# Description Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server # Installation * Install `hitboxtracker_mm.dll` on your HLDS as metamod plugin and put `delta.lst` to gamedir directory `cstrike/delta.lst` * Put `hitboxtracker.dll` and `cs.exe` to working directory of the game CS 1.6 client * Run `cs.exe` # Requirements * For `Client`: build 4554 and later * For `HLDS`: Metamod 1.20 and later # Configuring
r_drawentities Description
0 No entities
1 Default and draws entities normally
2 Entities draws as skeletons
3 Entities draws hitboxes
4 Entities draws with translucent hitboxes and the model beneath the hitboxes
5 Individual box for player and weapon
6 Same as 4 but draws true position of the hitboxes calculated by server :new:
# Preview ![r_drawentities-preview](https://user-images.githubusercontent.com/5860435/34445881-52d2096a-ed09-11e7-90ad-78cfb38f3f40.gif)