// Choreo version 1
event stoppoint "STOP"
{
  time 14.340780 -1.000000
  param "noaction"
}
actor "Alyx"
{
  channel "audio"
  {
    event speak "Good driving, Gordon"
    {
      time 0.737373 3.198802
      param "ep_02.al_bridge_gooddrive"
      param2 ".55"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "cartalk01"
    {
      time 4.676767 5.775316
      param "ep_02.al_bridge_cartalk01"
      param2 ".4"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "cartalk03"
    {
      time 6.040403 7.555369
      param "ep_02.al_bridge_cartalk03"
      param2 ".6"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "cartalk04"
    {
      time 7.767677 10.244843
      param "ep_02.al_bridge_cartalk04"
      param2 ".45"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
    event lookat "look at Player"
    {
      time 0.171717 10.489900
      param "!player"
      event_ramp
      {
        0.5077 0.9867
        9.8909 0.9800
      }
    }
  }
  channel "face to"
  {
    event face "face Player"
    {
      time 0.161616 10.499999
      param "!player"
      event_ramp
      {
        0.5308 1.0000
        9.8221 1.0000
      }
    }
  }
  channel "move to"
  {
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
  }
  channel "facial"
  {
  }
  channel "Trigger"
  {
  }
  faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}

mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
  "CChoreoView" "66"
  "SceneRampTool" "100"
  "RampTool" "26"
  "ExpressionTool" "64"
  "GestureTool" "100"
}
fps 60
snap off