9 Commits

Author SHA1 Message Date
Alan Edwardes
550992aeba Merge remote-tracking branch 'upstream/master' into vbsp-fixes. 2013-12-03 10:47:30 +00:00
Jørgen P. Tjernø
f56bb35301 Fix line endings. WHAMMY. 2013-12-02 19:46:31 -08:00
Joe Ludwig
1524321396 * Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Joe Ludwig
a0c29e7dd6 General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
Alan Edwardes
0c87302844 VBSP now checks all search paths for an FGD file. 2013-08-05 19:14:47 +01:00
Alan Edwardes
137582c2b9 Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. 2013-08-05 19:14:22 +01:00
Joe Ludwig
e16ea21dc8 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
77b376f8a0 * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
Joe Ludwig
39ed87570b First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00