | Ryzen 5 1600 / RX 580 |
|
||||||
| **DiRT 3 Complete Edition** | openSuse Tumbleweed | Mesa 18 | Ryzen 5 1600 / RX 580 | Performance is kinda bad but it works |
|
| **DiRT 3 Complete Edition** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i3-6100U / Intel HD 520 |
|
||||||
| **Dishonored** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500/ R9 380 | You need to alt+tab into the game to actually see it. The game does have some FPS drops and other tiny issues, but it is playable. |
|
| **DiRT 3 Complete Edition** | openSuse Tumbleweed | Mesa 18 | Ryzen 5 1600 / RX 580 |
|
||||||
| **Dishonored** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: <br/>Main menu lags heavily on first load, but this gets better after a while. <br/>Game also lags just after loading, this gets better after a short while.<br/>So overall performance verdict: laggy on first loading, gets better after a while.<br/>Overall performance seems slightly lower than on Windows.<br/><br/>Controller support: Xbox 360 controller works fine. |
|
| **Dishonored** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500/ R9 380 |
|
||||||
| **Divekick** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: slight dip in FPS sometimes, though still well playable, but FPS drops are annoying for these kinds of games which rely on fast reaction times. Sounds and music are normal.<br/><br/>Only tested Story mode.<br/><br/>Didn't test online connectivity. |
|
| **Dishonored** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Divinity II: Developer's Cut** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Very laggy in menu and in game. Turning off Vsync fixed that. Cutscenes do not play. You can skip through them by pressing escape, otherwise your screen will have a still image for a bit. Everything gameplay-wise works. Mediocre performance. 1080p/35-50fps |
|
| **Divekick** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Divinity: Original Sin 2** | Linux Mint 19 | NVIDIA 396.51 | AMD Ryzen 7 1700 / NVIDIA GTX 1060 | Crash at first, some Workarounds to get it up and running: Change SupportTool.exe to SupportTool.exe.bak and EoCApp.exe to SupportTool.exe. Then also set xaudio2_7: native,builtin through winecfg |
|
| **Divinity II: Developer's Cut** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 |
|
||||||
| **DOOM** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 | The performance is solid, well over 100fps at all time. The game initially did refuse to start due to it trying to run in OpenGL, adding "+r_renderapi=1" to the game launch option resolved that issue. I experienced a single random crash once about 15 minutes in to the game, I have not experienced it in several hours of play since. |
|
| **Divinity: Original Sin 2** | Linux Mint 19 | NVIDIA 396.51 | AMD Ryzen 7 1700 / NVIDIA GTX 1060 |
|
||||||
| **DOOM (2016)** | Xubuntu 18.04 | NVIDIA 396.51 | ? | Runs good with in vulkan (did not test opengl). |
|
| **DOOM** | Arch Linux 64-bit (kernel 4.18.3) | Mesa 18.1.6-1 | i7 5820k / Vega 64 |
|
||||||
| **DRAGON BALL XENOVERSE 2** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 | Runs slower than native. Online works. Game might crash upon changing graphic options. |
|
| **DOOM (2016)** | Xubuntu 18.04 | NVIDIA 396.51 | ? |
|
||||||
| **Dugeon Defenders II** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / NVIDIA GT 1030 | Online mode not works |
|
| **DRAGON BALL XENOVERSE 2** | elementary OS 0.4.1 Loki | NVIDIA 396.51 | FX-6100 / GTX 1050 |
|
||||||
| **Dungeon Defenders 2** | Fedora 28 | NVIDIA 396.45 | i5-2500 / GTX 1060 | Bit slower fps than windwos |
|
| **Dugeon Defenders II** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / NVIDIA GT 1030 |
|
||||||
| **Dynasty Warriors 8 Xtreme Legends Complete Edition** | Xubuntu 18.04 x64 | Nvidia 396.51 | Core i3 8350K Tri-Core 5.0Ghz | Cinematics must be disabled in config app |
|
| **Dungeon Defenders 2** | Fedora 28 | NVIDIA 396.45 | i5-2500 / GTX 1060 |
|
||||||
| **Elder Scrolls 4 Oblivion** | Ubuntu 18.04 | Nvidia 390.77 | i3 6100/GTS 450 | Some invisible textures, broken fog |
|
| **Dynasty Warriors 8 Xtreme Legends Complete Edition** | Xubuntu 18.04 x64 | Nvidia 396.51 | Core i3 8350K Tri-Core 5.0Ghz |
|
||||||
| **Elder Scrolls: Legends** | Manjaro Linux x86_64 | | Intel i5-3570k / GTX 1060 | Game launches once, it says there is an error and requests that you relaunch the game. Once you have done this it will work perfectly. |
|
| **Elder Scrolls 4 Oblivion** | Ubuntu 18.04 | Nvidia 390.77 | i3 6100/GTS 450 |
|
||||||
| **Endless Legend** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Starts up fine but fails to start first new game. Much like this issue: https://steamcommunity.com/app/289130/discussions/0/619574421376583498/ ... Adding the launch option of -useembedded fixes it (or maybe a restart did?) |
|
| **Elder Scrolls: Legends** | Manjaro Linux x86_64 | | Intel i5-3570k / GTX 1060 |
|
||||||
| **Endless Legend** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 | Need to use the launch option "-useembedded" (without quotes), otherwise it fails to start a new game |
|
| **Endless Legend** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **Evil Genius** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 | |
|
| **Endless Legend** | Arch Linux (Kernel 4.18.3) | Mesa 18.1.6 | Ryzen 1700X / RX 480 |
|
||||||
| **Evil Within** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 | Audio doesn't work, Some texture issues |
|
| **Evil Genius** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 |
|
||||||
| **Evoland 2** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 | Black screen during gameplay, 1/4 of screen is whitespace vertically |
|
| **Evil Within** | Antergos, 18.1.5 | | Ryzen 5 1600, RX 560 |
|
||||||
| **eXceed: Gun Bullet Children** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 | Works just fine except up is constnatly being pressed in the game no matter what. I don't have any controllers plugged it. |
|
| **Evoland 2** | Antergos | NVIDIA 396.51 | Intel 4770 / GTX 1070 |
|
||||||
| **F.E.A.R. 2: Project Origin** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 | Game menus work perfectly. Once loaded into a map the screen goes milky grey. Menus are still accessible. |
|
| **eXceed: Gun Bullet Children** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 |
|
||||||
| **Factorio // isn't that a native game?** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 | Loaded into an exisiting map, everything seemed to run normally. |
|
| **F.E.A.R. 2: Project Origin** | Solus 3.9999, latest sync | Mesa 18.1.6 | R7 1700x, RX VEGA 56 |
|
||||||
| **Fairy Bloom Freesia** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Only noticiable fault is the lack of button sprites for tutorial stages (like "Press A button" becomes "Press [ ] button") |
|
| **Factorio // isn't that a native game?** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 |
|
||||||
| **Fallout: New Vegas** | Fedora | Nvidia 396.51 | i7-4770k / GTX 770 | Seems playable, performance was good. Tiny inconsequential graphical glitches. |
|
| **Fairy Bloom Freesia** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 |
|
||||||
| **Fallout: New Vegas** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX650 | Sometimes weird graphical glitches occur, will crash if you alt-tab out (this happens on Windows, too) |
|
| **Fallout: New Vegas** | Fedora | Nvidia 396.51 | i7-4770k / GTX 770 |
|
||||||
| **Far Cry** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 | On first start the game takes forever to load but the second start is fast. |
|
| **Fallout: New Vegas** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX650 |
|
||||||
| **Farming Simulator 17** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-2320 / Nvidia GTX 650 ti boost | Works fine so far |
|
| **Far Cry** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 |
|
||||||
| **Fate/EXTELLA** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i7 920 / RX 560 | FPS drops significantly in battle areas with a lot of enemy spawns |
|
| **Farming Simulator 17** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-2320 / Nvidia GTX 650 ti boost |
|
||||||
| **FEZ** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance seems good, no FPS drops or input lag.<br/>Music and sound work properly.<br/>Options menu fully functional, including volume sliders, resolution, borderless window/fullscreen/windowed all worked fine.<br/><br/>Controller support: Xbox 360 controller worked just fine.<br/><br/>I'm giving it a rating of Stable, I haven't tested it fully, and am not going to do so, because I'm bad at puzzle games.<br/>I don't know if the animations for getting FEZ parts work, and other such things. Maybe somebody else can test those parts of the game. |
|
| **Fate/EXTELLA** | Xubuntu 18.04.1 | Mesa 18.3.0-devel | i7 920 / RX 560 |
|
||||||
| **FINAL FANTASY VIII** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 | No music |
|
