Commit Graph

  • 1caf4feb1a Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. Alan Edwardes 2013-08-05 15:47:51 +01:00
  • 61abd8d989 Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. Alan Edwardes 2013-08-05 15:46:31 +01:00
  • 1db833f542 Merge 3c2d38f62ea70cded23499e360114f7d7522c111 into d9ac276a957034bba99d71c1ecbfb53c3d2d1c87 Alan Edwardes 2013-08-03 08:32:10 -07:00
  • d9ac276a95 Added bloom shader and screenspace effect helpers as examples for the SDK. Joe Ludwig 2013-07-30 15:10:15 -07:00
  • 47a2b8f6a7 Merge pull request #1 from ValveSoftware/master Logan Gorence 2013-07-30 11:22:41 -07:00
  • 81bc579ca7 Merge 675d7ad2baa17663dbff0ed48881775a9928b46c into c3d72513f26b086b0312f5a7927893d1f07efb15 Yaakov 2013-07-30 09:51:10 -07:00
  • 1d4151bd51 Merge 38eeec596f4e04ef2f19055634007f26ed683a21 into c3d72513f26b086b0312f5a7927893d1f07efb15 AnAkIn 2013-07-30 09:48:55 -07:00
  • 0d79c95698 Merge 8844deeaad5ba679b7ee32dfdba6c13331d17a75 into c3d72513f26b086b0312f5a7927893d1f07efb15 Saul Rennison 2013-07-30 09:48:28 -07:00
  • 2e68a0c795 Merge 7af29d82f0b02a8ccbf5e691d5cb2ac18108cd4d into c3d72513f26b086b0312f5a7927893d1f07efb15 Barnacle 2013-07-30 09:45:31 -07:00
  • 273028e82a Merge 2b65236152441c37ee53e32935d4fb3f24fcfe34 into c3d72513f26b086b0312f5a7927893d1f07efb15 Sandern 2013-07-30 09:43:44 -07:00
  • 30b6269f77 Merge 3c2d38f62ea70cded23499e360114f7d7522c111 into c3d72513f26b086b0312f5a7927893d1f07efb15 Alan Edwardes 2013-07-30 09:41:31 -07:00
  • c3d72513f2 Revised the contribution guidelines to encourage more interaction within the community. Joe Ludwig 2013-07-30 09:29:15 -07:00
  • 14da425dbd Added .vcd files from lost coast Joe Ludwig 2013-07-30 08:40:30 -07:00
  • 1961519804 Merge f992966142953dd98799d4745c94ac3c73aa262f into 2da6af431115eae67b7f2b7e63b4de5324602569 fuzzzzzz 2013-07-29 17:56:36 -07:00
  • f992966142 removed skills cfg in mods templates fuzzzzzz 2013-07-30 02:56:17 +02:00
  • 2da6af4311 Added skill cfg files so that refilling ammo will work. Joe Ludwig 2013-07-29 16:40:43 -07:00
  • e174b33716 Added .vcds from all the singleplayer games in the SDK Joe Ludwig 2013-07-29 16:07:25 -07:00
  • cda2546a15 Merge 66d8fb183e306b14bd3c06be19ea6a78d78304d9 into b2215f2dbc553b2c2ddcbc2a43092c077b7f8965 SiPlus 2013-07-25 11:56:11 -07:00
  • 66d8fb183e Added scene VCD files for scenes.image building SiPlus 2013-07-25 22:42:33 +04:00
  • 2b65236152 Added pysource game folder Sandern 2013-07-21 21:31:00 +02:00
  • b3675e5ace Added most base entity classes to Python Sandern 2013-07-21 18:42:28 +02:00
  • 3c2d38f62e Added protocol to the vgui::HTML custom URL handler message (as in Source 2007). Alan Edwardes 2013-07-21 17:36:54 +01:00
  • 3b76e3f3b0 The custom URL handler in the vgui::HTML panel now passes the supplied URL, as it did in 2007. Alan Edwardes 2013-07-21 17:26:53 +01:00
  • 9691588412 Pyplusplus: added allow_empty to module builder methods Sandern 2013-07-21 13:54:26 +02:00
  • c3a5eb5a90 - Added modules _particles, _physics, _sound, _utils and vprof (still untested) - Added IHandleEntity, IClientEntity, IClientUnknown, IServerUnknown and IServerEntity classes to Python (for usage with trace functions). - Fixed exit crash Sandern 2013-07-20 17:06:08 +02:00
