From 3a12271c3f0dfae11d78f9aaad543674ef3e2e7e Mon Sep 17 00:00:00 2001 From: Phantomsq Date: Sat, 28 Jan 2017 16:22:19 +0300 Subject: [PATCH] Fix typos (#99) * Fix typo --- regamedll/dlls/items.h | 2 +- regamedll/extra/cssdk/dlls/items.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/regamedll/dlls/items.h b/regamedll/dlls/items.h index a514671b..890b9cec 100644 --- a/regamedll/dlls/items.h +++ b/regamedll/dlls/items.h @@ -34,7 +34,7 @@ enum ItemRestType { ITEM_TYPE_BUYING, // when a player buying items ITEM_TYPE_TOUCHED, // when the player touches with a weaponbox or armoury_entity - ITEM_TYPE_EQUIPPED // when a entity game_player_equip gives item to player or default item's on player spawn + ITEM_TYPE_EQUIPPED // when an entity game_player_equip gives item to player or default item's on player spawn }; // constant items diff --git a/regamedll/extra/cssdk/dlls/items.h b/regamedll/extra/cssdk/dlls/items.h index e485295a..07a524e2 100644 --- a/regamedll/extra/cssdk/dlls/items.h +++ b/regamedll/extra/cssdk/dlls/items.h @@ -31,7 +31,7 @@ enum ItemRestType { ITEM_TYPE_BUYING, // when a player buying items ITEM_TYPE_TOUCHED, // when the player touches with a weaponbox or armoury_entity - ITEM_TYPE_EQUIPPED // when a entity game_player_equip gives item to player or default item's on player spawn + ITEM_TYPE_EQUIPPED // when an entity game_player_equip gives item to player or default item's on player spawn }; // constant items