| **FEZ** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Fire Pro Wrestling World** | Solus 3.9999 | Mesa 18.1.6 | FX-6300 / R9 270X | Can't use Steam Controller, otherwise the singleplayer runs perfectly fine with a keyboard. |
|
| **FINAL FANTASY VIII** | Kubuntu 18.04.1 (Kernel 4.15) | NVIDIA 340.106 | Geforce GT 240 |
|
||||||
| **Fist of Awesome** | ArchLinux | | GeForce GTX 750 | No sound and some stutter. |
|
| **Fire Pro Wrestling World** | Solus 3.9999 | Mesa 18.1.6 | FX-6300 / R9 270X |
|
||||||
| **Flatout 2** | Xubuntu 18.04 LTS | Nvidia 390 | I5-6600k / GTX 1060 6gb | Runs perfectly |
|
| **Fist of Awesome** | ArchLinux | | GeForce GTX 750 |
|
||||||
| **Fortix** | Ubuntu | Padoka PPA ? | Intel i5/Ivy Bridge | |
|
| **Flatout 2** | Xubuntu 18.04 LTS | Nvidia 390 | I5-6600k / GTX 1060 6gb |
|
||||||
| **Fractured Space** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 | Cutscenes show a black screen. No apparent graphical gliches during game play. |
|
| **Fortix** | Ubuntu | Padoka PPA ? | Intel i5/Ivy Bridge |
|
||||||
| **Freedom Force vs. the 3rd Reich** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 | Cursor and mouse movement is stretched on widescreen even though the other graphics look fine. |
|
| **Fractured Space** | KDE Neon 5.13 | NVIDIA 396.51 | Ryzen 5 1600 / GTX 960 |
|
||||||
| **ƒ** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 | Able to load into multiplayer game, everything seems to run smoothly. Launcher works normally. Fullscreen and windowed mode both work |
|
| **Freedom Force vs. the 3rd Reich** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 |
|
||||||
| **GemCraft - Chasing Shadows** | Arch Linux | Mesa 18.1.6 | Xeon X5675 / HD7870 | Runs without intervention, some slowdowns during the game |
|
| **ƒ** | Ubuntu Mate 18.04 | Nvidia 390.48 | i7-6700k/GTX 1080 |
|
||||||
| **Glowfish** | Ubuntu 16.04 | NVIDIA 384.111 | GeForce GTX 550 Ti | - |
|
| **GemCraft - Chasing Shadows** | Arch Linux | Mesa 18.1.6 | Xeon X5675 / HD7870 |
|
||||||
| **Google Earth VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | |
|
| **Glowfish** | Ubuntu 16.04 | NVIDIA 384.111 | GeForce GTX 550 Ti |
|
||||||
| **Grand Theft Auto III** | Arch Linux | ? | GeForce GTX 750 | |
|
| **Google Earth VR** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **Grand Theft Auto III** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | The game will run (sometimes you need manually switch the focus to the Wine window for the game).<br/><br/>I had issues with a xbox360 controller plugged in (in-game screen kept rotating around). With no controller plugged in: the screen follows mouse-movement as normal. <br/><br/>There is a kind of blur effect in-game, which makes the screen unclear when there is movement (camera movement, moving the character in-game). <br/>In my memory of playing this game on Windows, there was no such blurring effect on Windows. |
|
| **Grand Theft Auto III** | Arch Linux | ? | GeForce GTX 750 |
|
||||||
| **Grand Theft Auto III** | Fedora 28 64-bit (Kernel 4.17.14) | Mesa 18.0.5 | i5-6200U / iGPU HD 620 | Opening movies doesn't work, game itself working without issues. |
|
| **Grand Theft Auto III** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Grand Theft Auto: Vice City** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works fine ✓ but:<br/>- You have to press [Alt]+[Enter] when it launches, otherwise it's stuck as transparent window and soon after this it crashes,<br/>- After this it works fine at fullscreen (set it to 1920x1080 in options),<br/>- Don't remember if it's a Linux thing but you can only change *horizontal* mouse sensitivity, while vertical stays very sensitive, so you might want to keep it default and e.g. instead switch to lower DPI on your mouse,<br/>- Steam Overlay and screenshots work out of the box,<br/>- Otherwise: game saves work and it works smoothly with "single click"! |
|
| **Grand Theft Auto III** | Fedora 28 64-bit (Kernel 4.17.14) | Mesa 18.0.5 | i5-6200U / iGPU HD 620 |
|
||||||
| **Grand Theft Auto: Vice City** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | You sometimes need to manually change focus to the Wine window, to play the game. <br/><br/>Played for 15 minutes, seems stable enough. Sounds work, music works. Controls work fine. Didn't test using a controller. |
|
| **Grand Theft Auto: Vice City** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M |
|
||||||
| **Grand Theft Auto: Vice City** | Debian 9 | NVIDIA 396.51 | Q6600 / GT 710B | Does not allow to change the resolution |
|
| **Grand Theft Auto: Vice City** | Fedora 28 | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Grapple** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX | Just tried a few level but it works just fine. |
|
| **Grand Theft Auto: Vice City** | Debian 9 | NVIDIA 396.51 | Q6600 / GT 710B |
|
||||||
| **GRID** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Cannot return to game after alt tab, enabling higher resolutions (1920 x 1080) caused a pink screen |
|
| **Grapple** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX |
|
||||||
| **Grim Dawn** | Voidlinux | Nvidia 390 | 1050Ti, FX8350 | |
|
| **GRID** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
|
||||||
| **Grow Up** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Small performance degradation and graphical hitches compared to running on same machine on Windows. Surprising that officially it does not support Linux when its predecessor Grow Home did. Maybe it runs fine on Linux? |
|
| **Grim Dawn** | Voidlinux | Nvidia 390 | 1050Ti, FX8350 |
|
||||||
| **GUILTY GEAR Xrd -SIGN-** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Works fine, tested so far: Tutorial and Practice |
|
| **Grow Up** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **Guilty Gear XX Accent Core + R** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 | Runs fine for the most part, but the sound is really messy at all times which kida kills the game considering it's Guilty Gear |
|
| **GUILTY GEAR Xrd -SIGN-** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB |
|
||||||
| **Half-Life 2: DownFall** | Antergos | 396.51.02 | i7 3770 / GTX 1070 | <br/>Work but stutters on max settings 1440p. |
|
| **Guilty Gear XX Accent Core + R** | Slackware 14.2 | NVIDIA 396.24 | AMD 8350 / GTX 770 |
|
||||||
| **Hellblade: Senua's Sacrifice** | Ubuntu 18.04 | Nvidia 396.51 | i7-4790K / GTX 970 | Has the Xinput2_7 bug (voices really quiet) |
|
| **Half-Life 2: DownFall** | Antergos | 396.51.02 | i7 3770 / GTX 1070 |
|
||||||
| **Hellbound: Survival** | Arch Linux | ? | ? | Some stutter, otherwise playable. It crashes when you quit. |
|
| **Hellblade: Senua's Sacrifice** | Ubuntu 18.04 | Nvidia 396.51 | i7-4790K / GTX 970 |
|
||||||
| **Hitman 2: Silent Assassin** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 1600 / Nvidia GTX 1060 | No noticeable issues |
|
| **Hellbound: Survival** | Arch Linux | ? | ? |
|
||||||
| **Hitman: Blood Money** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | Alt tab causes game to crash, cursor not visible in Steam Overlay |
|
| **Hitman 2: Silent Assassin** | Xubuntu 18.04.1 | NVIDIA 390.48 | Ryzen 1600 / Nvidia GTX 1060 |
|
||||||
| **Homefront: The Revolution** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 | Plays, though framerate reduced and mouse seems sluggish and floaty |
|
| **Hitman: Blood Money** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
|
||||||
| **House Flipper** | linux mint 18 | nvidia 396.51 | i5 | missing textures for some models. |
|
| **Homefront: The Revolution** | Kubuntu 18.04 | NVIDIA 396.51 | AMD FX8350 / NVIDIA GTX660 |
|
||||||
| **House Flipper** | Linux Mint 19 64-bit (kernel 4.15.0-32) | NVIDIA 396.51 | i7-6700HQ/GTX 1060 | Ran just fine with settings at best they could be. Doors did not load in and game crashes when you exit and hangs. |
|
| **House Flipper** | linux mint 18 | nvidia 396.51 | i5 |
|
||||||
| **Hyperdimension Neptunia Re;Birth1** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Some audio distortion. |
|
| **House Flipper** | Linux Mint 19 64-bit (kernel 4.15.0-32) | NVIDIA 396.51 | i7-6700HQ/GTX 1060 |
|
||||||
| **INSIDE** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | Keyboard is fine, but no gamepad input. Graphics smooth. |
|
| **Hyperdimension Neptunia Re;Birth1** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 |
|
||||||
| **Iron Brigade** | Kubuntu 18.04 | NVIDIA 390.48 | i3-6100 / NVIDIA GTX 750 | No issues during 40 minutes of gameplay, except can't get back to game after alt-tabbing. |
|
| **INSIDE** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti |
|
||||||
| **Jamestown** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 | Some constant audio glitches, but nothing making the game unplayable |
|
| **Iron Brigade** | Kubuntu 18.04 | NVIDIA 390.48 | i3-6100 / NVIDIA GTX 750 |
|
||||||
| **Killing Floor 2** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | runs without any noticable issues, however game progress was not carried over. |
