"GameInfo" { game "My First HL2MP Mod" title "HALF+LIFE'" title2 "deathmatch" type multiplayer_only nomodels 0 nohimodel 1 nocrosshair 1 supportsvr 1 hidden_maps { "test_speakers" 1 "test_hardware" 1 } FileSystem { SteamAppId 243750 // // Setup engine search paths. // // If a search path contains "_english", and the current language is not english, then // another search path will be inserted above the english one by replacing "_english" with // the appropriate language. // // To debug how the engine has parsed this file, type "path" at the console. // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // |all_source_engine_paths| points at the directory cintaining HL2 shared content. // SearchPaths { // First, mount all user customizations. This will search for VPKs and subfolders // and mount them in alphabetical order. The easiest way to distribute a mod is to // pack up the custom content into a VPK. To "install" a mod, just drop it in this // folder. // // Note that this folder is scanned only when the game is booted. game+mod mod_hl2mp/custom/* // Now search loose files. We'll set the directory containing the gameinfo.txt file // as the first "mod" search path (after any user customizations). This is also the one // that's used when writing to the "mod" path. mod+mod_write |gameinfo_path|. game+game_write |gameinfo_path|. default_write_path |gameinfo_path|. gamebin |gameinfo_path|bin // We search VPK files before ordinary folders, because most files will be found in // VPK and we can avoid making thousands of file system calls to attempt to open files // in folders where they don't exist. (Searching a VPK is much faster than making an operating // system call.) game+mod |appid_243750|hl2mp/hl2mp_english.vpk game+mod |appid_243750|hl2mp/hl2mp_pak.vpk game |appid_243750|hl2_complete/hl2_complete_textures.vpk game |appid_243750|hl2_complete/hl2_complete_sound_vo_english.vpk game |appid_243750|hl2_complete/hl2_complete_sound_misc.vpk game |appid_243750|hl2_complete/hl2_complete_misc.vpk game |appid_243750|hl2/hl2_textures.vpk game |appid_243750|hl2/hl2_sound_vo_english.vpk game |appid_243750|hl2/hl2_sound_misc.vpk game |appid_243750|hl2/hl2_misc.vpk platform |appid_243750|platform/platform_misc.vpk game |appid_243750|hl2mp // Last, mount in shared HL2 loose files game |appid_243750|hl2_complete game |appid_243750|hl2 platform |appid_243750|platform // Random files downloaded from gameservers go into a seperate directory, so // that it's easy to keep those files segregated from the official game files // or customizations intentially installed by the user. // // This directory is searched LAST. If you visit a server and download // a custom model, etc, we don't want that file to override the default // game file indefinitely (after you have left the server). Servers CAN have // custom content that overrides the default game files, it just needs to be // packed up in the .bsp file so that it will be mounted as a map search pack. // The map search pack is mounted at the top of the search path list, // but only while you are connected that server and on that map. game+download mod_hl2mp/download } } }