Update Menu.cpp

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EricS-Valve 2025-03-25 14:34:03 -07:00 committed by GitHub
parent f10b905952
commit e42867ad64
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@ -2386,16 +2386,15 @@ int Menu::GetCurrentlyHighlightedItem()
// Purpose: Respond to cursor entering a menuItem. // Purpose: Respond to cursor entering a menuItem.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// Josh: Slightly annoying, but need to completely ensure compatiblity with the SDK + GameUI interactions. // Josh: Slightly annoying, but need to completely ensure compatibility with the SDK + GameUI interactions.
#ifdef PLATFORM_64BITS #ifdef PLATFORM_64BITS
void Menu::OnCursorEnteredMenuItem( vgui::Panel* VPanel ) void Menu::OnCursorEnteredMenuItem( vgui::Panel* VPanel )
{
VPANEL menuItem = (VPANEL) VPanel;
#else #else
void Menu::OnCursorEnteredMenuItem(int VPanel) void Menu::OnCursorEnteredMenuItem(int VPanel)
#endif
{ {
VPANEL menuItem = (VPANEL)VPanel; VPANEL menuItem = (VPANEL)VPanel;
#endif
// if we are in mouse mode // if we are in mouse mode
if (m_iInputMode == MOUSE) if (m_iInputMode == MOUSE)
{ {
@ -2419,13 +2418,12 @@ void Menu::OnCursorEnteredMenuItem(int VPanel)
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#ifdef PLATFORM_64BITS #ifdef PLATFORM_64BITS
void Menu::OnCursorExitedMenuItem( vgui::Panel* VPanel ) void Menu::OnCursorExitedMenuItem( vgui::Panel* VPanel )
{
VPANEL menuItem = (VPANEL) VPanel;
#else #else
void Menu::OnCursorExitedMenuItem( int VPanel ) void Menu::OnCursorExitedMenuItem( int VPanel )
#endif
{ {
VPANEL menuItem = (VPANEL) VPanel; VPANEL menuItem = (VPANEL) VPanel;
#endif
// only care if we are in mouse mode // only care if we are in mouse mode
if (m_iInputMode == MOUSE) if (m_iInputMode == MOUSE)
{ {