|
| **Jamestown** | Debian Stretch | Mesa 13.0.6 | Ryzen 5 1600 / HD 7950 |
|
||||||
| **Killing Floor 2** | Fedora 28 (Kernel 4.17.14) | amdgpu/ Mesa 18.3 | i5-4690K / Radeon R9 390 | Some stuttering in high action sequences |
|
| **Killing Floor 2** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 |
|
||||||
| **Kingdoms of Amalur: Reckoning** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 | Game started in a low resolution for me. Changing the resolution caused crash. Changing to windowed mode first in the settings menu, then changing resolution worked after that. After that workaround, game runs very well in windowed mode. 1080p/60fps. Xbox360 controller functioned perfectly. |
|
| **Killing Floor 2** | Fedora 28 (Kernel 4.17.14) | amdgpu/ Mesa 18.3 | i5-4690K / Radeon R9 390 |
|
||||||
| **Kingdoms of Amalur: Reckoning (+ DLC)** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 7 1800X / GTX 1070 | Runs in some strange resolution at startup, if you try to change it in game, it crashes. So edit .ini file located at [your steam install]/Steam/steamapps/compatdata/102500/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/Reckoning/personal.ini. Got mine running stable at 2560x1080@110+fps |
|
| **Kingdoms of Amalur: Reckoning** | Ubuntu 18.04 LTS | Mesa 18.3.0-devel | I5-4690k/R9 280 |
|
||||||
| **Knights of Honor** | Solus 3.9999, latest sync | Mesa 18.1.6 | FX-6300, R9 270X | Doesn't run in fullscreen but I think that's a problem with the game (no native widescreen support). |
|
| **Kingdoms of Amalur: Reckoning (+ DLC)** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 7 1800X / GTX 1070 |
|
||||||
| **Lead and Gold: Gangs of the Wild West** | Antergos | NVIDIA 396.51 | RYZEN 3 1200 / NVIDIA GT 1030 | Online mode crash the game. |
|
| **Knights of Honor** | Solus 3.9999, latest sync | Mesa 18.1.6 | FX-6300, R9 270X |
|
||||||
| **Legend of Grimrock 2** | Fedora 28 | Mesa | M3-7Y30 / Intel HD 615 | Audio pops a lot. Everything else works |
|
| **Lead and Gold: Gangs of the Wild West** | Antergos | NVIDIA 396.51 | RYZEN 3 1200 / NVIDIA GT 1030 |
|
||||||
| **Legend of Grimrock 2** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | Audio pops a lot. Everything else works |
|
| **Legend of Grimrock 2** | Fedora 28 | Mesa | M3-7Y30 / Intel HD 615 |
|
||||||
| **LEGO Star Wars: The Complete Saga** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti | Audio loops incorrectly but otherwise everything seems fine<br/> |
|
| **Legend of Grimrock 2** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 |
|
||||||
| **Lego The Incredibles** | Ubuntu 18.04 4.18 | Mesa 18.3.0 | ryzen 1600/ rx 560 | Sound effects won't work but game runs fine with everything else |
|
| **LEGO Star Wars: The Complete Saga** | Arch Linux | NVIDIA 396.51 | i7-4790K / GTX 750 Ti |
|
||||||
| **Life is Strange: Before the Storm** | Debian Sid | ? | Ryzen 1700X, 32GiB RAM, R9 Fury | Requires PROTON_USE_WINED3D11 (DXVK not currently working), Xbox controller does not work, mirrors are black texture |
|
| **Lego The Incredibles** | Ubuntu 18.04 4.18 | Mesa 18.3.0 | ryzen 1600/ rx 560 |
|
||||||
| **LostWinds** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 | Infrequent crashes |
|
| **Life is Strange: Before the Storm** | Debian Sid | ? | Ryzen 1700X, 32GiB RAM, R9 Fury |
|
||||||
| **LoveKami -Divinity Stage-** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E | Loading is a bit slower |
|
| **LostWinds** | Fedora 28 64-bit | NVIDIA 396.45 | i7-4770 / NVIDIA GTX 1070 |
|
||||||
| **Machinarium** | Arch Linux | Nvidia 396.24 | Titan X | Still cute ass heck |
|
| **LoveKami -Divinity Stage-** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E |
|
||||||
| **MagiCat** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No noticeable issues |
|
| **Machinarium** | Arch Linux | Nvidia 396.24 | Titan X |
|
||||||
| **Majesty 2 Collection** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / Nvidia GT 1030 | Show message "No internet connection" |
|
| **MagiCat** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 |
|
||||||
| **Manhunt** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 | On first launch fullscreen didn't work properly but after enabling widescreen and relaunching it did |
|
| **Majesty 2 Collection** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 / Nvidia GT 1030 |
|
||||||
| **Mass Effect** | Arch Linux (Kernel 4.18.3) | NVIDIA 396.51 | i7-7700 / GTX 1070 | Frame rate was stable with all graphics options turned up.<br/><br/>Requires builtin override for openal32 to fix sound.<br/><br/>1. Launch the game.<br/>2. Close the game.<br/>3. Run winecfg with your prefix set to <Library path>/compatdata/17460/pfx<br/>3a. Example: "WINEPREFIX=/home/user/.steam/steam/steamapps/compatdata/17460/pfx winecfg"<br/>4. Add new override for "openal32".<br/>5. Edit the override and select "builtin". |
|
| **Manhunt** | Ubuntu 18.04 | NVIDIA 396.51 | i5 4460 / GTX 960 |
|
||||||
| **Metal Gear Rising: Revengeance** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 | Runs without any noticable issues, unless you switch to another window and back again while running the game fullscreen, which causes the game to freeze. Running in a wine virtual desktop fixes this. |
|
| **Mass Effect** | Arch Linux (Kernel 4.18.3) | NVIDIA 396.51 | i7-7700 / GTX 1070 |
|
||||||
| **METAL GEAR SOLID V: THE PHANTOM PAIN** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: frequent FPS drops/lag spikes. Also sluggish when using the in-game menu's like for interacting with your base, getting mission objectives and such.<br/><br/>Errors: game has a greenish/grey washed out look ingame, this doesn't look normal.<br/><br/>Controller support: Xbox360 controller works. |
|
| **Metal Gear Rising: Revengeance** | Gentoo | NVIDIA 396.52 | i5-6600K / GTX 1070 |
|
||||||
| **Metal Gear Solid V: The Phantom Pain** | Arch | Mesa 18.1.6 | i7-8700K / Vega 64 | Performs very well, can't connect to online servers. |
|
| **METAL GEAR SOLID V: THE PHANTOM PAIN** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Metro 2033** | Fedora 28 | amdgpu 18.0.1 | r7 1700/RX 580 | Audio is extremely glitchy; graphics and controls seem fine in DX9 mode. |
|
| **Metal Gear Solid V: The Phantom Pain** | Arch | Mesa 18.1.6 | i7-8700K / Vega 64 |
|
||||||
| **Might & Magic VI** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 | Works perfectly but no sound in intro. |
|
| **Metro 2033** | Fedora 28 | amdgpu 18.0.1 | r7 1700/RX 580 |
|
||||||
| **Mirror's Edge** | Ubuntu 18.04 (Kernel 4.15.0-29-generic) | NVIDIA 390.48 | GTX 980 Ti | Alt-Tab killed my game, and the mouse was not captured correctly, it was bounded by the screen and would not rotate player, or would move to second screen and allow clicks to happen there. |
|
| **Might & Magic VI** | Debian unstable | NVIDIA 390.77 | i5-7400 / NVIDIA GTX 1070 |
|
||||||
| **Mirror's Edge** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 1600/AMD RX560 | Low framerate occasionally where it shouldn't be expected |
|
| **Mirror's Edge** | Ubuntu 18.04 (Kernel 4.15.0-29-generic) | NVIDIA 390.48 | GTX 980 Ti |
|
||||||
| **MONSTER HUNTER: WORLD ** | Ubuntu LTS 64-bit (Kernel 4.15.0) | NVIDIA 396.51 | i7-7700K / GTX 1080 | Runs pretty well with a complete guesstimate of ~10-20% lower framerate than Windows. Did experience a complete freezing lockup after about an hour when testing. |
|
| **Mirror's Edge** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 1600/AMD RX560 |
|
||||||
| **MONSTER HUNTER: WORLD ** | Solus 3.9999 (Kernel 4.17.14.86) | NVIDIA 390.77 | i7-5960X / GTX 1080 Ti | No issues found |
|
| **MONSTER HUNTER: WORLD ** | Ubuntu LTS 64-bit (Kernel 4.15.0) | NVIDIA 396.51 | i7-7700K / GTX 1080 |
|
||||||
| **MONSTER HUNTER: WORLD ** | Manjaro | NVIDIA ? | FX8350<br/> / <br/>GTX 1060 6gb<br/> | Takes awhile to boot up compared to lutris installer with winesteam. But the black screen eventually turns capcom. Had to turn off vsync to get decent frames. now it seems to run great. |
|
| **MONSTER HUNTER: WORLD ** | Solus 3.9999 (Kernel 4.17.14.86) | NVIDIA 390.77 | i7-5960X / GTX 1080 Ti |
|
||||||
| **Mortal Kombat X** | Antergos | NVIDIA 396.51.02 | i7 3770 / GTX 1070 | It run after the second startup. |
|
| **MONSTER HUNTER: WORLD ** | Manjaro | NVIDIA ? | FX8350<br/> / <br/>GTX 1060 6gb<br/> |
|
||||||
| **Mushihimesama** | Solus 3.9999 | mesa git | AMD Ryzen 5 2400g | It jumps in and out when you setup full screen for the first, but after restarting it works perfectly. |
|
| **Mortal Kombat X** | Antergos | NVIDIA 396.51.02 | i7 3770 / GTX 1070 |
|
||||||
| **Need for Speed: Hot Pursuit** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / GTX 1070 | Poor Performance 28-35 FPS No SC support Xbox controller fine |
|
| **Mushihimesama** | Solus 3.9999 | mesa git | AMD Ryzen 5 2400g |
|
||||||
| **Need for Speed: Hot Pursuit** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti | If you attempt to switch windows while the game is focused it will had lock the game. |
