source-sdk-2013/game/episodic/Scenes/episode_1/al_c17_00_posttrain2.vcd
2025-02-18 18:59:12 +00:00

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// Choreo version 1
actor "Alyx"
{
channel "audio"
{
event speak "ep_01.al_ihearturrets"
{
time 3.946236 6.067959
param "ep_01.al_ihearturrets"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "mark_look_crash_1"
{
time 0.053763 2.037636
param "mark_look_crash_1"
event_ramp
{
0.3385 0.9619
1.7000 0.9429
}
}
event lookat "!player"
{
time 1.806450 6.177422
param "!player"
event_ramp
{
0.3385 0.9619
3.6632 0.9429
}
}
}
channel "move to"
{
}
channel "faceTo"
{
}
channel "Postures"
{
}
channel "Trigger"
{
event firetrigger "wake headcrab"
{
time 3.010752 -1.000000
param "1"
}
event firetrigger "2. - set readiness medium"
{
time 4.258065 -1.000000
param "2"
}
}
channel "bodyges"
{
}
channel "Gestures"
{
}
channel "armpose"
{
}
channel "facial"
{
}
channel "head"
{
}
channel "seq"
{
event interrupt "int"
{
time 0.387097 1.091399
param ""
}
event interrupt "int"
{
time 2.741935 2.994625
param ""
}
event interrupt "int"
{
time 4.311827 4.833334
param ""
}
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "62"
"ExpressionTool" "18"
"GestureTool" "100"
"RampTool" "52"
"SceneRampTool" "100"
}
fps 60
snap off