Commit Graph

  • 5c01a97af1
    Weapon drop release weaponcubemap 2020-11-10 11:51:15 +0300
  • 4057706dda
    weapon drop release weaponcubemap 2020-11-10 11:50:18 +0300
  • 7aed3a1f90
    another fix for compilation errors weaponcubemap 2020-11-03 19:45:27 +0300
  • ba9752e87e
    oopsie weaponcubemap 2020-11-03 19:42:19 +0300
  • ca7dac97c6
    Add bullet shell eject while reloading 357 weaponcubemap 2020-11-03 19:41:51 +0300
  • a184396982
    advanced bolt touch weaponcubemap 2020-11-01 20:56:27 +0300
  • 39572e3d49
    Update hl2_player.cpp weaponcubemap 2020-11-01 20:50:56 +0300
  • 78cd788f87
    Remove some code from weapon_crossbow, use define for precache weaponcubemap 2020-11-01 20:46:39 +0300
  • 451b29542b
    Fix weapons ignoring bullet damage on respawn weaponcubemap 2020-11-01 11:39:44 +0300
  • 78e9c98c2e
    Some changes and moving "invalid team index" warning chat message weaponcubemap 2020-11-01 10:37:38 +0300
  • d8f00f78c1
    Fix invalid player animation would be played when changing weapons in mid-air weaponcubemap 2020-11-01 10:32:24 +0300
  • dbd583b07c
    Merge pull request #59 from samisalreadytaken/pr18 Blixibon 2020-10-31 21:01:30 -0500
  • be1618a5ba
    Fix crossbow's sparking effect not working on certain maps weaponcubemap 2020-10-28 12:46:56 +0300
  • 7f940c0b29
    fix Missing activity ACT_HL2MP_GESTURE_RELOAD_CROSSBOW weaponcubemap 2020-10-27 15:06:54 +0300
  • 599a93e7bc vscript additions and fixes: samisalreadytaken 2020-10-27 02:22:18 +0300
  • e385c91838
    Randomly colored sprite and trail for npc_grenade_frag weaponcubemap 2020-10-16 18:53:48 +0300
  • b15bda0e27
    Update weapon_physcannon.cpp weaponcubemap 2020-10-11 11:28:34 +0300
  • cfbecb18f1
    Remove Team Fortress leftover; fix item respawning weaponcubemap 2020-10-10 18:12:43 +0300
  • 02db2e1703
    Fix explosion sparks working underwater only weaponcubemap 2020-10-09 20:39:32 +0300
  • e9c35f4cc1
    MODEL_CHANGE_INTERVAL is 0.1f, and other small changes weaponcubemap 2020-10-08 17:11:42 +0300
  • 06c3adc018
    Fix random player team change on saving settings weaponcubemap 2020-10-08 17:10:30 +0300
  • d80d8155b4
    Fix weaponcubemap 2020-09-28 19:55:17 +0300
  • add157197f Mapbase v5.1 Blixibon 2020-09-23 05:03:47 +0000
  • 5c2051864a
    Merge pull request #47 from samisalreadytaken/pr16 Blixibon 2020-09-22 23:30:24 -0500
  • afc217e3dc Fixing Parenting zorggish 2020-09-14 11:56:35 +0300
  • 9ec2e56627
    Merge ddea3f3853 into 0d8dceea43 Ian Brun 2020-09-09 03:10:00 +0200
  • ddea3f3853 Static analysis fix: Warning V792: The 'HasCondition' function located to the right of the operator '|' will be called regardless of the value of the left operand. Ian Brun 2020-09-09 02:35:31 +0200
  • 5e21095851 Move sqstdtime.h samisalreadytaken 2020-09-02 02:55:06 +0300
  • 80822cdc11 Add back deprecated function names samisalreadytaken 2020-09-01 20:31:22 +0300
  • f8f47e4791 Add debugoverlay descriptions samisalreadytaken 2020-09-01 20:19:08 +0300
  • 88cebe3eac Minor improvement in CDebugOverlayScriptHelper samisalreadytaken 2020-08-31 22:01:58 +0300
  • d13f2a3e71 Fix CBaseEntity::SetMass samisalreadytaken 2020-08-31 17:27:54 +0300
  • 8672b7bb3f vscript changes: samisalreadytaken 2020-08-30 15:58:34 +0300
  • 0087e6d734 Fix string pool dump samisalreadytaken 2020-08-30 15:58:07 +0300
  • 759c7116cd