|
| **Need for Speed: Hot Pursuit** | Linux Mint 18.3 | Nvidia 396.51 | i5-4590 / GTX 1070 |
|
||||||
| **Need for Speed: Undercover** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti | Can use Xbox 360 Controller but unable to rebind buttons. |
|
| **Need for Speed: Hot Pursuit** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti |
|
||||||
| **NEKOPARA Vol. 2** | Archlinux 64-bit (Kernel 4.18.1) | Mesa 18.1.6 | Ryzen 7 1700x / RX 480 | Running well at 250 fps ingame, 600 fps in menu, though this is way too fast and just wastes energy. Japanese main text don't work in-game, works as sub text though if a custom monospace Japanese font has been selected in the "Display" menu at the top (possibly need to copy fonts into the proton share fonts folder). Chinese text works fine. Sound is buggy right at startup, but fine afterwards. Everything else works fine, fully runs from start of game til end of game with skip function. |
|
| **Need for Speed: Undercover** | Ubuntu MATE 18.04.1 | NVIDIA 390.48 | GTX 1080 Ti |
|
||||||
| **Neverwinter** | Linux Mint 19 | ? | AMD Ryzen 7 1700 | |
|
| **NEKOPARA Vol. 2** | Archlinux 64-bit (Kernel 4.18.1) | Mesa 18.1.6 | Ryzen 7 1700x / RX 480 |
|
||||||
| **Neverwinter** | Antergos (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 3 1200 / GT 1030 | no |
|
| **Neverwinter** | Linux Mint 19 | ? | AMD Ryzen 7 1700 |
|
||||||
| **Ni No Kuni II** | XUbuntu 16.04 | NIVIDIA 396.44 | i5-6500 / GTX 960 | Small amount of slowdown and input lag, even on lowest settings |
|
| **Neverwinter** | Antergos (Kernel 4.18.3) | NVIDIA 396.51 | Ryzen 3 1200 / GT 1030 |
|
||||||
| **Ninja Senki DX** | Debian Stretch | NVIDIA 384.13 | FX 8350 / NVIDIA GTX 660 | Seems to be working fine. |
|
| **Ni No Kuni II** | XUbuntu 16.04 | NIVIDIA 396.44 | i5-6500 / GTX 960 |
|
||||||
| **No Man's Sky** | Ubuntu 18.04 | NVIDIA ? | i7 7700 / GTX 1080 | Run pretty well, 40fps/70fps in planets. 137fps in space! |
|
| **Ninja Senki DX** | Debian Stretch | NVIDIA 384.13 | FX 8350 / NVIDIA GTX 660 |
|
||||||
| **No Man's Sky** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 | Performance is only decent, runs ~30 FPS |
|
| **No Man's Sky** | Ubuntu 18.04 | NVIDIA ? | i7 7700 / GTX 1080 |
|
||||||
| **Oddworld: Abe's Oddysee** | Ubuntu 18.04 | radeon | i7-4770 / R7 260x | Serious cutscene slowdowns, otherwise seems to work great |
|
| **No Man's Sky** | Manjaro Testing 64-bit (Kernel 4.18.3) | NVIDIA 396.54 | i5-4590 / GTX 970 |
|
||||||
| **Oddworld: Abe's Oddysee** | KDE Neon 16.04 | i915 | Intel Celeron 2957U/Intel Haswell-ULT | Scenes like 1fps. The game itself runs perfect. |
|
| **Oddworld: Abe's Oddysee** | Ubuntu 18.04 | radeon | i7-4770 / R7 260x |
|
||||||
| **Ori and the Blind Forest: Definitive Edition** | Xubuntu 18.04.1 | ? | Nvidia 940mx | |
|
| **Oddworld: Abe's Oddysee** | KDE Neon 16.04 | i915 | Intel Celeron 2957U/Intel Haswell-ULT |
|
||||||
| **Ori and the Blind Forest: Definitive Edition** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 / GTX 970 | Loading screen is really slow. Gameplay seems fine. |
|
| **Ori and the Blind Forest: Definitive Edition** | Xubuntu 18.04.1 | ? | Nvidia 940mx |
|
||||||
| **Ori and the Blind Forest: Definitive Edition** | Solus Budgie | NVIDIA 390.77 | FX-6300 / GTX 750 Ti | Loading screen is slow but gameplay is fine |
|
| **Ori and the Blind Forest: Definitive Edition** | Manjaro | Nvidia 396.51 | Ryzen 5 1600 / GTX 970 |
|
||||||
| **Outlast 2** | Xubuntu 16.04 | Xubuntu 16.04 / Nvidia 396.51 | i5-7400 / GTX 1060 | Works fine but in the cutscene the audio and image are not synchronized |
|
| **Ori and the Blind Forest: Definitive Edition** | Solus Budgie | NVIDIA 390.77 | FX-6300 / GTX 750 Ti |
|
||||||
| **Pacman Championship Edition DX** | ArchLinux | ? | ? | |
|
| **Outlast 2** | Xubuntu 16.04 | Xubuntu 16.04 / Nvidia 396.51 | i5-7400 / GTX 1060 |
|
||||||
| **Painkiller: Black Edition** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX | Only play the first level. It's probably okay. |
|
| **Pacman Championship Edition DX** | ArchLinux | ? | ? |
|
||||||
| **Path of Exile** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB | No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. PoE is otherwise known to run w/DX11, so how do we enable that in Steam? |
|
| **Painkiller: Black Edition** | Ubuntu 18.04.1 | NVIDIA 396.51 | i5-3230M/ GTX 670MX |
|
||||||
| **Path of Exile** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 | Some drops of performances, but probably because the GPU is quite weak. Works only in DirectX 9 |
|
| **Path of Exile** | Xubuntu 16.04 | NVIDIA 384.130 | FX-6300 / GTX 1060 3GB |
|
||||||
| **Path of Exile** | Ubuntu 18.04.01 | Nvidia | i7 / 1080 | No DX11 support in Steam's config, will crash on first run, then ask to relaunch as DX9. PoE is otherwise known to run w/DX11, so how do we enable that in Steam? |
|
| **Path of Exile** | Linux Mint 18.3 | Nvidia 390.77 | i5-6500 / GTX 460 |
|
||||||
| **Path of Exile** | Antergos | NVIDIA 396.51-5 | i5-6300HQ <code>|</code> NVIDIA GTX 960M | Works in dx9 mode. Good performance (average about 60fps, highest ~90s and some spikes) on lowest settings. Occasional lag/fps spikes when exploding packs and such, but that's normal for PoE (may also be because of my internet). Levelling experience should be perfectly smooth, but I'd stay away from higher level maps and such unless you have better hardware than me lol |
|
| **Path of Exile** | Ubuntu 18.04.01 | Nvidia | i7 / 1080 |
|
||||||
| **Path Of Exile** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 | Occasional lag spikes / fps drops |
|
| **Path of Exile** | Antergos | NVIDIA 396.51-5 | i5-6300HQ <code>|</code> NVIDIA GTX 960M |
|
||||||
| **Path of Exile** | Solus (Kernel 4.17.14) | Mesa 18.1.6 | AMD 5770 | Runs with all effects but video card is old. |
|
| **Path Of Exile** | Ubuntu 18.04 | Mesa 18.3.0-devel | Ryzen 5 1400 / AMD Radeon RX 460 |
|
||||||
| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / NVIDIA GTX 1080 11Gbps | Game launches and runs when launched in OpenGL mode. Crashes on exit. |
|
| **Path of Exile** | Solus (Kernel 4.17.14) | Mesa 18.1.6 | AMD 5770 |
|
||||||
| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | (Updated) Font glyphs are missing in the Proton version. Problem does not happen if "winetricks corefonts" is used with Wine Staging Esync 3.14. Crashes on exit. |
|
| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / NVIDIA GTX 1080 11Gbps |
|
||||||
| **Pinball FX2** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: good. Some slight FPS drops sometimes, it seems, but am not 100% sure of that.<br/>Loading times for pinball tables seem slightly longer than I remembered from Windows, still loads up quite fast (10-15 seconds on my SSD).<br/><br/>Error: Slight audio crunch/weirdness when loading a pinball table, this is only for 0,5 seconds or so, and it goes away automatically.<br/><br/>DLC-addons: I've tested some of my Pinball DLC tables: Plants Vs Zombies, Rome, they worked fine. <br/><br/>Preview tables function: I've also tried the preview function of pinball tables I don't own (for me this was for example: American Dad) and this loaded up just as expected.<br/><br/>The options menu works as expected, also anti-aliasing functions work.<br/><br/>Controller support: tested my Xbox360 controller, this worked great. Nudging the table works, the flippers are snappy. |
|
| **PC Building Simulator** | Kubuntu 18.04.1 | NVIDIA 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps |
|
||||||
| **Poker Night 2** | Manjaro Stable 64-bit (4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB | It runs really well, didn't notice any problems |
|
| **Pinball FX2** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Prey (2016)** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 | Stutters a little every now and then |
|
| **Poker Night 2** | Manjaro Stable 64-bit (4.18.3-1) | NVIDIA 396.51 | Intel Core i5-8600 / GeForce GTX 1060 3GB |
|
||||||
| **Prince of Persia: The Sands of Time** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti | Go to graphics options and disable fog, otherwise you won't be able to see anything in game! |
|
| **Prey (2016)** | Kubuntu 18.04.1 | mesa 18.1.6 | Ryzen 5 1600 / AMD RX580 |
|
||||||
| **Princess Remedy in a World of Hurt** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 | Launch the game in safe mode, no sound otherwise. Graphics upscaling looks blurry instead of pixel perfect. |
|
| **Prince of Persia: The Sands of Time** | Ubuntu 18.04 | NVIDIA 396.51 | i7 4790k / GTX 1080 Ti |
|
||||||
| **Puyo Puyo Tetris** | ArchLinux | | ? | No music. |
|
| **Princess Remedy in a World of Hurt** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | AMD FX-8320E/GTX 1060 |
|
||||||
| **Quake** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 | Quake and Quakeworld run fine, however GLQuake and GLQuakeworld do not launch. |
|
| **Puyo Puyo Tetris** | ArchLinux | | ? |
