/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #pragma once #include "interface.h" // handle to a game window typedef unsigned int ManageServerUIHandle_t; class IManageServer; // Purpose: Interface to server administration functions class IAdminServer: public IBaseInterface { public: // opens a manage server dialog for a local server virtual ManageServerUIHandle_t OpenManageServerDialog(const char *serverName, const char *gameDir) = 0; // opens a manage server dialog to a remote server virtual ManageServerUIHandle_t OpenManageServerDialog(unsigned int gameIP, unsigned int gamePort, const char *password) = 0; // forces the game info dialog closed virtual void CloseManageServerDialog(ManageServerUIHandle_t gameDialog) = 0; // Gets a handle to the interface virtual IManageServer *GetManageServerInterface(ManageServerUIHandle_t handle) = 0; }; #define ADMINSERVER_INTERFACE_VERSION "AdminServer002"