/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #ifndef BASETYPES_H #define BASETYPES_H #ifdef _WIN32 #pragma once #endif #include "osconfig.h" #include "commonmacros.h" #include "mathlib.h" // For backward compatibilty only... #include "tier0/platform.h" // stdio.h #ifndef NULL #define NULL 0 #endif // Pad a number so it lies on an N byte boundary. // So PAD_NUMBER(0,4) is 0 and PAD_NUMBER(1,4) is 4 #define PAD_NUMBER(number, boundary) \ (((number) + ((boundary) - 1)) / (boundary)) * (boundary) #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) #endif typedef int BOOL; typedef int qboolean; typedef unsigned long ULONG; typedef unsigned char BYTE; typedef unsigned char byte; typedef unsigned short word; typedef float vec_t; #ifndef UNUSED #define UNUSED(x) (x = x) // for pesky compiler / lint warnings #endif struct vrect_t { int x, y, width, height; vrect_t *pnext; }; #endif // BASETYPES_H