|
||||||
| **Quake** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Quake and QuakeWorld runs, but GLQuake and GLQuakeWorld won't run. Native Linux support available outside of steam/other source ports (EX: ezquake). |
|
| **Quake** | Antergos 64-bit (Kernel 4.18.3) | AMDGPU Mesa 18.1.6 | i5 6500 / R9 380 |
|
||||||
| **Quake Champions** | Antergos | Mesa 18.1.6-1 | Intel GPU | |
|
| **Quake** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB |
|
||||||
| **Quake III Arena** | Linux Mint 18.3 | NVIDIA 396.51 | NVIDIA GTX 660 | No noticeable issues. |
|
| **Quake Champions** | Antergos | Mesa 18.1.6-1 | Intel GPU |
|
||||||
| **Quantum Conundrum** | Ubuntu 16.04 | NVIDIA 384.130 | i7-7700HQ / GTX 1060m | Played through intro, no issues |
|
| **Quake III Arena** | Linux Mint 18.3 | NVIDIA 396.51 | NVIDIA GTX 660 |
|
||||||
| **RAGE** | Debian Testing | Nvidia 390.77-1 | i7-4700MQ / GTX 765M | Using primusrun, 1920x1080, performance OK |
|
| **Quantum Conundrum** | Ubuntu 16.04 | NVIDIA 384.130 | i7-7700HQ / GTX 1060m |
|
||||||
| **Raiden IV: Overkill** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Everything works, except when Xbox One controller is plugged in (through USB) keeps pulling direction up. Some have reported same problem on Win. |
|
| **RAGE** | Debian Testing | Nvidia 390.77-1 | i7-4700MQ / GTX 765M |
|
||||||
| **Railroad Tycoon 2 Platinium** | Ubuntu 18.04 | Nvidia 390.84 | Ryzen 7 1700/ Bvidia 1060 Gtx 6 gb | Shortcuts do not work(ESC etc.) |
|
| **Raiden IV: Overkill** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 |
|
||||||
| **Recettear: An Item Shop's Tale** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | No Sound |
|
| **Railroad Tycoon 2 Platinium** | Ubuntu 18.04 | Nvidia 390.84 | Ryzen 7 1700/ Bvidia 1060 Gtx 6 gb |
|
||||||
| **Recettear: An Item Shop's Tale** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | ? | Ryzen 2700x, EVGA GTX 670 FTW Signature 2 | Sound is missing. Loading is slow. Opening a menu takes long. |
|
| **Recettear: An Item Shop's Tale** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 |
|
||||||
| **Recettear: An Item Shop's Tale** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Intel i5-4690K / GeForce GTX 1050 | No sound |
|
| **Recettear: An Item Shop's Tale** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | ? | Ryzen 2700x, EVGA GTX 670 FTW Signature 2 |
|
||||||
| **Recettear: An Item Shop's Tale** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 | No audio.<br/>Controller works. |
|
| **Recettear: An Item Shop's Tale** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Intel i5-4690K / GeForce GTX 1050 |
|
||||||
| **Recettear: An Item Shop's Tale** | Archlinux (Kernel 4.14.56-1-lts) | 18.1.4 | i3 5005U/iGPU HD 5500 | Longer loading times, audio not working, manually using winetricks dsound directmusic in the prefix didn't fix audio issue either |
|
| **Recettear: An Item Shop's Tale** | Fedora 28 | Mesa 18.0.5 | M3-7Y30 / Intel HD 615 |
|
||||||
| **Red Faction Guerrilla Re-Mars-tered** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | No issues to report except framerate below 60 FPS consistently |
|
| **Recettear: An Item Shop's Tale** | Archlinux (Kernel 4.14.56-1-lts) | 18.1.4 | i3 5005U/iGPU HD 5500 |
|
||||||
| **Red Faction Guerrilla Re-Mars-tered** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 | Black circle above the player |
|
| **Red Faction Guerrilla Re-Mars-tered** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
|
||||||
| **Red Faction: Guerilla Steam Edition** | Antergos, 18.1.5 | ? | Ryzen 5 1600, RX 560 | Audio crackling |
|
| **Red Faction Guerrilla Re-Mars-tered** | Arch Linux | NVIDIA 396.51 | AMD FX-8350 / NVIDIA GTX 970 |
|
||||||
| **Red Orchestra 2** | Arch Linux (Kernel 4.18.3) | Nvidia 396.51-5 | i5-2300 / GTX 1050 Ti | Stuttering and FPS hitches |
|
| **Red Faction: Guerilla Steam Edition** | Antergos, 18.1.5 | ? | Ryzen 5 1600, RX 560 |
|
||||||
| **Red Orchestra 2: Single Player** | Mint 19 Kernel 4.18 | Mesa-Git 18.3 | FX-8350/ R9 280x | Downloading Multiplayer will test and report back. |
|
| **Red Orchestra 2** | Arch Linux (Kernel 4.18.3) | Nvidia 396.51-5 | i5-2300 / GTX 1050 Ti |
|
||||||
| **Remember Me** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 | Xbox360 Wireless Controller works out of the box |
|
| **Red Orchestra 2: Single Player** | Mint 19 Kernel 4.18 | Mesa-Git 18.3 | FX-8350/ R9 280x |
|
||||||
| **Resident Evil 4 / Biohazard 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 | Near perfect, performance is fantastic, mouse input works fine, characters turn fully black at random though. The characters rendering fully black appears to happen to other users on Windows as well so, might not be a bug specific to Proton. |
|
| **Remember Me** | Xubuntu 18.04 | NVIDIA 396.51 | i7-6700 / NVIDIA GTX 1060 |
|
||||||
| **Risen** | Ubuntu MATE 18.04 | NVIDIA 396.51 | i7-4770K / GTX 970 | Performance is good enough. Appears to occasionally lose its mouse grab, limiting turning. One click resolves that though. |
|
| **Resident Evil 4 / Biohazard 4** | Lubuntu 17.10 | Nvidia 396.54 | i7-7700k / GTX 1070 |
|
||||||
| **Risen 3** | Pop!_OS (Ubuntu 18.04) | NVIDIA 396 | i7-7700hq / NVIDIA GTX 1050 | None |
|
| **Risen** | Ubuntu MATE 18.04 | NVIDIA 396.51 | i7-4770K / GTX 970 |
|
||||||
| **Rising Storm/Red Orchestra 2 Multiplayer** | Debian Stretch | Mesa 17.3.9 | i5-3570 / AMD RX580 | Tested first two training missions. Ran fine. Not tried beyond that yet though. |
|
| **Risen 3** | Pop!_OS (Ubuntu 18.04) | NVIDIA 396 | i7-7700hq / NVIDIA GTX 1050 |
|
||||||
| **Rivals of Aether** | Manjaro Stable | Mesa 18.1.6 | i5-6600K / RX480 | Game works 100% but controller support seems messed up. Showing 2 controllers and wrong inputs. (tested with a SC with both sc-controller and just Steam) |
|
| **Rising Storm/Red Orchestra 2 Multiplayer** | Debian Stretch | Mesa 17.3.9 | i5-3570 / AMD RX580 |
|
||||||
| **Runaway: A Twist of Fate** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti | Text and mouse cursor show inside a black box. Nothing more noticed. |
|
| **Rivals of Aether** | Manjaro Stable | Mesa 18.1.6 | i5-6600K / RX480 |
|
||||||
| **S.T.A.L.K.E.R.: Call of Pripyat** | Arch Linux | Mesa 18.1.6 | RX 580 | DX10/11 options not available, DXVK doesn't seem to be running |
|
| **Runaway: A Twist of Fate** | Debian Stretch | Nvidia 396.54 | i7-4770K / GTX 1080ti |
|
||||||
| **SENRAN KAGURA SHINOVI VERSUS** | Manjaro | NVIDIA 396.51 | i5-4690T / GTX 1050 Ti | No controller tested. |
|
| **S.T.A.L.K.E.R.: Call of Pripyat** | Arch Linux | Mesa 18.1.6 | RX 580 |
|
||||||
| **Serious Sam 2** | Debian 9 | NVIDIA 396.51 | i7-4790K / GTX 1060 6 GB | Crashed once when put into full-screen, but started by default in windowed mode and was able to put it into full-screen by setting to native resolution with the window manager's hotkey to make a window full-screen. Ran fine |
|
| **SENRAN KAGURA SHINOVI VERSUS** | Manjaro | NVIDIA 396.51 | i5-4690T / GTX 1050 Ti |
|
||||||
| **Sid Meier's Pirates! (2005)** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 | Slowdown at sea and town views, into 30-35 FPS on GT 1030 |
|
| **Serious Sam 2** | Debian 9 | NVIDIA 396.51 | i7-4790K / GTX 1060 6 GB |
|
||||||
| **Sid Meier's Pirates! (2005)** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti | Performance: There are big lag spikes in the game (fighting another ship at sea, tavern, fighting on deck of a ship).<br/>The music works, sound works. Graphical options work.<br/><br/>The game itself seems stable, no crashes yet. |
|
| **Sid Meier's Pirates! (2005)** | Kubuntu 18.04 | NVIDIA 396.51 | i5-3470 / GT 1030 |
|
||||||
| **Sim City 4** | Kubuntu 17.10 | nvidia384.130 | Geforce GTX 1050 Ti | encountered no issues so far (30 min play) |
|
| **Sid Meier's Pirates! (2005)** | Fedora 28, 64-bit (Kernel 4.17.14) | Nvidia 390.48 | Intel i7-4770K / Nvidia GTX 780 Ti |
|
||||||
| **Sine Mora EX** | Manjaro 64-bit | NVIDIA 396.24 | GeForce GTX 970 | Runs flawlessly |
|
| **Sim City 4** | Kubuntu 17.10 | nvidia384.130 | Geforce GTX 1050 Ti |
|
||||||
| **Sins of a Solar Empire: Rebellion** | Ubuntu 16.04 64-bit (Kernel 4.15) | NVIDIA 384.130 | i7-4700MQ | In game mouse was laggy, hardware mouse worked fine. |
|
| **Sine Mora EX** | Manjaro 64-bit | NVIDIA 396.24 | GeForce GTX 970 |
|
||||||
| **SkyDrift** | Ubuntu 18.04 64-bit (Kernel 4.15.0-32.35) | NVIDIA 396.51 | i3-550 / GT 740 | Some bugs on vegetation textures (transparency) |
|
| **Sins of a Solar Empire: Rebellion** | Ubuntu 16.04 64-bit (Kernel 4.15) | NVIDIA 384.130 | i7-4700MQ |
|
||||||
| **Skyrim Creation Kit** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 | Some weird bugs with window management but that's it |
|
| **SkyDrift** | Ubuntu 18.04 64-bit (Kernel 4.15.0-32.35) | NVIDIA 396.51 | i3-550 / GT 740 |
|
||||||
| **Snake Pass** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | Some judder, scrachy audio requires toggling fullscreen off and on again each start |
