diff --git a/README.md b/README.md
index 5a7142c9..912a0f4e 100644
--- a/README.md
+++ b/README.md
@@ -44,7 +44,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_round_restart_delay | 5 | - | - | Number of seconds to delay before restarting a round after a win. |
| mp_hegrenade_penetration | 0 | 0 | 1 | Disable grenade damage through walls.
`0` disabled
`1` enabled |
| mp_nadedrops | 0 | 0 | 2 | Drop a grenade after player death.
`0` disabled
`1` drop first available grenade
`2` drop all grenades |
-| mp_roundrespawn_time | 20 | 0 | - | Player cannot respawn until next round if more than N seconds has elapsed since the beginning round |
+| mp_roundrespawn_time | 20 | 0 | - | Player cannot respawn until next round if more than N seconds has elapsed since the beginning round.
`-1` means no time limit
|
| mp_auto_reload_weapons | 0 | 0 | 1 | Automatically reload each weapon on player spawn.
`0` disabled
`1` enabled |
| mp_refill_bpammo_weapons | 0 | 0 | 2 | Refill amount of backpack ammo up to the max.
`0` disabled
`1` refill backpack ammo on player spawn
`2` refill backpack ammo on player spawn and on the purchase of the item |
| mp_infinite_ammo | 0 | 0 | 2 | Sets the mode infinite ammo for weapons.
`0` disabled
`1` weapon clip infinite
`2` weapon bpammo infinite (This means for reloading) |
diff --git a/dist/game.cfg b/dist/game.cfg
index d45efa30..a4768a2d 100644
--- a/dist/game.cfg
+++ b/dist/game.cfg
@@ -78,6 +78,7 @@ mp_nadedrops 0
// Player cannot respawn until next round
// if more than N seconds has elapsed since the beginning round
+// -1 - means no time limit
//
// Default value: "20"
mp_roundrespawn_time 20