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Updated Changelog (markdown)
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## Available in Proton Experimental (as of 2021/10/04):
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## Available in Proton Experimental (as of 2021/10/11):
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- All changes from Proton 6.3-7.
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- Performance improvements around input, windowing, and memory allocation.
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- Updated file distribution method to save disk space.
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- Assassin's Creed, DEATHLOOP, Mass Effect Legendary Edition and Monster Boy and the Cursed Kingdom are playable.
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- Assassin's Creed, DEATHLOOP, Mass Effect Legendary Edition, Monster Boy and the Cursed Kingdom, GreedFall, Eve Online, Nickelodeon All-Star Brawl are playable.
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- Fix The Sims 3 and Victoria II launcher crashes.
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- Support DLSS in DX11 and DX12 games (guarded by `PROTON_ENABLE_NVAPI=1` and [`dxgi.nvapiHack = False`](https://github.com/doitsujin/dxvk/blob/581f09696e7c6918d00240cb5abdd23c7a9c0332/dxvk.conf#L51)).
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- Fix crashes in Project Wingman, Satisfactory and other Unreal Engine 4 games using the Vulkan renderer.
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- Fix Call of Duty: Infinite Warfare hanging on exit.
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- Improve Paradox Launcher windowing
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- Fix regressions introduced in previous experimental releases:
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- Fix crashes with older CPUs that lack the timestamp counter.
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- Fix crashes with some FNA/XNA games.
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- Support latest Steamworks SDK.
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- Update dxvk to include the latest development work.
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## Available in Proton 6.3:
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