    Fix prediction bug when dying with held object weaponcubemap 2020-08-26 15:40:05 +0300
  • 76b87baa79
    fix SV_StartSound: npc/env_headcrabcanister/hiss.wav not precached (0) caused by removing entity immediately after spawning weaponcubemap 2020-08-24 20:50:04 +0300
  • 88f26f7592
    Fix weird sounds for melee weaponcubemap 2020-08-20 11:55:01 +0300
  • c448f194ae Mapbase v5.0 Blixibon 2020-08-14 21:21:25 +0000
  • 2a1174fc18
    Fix RPG's sounds not working weaponcubemap 2020-07-30 11:26:59 +0300
  • df0e636c7d
    Fix physcannon sounds not working weaponcubemap 2020-07-30 11:25:51 +0300
  • cebc13da32
    Fixed another missing effect in multiplayer weaponcubemap 2020-07-29 16:37:19 +0300
  • 6bad8dbdee
    Fix missing sound and effect for crossbow weaponcubemap 2020-07-29 16:00:28 +0300
  • e5dd1ef665
    Fix bug causing weapons switch viewmodel to RPG's viewmodel when missile is dead weaponcubemap 2020-07-29 15:59:10 +0300
  • 63f3512364
    Fix for grenade going through wall and ceiling weaponcubemap 2020-07-26 11:32:05 +0300
  • 4bb1667040
    Fix lack of lag compensation for shotgun's alt-fire weaponcubemap 2020-07-26 11:28:22 +0300
  • c64ac7466c
    Updated sv_rollangle to work weaponcubemap 2020-07-24 16:06:14 +0300
  • ae52fed598
    enabling sv_rollangle CVar weaponcubemap 2020-07-24 13:37:26 +0300
  • f91bb98255
    Removing useless code from RPG part 2 weaponcubemap 2020-07-24 11:56:26 +0300
  • 65d488babd
    Removing useless code from RPG weaponcubemap 2020-07-24 11:56:07 +0300
  • 77ea44ca20
    sk_suitcharger is can be modified now weaponcubemap 2020-07-24 11:34:00 +0300
  • 21a2a12e33
    Fix for item respawning in random locations or falling underground weaponcubemap 2020-07-18 08:25:49 +0300
  • f9ba141a31 Merge branch 'master' of https://github.com/mapbase-source/source-sdk-2013 Blixibon 2020-07-16 10:47:03 -0500
  • 63323222fe Mapbase v4.3 Blixibon 2020-07-16 15:43:30 +0000
  • b0739b8296
    Merge pull request #33 from ReDucTor/vscript/register-all-classes Blixibon 2020-07-16 10:40:45 -0500
  • 28d205c233
    viewmodel_fov is not cheat client cvar anymore weaponcubemap 2020-07-14 09:25:24 +0300
  • 0015f81826
    fix annoying warning about FCVAR_SERVER_CAN_EXECUTE prevented server running command: escape when used in phys_swap weaponcubemap 2020-07-13 17:39:30 +0300
  • 76e6f2b233
    Fixed water splashing not working when you hit water via melee weapons weaponcubemap 2020-07-13 16:24:15 +0300
  • 57848d7e3b Making vscript register all classes James Mitchell 2020-07-12 11:46:43 +1000
  • 4ab71594ee
    Sawblades are now not using debris collision anymore, prop_physics_respawnable clears all it's decals now weaponcubemap 2020-07-10 18:33:07 +0300
  • 1d88f6b38e
    Fix flashlight for spectator team weaponcubemap 2020-07-05 14:07:41 +0300
  • b594b5cff6
    Moved "Playing sequence" spam to Developer console weaponcubemap 2020-07-05 14:03:45 +0300
  • 91fafc1ddd
    Fixed magnum's annoying SnapEyeAngles weaponcubemap 2020-07-05 14:00:56 +0300
  • 35336bf408
    Enabled some cheat commands that were not working in Singleplayer weaponcubemap 2020-07-05 13:55:55 +0300
  • ca46a49da5
    Fixed crouch bug weaponcubemap 2020-07-05 13:49:26 +0300
  • 983f2dc235
    Fixed a small typo weaponcubemap 2020-07-05 11:17:15 +0300
  • 84cdd82754
    Fix Precache of sprites/redglow1 ambigious (no extension specified) weaponcubemap 2020-07-05 11:16:05 +0300
  • 8e025d92c4
