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Updated Changelog (markdown)
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## Available in Proton Experimental (as of 2023/11/30):
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## Available in Proton Experimental (as of 2023/12/08):
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**Note: Proton Experimental requires a GPU that supports Vulkan 1.3.**
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- All changes from Proton 8.0-4.
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- Now playable: The Lord of the Rings: Gollum, Soulworker, Welcome to Princeland, Red Tie Runner, Grotesque Tactics: Evil Heroes, Burnout Paradise Remastered, Freefall 3050AD, Simon the Sorcerer: 25th Anniversary Edition, Assassin's Creed Mirage, Killsquad, **Nonagram Nights.**
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- **Previously in Proton Hotfix: Fixed Baldur's Gate 3 not starting after a recent game update.**
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- **Applied Immortals of Aveum framerate fixes to the recently released demo of the game.**
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- **Fixed font rendering in save / load dialog in Idle Spiral.**
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- **Fixed periodic frame rate drops in Nickelodeon All-Star Brawl 2.**
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- Fixed swapped start / select buttons on controllers in Starfield and other games using Windows.Gaming.Input.
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- Fixed triple monitor handling in Project Cars 3 and Project Cars 2.
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- Fixed load / save dialogs not working in Idle Spiral on Steam Deck.
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- Now playable: The Lord of the Rings: Gollum, Soulworker, Welcome to Princeland, Red Tie Runner, Grotesque Tactics: Evil Heroes, Burnout Paradise Remastered, Freefall 3050AD, Simon the Sorcerer: 25th Anniversary Edition, Assassin's Creed Mirage, Killsquad, Nonagram Nights.
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- **Fixed multiplayer in DiRT Rally.**
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- **Made HDR options available in Mass Effect Legendary Edition and Injustice 2 on capable hardware including Steam Deck OLED.**
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- **Fixed experimental regression causing Melty Blood: Type Lumina multiplayer to crash.**
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- **Fixed VRAM reporting and outdated graphics driver message in The Last Of Us Part I.**
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- **Fixed VR compatibility with L.A. Noire: The VR Case Files and GTA V R.E.A.L. mod.**
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- **Fixed experimental regression causing Injustice 2 to render as incorrect size.**
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- **Fixed more memory leaks with Final Fantasy XIV launcher**.
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- Fixed a few Proton 8.0 regressions:
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- **Improved load times in LIGHTNING RETURNS: FINAL FANTASY XIII.**
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- **The Binding of Isaac cursor no longer desyncs when toggling fullscreen.**
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- Improved load times in LIGHTNING RETURNS: FINAL FANTASY XIII **and FINAL FANTASY XIII-2**.
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- Games should be able to switch monitors in fullscreen mode on Cinnamon DE again.
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- Witcher 3 is able to switch between windowed and fullscreen correctly on XFCE again.
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- Fix Witcher 3 and other games crashing when monitor is turned off and on again.
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- Previously in Proton Hotfix: Fixed Baldur's Gate 3 not starting after a recent game update.
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- Applied Immortals of Aveum framerate fixes to the recently released demo of the game.
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- Fixed font rendering in save / load dialog in Idle Spiral.
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- Fixed periodic frame rate drops in Nickelodeon All-Star Brawl 2.
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- Fixed swapped start / select buttons on controllers in Starfield and other games using Windows.Gaming.Input.
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- Fixed triple monitor handling in Project Cars 3 and Project Cars 2.
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- Fixed load / save dialogs not working in Idle Spiral on Steam Deck.
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- Fixed audio in in Final Fantasy VIII.
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- Fixed Final Fantasy X/X-2 HD Remaster crashing after Steam Cloud save updates sets resolution to Non-Deck-Native.
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- Fixed Final Fantasy X/X-2 HD Remaster crashing during combat.
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- Fixed Elite Dangerous crashing when opening external links.
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- Fixed audio issues when playing intro video in Airborne Kingdom.
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- Fixed Halo Infinite crashes on SteamOS Beta / Main.
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- Fixed wrong scaling in MareQuest: An Interactive Tail and Naruto Shippuden Ultimate Ninja Storm 4 on Steam Deck when set to fullscreen.**
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- Fixed wrong scaling in MareQuest: An Interactive Tail and Naruto Shippuden Ultimate Ninja Storm 4 on Steam Deck when set to fullscreen.
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- Fixed crash in Remnant: From The Ashes and Deep Rock Galactic and possibly other games with too many audio devices connected.
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- Fixed Hogwarts Legacy crashing on Intel GPUs.
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- Fixed Starfield not saving photos in photo mode.
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