From 27f056393626acdbfcb30167f93cf58c5df8c115 Mon Sep 17 00:00:00 2001 From: justgo97 Date: Sat, 23 Sep 2017 00:15:38 +0200 Subject: [PATCH] fix c4 bug (#182) --- regamedll/dlls/wpn_shared/wpn_c4.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/regamedll/dlls/wpn_shared/wpn_c4.cpp b/regamedll/dlls/wpn_shared/wpn_c4.cpp index f930cf55..87da872d 100644 --- a/regamedll/dlls/wpn_shared/wpn_c4.cpp +++ b/regamedll/dlls/wpn_shared/wpn_c4.cpp @@ -325,7 +325,7 @@ void CC4::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, f EMIT_SOUND(edict(), CHAN_WEAPON, "weapons/c4_plant.wav", VOL_NORM, ATTN_NORM); - CGrenade::ShootSatchelCharge(m_pPlayer->pev, m_pPlayer->pev->origin, Vector(0, 0, 0)); + CGrenade::ShootSatchelCharge(pPlayer->pev, pev->origin, Vector(0, 0, 0)); CGrenade *pC4 = NULL; while ((pC4 = (CGrenade *)UTIL_FindEntityByClassname(pC4, "grenade")))