mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2025-03-24 03:10:31 +03:00
Crash in client.dll via dangling pointer dereference when bugbait's spore particle effect is created when at the old particle system's max particle limit. SporeEffect object needed to be wrapped in CSmartPtr<>, just as the other particle objects are in the same file. CSmartPtr allows detection to check if the child particle effect was freed. Just as the other effects do. Added similar null checks missing in OnDataChanged() and AddParticles() Appears to be a simple oversight. Discovered: Played with around 50 players on server. Many throwing bugbait. Gathered crash dumps from some affected players. Test Case: Spawn around ~40 bots, bot_mimic 1, give weapon_bugbait, throw a few bugbaits to quickly induce crash
This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
SOURCE 1 SDK LICENSE
Source SDK Copyright(c) Valve Corp.
THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE
CORPORATION ("Valve"). PLEASE READ IT BEFORE DOWNLOADING OR USING
THE SOURCE ENGINE SDK ("SDK"). BY DOWNLOADING AND/OR USING THE
SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO
THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK.
You may, free of charge, download and use the SDK to develop a modified Valve game
running on the Source engine. You may distribute your modified Valve game in source and
object code form, but only for free. Terms of use for Valve games are found in the Steam
Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/
You may copy, modify, and distribute the SDK and any modifications you make to the
SDK in source and object code form, but only for free. Any distribution of this SDK must
include this LICENSE file and thirdpartylegalnotices.txt.
Any distribution of the SDK or a substantial portion of the SDK must include the above
copyright notice and the following:
DISCLAIMER OF WARRANTIES. THE SOURCE SDK AND ANY
OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED
"AS IS". VALVE AND ITS SUPPLIERS DISCLAIM ALL
WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED
WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT,
TITLE AND FITNESS FOR A PARTICULAR PURPOSE.
LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR
ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF
BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS)
ARISING OUT OF THE USE OF OR INABILITY TO USE THE
ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
If you would like to use the SDK for a commercial purpose, please contact Valve at
sourceengine@valvesoftware.com.
Description
Languages
C++
95.5%
C
4%
GLSL
0.3%
ReScript
0.1%