source-sdk-2013/sp/game/ep2/Scenes/episode_2/general_briefing_seeplayer.vcd

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// Choreo version 1
event section "pause"
{
time 1.800000 -1.000000
param "noaction"
}
actor "!target1"
{
channel "DebugText"
{
event speak "ep_02.briefer_01"
{
time 0.984849 3.483851
param "ep_02.briefer_01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "audio"
{
}
channel "look at"
{
event lookat "look at player"
{
time 0.000000 3.652126
param "!player"
event_ramp
{
0.7682 0.7458
2.9207 0.7514
3.1508 0.4746
3.2954 0.2090
}
}
}
channel "move to"
{
event moveto "move to mark"
{
time 0.000000 2.000000
param "mark_alyxStopTalk"
param2 "Run"
resumecondition
}
}
channel "faceTo"
{
event face "face map"
{
time 0.030303 3.590909
param "!player"
}
}
channel "Trigger"
{
}
channel "bodyges"
{
}
channel "Gestures"
{
}
channel "armpose"
{
}
channel "head"
{
}
channel "seq"
{
}
faceposermodel "models\alyx.mdl"
}
mapname "maps\ep2_outland_06.bsp"
scalesettings
{
"CChoreoView" "44"
"ExpressionTool" "94"
"GestureTool" "100"
"RampTool" "166"
"SceneRampTool" "100"
}
fps 60
snap off