mirror of
https://github.com/ValveSoftware/halflife.git
synced 2025-02-12 22:58:58 +03:00
46 lines
1.5 KiB
Python
46 lines
1.5 KiB
Python
import os
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import sys
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def usage():
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print("\nUsage: vs_add_launch_config.py <visual_studio_project (e.g. 'cl_dll/client.vcxproj')> <executable (e.g. 'hl')> optional(debug|release)\n")
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sys.exit(1)
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# Check if the right number of arguments are provided
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if len(sys.argv) < 3:
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usage()
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contents = '''<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='%BUILD_CONFIG%|Win32'">
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<LocalDebuggerCommand>$(ProjectDir)..\..\..\game\%EXECUTABLE%.exe</LocalDebuggerCommand>
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<LocalDebuggerCommandArguments>+developer 2 -dev</LocalDebuggerCommandArguments>
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<LocalDebuggerWorkingDirectory>$(ProjectDir)..\..\..\game</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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</Project>'''
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exe = sys.argv[2]
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config = "debugoptimized"
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if len(sys.argv) > 3:
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config_arg = sys.argv[3]
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if config_arg != "debug":
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config = config_arg
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if config != "debugoptimized" and config != "release":
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print(f"\nInvalid build config specified: {config}")
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usage()
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contents = contents.replace('%BUILD_CONFIG%', config)
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contents = contents.replace('%EXECUTABLE%', exe)
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proj = sys.argv[1]
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# project comes from command-line argument
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vs_project_path = (f"build-{config}-sln/{proj}")
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target_filename = vs_project_path + ".user"
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# Write text to the file
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with open(target_filename, 'w') as file:
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file.write(contents) |