# Description Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server # Installation * Install `hitboxtracker_mm.dll` on your HLDS as metamod plugin and put `delta.lst` to gamedir directory `cstrike/delta.lst` * Put `hitboxtracker.dll` and `cs.exe` to working directory of the game CS 1.6 client * Run `cs.exe` # Requirements * For `Client`: build 4554 and later * For `HLDS`: Metamod 1.20 and later # Configuring
r_drawentities | Description |
---|---|
0 | No entities |
1 | Default and draws entities normally |
2 | Entities draws as skeletons |
3 | Entities draws hitboxes |
4 | Entities draws with translucent hitboxes and the model beneath the hitboxes |
5 | Individual box for player and weapon |
6 | Same as 4 but draws true position of the hitboxes calculated by server :new: |