source-sdk-2013/sp/game/ep2/Scenes/outland_12/sawmill_briefing_approach.vcd

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// Choreo version 1
event loop "loop"
{
time 8.093750 -1.000000
param "7.000000"
loopcount "-1"
}
actor "!target1"
{
channel "audio"
{
event speak "ep_02.cpt_battle_entrust01"
{
time 0.273925 1.015943
param "ep_02.cpt_battle_comecloser02"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look at player"
{
time 0.015873 8.410556
param "!player"
event_ramp
{
0.3313 1.0000
8.1221 1.0000
}
}
}
channel "moveto"
{
event moveto "sawmill_briefing_stand_forward"
{
time 0.609524 1.371429
param "sawmill_briefing_stand_forward"
param2 "walk_all_Moderate"
distancetotarget 141.00
}
}
channel "faceTo"
{
event face "face player"
{
time 0.021739 8.412526
param "!player"
event_ramp
{
0.3857 0.9856
8.0953 0.9856
}
}
}
channel "Trigger"
{
}
channel "body"
{
}
channel "Gestures"
{
event gesture "g_preRaid_Beckon"
{
time 0.037500 2.723215
param "g_preRaid_Beckon"
absolutetags playback_time
{
"apex" 0.202005
"accent" 0.378760
"loop" 0.656518
"end" 0.732270
}
absolutetags shifted_time
{
"apex" 0.275862
"accent" 0.517241
"loop" 0.896552
"end" 1.034483
}
sequenceduration 1.966667
}
}
faceposermodel "U:\DEV\main\game\ep2\models\Humans\Group03\Male_04.mdl"
}
actor "!target2"
{
channel "audio"
{
event speak "npc_citizen.docfreeman01"
{
time 2.910417 3.715134
param "npc_citizen.docfreeman01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look at player"
{
time 1.796033 8.398511
param "!player"
event_ramp
{
0.2458 0.8556
6.2758 0.9422
}
}
event lookat "sawmill_citizen_start_1"
{
time 0.327381 2.183928
param "sawmill_citizen_start_1"
event_ramp
{
0.0786 0.0478
0.3786 0.6128
0.5429 0.6993
1.3928 0.6902
1.5214 0.6036
1.8143 0.0319
}
}
}
channel "face to"
{
event face "face player"
{
time 0.336905 8.409822
param "!player"
event_ramp
{
0.4929 0.6159
7.6611 0.6003
}
}
}
channel "postures"
{
}
channel "Gestures"
{
}
}
actor "!target3"
{
channel "look at"
{
event lookat "look at player"
{
time 0.049306 8.280754
param "!player"
event_ramp
{
0.2542 0.9747
7.9366 0.9856
}
}
}
channel "Gestures"
{
}
channel "audio"
{
}
channel "face to"
{
event face "face player"
{
time 0.059524 8.275298
param "!player"
event_ramp
{
0.5000 0.5947
7.6057 0.5822
}
}
}
}
actor "!target4"
{
channel "look at"
{
event lookat "look at player"
{
time 0.032439 8.238095
param "!player"
event_ramp
{
0.3929 0.9856
7.8152 0.9928
}
}
}
channel "gestures"
{
}
channel "audio"
{
}
channel "face to"
{
event face "sawmill_citizen_start_1"
{
time 2.874702 8.404168
param "sawmill_citizen_start_1"
event_ramp
{
0.2353 0.1412
0.6000 0.6583
1.0000 0.7928 "curve_easein_to_curve_easeout"
5.5295 0.8200 "curve_easein_to_curve_easeout"
}
lockbodyfacing
}
event face "sawmill_citizen_start_3"
{
time 0.000000 2.866667
param "sawmill_citizen_start_3"
}
}
}
mapname "maps\ep2_outland_06.bsp"
scalesettings
{
"CChoreoView" "140"
"ExpressionTool" "94"
"GestureTool" "100"
"RampTool" "68"
"SceneRampTool" "100"
}
fps 60
snap off
ignorePhonemes off