Updated Changelog (markdown)

Arek Hiler 2023-12-08 18:23:59 +02:00
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## Available in Proton Experimental (as of 2023/11/30):
## Available in Proton Experimental (as of 2023/12/08):
**Note: Proton Experimental requires a GPU that supports Vulkan 1.3.**
- All changes from Proton 8.0-4.
- Now playable: The Lord of the Rings: Gollum, Soulworker, Welcome to Princeland, Red Tie Runner, Grotesque Tactics: Evil Heroes, Burnout Paradise Remastered, Freefall 3050AD, Simon the Sorcerer: 25th Anniversary Edition, Assassin's Creed Mirage, Killsquad, **Nonagram Nights.**
- **Previously in Proton Hotfix: Fixed Baldur's Gate 3 not starting after a recent game update.**
- **Applied Immortals of Aveum framerate fixes to the recently released demo of the game.**
- **Fixed font rendering in save / load dialog in Idle Spiral.**
- **Fixed periodic frame rate drops in Nickelodeon All-Star Brawl 2.**
- Fixed swapped start / select buttons on controllers in Starfield and other games using Windows.Gaming.Input.
- Fixed triple monitor handling in Project Cars 3 and Project Cars 2.
- Fixed load / save dialogs not working in Idle Spiral on Steam Deck.
- Now playable: The Lord of the Rings: Gollum, Soulworker, Welcome to Princeland, Red Tie Runner, Grotesque Tactics: Evil Heroes, Burnout Paradise Remastered, Freefall 3050AD, Simon the Sorcerer: 25th Anniversary Edition, Assassin's Creed Mirage, Killsquad, Nonagram Nights.
- **Fixed multiplayer in DiRT Rally.**
- **Made HDR options available in Mass Effect Legendary Edition and Injustice 2 on capable hardware including Steam Deck OLED.**
- **Fixed experimental regression causing Melty Blood: Type Lumina multiplayer to crash.**
- **Fixed VRAM reporting and outdated graphics driver message in The Last Of Us Part I.**
- **Fixed VR compatibility with L.A. Noire: The VR Case Files and GTA V R.E.A.L. mod.**
- **Fixed experimental regression causing Injustice 2 to render as incorrect size.**
- **Fixed more memory leaks with Final Fantasy XIV launcher**.
- Fixed a few Proton 8.0 regressions:
- **Improved load times in LIGHTNING RETURNS: FINAL FANTASY XIII.**
- **The Binding of Isaac cursor no longer desyncs when toggling fullscreen.**
- Improved load times in LIGHTNING RETURNS: FINAL FANTASY XIII **and FINAL FANTASY XIII-2**.
- Games should be able to switch monitors in fullscreen mode on Cinnamon DE again.
- Witcher 3 is able to switch between windowed and fullscreen correctly on XFCE again.
- Fix Witcher 3 and other games crashing when monitor is turned off and on again.
- Previously in Proton Hotfix: Fixed Baldur's Gate 3 not starting after a recent game update.
- Applied Immortals of Aveum framerate fixes to the recently released demo of the game.
- Fixed font rendering in save / load dialog in Idle Spiral.
- Fixed periodic frame rate drops in Nickelodeon All-Star Brawl 2.
- Fixed swapped start / select buttons on controllers in Starfield and other games using Windows.Gaming.Input.
- Fixed triple monitor handling in Project Cars 3 and Project Cars 2.
- Fixed load / save dialogs not working in Idle Spiral on Steam Deck.
- Fixed audio in in Final Fantasy VIII.
- Fixed Final Fantasy X/X-2 HD Remaster crashing after Steam Cloud save updates sets resolution to Non-Deck-Native.
- Fixed Final Fantasy X/X-2 HD Remaster crashing during combat.
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- Fixed Elite Dangerous crashing when opening external links.
- Fixed audio issues when playing intro video in Airborne Kingdom.
- Fixed Halo Infinite crashes on SteamOS Beta / Main.
- Fixed wrong scaling in MareQuest: An Interactive Tail and Naruto Shippuden Ultimate Ninja Storm 4 on Steam Deck when set to fullscreen.**
- Fixed wrong scaling in MareQuest: An Interactive Tail and Naruto Shippuden Ultimate Ninja Storm 4 on Steam Deck when set to fullscreen.
- Fixed crash in Remnant: From The Ashes and Deep Rock Galactic and possibly other games with too many audio devices connected.
- Fixed Hogwarts Legacy crashing on Intel GPUs.
- Fixed Starfield not saving photos in photo mode.