mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2025-03-31 06:39:24 +03:00
Fixes some player's origin displacements for fire events, impulses commands etc...
This commit is contained in:
parent
0d8dceea43
commit
ff47d396cd
@ -909,9 +909,9 @@ void CPrediction::RunCommand( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
pVehicle->ProcessMovement( player, g_pMoveData );
|
||||
}
|
||||
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
RunPostThink( player );
|
||||
|
||||
RunPostThink( player );
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
|
||||
g_pGameMovement->FinishTrackPredictionErrors( player );
|
||||
|
||||
|
@ -440,6 +440,8 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
pVehicle->ProcessMovement( player, g_pMoveData );
|
||||
}
|
||||
|
||||
RunPostThink( player );
|
||||
|
||||
// Copy output
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
|
||||
@ -454,8 +456,6 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
moveHelper->ProcessImpacts();
|
||||
VPROF_SCOPE_END();
|
||||
|
||||
RunPostThink( player );
|
||||
|
||||
g_pGameMovement->FinishTrackPredictionErrors( player );
|
||||
|
||||
FinishCommand( player );
|
||||
|
@ -903,9 +903,9 @@ void CPrediction::RunCommand( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
pVehicle->ProcessMovement( player, g_pMoveData );
|
||||
}
|
||||
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
RunPostThink( player );
|
||||
|
||||
RunPostThink( player );
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
|
||||
g_pGameMovement->FinishTrackPredictionErrors( player );
|
||||
|
||||
|
@ -439,6 +439,8 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
pVehicle->ProcessMovement( player, g_pMoveData );
|
||||
}
|
||||
|
||||
RunPostThink( player );
|
||||
|
||||
// Copy output
|
||||
FinishMove( player, ucmd, g_pMoveData );
|
||||
|
||||
@ -447,8 +449,6 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
|
||||
moveHelper->ProcessImpacts();
|
||||
VPROF_SCOPE_END();
|
||||
|
||||
RunPostThink( player );
|
||||
|
||||
g_pGameMovement->FinishTrackPredictionErrors( player );
|
||||
|
||||
FinishCommand( player );
|
||||
|
Loading…
x
Reference in New Issue
Block a user