/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "sys_shared.h" #if defined(__GNUC__) #include #elif _MSC_VER >= 1400 && !defined(ASMLIB_H) #include // __cpuidex #endif #define SSE3_FLAG (1<<0) #define SSSE3_FLAG (1<<9) #define SSE4_1_FLAG (1<<19) #define SSE4_2_FLAG (1<<20) #define POPCNT_FLAG (1<<23) #define AVX_FLAG (1<<28) #define AVX2_FLAG (1<<5) cpuinfo_t cpuinfo; void Sys_CheckCpuInstructionsSupport(void) { unsigned int cpuid_data[4]; #if defined ASMLIB_H cpuid_ex((int *)cpuid_data, 1, 0); #elif defined(__GNUC__) __get_cpuid(0x1, &cpuid_data[0], &cpuid_data[1], &cpuid_data[2], &cpuid_data[3]); #else __cpuidex((int *)cpuid_data, 1, 0); #endif cpuinfo.sse3 = (cpuid_data[2] & SSE3_FLAG) ? 1 : 0; // ecx cpuinfo.ssse3 = (cpuid_data[2] & SSSE3_FLAG) ? 1 : 0; cpuinfo.sse4_1 = (cpuid_data[2] & SSE4_1_FLAG) ? 1 : 0; cpuinfo.sse4_2 = (cpuid_data[2] & SSE4_2_FLAG) ? 1 : 0; cpuinfo.popcnt = (cpuid_data[2] & POPCNT_FLAG) ? 1 : 0; cpuinfo.avx = (cpuid_data[2] & AVX_FLAG) ? 1 : 0; #if defined ASMLIB_H cpuid_ex((int *)cpuid_data, 7, 0); #elif defined(__GNUC__) __get_cpuid(0x7, &cpuid_data[0], &cpuid_data[1], &cpuid_data[2], &cpuid_data[3]); #else __cpuidex((int *)cpuid_data, 7, 0); #endif cpuinfo.avx2 = (cpuid_data[1] & AVX2_FLAG) ? 1 : 0; // ebx }