source-sdk-2013/sp/game/hl2/scenes/k_lab/kl_nagsuit01.vcd

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// Choreo version 1
event stoppoint "stop"
{
time 3.880000 -1.000000
param "noaction"
}
actor "Kleiner"
{
channel "audio"
{
event speak "k_lab.kl_slipin01"
{
time 0.100000 1.768526
param "k_lab.kl_slipin01"
fixedlength
cctype "cc_master"
cctoken "k_lab.kl_slipin01_cc"
}
event speak "k_lab.kl_slipin02"
{
time 1.986667 3.396735
param "k_lab.kl_slipin02"
fixedlength
cctype "cc_slave"
cctoken "k_lab.kl_slipin01_cc"
}
}
channel "triggers"
{
}
channel "look at"
{
event lookat "look Player"
{
time 0.053333 1.506667
param "!player"
event_ramp
{
0.2560 0.2937
0.3260 0.9740
1.0300 0.9703
}
}
event lookat "look Suit"
{
time 1.366667 3.260000
param "look_hevdoora"
event_ramp
{
0.3740 0.9628
1.7540 0.9851
}
}
event lookat "look Player"
{
time 2.980000 5.886667
param "!player"
event_ramp
{
0.2560 0.2937
0.3260 0.9740
2.4833 0.9703
}
}
}
channel "face to"
{
event face "face Suit"
{
time 0.033333 3.846666
param "look_hevdoora"
event_ramp
{
0.3020 0.1250
1.3760 0.4755
1.9840 0.9657
3.5920 0.9628
}
}
}
faceposermodel "U:\HL2\hl2\models\Kleiner.mdl"
}
actor "Alyx"
{
channel "look at"
{
event lookat "look at player"
{
time 0.026667 3.866666
param "!player"
event_ramp
{
0.3740 0.9554
3.3360 0.9145
}
}
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05.bsp"
scalesettings
{
"CChoreoView" "100"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off