mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
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81 lines
2.9 KiB
Plaintext
81 lines
2.9 KiB
Plaintext
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"GameInfo"
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{
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game "Frog Fortress 2"
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type multiplayer_only
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nomodels 1
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nohimodel 1
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nocrosshair 0
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hidden_maps
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{
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"test_speakers" 1
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"test_hardware" 1
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}
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nodegraph 0
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GameData "tf.fgd"
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AdditionalLocalization "tf"
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InstancePath "maps/instances/"
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advcrosshair 1
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supportsvr 0
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ReplayRequired 1
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DependsOnAppID 440
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FileSystem
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{
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SteamAppId 243750
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SearchPaths
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{
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// First, mount all user customizations. This will search for VPKs and subfolders
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// and mount them in alphabetical order. The easiest way to distribute a mod is to
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// pack up the custom content into a VPK. To "install" a mod, just drop it in this
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// folder.
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//
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// Note that this folder is scanned only when the game is booted.
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game+mod mod_tf/custom/*
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// Enable this if you want to load your TF custom content.
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//game+mod |appid_440|tf/custom/*
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// Now search loose files. We'll set the directory containing the gameinfo.txt file
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// as the first "mod" search path (after any user customizations). This is also the one
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// that's used when writing to the "mod" path.
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mod+mod_write |gameinfo_path|.
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game+game_write |gameinfo_path|.
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default_write_path |gameinfo_path|.
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gamebin |gameinfo_path|bin
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// We search VPK files before ordinary folders, because most files will be found in
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// VPK and we can avoid making thousands of file system calls to attempt to open files
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// in folders where they don't exist. (Searching a VPK is much faster than making an operating
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// system call.)
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game_lv |appid_440|tf/tf2_lv.vpk
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game+mod |appid_440|tf/tf2_textures.vpk
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game+mod |appid_440|tf/tf2_sound_vo_english.vpk
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game+mod |appid_440|tf/tf2_sound_misc.vpk
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game+mod+vgui |appid_440|tf/tf2_misc.vpk
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game |appid_243750|hl2/hl2_textures.vpk
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game |appid_243750|hl2/hl2_sound_vo_english.vpk
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game |appid_243750|hl2/hl2_sound_misc.vpk
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game+vgui |appid_243750|hl2/hl2_misc.vpk
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platform+vgui |appid_243750|platform/platform_misc.vpk
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// Last, mount in shared HL2 and TF2 loose files
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game |appid_440|tf
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game |appid_243750|hl2
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platform |appid_243750|platform
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// Random files downloaded from gameservers go into a seperate directory, so
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// that it's easy to keep those files segregated from the official game files
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// or customizations intentially installed by the user.
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//
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// This directory is searched LAST. If you visit a server and download
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// a custom model, etc, we don't want that file to override the default
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// game file indefinitely (after you have left the server). Servers CAN have
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// custom content that overrides the default game files, it just needs to be
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// packed up in the .bsp file so that it will be mounted as a map search pack.
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// The map search pack is mounted at the top of the search path list,
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// but only while you are connected that server and on that map.
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game+download mod_tf/download
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}
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}
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}
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