    Fixing some major bugs in multiplayer weaponcubemap 2020-07-05 10:56:59 +0300
  • b5ad6bf97b
    Fixing some major bugs in multiplayer weaponcubemap 2020-07-05 10:56:56 +0300
  • dfebe0c7f7
    Fixed phys_swap weaponcubemap 2020-07-05 10:44:01 +0300
  • f636089003 Mapbase v4.2 Blixibon 2020-07-01 19:32:49 +0000
  • bc6a35a99c
    Merge pull request #30 from ReDucTor/vscript-fixes Blixibon 2020-07-01 14:13:25 -0500
  • dfa67fb9de Making Vector.Norm in VScript act like NormalizeInPlace James Mitchell 2020-06-25 17:35:14 +1000
  • faf4928ba5 Fixing issue with default values not being saved with vscript James Mitchell 2020-06-25 17:30:19 +1000
  • 4170589ff2
    Merge e7227518d5 into 0d8dceea43 Miikka Ylätalo 2020-06-22 16:07:59 +0300
  • e7227518d5 Fix entity name matching not working properly TotallyMehis 2020-06-22 15:30:26 +0300
  • f219b14420 Merge branch 'master' of https://github.com/mapbase-source/source-sdk-2013 Blixibon 2020-06-21 10:13:29 -0500
  • 418a9dcccc Mapbase v4.1 Blixibon 2020-06-21 15:10:56 +0000
  • d2ef54f1aa
    Merge pull request #24 from ReDucTor/vscript/isvalid Blixibon 2020-06-21 10:08:59 -0500
  • 1f69727efc
    Merge pull request #21 from z33ky/mapbase/gcc-linux Blixibon 2020-06-21 10:08:41 -0500
  • 1d4dfe7d4c
    Fixing IsValid outputting the opposite of being valid James 2020-06-20 14:10:10 +1000
  • e9cbcd173d Adding IsValid to vscript James Mitchell 2020-06-20 13:10:37 +1000
  • ae1162d907 Fix compilation without MAPBASE_RPC Alexander 'z33ky' Hirsch 2020-06-14 11:00:04 +0200
  • eca6fd8864 Fix shadow render target Alexander 'z33ky' Hirsch 2020-06-14 10:59:03 +0200
  • 5ba311b9e6 Fix stdshaders #includes casing Alexander 'z33ky' Hirsch 2020-06-14 10:41:30 +0200
  • 9d0f5197bd Fix gcc 9/10 & mapbase build errors Alexander 'z33ky' Hirsch 2020-06-14 10:39:08 +0200
  • 4d45c32be9 Switch to malloc() for C_SceneEntity::LoadScene() Alexander 'z33ky' Hirsch 2020-06-13 22:35:11 +0200
  • 77fada1ca2 Fix gcc 8.2 build errors Alexander 'z33ky' Hirsch 2019-09-27 10:21:22 +0200
  • 2c60bd368d Get rid of some unnecessary temporary buffers Alexander 'z33ky' Hirsch 2020-02-26 16:04:20 +0100
  • d72d817eac Fix #includes casing Alexander 'z33ky' Hirsch 2019-10-03 16:07:16 +0200
  • 48fb4ab56c Fix crash on startup Alexander 'z33ky' Hirsch 2019-10-04 01:22:06 +0200
  • 5b2547a6ff Merge branch 'master' of https://github.com/mapbase-source/source-sdk-2013 Blixibon 2020-06-13 16:06:41 -0500
  • 0c0a26dea6
    Mapbase v4.0; VScript support Blixibon 2020-06-13 16:06:05 -0500
  • 49b7b92e28 Added line crediting reductor for VScript library in README Blixibon 2020-06-13 15:48:04 -0500
  • a7e23e46e9 Mapbase v4.0 Blixibon 2020-06-13 20:45:37 +0000
  • ea0c830a62 Added VScript utility functions + loosened VScript EntFire(ByHandle) restrictions Blixibon 2020-06-13 12:44:40 -0500
  • 03632df565 Fixed matrix3x4_t constructor not working before instantiated by other means Blixibon 2020-06-12 11:12:41 -0500
  • 0094d707b9 Created a limited clientside CScriptEntityIterator Blixibon 2020-06-11 23:48:59 -0500
  • 7d2c6315b5 Added more VScript functions for player classes Blixibon 2020-06-11 23:47:28 -0500
  • 66a44d0739 Exposed matrix3x4_t and FireBulletsInfo_t to VScript, expanded available math functions Blixibon 2020-06-11 23:30:22 -0500
  • 05303c9e66
    Merge pull request #19 from ReDucTor/feature/vscript Blixibon 2020-06-11 09:59:15 -0500