Debug
Win32
Release
Win32
{0635BDCF-8622-4483-BEAE-0646D8184654}
Win32Proj
DrawHitBox
8.1
DynamicLibrary
true
v140
MultiByte
DynamicLibrary
false
v140
true
MultiByte
true
.dll
hitboxtracker
false
.dll
hitboxtracker
Use
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
$(ProjectDir)..\..\..\dep\hlsdk\common;$(ProjectDir)..\..\..\dep\hlsdk\dlls;$(ProjectDir)..\..\..\dep\hlsdk\engine;$(ProjectDir)..\..\..\dep\hlsdk\game_shared;$(ProjectDir)..\..\..\dep\hlsdk\pm_shared;$(ProjectDir)..\..\..\dep\hlsdk\public;$(ProjectDir)..\..\..\dep;$(ProjectDir)..\src;%(AdditionalIncludeDirectories)
precompiled.h
Windows
true
psapi.lib;%(AdditionalDependencies)
IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
echo Empty Action
Force build to run Pre-Build event
build.always.run
build.always.run
Level3
Use
MinSpace
true
true
WIN32;NDEBUG;_WINDOWS;USE_QSTRING;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
$(ProjectDir)..\..\..\dep\hlsdk\common;$(ProjectDir)..\..\..\dep\hlsdk\dlls;$(ProjectDir)..\..\..\dep\hlsdk\engine;$(ProjectDir)..\..\..\dep\hlsdk\game_shared;$(ProjectDir)..\..\..\dep\hlsdk\pm_shared;$(ProjectDir)..\..\..\dep\hlsdk\public;$(ProjectDir)..\..\..\dep;$(ProjectDir)..\src;%(AdditionalIncludeDirectories)
precompiled.h
true
NoExtensions
Windows
true
true
true
psapi.lib;%(AdditionalDependencies)
IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
echo Empty Action
Force build to run Pre-Build event
build.always.run
build.always.run
Use
precompiled.h
Use
precompiled.h
Use
precompiled.h
Use
precompiled.h
Create
precompiled.h
Create
precompiled.h