  • def5126a8f pyplusplus: added missing typedef methods Sandern 2013-07-20 14:20:02 +02:00
  • a7c22f7d4e Merge remote-tracking branch 'upstream/master' Sandern 2013-07-20 09:26:46 +02:00
  • ad24a61e21 Added modules _vmath (mathlib) and _ndebugoverlay (NDebugOverlay functions). Sandern 2013-07-20 09:26:20 +02:00
  • b2215f2dbc Added all the ep2 strings to their string tables to match the way the game loads string tables. Joe Ludwig 2013-07-19 16:25:41 -07:00
  • 3845c57d57 Merge remote-tracking branch 'upstream/master' Sandern 2013-07-19 18:59:23 +02:00
  • 22cebd61fc Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables. Joe Ludwig 2013-07-18 16:01:12 -07:00
  • 9355e79c7d Merge e1affd530e8b296a72f647d434bb6ad5d81b53f0 into 29f290f787cf2b90dba566f3e77b32479b9a94fe Yaakov 2013-07-18 15:31:20 -07:00
  • fca70ded67 Merge e29cf0fdcf70c924c069dc6fde19166172e49a46 into 29f290f787cf2b90dba566f3e77b32479b9a94fe LaylConway 2013-07-18 13:23:19 -07:00
  • e29cf0fdcf Changed mod_hl2mp_english.txt to include more strings. Layl Conway 2013-07-18 22:18:19 +02:00
  • 045a94f77d Merge remote-tracking branch 'upstream/master' Sandern 2013-07-18 19:56:16 +02:00
  • 29f290f787 Added missing OSX and Linux shaderlibs Joe Ludwig 2013-07-18 10:11:37 -07:00
  • cdcdb41f27 Merge 87cf288ac972ae7f9f3993943762d4a932ebedc7 into e16ea21dc8a710237ade8413207f58d403c616a3 Saul Rennison 2013-07-18 10:02:04 -07:00
  • ddcbf5d85d Merge remote-tracking branch 'upstream/master' Sandern 2013-07-18 18:55:35 +02:00
  • 15d4825302 Merge 966056cc4fa58a62e625e0cfa6f216dbce40a46d into e16ea21dc8a710237ade8413207f58d403c616a3 AnAkIn 2013-07-18 09:27:36 -07:00
  • afd0c09fa7 Merge 11c0dfc03d48f842487a9616364aaa78ad54704f into e16ea21dc8a710237ade8413207f58d403c616a3 Yaakov 2013-07-18 09:24:31 -07:00
  • e16ea21dc8 * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore Joe Ludwig 2013-07-17 18:26:59 -07:00
  • b374f686ac Merge remote-tracking branch 'upstream/master' Sandern 2013-07-17 19:26:10 +02:00
  • 6a271d4a68 Merge pull request #36 from AnAkIn1/fogplayerparams_fix Joe Ludwig 2013-07-16 17:18:23 -07:00
  • 1efd53b9b8 Merge 3a066ecf312210316f0f61938c03fc761f32095a into a2e9dbd663a78750a7950aa61bf0b636b15eeda2 AnAkIn 2013-07-16 17:15:44 -07:00
  • 75d92ebabe Updated base code with changes needed for networked Python entities. Sandern 2013-07-15 22:07:56 +02:00
  • a4d1da970d Added _gameinterface module, which contains various things like ConCommands, ConVars, CommandLine, etc Sandern 2013-07-15 22:07:19 +02:00
  • 6677fceb78 Added support for visual studio python tools. The game can be launched with the parameters "-textmode" and "-interpreter", which can then be used by Visual Studio Python Tools to generate intellisense. Changed Python project to "Enable Shared" to allow compiling and linking some builtin modules. Sandern 2013-07-14 21:19:31 +02:00
  • e39beeb97b Cleaned up networked classes code by removing classes from hl2wars (not part of this project). Sandern 2013-07-14 21:17:45 +02:00
  • 52d61dec9f Updated gitignore to exclude .pyc and .pdb files Sandern 2013-07-14 21:16:10 +02:00
  • 1137143cd6 Removed python pdb files from repository. Sandern 2013-07-14 21:15:40 +02:00