|
| **Skyrim Creation Kit** | Kubuntu | Mesa 18.3.0-devel - padoka PPA | Ryzen 5 1600 / AMD RX560 |
|
||||||
| **Sonic & All Stars Racing Transformed** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 | As with regular Wine the configurator does not run, to change settings you must add a folder called "SART" in steamapps/compatdata/212480/pfx/drive_c/users/steamuser/My Documents/. Add a file called "settings.xml" into the SART folder. Template for settings.xml from WineHQ: https://bugs.winehq.org/attachment.cgi?id=45388<br/>Alt-tabbing results in being unable to return to the game<br/>Game otherwise works fine |
|
| **Snake Pass** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **Sonic & All-Stars Racing Transformed Collection** | Mint 19 64-bits (Kernel 4.15) | NVIDIA 396.51 | Ryzen 3 1200 / GTX 1050 Ti | Configuration App doesn't work. Mostly 60fps. |
|
| **Sonic & All Stars Racing Transformed** | Kubuntu 18.04 | ? | i7 5820k / GTX 980 |
|
||||||
| **Sonic Mania** | ArchLinux | ? | ? | Game runs perfectly as well as DLC, however default fullscreen hasn't been tested, as I'm using the borderless fullscreen enabled via config |
|
| **Sonic & All-Stars Racing Transformed Collection** | Mint 19 64-bits (Kernel 4.15) | NVIDIA 396.51 | Ryzen 3 1200 / GTX 1050 Ti |
|
||||||
| **Sorcery! Parts 1 & 2** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 | |
|
| **Sonic Mania** | ArchLinux | ? | ? |
|
||||||
| **South Park: The Stick of Truth** | Arch Linux | AMDGPU+RadeonSI+Mesa 18.1 | AMD A8-7410/Radeon R5 Mullins | Some foreground object pop-in/ordering issues. Otherwise mostly playable. |
|
| **Sorcery! Parts 1 & 2** | Ubuntu Mate 16.04 | ? | i7-7500U / Intel 5916 |
|
||||||
| **South Park: The Stick of Truth** | Mesa 18.1.6 | ? | ? / R9 290x | |
|
| **South Park: The Stick of Truth** | Arch Linux | AMDGPU+RadeonSI+Mesa 18.1 | AMD A8-7410/Radeon R5 Mullins |
|
||||||
| **South Path: The Stick of Truth** | Manjaro Testing | NVIDIA 396.51 | i7-7800K | Sound seems to be lagging a bit behind, but unsure about that |
|
| **South Park: The Stick of Truth** | Mesa 18.1.6 | ? | ? / R9 290x |
|
||||||
| **Space Rangers HD: A War apart** | Solus Linux (4.17.14-86.current) | Nvidia 390.77 | GTX 650M | Runs, but crashes in a space |
|
| **South Path: The Stick of Truth** | Manjaro Testing | NVIDIA 396.51 | i7-7800K |
|
||||||
| **STAR WARS Jedi Knight: Mysteries of the Sith** | Ubuntu 18.04 (Kernel 4.15) | NVIDIA 396.51 | i7-6700HQ | In-game performance is smooth and no issues, however menus only appear in corner of the screen while mouse input is stretched across the entire screen |
|
| **Space Rangers HD: A War apart** | Solus Linux (4.17.14-86.current) | Nvidia 390.77 | GTX 650M |
|
||||||
| **STAR WARS Rebellion** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 | Occasional minor sound stutter |
|
| **STAR WARS Jedi Knight: Mysteries of the Sith** | Ubuntu 18.04 (Kernel 4.15) | NVIDIA 396.51 | i7-6700HQ |
|
||||||
| **Star Wars: Battlefront 2 (Classic, 2005)** | Debian Sid | nvidia-driver 390.77 | i5-3570K / GeForce GTX 950 | nothing noticeably wrong in single player, multiplayer untested |
|
| **STAR WARS Rebellion** | Linux Mint 18.3 64-bit | NVIDIA 384.130 | i5-3570 / GTX 970 |
|
||||||
| **Stick Fight: The Game** | Solus | Nvidia 390.77 | i7 6700t / GTX 1060 6GB | No crashes so far. Some notable performance dips when lots of physics objects are onscreen. Otherwise fully playable. |
|
| **Star Wars: Battlefront 2 (Classic, 2005)** | Debian Sid | nvidia-driver 390.77 | i5-3570K / GeForce GTX 950 |
|
||||||
| **Stick Fight: The Game** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 | Runs with significant frame drops on some maps and occasional high latency. |
|
| **Stick Fight: The Game** | Solus | Nvidia 390.77 | i7 6700t / GTX 1060 6GB |
|
||||||
| **Street Fighter 30th Anniversary Collection** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel i5 3470 / Geforce 1060 3gb | Will not run full screen. If you choose Full the game just stays windowed. There is some double input error when configuring controls, use your keyboard to configure your buttons. When fighting it works perfectly |
|
| **Stick Fight: The Game** | Ubuntu 18.04 LTS | NVIDIA 396.51 | Ryzen 7 1700 / NVIDIA GTX 1060 |
|
||||||
| **Strider** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 | Still has same issue as Wine / DXVK, multithreaded rendering needs to be disabled in the config |
|
| **Street Fighter 30th Anniversary Collection** | Ubuntu 18.04 LTS | Nvidia 396.51 | Intel i5 3470 / Geforce 1060 3gb |
|
||||||
| **Stronghold Crusader Extreme HD** | Ubuntu 18-04 | NVIDIA 396.51 | i7-3930k / NVIDIA GTX 980 | Multiplayer does not work |
|
| **Strider** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 |
|
||||||
| **Stronghold Crusader Extreme HD** | Ubuntu 18.04 | Nvidia 396 | GTX 980 | Multiplayer doesnt work |
|
| **Stronghold Crusader Extreme HD** | Ubuntu 18-04 | NVIDIA 396.51 | i7-3930k / NVIDIA GTX 980 |
|
||||||
| **Stronghold Crusader HD** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works almost fine ✓ but:<br/>- While Steam Overlay works out of the box,<br/>- Making Steam screenshot glitches screen and makes game unplayable (both in menu and game)<br/>- Alt tabbing also makes the game rendering glitched (black screen) and it also brokes Steam Overlay<br/>Partial solution:<br/>- Setting in game options resolution to something other than native fixes some issues! For me I've chosen 1600x900 (when native is 1920x1080)<br/>- Now alt-tabing works just fine.<br/>- Screenshotting *still* glitches the game but that *can be quickly fixed with alt-tabbing out-and-in*<br/>- Minor issue with that "fix" - when alt tabbing system bar is drawn over the game sometimes - changing video resolution fixes it until next alt-tab.<br/>- Otherwise game works fine! (Haven't checked multiplayer tho') |
|
| **Stronghold Crusader Extreme HD** | Ubuntu 18.04 | Nvidia 396 | GTX 980 |
|
||||||
| **Stronghold Legends** | Ubuntu 18.04 | NVIDIA 396.51 | i7-3930K / NVIDIA GTX 980 | You need to rename StrongholdLegends.exe to FFLauncher.exe OR manually install libgluzilla in the wine prefix |
|
| **Stronghold Crusader HD** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M |
|
||||||
| **Subnautica** | Kubuntu 18.04.1 | Nvidia 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps | Adding -force-opengl allows the game to work, and esync allows better performance. Crashes on exit. |
|
| **Stronghold Legends** | Ubuntu 18.04 | NVIDIA 396.51 | i7-3930K / NVIDIA GTX 980 |
|
||||||
| **Subnautica** | Linux Mint 18.3 | AMDGPU / Mesa 18 | FX-4300 / AMD RX 480 | Turn fullscreen off in settings, use -force-glcore or -force-glcore45 in launch options, has some issues with alt-tab and cursor locking |
|
| **Subnautica** | Kubuntu 18.04.1 | Nvidia 396.51.02 | Intel E5-1660 / GTX 1080 11Gbps |
|
||||||
| **Superflight** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | runs great. initially had issues running off ntfs windows partition. removing from /etc/fstab and opening drive via files allowed it to run properly |
|
| **Subnautica** | Linux Mint 18.3 | AMDGPU / Mesa 18 | FX-4300 / AMD RX 480 |
|
||||||
| **Supreme Commander 2** | Ubuntu 18.04 | nvidia proprietary driver ? | i7-2600/1080Ti | When I switched resolution it crashed, but the change took, and gameplay was stable. |
|
| **Superflight** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **Syberia** | Arch Linux 64-bit | NVIDIA 396.51 | i5-4690K / GTX 960 | Needs to be run in a window otherwise it's just black screen with sound (known problem with the game). Solution: Making a player.ini file in the game folder, with "800 600 32 0 BaseCMO.cmo" inside. |
|
| **Supreme Commander 2** | Ubuntu 18.04 | nvidia proprietary driver ? | i7-2600/1080Ti |
|
||||||
| **Syberia 3** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-4690K / GTX 960 | The game stutters. |
|
| **Syberia** | Arch Linux 64-bit | NVIDIA 396.51 | i5-4690K / GTX 960 |
|
||||||
| **Take On Mars** | Ubuntu 18.04 | NVIDIA 396.51 | i5-3210M NVIDIA GeForce 610M | bad Performance |
|
| **Syberia 3** | Arch Linux 64-bit (Kernel 4.18.3) | NVIDIA 396.51 | i5-4690K / GTX 960 |
|
||||||
| **TEKKEN 7** | Antergos | | ? | |
|
| **Take On Mars** | Ubuntu 18.04 | NVIDIA 396.51 | i5-3210M NVIDIA GeForce 610M |
|
||||||
| **Tesla Effect** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | Needs corefonts for UI text |
|
| **TEKKEN 7** | Antergos | | ? |
|
||||||
| **The Awesome Adventures of Captain Spirit** | Arch Linux | NVIDIA 396.51 | 3770K / Nvidia 1080TI | |
|
| **Tesla Effect** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 |
|
||||||
| **The Elder Scrolls III: Morrowind** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Choppy mouse fluidity |
|
| **The Awesome Adventures of Captain Spirit** | Arch Linux | NVIDIA 396.51 | 3770K / Nvidia 1080TI |
|
||||||
| **The Elder Scrolls IV: Oblivion** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Choppy mouse fluidity |
