From 38ff7ce1fc84883887e1d1ee55201233e87901dd Mon Sep 17 00:00:00 2001 From: In-line Date: Thu, 18 Jan 2018 01:00:02 +0400 Subject: [PATCH] Revert NEXT_DEFUSE_TIME (from #200) (#249) --- regamedll/dlls/ggrenade.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/regamedll/dlls/ggrenade.cpp b/regamedll/dlls/ggrenade.cpp index 91802da4..8db72c04 100644 --- a/regamedll/dlls/ggrenade.cpp +++ b/regamedll/dlls/ggrenade.cpp @@ -938,11 +938,7 @@ CGrenade *CGrenade::ShootTimed(entvars_t *pevOwner, Vector vecStart, Vector vecV return pGrenade; } -#ifdef REGAMEDLL_FIXES - constexpr float NEXT_DEFUSE_TIME = 0.25f; -#else - constexpr float NEXT_DEFUSE_TIME = 0.5f; -#endif +constexpr float NEXT_DEFUSE_TIME = 0.5f; void CGrenade::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) {