  • a39869ca47 Added tool for automatically generating bindings based, consisting of gccxml, pygccxml, pyplusplus and custom code for adapation to Source Engine. Sandern 2013-07-14 14:31:18 +02:00
  • 1f20200df8 - Merged related Python files from HL2Wars - Upated vpc files to include the right libraries and directories Sandern 2013-07-14 13:20:50 +02:00
  • 50da3502d2 Added vcxproj files of Python 3.3 Sandern 2013-07-14 11:38:03 +02:00
  • 3706f661c3 Added Python 3.3 source code (excluding docs and Lib) Sandern 2013-07-14 11:34:51 +02:00
  • 5f788660c8 Added boost_python vpc project file to game project generation and added required preprocessor settings to server and client vpc files Sandern 2013-07-14 10:50:19 +02:00
  • fc5382d0a9 Added Boost 1.54.0 library (for Boost Python) Sandern 2013-07-14 10:10:18 +02:00
  • 46368b3864 Added vpc files for PySource project. Sandern 2013-07-14 09:30:44 +02:00
  • 32ffd1fb67 Merge ed31adbeffac30b2e8b16b65aba85da49507be9c into a2e9dbd663a78750a7950aa61bf0b636b15eeda2 John McBroom 2013-07-12 19:58:36 -07:00
  • ed31adbeff Also fixed SP base makefile typo, does it even need _srv.so binaries though? John McBroom 2013-07-12 22:58:22 -04:00
  • 66b5bbcc9a Fixed typo causing makefile to not copy to _srv.so binaries on compile. John McBroom 2013-07-12 22:33:44 -04:00
  • 7520fd745d Merge 51c61f211d9e6021c3536b938ea9ad1592c86515 into a2e9dbd663a78750a7950aa61bf0b636b15eeda2 John McBroom 2013-07-12 19:33:48 -07:00
  • 51c61f211d Fixed typo causing makefile to not copy to _srv.so binaries on compile. John McBroom 2013-07-12 22:33:44 -04:00
  • 215b45f012 Merge remote-tracking branch 'upstream/master' John McBroom 2013-07-12 22:11:02 -04:00
  • c8b954f211 Fixed arguments passed in the incorrect order in CFileSystemPassThru::AllocOptimalReadBuffer Sandern 2013-07-08 19:18:54 +01:00
  • 7af29d82f0 Update basecombatweapon_shared.cpp Barnacle 2013-07-08 18:12:50 +07:00
  • 39e927b50c Update basecombatweapon_shared.cpp Barnacle 2013-07-07 00:40:46 +07:00
  • e1affd530e Fixed compiler warning in npc_hunter: initialization of pointer of type 'CBaseEntity *' to null from a constant boolean expression [-Wbool-conversion] Yaakov 2013-07-06 21:28:24 +10:00
  • 4e4d07d7ef Fixed compiler warning in bone_setup: add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 21:01:52 +10:00
  • 63be60408f Fixed compiler warning in DebuggerBreak() and DebuggerBreakIfDebugging(): add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 20:11:33 +10:00
  • 2756f30485 Added -Wswitch to suppressed warnings on OS X Yaakov 2013-07-06 19:04:15 +10:00
  • f4900665d4 Fixed compiler warning in assertion macro: add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 19:00:47 +10:00
  • 675d7ad2ba Fixed compiler warning in npc_barnacle: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] Yaakov 2013-07-06 21:31:03 +10:00
  • e75a1180fb Merge 6f5cf7f0e682934e56154a095652659e29127634 into a2e9dbd663a78750a7950aa61bf0b636b15eeda2 Yaakov 2013-07-06 06:08:27 -07:00
  • 6f5cf7f0e6 Fixed compiler warning in death: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 22:02:55 +10:00
  • 393d9813bb Fixed compiler warning in combine_mine: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 21:34:26 +10:00
