shared: Do not leak GameState (GameState.txt) KeyValues in achievement manager

This commit is contained in:
Dmitry Tsarevich 2025-02-26 16:19:53 +03:00 committed by EricS-Valve
parent f824c74768
commit a70e797ea5

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@ -801,7 +801,7 @@ void CAchievementMgr::LoadGlobalState()
// HPE_END // HPE_END
//============================================================================= //=============================================================================
KeyValues *pKV = new KeyValues("GameState" ); KeyValuesAD pKV("GameState" );
if ( pKV->LoadFromFile( filesystem, szFilename, "MOD" ) ) if ( pKV->LoadFromFile( filesystem, szFilename, "MOD" ) )
{ {
KeyValues *pNode = pKV->GetFirstSubKey(); KeyValues *pNode = pKV->GetFirstSubKey();