diff --git a/dist/delta.lst b/dist/delta.lst index 7d7ab673..a68c975c 100644 --- a/dist/delta.lst +++ b/dist/delta.lst @@ -128,11 +128,11 @@ entity_state_player_t gamedll Player_Encode { DEFINE_DELTA( animtime, DT_TIMEWINDOW_8, 8, 1.0 ), DEFINE_DELTA( frame, DT_FLOAT, 8, 1.0 ), - DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 18, 32.0 ), + DEFINE_DELTA( origin[0], DT_SIGNED | DT_FLOAT, 24, 32.0 ), DEFINE_DELTA( angles[0], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( angles[1], DT_ANGLE, 16, 1.0 ), - DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 18, 32.0 ), - DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 18, 32.0 ), + DEFINE_DELTA( origin[1], DT_SIGNED | DT_FLOAT, 24, 32.0 ), + DEFINE_DELTA( origin[2], DT_SIGNED | DT_FLOAT, 24, 32.0 ), DEFINE_DELTA( gaitsequence, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( sequence, DT_INTEGER, 8, 1.0 ), DEFINE_DELTA( modelindex, DT_INTEGER, 10, 1.0 ),