source-sdk-2013/sp/game/hl2/scenes/k_lab/ba_nagsuit01.vcd

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// Choreo version 1
actor "Barney"
{
channel "audio"
{
event speak "k_lab.ba_suitup"
{
time 0.926667 2.100499
param "k_lab.ba_suitup"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "triggers"
{
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 0.426667
param ""
}
event gesture "g1"
{
time 0.893334 2.913333
param "Gesture06NP"
event_ramp
{
0.0040 0.9916
1.1040 1.0000
1.2060 0.9156
1.3387 0.5190
1.4487 0.1392
1.5427 0.0000
}
absolutetags playback_time
{
"apex" 0.211221
"accent" 0.356436
"loop" 0.561056
"end" 0.732673
}
absolutetags shifted_time
{
"apex" 0.133333
"accent" 0.200000
"loop" 0.366667
"end" 0.533333
}
sequenceduration 2.033333
}
}
channel "lookat"
{
event lookat "player"
{
time 0.693333 2.653333
param "!player"
event_ramp
{
0.6960 1.0000
1.4160 0.9916
}
}
}
channel "Flex"
{
event flexanimation "FA"
{
time 0.666667 2.840001
param ""
flexanimations samples_use_time
{
"head_rightleft" range 30.0 -30.0
{
0.2649 0.5500
}
"head_updown" range 15.0 -15.0
{
0.2649 0.2500
}
"head_tilt" range 15.0 -15.0
{
0.2649 0.6100
}
}
}
}
channel "face to"
{
event face "face player"
{
time 0.013334 2.893334
param "!player"
event_ramp
{
0.5205 0.2696
1.5000 0.9902
1.8026 0.9804
1.9923 0.5196
2.6077 0.4902
2.8744 0.4559
}
}
}
faceposermodel "U:\HL2\hl2\models\Barney.mdl"
}
mapname "maps\d1_trainstation_05.bsp"
scalesettings
{
"CChoreoView" "100"
"SceneRampTool" "100"
"GestureTool" "100"
"RampTool" "78"
"ExpressionTool" "100"
}
fps 60
snap off