|
| **The Elder Scrolls III: Morrowind** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti |
|
||||||
| **The Elder Scrolls V: Skyrim** | Arch Linux | | GTX 1050 ti | Runs well, minor stuttering (goes down as you play) audio issues (crackling) |
|
| **The Elder Scrolls IV: Oblivion** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti |
|
||||||
| **The Elder Scrolls V: Skyrim** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti | Middling performance, choppy mouse fluidity |
|
| **The Elder Scrolls V: Skyrim** | Arch Linux | | GTX 1050 ti |
|
||||||
| **The Elder Scrolls V: Skyrim** | Fedora 28 | Mesa 18.3.0-devel | AMD Radeon RX 470 8 GB | Sound effects and music work but spoken language does not |
|
| **The Elder Scrolls V: Skyrim** | Kubuntu 18.04 | NVIDIA 396.51 | i7-980X / NVIDIA GTX 1080 Ti |
|
||||||
| **The Elder Scrolls V: Skyrim Special Edition** | Linux mint 19 | Nvidia 396.51 | amd 1500x/nvidia gtx 1060 3gb | you have to go to settings and select the language before it will run or it will hang |
|
| **The Elder Scrolls V: Skyrim** | Fedora 28 | Mesa 18.3.0-devel | AMD Radeon RX 470 8 GB |
|
||||||
| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04 (kernel 4.15) | NVIDIA 390.48 | i5-4440S / GTX 760 192-bit(OEM) | 22 fps on ultra settings. |
|
| **The Elder Scrolls V: Skyrim Special Edition** | Linux mint 19 | Nvidia 396.51 | amd 1500x/nvidia gtx 1060 3gb |
|
||||||
| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04.1 LTS (Kernel 4.15.0-32) | NVIDIA 390.77 | i7-7820HQ / GTX 1080 | Runs great in Ultra Mode. Voice & Music workaround: https://www.reddit.com/r/linux_gaming/comments/91kazq/no_voices_in_skyrim/ |
|
| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04 (kernel 4.15) | NVIDIA 390.48 | i5-4440S / GTX 760 192-bit(OEM) |
|
||||||
| **The Evil Within** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 | No ingame sound |
|
| **The Elder Scrolls V: Skyrim Special Edition** | Ubuntu 18.04.1 LTS (Kernel 4.15.0-32) | NVIDIA 390.77 | i7-7820HQ / GTX 1080 |
|
||||||
| **The Flame in the Flood** | Arch Linux 4.18.1 | Mesa 18.1.6-1 | Ryzen 5 2600x / RX 580 | Music on title screen sound weird and crackly, goes away once you start the game. Performance is fine |
|
| **The Evil Within** | Ubuntu 18.04 | nVidia 396.51 | i7-4790K / GTX 970 |
|
||||||
| **The Forest** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti | Crasheson exit. |
|
| **The Flame in the Flood** | Arch Linux 4.18.1 | Mesa 18.1.6-1 | Ryzen 5 2600x / RX 580 |
|
||||||
| **THE KING OF FIGHTERS 2002 UNLIMITED MATCH** | Void Linux | NVIDIA 390.77 | i5-4670K / NVIDIA GTX 770 2GB | Online play not tested. Single player works fine. |
|
| **The Forest** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti |
|
||||||
| **THE KING OF FIGHTERS XIII STEAM EDITION** | Antergos | NVIDIA 396.51 | Ryzen 3 1200/ Nvidia GT 1030 | No |
|
| **THE KING OF FIGHTERS 2002 UNLIMITED MATCH** | Void Linux | NVIDIA 390.77 | i5-4670K / NVIDIA GTX 770 2GB |
|
||||||
| **The Night of the Rabbit** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 | No sound at cutscenes; aside from that, it runs flawlessly. |
|
| **THE KING OF FIGHTERS XIII STEAM EDITION** | Antergos | NVIDIA 396.51 | Ryzen 3 1200/ Nvidia GT 1030 |
|
||||||
| **The Red Solstice** | Linux mint 19 | NVIDIA 396.51 | i7-4790K / NVIDIA GTX 980 TI | multyplayer not tested |
|
| **The Night of the Rabbit** | ArchLinux 4.17.5-1 | Mesa 18.1.4-1 | i5-6200U / Intel HD Graphics 520 |
|
||||||
| **The Sea Will Claim Everything** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti | ran fine on local partition, would not run off ntfs windows partition |
|
| **The Red Solstice** | Linux mint 19 | NVIDIA 396.51 | i7-4790K / NVIDIA GTX 980 TI |
|
||||||
| **The Walking Dead** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 ? NVIDIA GT 1030 | NO |
|
| **The Sea Will Claim Everything** | Ubuntu 18.04 | NVIDIA 396.51 | i5-6600K / GTX 980 Ti |
|
||||||
| **The Walking Dead** | Debian GNU/Linux 9.5 (stretch) kernel 4.9 | Nvidia 375.82 | i5 2500k | No controller support (xbox360 wireless / steam controller) |
|
| **The Walking Dead** | Antergos | NVIDIA 396.51 | Ryzen 3 1200 ? NVIDIA GT 1030 |
|
||||||
| **The Witcher: The Adventure Game** | Ubuntu 18.04 | Intel Mesa 18.3 | i5-4590s / Intel HD4600 | Requires DX11 disabled...i.e. DX9 only currently |
|
| **The Walking Dead** | Debian GNU/Linux 9.5 (stretch) kernel 4.9 | Nvidia 375.82 | i5 2500k |
|
||||||
| **The Wolf Among Us** | Manjaro 17.1.12 | Mesa 18.1.1 | AMD Raven Ridge 2200G | sluggish mouse curser makes timed events hard |
|
| **The Witcher: The Adventure Game** | Ubuntu 18.04 | Intel Mesa 18.3 | i5-4590s / Intel HD4600 |
|
||||||
| **Thief: Deadly Shadows** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Game seems to work, not sure if it's flawless, but seems to work well |
|
| **The Wolf Among Us** | Manjaro 17.1.12 | Mesa 18.1.1 | AMD Raven Ridge 2200G |
|
||||||
| **TIMEframe** | Ubuntu 18.04 | nvidia-driver-390 | Ryzen 7 / EGVA GTX 1050 | Ran though the game loop a couple times. Appears to run pretty well. |
|
| **Thief: Deadly Shadows** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC |
|
||||||
| **Tomb Raider: Anniversary** | Xubuntu 18.04.1 | NVIDIA 390.77 | i5-6600K / GTX 1060 | Excellent performance, input broken after alt+tab |
|
| **TIMEframe** | Ubuntu 18.04 | nvidia-driver-390 | Ryzen 7 / EGVA GTX 1050 |
|
||||||
| **Tomb Raider: Legend** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB | Works fine, no steam overlay however |
|
| **Tomb Raider: Anniversary** | Xubuntu 18.04.1 | NVIDIA 390.77 | i5-6600K / GTX 1060 |
|
||||||
| **Tomb Raider: The Last Revelation** | Gentoo (Kernel 4.16.14, CK patchset) | Mesa 18.2.0-rc2 | AMD Radeon R6 (Carrizo, LLVM 6.0.1) | Works nearly flawlessly, except lighting is broken, so the game is in fullbright. Seems to be a bug also in WINE, https://bugs.winehq.org/show_bug.cgi?id=31260 ; Seems a workaround should be to use software renderer, however, I was unable to launch the game with that option selected. Note: you can add -setup to the launch options to launch with the config window. |
|
| **Tomb Raider: Legend** | Void Linux 64-bit (Kernel 4.17.17) | NVIDIA 390.77 | i5-4670K / GTX 770 2GB |
|
||||||
| **Tomb Raider: Underworld** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 | Some stuttering in performance. Steam overlay doesn't show up (no FPS). Input was broken after alt+tab |
|
| **Tomb Raider: The Last Revelation** | Gentoo (Kernel 4.16.14, CK patchset) | Mesa 18.2.0-rc2 | AMD Radeon R6 (Carrizo, LLVM 6.0.1) |
|
||||||
| **Torchlight** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Seems to run perfectly, but did not extensively test it |
|
| **Tomb Raider: Underworld** | Ubuntu 18.04.1 | Nvidia 390.77 | i5-6600K / GTX 1060 |
|
||||||
| **Trackmania 2 Stadium** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | run off the local partition would start the initial wrapper app, would not run off ntfs windows partition |
|
| **Torchlight** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC |
|
||||||
| **TrackMania Nations Forever** | Arch Linux | Mesa 18.1.5 | Ryzen 5 1600 / RX 580 | Have to manually set graphics settings (autodetect fails). Black screen after minimizing/switching workspace. |
|
| **Trackmania 2 Stadium** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti |
|
||||||
| **Train Simulator 2018** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | [Ryzen 5 1400 / RX 460] | No fonts in main menu. |
|
| **TrackMania Nations Forever** | Arch Linux | Mesa 18.1.5 | Ryzen 5 1600 / RX 580 |
|
||||||
| **Transformice** | Debian Stretch | NVIDIA 396.51 | Intel Core i5-2500K / GeForce GTX 750 | Runs well, so does the sound, got a random crash after about 20 minutes of playing but cannot replicate it |
|
| **Train Simulator 2018** | Ubuntu 18.04 64-bit (Kernel 4.15) | Mesa 18.3.0-devel | [Ryzen 5 1400 / RX 460] |
|
||||||
| **Tropico Reloaded** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | Mesa 18.1.6 | AMD FX 4100 / Radeon RX 560 | The game runs well in Fullscreen mode, no issues with Bink Video. Although attempting to switch to "Hardware acceleration" in the Settings results in the game telling you of a missing DirectX 7 Driver. |
|
| **Transformice** | Debian Stretch | NVIDIA 396.51 | Intel Core i5-2500K / GeForce GTX 750 |
|
||||||
| **Tumbleseed** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti | ran off a Windows partition. had some crackly audio, but i believe that was from some problem beforehand, as it's crackly in Steam too. EDIT: reboot fixed audio |
|
| **Tropico Reloaded** | Arch Linux (Kernel 4.18.3-arch1-1-ARCH) | Mesa 18.1.6 | AMD FX 4100 / Radeon RX 560 |
|
||||||
| **Twilight Struggle** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670 / NVIDIA GTX 1060 | Log at the bottom of the map (list of previous turns) is unreadable/empty. Drop-down menus in the game settings are unreadable/empty |
|
| **Tumbleseed** | Ubuntu 18.04 | NVIDIA 396.51 | i5 6600k / GTX 980 Ti |