  • ab8be3609b Fixed compiler warning in beam_shared: implicit conversion from 'double' to 'int' changes value from 25.6 to 25 [-Wliteral-conversion] Yaakov 2013-07-06 20:49:23 +10:00
  • 6376bcf978 Fixed compiler warnings in voice_status - mismatched format strings [-Wformat] Yaakov 2013-07-06 21:06:23 +10:00
  • 5815e28801 Fixed compiler warning in pluginvariant: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 20:23:29 +10:00
  • 6816e7d905 Fixed compiler warning in ai_networkmanager: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 19:22:56 +10:00
  • e464438ee1 Fixed compiler warnings in npc_metropolice: implicit conversion from 'float' to 'int' changes value from <value> to <value> [-Wliteral-conversion] Yaakov 2013-07-06 20:04:38 +10:00
  • fec049c22b Fixed compiler warnings in weapon_bugbait: implicit conversion from 'float' to 'byte' (aka 'unsigned char') changes value from <value> to 0 [-Wliteral-conversion] Yaakov 2013-07-06 20:01:16 +10:00
  • 11c0dfc03d Fixed creategameprojects and createallprojects for multiplayer Yaakov 2013-07-06 19:11:02 +10:00
  • 44adc6f523 Fix GameTitleFont in ClientScheme.res for "mod_hl2mp" Template. HL2MP font has been removed for Trebuchet MS. fuzzzzzz 2013-07-05 21:17:05 -07:00
  • bb7471619b Fix GameTitleFont in ClientScheme.res for "mod_episodic" Template. HL2EP2 font has been removed for Trebuchet MS. fuzzzzzz 2013-07-05 21:16:23 -07:00
  • c7a7b95ec2 Fix GameTitleFont in ClientScheme.res for "mod_hl2" Template. HalfLife font is remove and Trebuchet MS as been set to replace it. fuzzzzzz 2013-07-05 21:15:16 -07:00
  • e685907ee2 Fix Give Ammo And Weapon reloading in hl2mp template mods. fuzzzzzz 2013-07-05 19:37:32 -07:00
  • e4ee6c0f17 Fix Give Ammo And Weapon reloading in hl2 episodic template mods. fuzzzzzz 2013-07-05 18:55:12 -07:00
  • babd4fbca6 Fix Give ammo, and weapons reloads in hl2 episodic mods. fuzzzzzz 2013-07-05 18:53:38 -07:00
  • 9cc44529e9 Merge b7913266d64f5f6f1f8407f3b767d7fcee4fe87a into a2e9dbd663a78750a7950aa61bf0b636b15eeda2 Saul Rennison 2013-07-05 12:52:02 -07:00
  • a2e9dbd663 Merge https://github.com/ValveSoftware/source-sdk-2013 Joe Ludwig 2013-07-05 12:50:52 -07:00
  • c4ffd47936 Added some more files to .gitignore. Added technical guidelines for pull requests to CONTRIBUTING Joe Ludwig 2013-07-05 12:50:09 -07:00
  • 94c053ec80 Merge 95f749f88d119889021332ed08b65f8a7ca48f56 into 3527e2f9f1ad7bb7fdf78a9411f7b101c6d41415 Yaakov 2013-07-05 12:36:11 -07:00
  • 7ab550d043 Merge 3b341669ec27245fc020a7b2767b0bbc37cc4ce1 into 3527e2f9f1ad7bb7fdf78a9411f7b101c6d41415 Yaakov 2013-07-05 12:21:24 -07:00
  • 3527e2f9f1 Normalize line endings Jørgen P. Tjernø 2013-07-05 12:09:04 -07:00
  • 96d1921694 Update text & binary attributes. Jørgen P. Tjernø 2013-07-05 11:53:27 -07:00
  • cc9c12c5fd Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds. Joe Ludwig 2013-07-05 11:28:48 -07:00
  • b7913266d6 Replaced another IsX360() with #ifdef Saul Rennison 2013-07-05 15:35:40 +01:00
  • 9fcd93a955 Replaced IsX360() with #ifdef Saul Rennison 2013-07-05 15:33:02 +01:00
  • 7b82d5ca27 Added navmesh support Saul Rennison 2013-07-05 15:13:35 +01:00
  • 95f749f88d Fixed more compiler warnings Yaakov 2013-06-30 18:34:28 +10:00