mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2024-12-29 08:15:36 +03:00
210 lines
3.7 KiB
Plaintext
210 lines
3.7 KiB
Plaintext
// Choreo version 1
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event stoppoint "stop"
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{
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time 8.853333 -1.000000
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param "noaction"
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}
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actor "Barney"
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{
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channel "Audio"
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{
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event speak "Get in"
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{
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time 7.233333 7.917913
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param "Trainyard.ba_getin"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "Look at"
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{
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event lookat "lookat player"
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{
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time 6.246666 9.433333
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param "!player"
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event_ramp
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{
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0.4653 0.7072
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0.8073 0.8650
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1.1455 0.9087
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1.8650 0.9130
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2.3200 0.8696
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2.5317 0.7783
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}
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}
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event lookat "mark_BarneyDoorSlot_Look"
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{
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time 1.966668 6.779999
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param "mark_BarneyDoorSlot_Look"
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event_ramp
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{
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0.5174 0.7637
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0.6485 0.8522
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3.9194 0.9435
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3.9643 0.9435
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4.1351 0.9108
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4.2667 0.7787
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}
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}
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event lookat "mark_BarneyDoorSlot_Look"
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{
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time 0.540000 3.366666
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param "mark_BarneyDoorSlot_Look"
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event_ramp
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{
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0.5174 0.3028
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0.6485 0.3565
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1.3727 0.4478
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1.9776 0.4174
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2.1484 0.3847
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2.2800 0.3352
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}
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}
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}
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channel "face to"
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{
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event face "mark_BarneyDoorSlot_Look"
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{
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time 3.640000 5.346666
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param "mark_BarneyDoorSlot_Look"
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event_ramp
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{
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1.1153 0.9590
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1.4450 1.0000
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1.7067 1.0000
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}
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}
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event face "face player"
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{
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time 5.693333 8.706667
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param "!player"
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event_ramp
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{
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0.6350 0.9348
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0.8050 0.9913
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3.0133 0.9870
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}
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}
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}
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channel "move to"
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{
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event moveto "mark_barney_03"
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{
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time 5.866667 7.380000
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param "mark_barney_03"
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}
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}
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channel "Posture"
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{
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}
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channel "Gesture"
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{
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event gesture "NULL"
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{
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time 0.000000 1.086667
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param ""
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}
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event gesture "pointright"
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{
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time 6.640001 9.126667
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param "g_pointRight"
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event_ramp
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{
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0.0450 0.9913
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1.2400 0.9957
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1.9500 0.0000
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}
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absolutetags playback_time
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{
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"apex" 0.164209
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"accent" 0.287366
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"loop" 0.457044
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"end" 0.854942
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}
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absolutetags shifted_time
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{
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"apex" 0.250000
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"accent" 0.437500
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"loop" 0.833333
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"end" 1.000000
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}
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sequenceduration 1.633333
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}
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}
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channel "Trigger"
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{
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event firetrigger "2_ barney ss 2, doorPound"
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{
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time 0.100000 -1.000000
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param "2"
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}
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event firetrigger "3_slot Open"
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{
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time 4.113334 -1.000000
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param "3"
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}
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event firetrigger "1_Trigger Door Open"
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{
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time 6.573333 -1.000000
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param "1"
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}
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}
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faceposermodel "U:\dev\hl2\models\Barney.mdl"
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}
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actor "!Target1"
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{
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channel "audio"
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{
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}
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channel "look at"
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{
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event lookat "look barney"
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{
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time 0.239999 6.460000
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param "barney"
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event_ramp
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{
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0.0900 0.6814
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5.1106 0.8529
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6.1446 0.7206
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}
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}
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event lookat "look player"
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{
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time 6.380001 10.000001
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param "!player"
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}
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}
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channel "face to"
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{
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event face "face barney"
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{
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time 3.979999 9.993332
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param "barney"
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}
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}
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channel "move to"
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{
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event moveto "mark_cop_security_room_door_1"
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{
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time 5.166666 7.626666
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param "mark_cop_security_room_door_1"
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param2 "Walk "
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}
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}
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}
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mapname "maps\barneyscene02.bsp"
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scalesettings
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{
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"CChoreoView" "50"
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"SceneRampTool" "100"
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"RampTool" "40"
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"ExpressionTool" "100"
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"GestureTool" "100"
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}
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fps 60
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snap off
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