diff --git a/src/game/client/tf/tf_hud_match_status.cpp b/src/game/client/tf/tf_hud_match_status.cpp index 27912b996..1fda3fdbb 100644 --- a/src/game/client/tf/tf_hud_match_status.cpp +++ b/src/game/client/tf/tf_hud_match_status.cpp @@ -575,7 +575,7 @@ void CTFHudMatchStatus::FireGameEvent( IGameEvent * event ) const IMatchGroupDescription* pMatchDesc = GetMatchGroupDescription( TFGameRules()->GetCurrentMatchGroup() ); - //FIX: Refresh versus doors so Casual late-joiners do not see the wrong skin + // FIX: Refresh versus doors so late-joiners do not see the wrong skin int nSkin = 0; int nSubModel = 0; if (pMatchDesc->BGetRoundDoorParameters(nSkin, nSubModel))