diff --git a/dist/delta.lst b/dist/delta.lst index 150d1c3e..46daba6f 100644 --- a/dist/delta.lst +++ b/dist/delta.lst @@ -148,7 +148,7 @@ entity_state_player_t gamedll Player_Encode // DEFINE_DELTA( team, DT_INTEGER, 4, 1.0 ) // DEFINE_DELTA( playerclass, DT_INTEGER, 4, 1.0 ) DEFINE_DELTA( owner, DT_INTEGER, 5, 1.0 ), - DEFINE_DELTA( effects, DT_INTEGER, 8, 1.0 ), + DEFINE_DELTA( effects, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( angles[2], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( colormap, DT_INTEGER, 16, 1.0 ), DEFINE_DELTA( framerate, DT_SIGNED | DT_FLOAT, 8, 16.0 ),