mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
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134 lines
2.2 KiB
Plaintext
134 lines
2.2 KiB
Plaintext
// Choreo version 1
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actor "Alyx"
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{
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channel "Audio"
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{
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event speak "ep_02.al_crash_fallinggasp"
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{
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time 0.235633 0.976699
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param "ep_02.al_crash_fallinggasp"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event generic "click click damn its empty"
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{
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time 2.994253 5.339082
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param "debugtext CLICK CLICK damn its empty"
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}
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event speak "ep_01.al_combat_yeah02"
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{
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time 1.913794 2.520007
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param "ep_01.al_combat_yeah02"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "lookAt"
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{
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event lookat "hunter"
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{
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time 0.040230 2.401413
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param "hunter"
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event_ramp
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{
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0.4960 1.0000
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1.8827 1.0000
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2.3612 0.0000
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}
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}
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event lookat "mark_alyx_look_3"
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{
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time 1.873563 2.913792
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param "mark_alyx_look_3"
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event_ramp
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{
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0.5160 1.0000
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1.0403 1.0000
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}
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}
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}
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channel "moveTo"
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{
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}
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channel "faceTo"
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{
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event face "hunter"
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{
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time 1.947393 2.950487
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param "hunter"
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event_ramp
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{
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0.4980 1.0000
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1.0031 1.0000
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}
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}
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event face "hunter"
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{
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time 0.309461 2.766579
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param "hunter"
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event_ramp
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{
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0.4980 1.0000
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1.8469 1.0000
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2.4571 0.0161
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}
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}
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}
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channel "postures"
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{
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}
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channel "seq"
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{
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event sequence "shoot_ar2_alt"
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{
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time 0.888153 1.648153
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param "shoot_ar2_alt"
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fixedlength
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}
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event sequence "NULL"
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{
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time 3.528736 6.195403
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param "shoot_ar2_alt_scene"
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fixedlength
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}
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}
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channel "body"
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{
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}
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channel "gestures"
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{
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}
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channel "head"
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{
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}
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channel "facial"
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{
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event generic "hunter"
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{
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time 0.936782 1.436783
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param "AI_AIM"
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}
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}
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channel "trigger"
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{
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event firetrigger "1. drop AR2"
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{
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time 3.563219 -1.000000
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param "1"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "116"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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