source-sdk-2013/game/episodic/Scenes/episode_1/barn_c17_05_ killgunship03.vcd
2025-02-18 18:59:12 +00:00

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// Choreo version 1
actor "Barney"
{
channel "audio"
{
event speak "ba_killgunship03"
{
time 0.505377 2.413926
param "ep_01.ba_killgunship03"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "!player"
{
time 0.075269 3.413979
param "!player"
event_ramp
{
0.4115 0.9401
3.2089 0.9501
}
}
}
channel "move to"
{
}
channel "faceTo"
{
}
channel "Postures"
{
}
channel "Trigger"
{
}
channel "bodyges"
{
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 0.810345
param ""
}
event gesture "a"
{
time 0.163145 2.596478
param "bg_accentFwd"
event_ramp
{
0.3340 0.6480
1.7040 0.5306
}
absolutetags playback_time
{
"apex" 0.138889
"extreme" 0.361111
"loop" 0.555556
"end" 0.694444
}
absolutetags shifted_time
{
"apex" 0.138889
"extreme" 0.361111
"loop" 0.555556
"end" 0.694444
}
sequenceduration 2.433333
}
}
channel "armpose"
{
}
channel "facial"
{
}
channel "head"
{
event flexanimation "face"
{
time 0.051539 3.425103
param ""
flexanimations samples_use_time
{
"lid_raiser" combo
{
0.5053 0.0087
0.6880 0.3300
1.0716 0.0000
1.4136 0.6100
1.7071 0.2000
}
{
0.5053 0.5000
0.6880 0.5000
1.0716 0.5000
}
"inner_raiser" combo
{
0.5053 0.0193
0.6880 0.7300
1.0716 0.0500
1.4063 0.6300
1.7291 0.2500
}
{
0.5053 0.5000
0.6880 0.5000
1.0716 0.5000
}
"outer_raiser" combo
{
0.5053 0.0265
0.6880 1.0000
1.0716 0.0000
1.3990 0.6300
1.7193 0.1600
}
{
0.5053 0.5000
0.6880 0.5000
1.0716 0.5000
}
"cheek_raiser" combo
{
0.5053 0.0034
0.6880 0.1300
1.0716 0.0034
}
{
0.5053 0.5000
0.6880 0.5000
1.0716 0.5000
}
"wrinkler"
{
0.5053 0.0074
0.6880 0.2800
1.0716 0.0500
}
"head_rightleft" range 30.0 -30.0
{
0.7607 0.4900
1.1823 0.4900
1.4342 0.4300
1.6529 0.4900
1.8063 0.4800
}
"head_updown" range 15.0 -15.0
{
0.7607 0.5400
1.1900 0.4500
1.4420 0.7000
1.7604 0.5500
2.0622 0.6300
}
"head_tilt" range 15.0 -15.0
{
0.7607 0.4900
1.1872 0.4900
1.4323 0.6400
1.7944 0.4900
1.9481 0.4900
}
}
}
}
channel "seq"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "62"
"ExpressionTool" "106"
"GestureTool" "100"
"RampTool" "52"
"SceneRampTool" "100"
}
fps 60
snap off