mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
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148 lines
2.6 KiB
Plaintext
148 lines
2.6 KiB
Plaintext
// Choreo version 1
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event section "pause"
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{
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time 4.775362 -1.000000
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param "noaction"
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}
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actor "!Target1"
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{
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channel "audio"
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{
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event speak "npc_citizen.startle01"
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{
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time 3.094203 3.583092
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param "npc_citizen.startle01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "ep_02.silo_reb_magsentyou"
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{
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time 1.260869 2.995041
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param "ep_02.reb_silo_magsentyou"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "ep_02.silo_reb_thruhere"
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{
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time 0.014492 1.139004
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param "ep_02.reb_silo_thruhere"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "look at"
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{
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event lookat "!player"
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{
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time 0.021739 0.855072
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param "!player"
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event_ramp
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{
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0.3310 0.9443
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0.5723 0.9443
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}
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}
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event lookat "mark_hunter_ambush_1"
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{
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time 3.702899 5.007247
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param "mark_hunter_ambush_1"
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event_ramp
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{
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0.3310 0.9443
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1.0433 0.9443
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}
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}
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event lookat "!player"
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{
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time 1.057971 3.246376
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param "!player"
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event_ramp
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{
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0.3310 0.9443
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1.9274 0.9443
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}
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}
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event lookat "hunter_ambush_door"
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{
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time 2.905797 3.985507
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param "hunter_ambush_door"
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event_ramp
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{
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0.3310 0.9443
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0.8187 0.9443
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}
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}
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}
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channel "face to"
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{
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event face "!player"
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{
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time 0.014493 0.362319
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param "!player"
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event_ramp
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{
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0.0048 0.9833
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}
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}
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event face "!player"
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{
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time 1.398551 3.326087
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param "!player"
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event_ramp
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{
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0.0762 0.2563
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1.7593 0.2451
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}
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}
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event face "hunter_ambush_door"
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{
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time 3.123189 3.905797
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param "hunter_ambush_door"
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event_ramp
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{
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0.0762 0.2535
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0.6144 0.2423
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}
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}
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}
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channel "move to"
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{
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event moveto "mark_cit_ambush_2"
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{
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time 0.028986 6.043478
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param "mark_cit_ambush_2"
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param2 "Run"
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resumecondition
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forceshortmovement
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}
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}
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channel "Postures"
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{
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}
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channel "Gestures"
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{
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}
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channel "facial"
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{
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}
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channel "Trigger"
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{
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}
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faceposermodel "models\humans\group01\male_01.mdl"
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}
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mapname "maps\ep1_c17_00.bsp"
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scalesettings
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{
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"CChoreoView" "92"
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"SceneRampTool" "100"
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"RampTool" "84"
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"ExpressionTool" "66"
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"GestureTool" "100"
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}
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fps 60
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snap off
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