|
||||||
| **Two Worlds 2** | openSUSE Tumbleweed (Kernel 4.18.0) | NVIDIA 390.77 | i5-4200U / GeForce 820M | Crash when starting the main version. DirectX9 version works well. |
|
| **Twilight Struggle** | Ubuntu 16.04 | NVIDIA 384.130 | i5-4670 / NVIDIA GTX 1060 |
|
||||||
| **Ultimate Marvel vs Capcom 3** | Ubuntu 18.04.1 (Kernel 4.15.0-32-generic) | nvidia-driver-390 | AMD Ryzen 5 1600 / NVidia GTX 1060 3GB | Playable and mostly smooth. Occasional small lag spikes, probably cause by last minute asset loading or shader compilations; the longer you play, the less this occurs! Audio issues (missing SFX, audio options don't seem to work, some BGM sounds slightly wrong?). |
|
| **Two Worlds 2** | openSUSE Tumbleweed (Kernel 4.18.0) | NVIDIA 390.77 | i5-4200U / GeForce 820M |
|
||||||
| **Ultra Street Fighter IV** | Debian Stretch | Nvidia 396.54 | i7-4490K / GTX 1080ti | Runs perfect but is missing the videos. It needs WMP and codecs in wine. |
|
| **Ultimate Marvel vs Capcom 3** | Ubuntu 18.04.1 (Kernel 4.15.0-32-generic) | nvidia-driver-390 | AMD Ryzen 5 1600 / NVidia GTX 1060 3GB |
|
||||||
| **Ultra Street Fighter IV ** | Ubuntu 18.04 | Mesa 18.3 | i7-4790k/AMD RX Vega 56 | Seems stable. Played through Arcade mode and training without issue. Haven't played online yet. |
|
| **Ultra Street Fighter IV** | Debian Stretch | Nvidia 396.54 | i7-4490K / GTX 1080ti |
|
||||||
| **Uncanny Valley** | Ubuntu Mate | ? | i7-7500U / Intel 5916 | |
|
| **Ultra Street Fighter IV ** | Ubuntu 18.04 | Mesa 18.3 | i7-4790k/AMD RX Vega 56 |
|
||||||
| **UNDER NIGHT IN-BIRTH Exe:Late[st]** | Ubuntu 16.04.5 LTS with Kernel 4.4.147 | nvidia-390.77-0ubuntu0~gpu16.04.1 | i7-4770S / GeForce GTX 960 | had 1 sound related lockup in Arcade mode but couldn't reproduce it; videos in gallery only give black screen; Netplay has issues (but that seems to be unrelated to Linux), going by all the complaints from Windows users in the forum, the game seems to work as well/badly in Proton as on Windows. |
|
| **Uncanny Valley** | Ubuntu Mate | ? | i7-7500U / Intel 5916 |
|
||||||
| **UNLOVED** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti | Slightly low fps |
|
| **UNDER NIGHT IN-BIRTH Exe:Late[st]** | Ubuntu 16.04.5 LTS with Kernel 4.4.147 | nvidia-390.77-0ubuntu0~gpu16.04.1 | i7-4770S / GeForce GTX 960 |
|
||||||
| **Unreal Gold** | Kubuntu 18.04 | | i7 5820k / GTX 980 | Alt tabbing causes the game to quit and a window with the title "Critical error" to appear. Game itself functions as intended |
|
| **UNLOVED** | Ubuntu 18.10 LTS | Nvidia 396.51 Mesa 18 | i7-4790 / GTX 1050ti |
|
||||||
| **Unreal Tournament: Game of the Year Edition** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M | Works fine to some extent ~✓<br/>- On Alt-Tab it crashes<br/>- It's hard to get to options and set resolution to native due to glitchy mouse movement<br/>- After setting resolution to native mouse works kinda fine<br/>- "Single" player with bots (Training, Deathmatch etc.) works fine<br/>- Multiplayer works fine as well |
|
| **Unreal Gold** | Kubuntu 18.04 | | i7 5820k / GTX 980 |
|
||||||
| **Valdis Story: Abyssal City** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 | Played briefly, didn't test a controller, seemed to work fine. |
|
| **Unreal Tournament: Game of the Year Edition** | Linux Mint 18.3 (Cinnamon) | NVIDIA 396.51 | i7-6700HQ / GTX 960M |
|
||||||
| **Valkyria Chronicles** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 | Good controler support, some sound glitches and some times get stuck on battle stats after completing a mission. |
|
| **Valdis Story: Abyssal City** | Manjaro Stable | NVIDIA 396.51 | TR 1900x / NVIDIA GTX 1070 |
|
||||||
| **Valkyria Chronicles** | Linux Mint Rosa | Default open source driver | AMD A4-6300/ HD 8370D | Lower fps. I'm getting higher fps on windows. sound effects are choppy but the bgm and voice acting is fine. |
|
| **Valkyria Chronicles** | KDE Neon 5.13 | NVIDIA 396.51 | i5 4670 / GTX 1060 |
|
||||||
| **Valkyrie Drive -Bhikkhuni-** | Arch Linux | NVIDIA 396.51 | AMD FX-8320E | Before going into story mode, you must visit the cafeteria first. Otherwise the game will hang at a black screen with high CPU. This means you can't start a brand new game on Linux because you don't start out with the cafeteria. Once you're in story mode everything works fine. |
|
| **Valkyria Chronicles** | Linux Mint Rosa | Default open source driver | AMD A4-6300/ HD 8370D |
|
||||||
| **Vanquish** | Ubuntu 18.04 LTS | Nvidia 396 | Ryzen 2700X / GTX 770 | Works fine with Xbox One Controller but no mouse control constantly aims up and holds fire button down (disconnecting the mouse allowed me to play with controller).<br/>Options also only show 60hz for refresh rate but monitor did not switch to 60hz mode and was running at 144hz (vsync off). |
|
| **Valkyrie Drive -Bhikkhuni-** | Arch Linux | NVIDIA 396.51 | AMD FX-8320E |
|
||||||
| **Vanquish** | Arch Linux ( kernel 4.18.3) | Mesa 18.1.6 | i7-2620M | real performance is hard to determine on my Thinkpad. But it looks like it could run fine. |
|
| **Vanquish** | Ubuntu 18.04 LTS | Nvidia 396 | Ryzen 2700X / GTX 770 |
|
||||||
| **Winninig Putt** | Ubuntu 18.04.1 LTS | Mesa 18.3.0-devel | intel i5-7200U / intel HD Graphics 620 | it warns you that the game is not supported with your card etc.. but lets you continue anyways, apart from some odd grass rendering (during practice/training) everything else is flawless ! |
|
| **Vanquish** | Arch Linux ( kernel 4.18.3) | Mesa 18.1.6 | i7-2620M |
|
||||||
| **Witch It** | Ubuntu 18.04 | NVIDIA 396.51 | ? | Runs perfectly, except for minor issues with audio crackle |
|
| **Winninig Putt** | Ubuntu 18.04.1 LTS | Mesa 18.3.0-devel | intel i5-7200U / intel HD Graphics 620 |
|
||||||
| **Wolfenstein II: The New Colossus** | Fedora 28 Mesa-git LLVM8 | | Ryzen 5 1600X / Fury Nano | Known facial animation issue - this has yet to be resolved. Issue is not present on AMDVLK driver |
|
| **Witch It** | Ubuntu 18.04 | NVIDIA 396.51 | ? |
|
||||||
| **Wolfenstein II: The New Colossus** | Arch Linux 64-bit (kernel 4.18.3) | Wolfenstein II: The New Colossus | i7 5820k / Vega 64 | Game runs great. I am getting well over 100fps at all times. I noticed a few very minor graphical bugs in in-game cut-scenes. |
|
| **Wolfenstein II: The New Colossus** | Fedora 28 Mesa-git LLVM8 | | Ryzen 5 1600X / Fury Nano |
|
||||||
| **World of Tanks Blitz** | Solus 64 bit | i915 | i3-5010U / integrated graphics | Performance is flawless, 60fps on max settings. game crashes when opening webpages or web based ui elements such as the news panel. |
|
| **Wolfenstein II: The New Colossus** | Arch Linux 64-bit (kernel 4.18.3) | Wolfenstein II: The New Colossus | i7 5820k / Vega 64 |
|
||||||
| **Worms Revolution** | KDE Neon 16.04 (Kernel 4.17.9) | Mesa 18.0.5 | i7-3770K / RX 580 | No errors to report. Seems to work fine |
|
| **World of Tanks Blitz** | Solus 64 bit | i915 | i3-5010U / integrated graphics |
|
||||||
| **Wreckfest** | Arch Linux 4.18 | Nvidia 396.51 | i7 8700k / GTX 970 | Single Player seemingly works fine. Multiplayer server browser hangs. Doesn't detect refresh rates above 60Hz, though can push higher FPS using G-Sync. Have to lower settings for FPS parity with Windows. |
|
| **Worms Revolution** | KDE Neon 16.04 (Kernel 4.17.9) | Mesa 18.0.5 | i7-3770K / RX 580 |
|
||||||
| **X-COM: UFO Defense** | Arch Linux, kernel 4.17 | NVIDIA driver version 396.45 | Intel i3-4150 / GTX 750ti | A little slow (~40 fps in battle) |
|
| **Wreckfest** | Arch Linux 4.18 | Nvidia 396.51 | i7 8700k / GTX 970 |
|
||||||
| **XIIZEAL** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 | Runs perfectly in windowed mode, fullscreen opens up hidden in the background and has to be alt-tabbed to bring up (flaw of pantheon?) |
|
| **X-COM: UFO Defense** | Arch Linux, kernel 4.17 | NVIDIA driver version 396.45 | Intel i3-4150 / GTX 750ti |
|
||||||
| **Yoku's Island Express Demo** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 | Doesn't save progress. Maybe intentional for the demo. |
|
| **XIIZEAL** | Elementary OS 5.0 | Mesa 18.3.0-devel padoka | TR 1900x / RX 56 |
|
||||||
| **You Don't Know Jack Vol 4: The Ride** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC | Played through a full single-player game. Audio sounded bad, at times garbled, but overall fine |
|
| **Yoku's Island Express Demo** | Mint 19 | Nvidia 396.51 | i7-2600K / Nvidia GTX 960 |
|
||||||
| **Ys II** | Manjaro Stable 64-bit (Kernel 4.14.65-1) | NVIDIA 396.51 | i7-3770 / GTX 750 Ti | cutscene videos do not load but the game appears to run fine. must turn off fullscreen in configuration to prevent black screen when alt-tabbing |
|
| **You Don't Know Jack Vol 4: The Ride** | Debian Testing | NVIDIA 390.77 | i5-4690 / GTX 660OC |
|
||||||
|
| **Ys II** | Manjaro Stable 64-bit (Kernel 4.14.65-1) | NVIDIA 396.51 | i7-3770 / GTX 750 Ti |
|
Loading…
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Reference in New Issue
Block a user