diff --git a/regamedll/dlls/gamerules.h b/regamedll/dlls/gamerules.h index ae05dd7c..a2b08320 100644 --- a/regamedll/dlls/gamerules.h +++ b/regamedll/dlls/gamerules.h @@ -677,11 +677,11 @@ public: bool Hostage_NotRescued(float tmDelay); // Check various conditions to end the map. - VFUNC BOOL CheckGameOver(); - VFUNC BOOL CheckTimeLimit(); - VFUNC BOOL CheckFragLimit(); - VFUNC BOOL CheckMaxRounds(); - VFUNC BOOL CheckWinLimit(); + BOOL CheckGameOver(); + BOOL CheckTimeLimit(); + BOOL CheckFragLimit(); + BOOL CheckMaxRounds(); + BOOL CheckWinLimit(); void CheckFreezePeriodExpired(); void CheckRoundTimeExpired();