/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #pragma once #if defined(_WIN32) #define LIBRARY_PREFIX "dll" #elif defined(OSX) #define LIBRARY_PREFIX "dylib" #else #define LIBRARY_PREFIX "so" #endif #include "ISystemModule.h" #include "IVGuiModule.h" class Panel; class ObjectList; class IFileSystem; class IBaseSystem: virtual public ISystemModule { public: virtual ~IBaseSystem() {} virtual double GetTime() = 0; virtual unsigned int GetTick() = 0; virtual void SetFPS(float fps) = 0; virtual void Printf(char *fmt, ...) = 0; virtual void DPrintf(char *fmt, ...) = 0; virtual void RedirectOutput(char *buffer = nullptr, int maxSize = 0) = 0; virtual IFileSystem *GetFileSystem() = 0; virtual unsigned char *LoadFile(const char *name, int *length = nullptr) = 0; virtual void FreeFile(unsigned char *fileHandle) = 0; virtual void SetTitle(char *text) = 0; virtual void SetStatusLine(char *text) = 0; virtual void ShowConsole(bool visible) = 0; virtual void LogConsole(char *filename) = 0; virtual bool InitVGUI(IVGuiModule *module) = 0; #ifdef _WIN32 virtual Panel *GetPanel() = 0; #endif // _WIN32 virtual bool RegisterCommand(char *name, ISystemModule *module, int commandID) = 0; virtual void GetCommandMatches(char *string, ObjectList *pMatchList) = 0; virtual void ExecuteString(char *commands) = 0; virtual void ExecuteFile(char *filename) = 0; virtual void Errorf(char *fmt, ...) = 0; virtual char *CheckParam(char *param) = 0; virtual bool AddModule(ISystemModule *module, char *name) = 0; virtual ISystemModule *GetModule(char *interfacename, char *library, char *instancename = nullptr) = 0; virtual bool RemoveModule(ISystemModule *module) = 0; virtual void Stop() = 0; virtual char *GetBaseDir() = 0; }; #define BASESYSTEM_INTERFACE_VERSION "basesystem002"