// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback02" { time 0.285761 1.173834 param "ep_02.al_car_callback02" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "!player" { time 0.031863 1.887562 param "!player" event_ramp { 0.6034 0.8760 1.4125 0.9471 } } } channel "face to" { } channel "move to" { } channel "Postures" { event gesture "a_p_buggy_look" { time 0.413381 2.161038 param "a_p_buggy_look" event_ramp { 0.2662 0.1484 0.6692 0.4545 1.1120 0.4943 1.4224 0.3562 } } } channel "Gestures" { } channel "facial" { } channel "Trigger" { event generic "AI_AIM" { time 0.037037 2.171032 param "AI_AIM" param2 "!player" } } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off