diff --git a/regamedll/dlls/API/CSPlayer.cpp b/regamedll/dlls/API/CSPlayer.cpp index 0cd10a9c..c63b504b 100644 --- a/regamedll/dlls/API/CSPlayer.cpp +++ b/regamedll/dlls/API/CSPlayer.cpp @@ -527,4 +527,5 @@ void CCSPlayer::Reset() m_vecOldvAngle = g_vecZero; m_iWeaponInfiniteAmmo = 0; + m_iWeaponInfiniteIds = 0; } diff --git a/regamedll/public/regamedll/API/CSPlayer.h b/regamedll/public/regamedll/API/CSPlayer.h index 73092176..e615a2fe 100644 --- a/regamedll/public/regamedll/API/CSPlayer.h +++ b/regamedll/public/regamedll/API/CSPlayer.h @@ -43,7 +43,8 @@ public: m_bForceShowMenu(false), m_flRespawnPending(0), m_flSpawnProtectionEndTime(0), - m_iWeaponInfiniteAmmo(0) + m_iWeaponInfiniteAmmo(0), + m_iWeaponInfiniteIds(0) { m_szModel[0] = '\0'; }