From 371ac897bb6d6e6b8a90c03b9453c356fc685095 Mon Sep 17 00:00:00 2001 From: s1lent Date: Mon, 26 Aug 2019 15:29:22 +0700 Subject: [PATCH] Missing initialize for member m_iWeaponInfiniteIds --- regamedll/dlls/API/CSPlayer.cpp | 1 + regamedll/public/regamedll/API/CSPlayer.h | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/regamedll/dlls/API/CSPlayer.cpp b/regamedll/dlls/API/CSPlayer.cpp index 0cd10a9c..c63b504b 100644 --- a/regamedll/dlls/API/CSPlayer.cpp +++ b/regamedll/dlls/API/CSPlayer.cpp @@ -527,4 +527,5 @@ void CCSPlayer::Reset() m_vecOldvAngle = g_vecZero; m_iWeaponInfiniteAmmo = 0; + m_iWeaponInfiniteIds = 0; } diff --git a/regamedll/public/regamedll/API/CSPlayer.h b/regamedll/public/regamedll/API/CSPlayer.h index 73092176..e615a2fe 100644 --- a/regamedll/public/regamedll/API/CSPlayer.h +++ b/regamedll/public/regamedll/API/CSPlayer.h @@ -43,7 +43,8 @@ public: m_bForceShowMenu(false), m_flRespawnPending(0), m_flSpawnProtectionEndTime(0), - m_iWeaponInfiniteAmmo(0) + m_iWeaponInfiniteAmmo(0), + m_iWeaponInfiniteIds(0) { m_szModel[0] = '\0'; }