// Choreo version 1 actor "Alyx" { channel "audio" { } channel "look at" { event lookat "!player" { time -0.086021 1.284948 param "!player" event_ramp { 0.3385 0.9601 0.9528 0.9681 } } event lookat "mark_al_gap_1" { time 1.139786 3.155915 param "mark_al_gap_1" event_ramp { 0.3385 0.9601 1.5980 0.9681 } } event lookat "!player" { time 3.086022 5.715055 param "!player" event_ramp { 0.3385 0.9601 2.2109 0.9681 } } } channel "move to" { event moveto "mark_al_gap_1" { time 3.268817 4.704301 param "mark_al_gap_1" param2 "Walk" } } channel "faceTo" { event face "!player" { time 0.032257 0.908601 param "!player" event_ramp { 0.4575 0.5728 0.7731 0.6966 0.8763 0.7046 } } event face "mark_al_gap_1" { time 1.677419 2.811827 param "mark_al_gap_1" event_ramp { 0.7212 0.5649 1.1343 1.0000 } } event firetrigger "1 pause" { time 3.053764 -1.000000 param "1" } event face "!player" { time 3.612903 5.231183 param "!player" event_ramp { 0.6334 0.7445 1.1219 0.8982 1.3480 1.0000 1.6182 1.0000 } } } channel "Postures" { } channel "Trigger" { } channel "bodyges" { } channel "Gestures" { } channel "armpose" { } channel "facial" { } channel "head" { } channel "seq" { } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } mapname "maps\d1_trainstation_05bill.bsp" scalesettings { "CChoreoView" "62" "ExpressionTool" "18" "GestureTool" "100" "RampTool" "52" "SceneRampTool" "100" } fps 60 snap off