/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #pragma once #include // MD5 Hash typedef struct { unsigned int buf[4]; unsigned int bits[2]; unsigned char in[64]; } MD5Context_t; void MD5Init(MD5Context_t *ctx); void MD5Update(MD5Context_t *ctx, const unsigned char *buf, unsigned int len); void MD5Final(unsigned char digest[16], MD5Context_t *ctx); void MD5Transform(unsigned int buf[4], const unsigned int in[16]); BOOL MD5_Hash_File(unsigned char digest[16], char *pszFileName, BOOL bUsefopen, BOOL bSeed, unsigned int seed[4]); char *MD5_Print(unsigned char hash[16]);